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Invader Zim: A Bad Thing Never Ends (Fanfic)

 Invader Zim: A Bad Thing Never Ends (Fanfic)
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TVTItem
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Invader Zim: A Bad Thing Never Ends (Fanfic)
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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InvaderZimABadThingNeverEnds
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Invader Zim: A Bad Thing Never Ends is an Invader Zim fanfic by SaintAndreas.Months after the events of Invader Zim: Enter the Florpus, things have settled down on Earth, with Zim being constantly prevented in his schemes by a newly united Dib and Gaz. And then to make things more annoying for him, multiple other Irkens show up on Earth, seeking a place to stay as the Empire falls apart. Reluctantly accepting the aid of these newcomers, Zim engages in a new series of conflicts with his enemies, while more players show up to throw their hats in the ring. Who will reign supreme in the end?The story is ongoing, but goes on hiatus in-between story arcs.
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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2024-03-17T14:47:13Z
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2024-03-17T14:47:13Z
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Dropped link to MortalKombat: Not a Feature - ITEM
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 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_11c70cd6
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The Man in Front of the Man
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_11c70cd6
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The Man in Front of the Man: The Announcer intends to be this for Zim, talking his way into the position of Number Two and manipulating Zim to his own benefit while letting him stay the face of the operation to take all the heat. Unfortunately for him, Zim's ego and temper mean that controlling him from a position of comfort is virtually impossible.
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Abnormal Ammo
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Abnormal Ammo: The Amoeba Gun, first wielded by Bob in Chapter 8 before it becomes his primary weapon later on, fires acidic Blob Monsters at people.
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Hidden Agenda Villain
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Hidden Agenda Villain: Lex states that he's on a secret mission from the Tallest, one that requires him to retrieve something that he later determines to be Minimoose. However, why he's doing this is yet to be revealed.
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Evil Versus Evil
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_1645005b
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Evil Versus Evil: There are three factions in the Big Bad Ensemble (Zim's team, the alliance between Tak and Lex, and Aldrich Coathanger), and they are all fighting each other for control of Earth.
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Villain Team-Up
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Villain Team-Up: After being introduced in Chapter 8, Lex seeks out Tak for an alliance against Zim. This alliance ends up breaking apart in Chapter 18 when Lex's condescension towards Tak's obsessive rivalry with Zim causes her to finally snap and turn on him. Afterwards, Zim offers Tak an Enemy Mine alliance against Lex, while Lex approaches Aldrich for an alliance against Zim.
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The Worf Effect
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The Worf Effect: In the first chapter, Skoodge shows enough fighting skill to easily beat Dib and keep ahead of Gaz (until he presses her Berserk Button). Afterwards, he proves to be less effective, though this is blamed on him following Zim's terrible orders. Whereas the regular DIRs are mostly Cannon Fodder, the SADIRs introduced in Chapter 15 are powerful enough to even match Minimoose in combat.
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Hypocritical Heartwarming
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_18f2b2b
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Hypocritical Heartwarming: In Chapter 6, Gaz beats up Zim and the minion trio for the Tar and Feathers stunt they pulled on Dib in the previous chapter, noting that only she gets to do that kind of stuff to him.
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The Siege
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_1c4adce1
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The Siege: Zim, Skoodge, and Bob spend most of the second chapter trying to break into the Membranes' house to steal back the Ceramic Clown Puppy, but keep getting stymied by the Professor's security system (which he left his kids in charge of while leaving for his conference in Europe) and by Clembrane's raw strength backing them up.
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Fingore
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Fingore: With nothing to dig through her cell floor with except her hands, Tak wears her fingers down to bloody nubs and regrows them to do so again, a dozen times.
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Vancian Magic
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_1f1248fc
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Vancian Magic: Poopmancy allows its users to practice a wide variety of spells, but only if they drink the appropriate flavor and/or combo of flavors of Poop Cola. Fizzmitz trying to teach the incredibly detailed list of combos to Dib and Gaz nearly puts them to sleep out of boredom the first time they hear it all.
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Bloodier and Gorier
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_1f963842
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Bloodier and Gorier: The fights in this story are significantly more violent than canon, with blood actually being spilled and only things like Zim's healing mist helping mitigate the damage. Tak in particular is very deadly in combat, at one point gutting Skoodge, and at another ripping out one of Zim's ribs.
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Chekhov's Gun
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_22cf536c
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Chekhov's Gun: The Ceramic Clown Puppy. After Chapter 2 establishes that Zim sees it as a trophy and really wants it back after Dib retrieves it from him, Chapter 5 sees his minions work to get it for him so he won't kick them out of his base.
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Screw the Rules, I Have Money!
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_230d64
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Screw the Rules, I Have Money!: Aldrich gloats about how being a trillionaire means that he can buy his way out of anything, something he demonstrates after the destruction of his VR gaming facility by literally throwing money at the cops so they won't investigate him, and at Jeff Sheffy to stop reporting about it, which works in both cases. He later throws even more money at the judge and jury during the Courtroom Episode when Zim's lawyer manages to trick him into exposing himself as a child murderer, making everyone forget about the entire case as they fight over the cash.
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Unknown Rival
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_246c9dc5
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Unknown Rival: Played With. While Gaz knows who Iggins is and doesn't like him, she does not view the two of them as archenemies the way he does.
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Red Right Hand
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_25b7257f
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Red Right Hand: In addition to Aldrich's albinism, his left eye tends to twitch and become paralyzed if he gets agitated, and needs to be smacked back into functionality.
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Mythology Gag
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_26ac510e
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Mythology Gag: Skoodge reveals that he's been living in Zim's base for months without him realizing it, which would have happened canonically in the unproduced episode "Day of Da Spookies" if it had been made. Tak mentally grumbles about how her ship came all the way to Moo-Ping 10 to help the Membrane siblings rescue their father and didn't rescue her itself. A deleted scene from the movie allegedly would have shown it doing exactly that.
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Whatevermancy
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_28f170e9
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Whatevermancy: As in the IZ comics, there's Poopmancy, a magic of various skills powered by Poop Soda. At the end of the second arc, Fizzmitz agrees to start teaching it to Dib and Gaz.
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Hidden Depths
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_2dc0d2bf
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Hidden Depths: Each of the Minion Trio turns out to have surprising interests, as revealed in Chapter 13 — Skoodge has taken up horticulture, Bob has picked up engineering skills from observing Zim, and the Announcer loves fashion. The Announcer reveals in Chapter 15 that he actually hates being so tall, in contrast to Irken culture's obsession with height. This is because every time he had a growth spurt, he had to leave behind hard-won friends because it was no longer acceptable to socialize with them, until he reached a point where he could only interact with the likes of the Tallest and their inner circle, who are all jackasses.
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Even Evil Has Standards
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_319e4a2f
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Even Evil Has Standards: Despite utterly hating Zim, Tak is disturbed by the sight of Lex's Brother slowly killing him by deleting his PAK code. She also refuses to finish him off when he's been rendered unconscious by the strain of fighting the Brother off, though she says that it's because she wants him to know that she was the one to kill him. Several chapters later, she again refuses an opportunity to finish him off after Lex has incapacitated him, explaining that she feels it undermines her victory if she's relying on someone else to do the hard work for her.
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Apologetic Attacker
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Apologetic Attacker: During their first fight, Skoodge apologizes to Dib for it, saying he'd prefer not to but has no choice due to being allied with Zim.
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Shipper on Deck
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_31da1e24
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Shipper on Deck: Played for Laughs in Chapter 15, when GIR interrupts an argument between Zim and Tak to tell them they should kiss.
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Kick the Dog
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_34dcfc96
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Kick the Dog: In Chapter 5, not only do the minion trio tar and feather Dib, Bob then follows him home and insults his head size the entire way.
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Batman Gambit
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_38d02d44
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Batman Gambit: When trying to find the mystery beast that the Zoo Crimes Division is hunting for so Zim can use it for himself, the Announcer feeds the media the idea of a bogus big money reward for tips leading to its capture, with the tip line being routed to Zim's base. This allows the Computer to sort through the countless tips to find useful information, while the ZCD is tied up by all the people out looking for the creature to earn the reward. Tak deliberately gets herself thrown into solitary confinement on Moo-Ping 10, so that she can take advantage of the lack of surveillance to dig her way out of the cell to a spot that enables her to retrieve MiMi and access a teleporter she can use to escape. The minion trio manage to steal back the Ceramic Clown Puppy with a multi-staged one of these: they lure Dib to an abandoned building by using a light show to make him investigate what he thinks is Zim's latest scheme, then tar and feather him. While he limps home from this, Bob insults him along the way, until the Announcer holographically disguises himself as Gaz to meet him outside the house, "scare" Bob off, and give him a desperately-needed pep talk to gain his confidence, and then follows him inside past the deactivated security system so he can steal the Puppy before Dib realizes what's happened. During the Courtroom Episode, Conroy riles Aldrich up by mentioning past allegations against him, eventually causing him to blurt out a confession about being a child murderer. This causes Aldrich to resort to throwing money at the judge and jury to cover it up, leading to a free-for-all over the cash that causes the whole trial to collapse, letting Zim off free from the charge of having stolen tech from Aldrich to begin with. In Chapter 13, when she's overpowered by the Minion Trio, Tak deliberately hits Skoodge's Berserk Button by mocking his one-sided friendship with Zim in order to make him attack her in a blind rage, which leaves him vulnerable to her skewering him with her PAK legs. Tak carries out a fairly simple one at the start of Chapter 15 — hearing that Aldrich is making a public announcement, she simply waits for Dib and Zim's teams to show up and confront him and each other, and while the three factions are fighting each other, she sends into the melee a DIR that's been modified to act as a bomb and blow them all up. And the only reason it fails is because Aldrich sees the DIR and loudly acknowledges it as a bomb, resulting in Minimoose tossing it safely away. In Chapter 17, Zim challenges Aldrich to a Humongous Mecha fight, then leaks news of this so that the Membranes and Tak will also show up, intending to deal with all his enemies at once. Later on in the same chapter, when Gaz starts losing to Aldrich, she provokes the Irkens into fighting him for her simply by suggesting whoever succeeds in doing so will by definition proven superior to her as well; this buys her enough breathing room to get her second wind against him by the time he beats the Irkens. In Chapter 18, the Membranes tell Tak about Zim's plan with the BFG so that she and Lex will go after him, keeping all the Irkens busy while they infiltrate Aldrich's headquarters without distractions.
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Actor Allusion
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_392372f9
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Actor Allusion: As Iggins doesn't have a last name canonically, the author gives him the name "Greenberg", a reference to his voice actor on the show.
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Noodle Incident
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Noodle Incident: The Computer makes mention of two separate "Piñata Incidents" as being among the times that Gaz has helped Dib beat Zim, which the Computer seems to think that Zim has forgotten.
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Flat "What"
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_3c88d6c2
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Flat "What": Fizzmitz's reaction in Chapter 14 when told that Professor Membrane's home security system has an Attack Drone specifically for the sake of fighting Santa. Gaz can only whisper one of these in Chapter 17 when Iggins declares their latest fight as a grand match to declare the greatest gamer in the world, since she doesn't remotely view the situation that seriously.
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Bad Boss
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_3cb1d38d
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Bad Boss: Zim is a terrible master to his minions, showing them no respect, constantly treating them as expendable, and blaming them for his mistakes.
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Skewed Priorities: During Tak and Lex's attack in Chapter 13, Zim takes the time in the middle of the initial standoff to complain when Bob refers to it as "our base" instead of just Zim's. This is what ultimately costs Tak and Lex a victory in Chapter 14's High-Altitude Battle: when Gaz reenters the fight in Tak's old ship, Tak refuses to let Lex fire on it as she still wants it back, which distracts them both long enough for Gaz to shoot down Lex's ship.
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O.C. Stand-in
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O.C. Stand-in: The Announcer, whom the author admits to using mostly because him appearing so briefly on the show means that he can be given whatever character gimmicks the author wants without directly defying canon.
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Shut Up, Hannibal!
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_4127eb1
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Shut Up, Hannibal!: In Chapter 15, when Lex tries to give a speech to the Minion Trio to convince them to give him Minimoose, Bob repeatedly cuts in to tell him to shut up, not letting him get a word in until he finally decides to just attack them.
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Story Arc
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Story Arc: The story is released in five-chapter arcs: "Invasion of the Freeloaders" (Chapters 1-5): Zim's new Quirky Miniboss Squad comes to Earth one by one, and he reluctantly lets them stay with him in exchange for service. "Ramping Villainy" (Chapters 6-10): The Big Bad Ensemble is established, as Tak returns to Earth, Lex arrives, and Aldrich Coathanger is revealed to be evil. "Normalizing Doom" (Chapters 11-15): A series of unconnected adventures showcasing the four factions all adjusting to dealing with each other. "Mayoral Wars" (16-20): Aldrich launches his campaign for Mayor of The City, while the conflict between the Irken factions hits a boiling point.
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Mecha-Mooks
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Mecha-Mooks: In addition to GIR and Minimoose for Zim, and MiMi for Tak, Lex uses a large number of DIR (Disposable Information Retrieval) units to do his dirty work. Aldrich's entire employee base appears to be composed of Ridiculously Human Robots.
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Sibling Team
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Sibling Team: Dib and Gaz, building off their bonding in Enter the Florpus, now spend a lot of time working together to fight Zim and stop his plans.
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You Have Failed Me
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You Have Failed Me: When Iggins fails in his task to destroy the Membranes or Irkens in Chapter 14, Aldrich decides to imprison and torture him as punishment.
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Would Hurt a Child
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Would Hurt a Child: Aldrich Coathanger has an Irrational Hatred of children, not only trying to personally kill Dib by skinning him with a knife (which he implies he's done several times before to other kids), but intending to harvest enough Childergy (in ways that are physically harmful to the children he's taking it from) to warp reality so that children don't exist.
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Paper-Thin Disguise
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_48b9731f
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Paper-Thin Disguise: As in canon, Zim is fond of these in the form of simple things like contacts, fake beards, wigs and hats, which somehow always fools everyone except Dib and Gaz. He forces his new Irken minions to wear similarly bad ones as well, with a particularly bad case for the Announcer, who gets nothing more than a pair of Groucho glasses, which somehow still works.
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Big "WHAT?!"
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_4a8c4e5f
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Big "WHAT?!": Bob's reaction in Chapter 13 when Tak distracts the Minion Trio by offering to let them work for her instead of Zim. Zim and Tak's shared reaction in Chapter 15 when GIR tells them they should kiss.
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Wham Line
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_4e7c4536
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Wham Line: Near the end of Chapter 3, Skoodge finds a collar that fell off the mutant creature that reads " Property of Coathanger Electronics", suddenly implying that a seemingly throwaway conversation between Dib and Gaz in the previous chapter about that company's CEO moving to the City is going to be quite important to the story going forward. At the end of Chapter 7, Dib tries to call his father for help after Aldrich's scheme nearly killed Gaz, only for an unfamiliar voice to talk to him over the phone, telling Dib that it's cut off all communications into and out of The City to prevent interference with the speaker's own plans.
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Trauma Button
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Trauma Button: Seeing the human Rat People in the City's sewers gives Skoodge some uncomfortable flashbacks to the Slaughtering Rat People of Blorch. Gaz's beloved video games become one for her after Aldrich's VR system nearly kills her in Chapter 7, quite noticeably avoiding playing them from then on. Said button then gets hit in Chapter 14 when facing off with Iggins and the Irkens in a High-Altitude Battle with a drone that's operated like a game, severely limiting her skills until Dib manages to talk her through it and into a Heroic Second Wind. By the end of the chapter, she's back on her Game Slave.
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Villain Respect
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_543a0278
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Villain Respect: The Announcer legitimately admires Aldrich's Hard Light technology, presumably due to his own extensive use of holograms.
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Albinos Are Freaks
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Albinos Are Freaks: Aldrich Coathanger is an albino, as well as a Mad Scientist and a psychotic child killer.
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No True Scotsman
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No True Scotsman: Bob tells Skoodge that he's "really nice for an Irken", then clarifies that it's not a compliment.
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Enemy Mine
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Enemy Mine: In Chapter 15, after MiMi, Minimoose and the Minion Trio are transported to a deserted island in a teleporter accident, Zim and Tak reluctantly team up to find them before Lex does — Tak wants MiMi back, knows how to find her, and doesn't trust Lex to retrieve her (despite their alliance), but needs a ship to travel to the island, while Zim has a ship and wants to retrieve Minimoose (he's ambivalent about his other minions), but doesn't know how to find him. So, the two call a temporary truce until they can get to the island and locate their respective robots. At the end of Chapter 18, after Tak's alliance with Lex breaks down, Zim offers that they work together against him, as he's now an enemy to them both.
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False Reassurance
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False Reassurance: When about to shoot a nervous Bob out of a cannon at the Membranes' house, Zim addresses his concerns about the safety of this plan by saying that Zim isn't in any danger from it. Bob, understandably, protests that that's not what he meant.
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Chainsaw Good
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_5caef4ca
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Chainsaw Good: During the fight in Chapter 13, GIR turns his arms into chainsaws, that happen to be on fire (and shooting peanuts), which he uses to go after MiMi and the DIRs.
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Courtroom Episode
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Courtroom Episode: Chapter 11 sees Aldrich suing Zim and his minions for stealing his Hard Light tech. Zim counters by brainwashing the City's District Attorney into representing him, who proceeds to flip the trial by using it to expose Aldrich's own criminal activities, causing the whole case to fall apart.
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Intrepid Reporter
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_5f52cfcf
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Intrepid Reporter: Played for Laughs with Jeff Sheffy, who is constantly involved in major news... because he's apparently the only actual reporter in the City.
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We Are as Mayflies
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_5fb6411f
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We Are as Mayflies: Irkens appear to have lifespans roughly ten times longer than humans, with Skoodge's age of 167 being comparative to a human being 16. And then there's Lex, whose age isn't given, but is so old he looks incredibly elderly even by Irken standards.
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We Have Reserves
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_61c683d2
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We Have Reserves: Lex has no problem using his DIR units as body shields or cannon fodder, smugly noting that the "D" stands for "Disposable", and that he has plenty of them to throw around.
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Villain Override
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Villain Override: When Iggins fails to defeat Gaz in their Humongous Mecha fight in Chapter 17, Aldrich takes over remote control of his mech to handle things personally.
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Big Brother Instinct
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Big Brother Instinct: What snaps Dib out of his pure terror of Aldrich preparing to kill him? Seeing that Gaz's life is at risk.
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Knight of Cerebus
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6a47a1e2
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Knight of Cerebus: In a story where even psychopaths like Zim or Aldrich are played more for Black Comedy than anything else, Lex is the one antagonist played deadly serious, being a No-Nonsense Nemesis fully capable of overpowering and mind raping his opponents thanks to his Brother.
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Take Over the City
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6aace27c
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Take Over the City: Aldrich admits to Dib that he intends to get elected Mayor of The City as a step towards his larger goals.
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Serious Business
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6b35bdff
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Serious Business: When Membrane tells Gaz that she wouldn't enjoy herself if she came along on his trip to Europe because her Game Slave's charger wouldn't be compatible with European electrical sockets, she twitches disturbingly and goes worryingly stiff at the thought of not being able to play her games. Zim has come to obsessively see the Ceramic Clown Puppy he stole from Dib as a trophy of his perceived victory at the end of Enter the Florpus, with Dib becoming just as obsessed with retrieving it in order to spite Zim. Slab Rankle takes so much offense to Aldrich's plans to renovate his mall that he engages him in an epic life-or-death brawl.
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Unstoppable Rage
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6b983bf7
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When Skoodge accidentally breaks her Game Slave during their fight in the first chapter, Gaz enters an Unstoppable Rage against him.
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Villainous BSoD
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6d871385
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Villainous BSoD: The Announcer freezes up momentarily when Zim makes it clear that despite enjoying his flattery, he won't just let the Announcer sit around and not contribute to the mission like the other minions. Zim has a borderline Freak Out when he learns about the Empire's current dire straights, snapping angrily at his minions for being visibly upset about it, before retreating to another room to cuddle up with Minimoose for comfort.
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Hard Light
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_6dcfdea6
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Hard Light: Aldrich makes use of hardlight holograms for a variety of uses. Zim steals some of Aldrich's tech during the NASAPlace fight and retools it for the Announcer to use.
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Bread, Eggs, Breaded Eggs
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_720e28a4
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Bread, Eggs, Breaded Eggs: When contemplating what to do with the intruder in his base (who turns out to be Bob), Zim considers feeding him to mutant dolphins, testing laser weapons on him, or having Zim's experimental Mutant Laser-Dolphins test their lasers on him and then eat him.
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Gaslighting
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_727a65e0
comment
Gaslighting: The Announcer uses holograms and narration to stroke Zim's ego, putting the idea in his head that having the Announcer as his Number Two will help Zim become as great and successful as he's ever wanted. An incredulous Bob outright refers to it as gaslighting when it works.
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Big Bad Ensemble
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_72cdfc33
comment
"Ramping Villainy" (Chapters 6-10): The Big Bad Ensemble is established, as Tak returns to Earth, Lex arrives, and Aldrich Coathanger is revealed to be evil.
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Put on a Bus
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Put on a Bus: Professor Membrane leaves town in the first chapter for a four month science summit in Europe.
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Prison Riot
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_758c4e2c
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Prison Riot: Offscreen, Tak apparently caused several of these on Moo-Ping 10 in order to get tossed into solitary as part of her breakout plan.
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Tar and Feathers
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_75a91f67
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Tar and Feathers: The minions do this to Dib in Chapter 5 to humiliate and demoralize him.
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type
Eagleland
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_7a265daa
comment
Eagleland: Slab Rankle parodies this trope during his fight with Aldrich in Chapter 16, as his response to a demand of Why Won't You Die? is "Because America!", and when he says he's fighting for the American values of "fast food and freedom", a bald eagle flies overhead to caw patriotically (despite not being indigenous to The City).
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Armor-Piercing Question
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_7b6e47a5
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Armor-Piercing Question: In Chapter 17, when Tak once again gloats about being superior to Zim, Lex questions why if that's the case that she constantly feels the need to prove it, which stops her short for a moment before she angrily shakes it off.
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Original Character
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_7c6e6113
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Original Character: Aldrich Coathanger and Lex are the first prominent characters to be introduced to the story who aren't canonical.
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Lame Comeback
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_7f298d3d
comment
Lame Comeback: When Gaz points out that Zim's plan to flood the Membranes' neighborhood with sewage from the City Cesspool will affect his house too, all he can give in response is "Nuh-uh", causing her to roll her eyes.
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Freak Out
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_7fbe9a30
comment
Zim has a borderline Freak Out when he learns about the Empire's current dire straights, snapping angrily at his minions for being visibly upset about it, before retreating to another room to cuddle up with Minimoose for comfort.
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Mechanical Abomination
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_80874b5d
comment
Mechanical Abomination: Aldrich's Mecha-Mooks are masses of metal worms enclosed in transparent human-shaped bodies that are then covered with hardlight holograms to pass for humans. Lex's "Brother" is a self-aware mechanical tentacle that emerges from a pod attached to his shoulder, which can hack into an Irken's PAK and Mind Rape them. Dib's use of True Sight in Chapter 12 reveals that "Brother" has organic components to it, and a sentience that is capable of knowing it's being observed even when completely within its pod.
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Arson, Murder, and Jaywalking
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Professor Membrane's home security system includes rooftop missiles, rubber bullet guns, a remote control mech, flamethrowers, grenade turrets, and a perfectly normal honey badger. In Chapter 11, the charges filed against Zim by Aldrich's lawyers include breaking and entering, theft, patent infringement, property damage, and "general hooliganry".
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Cuteness Proximity
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_80d55f20
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Cuteness Proximity: As revealed in Chapter 18, Aldrich's ultimate Evil Plan is to unleash a horde of robotic cute animals on The City while all the adults are distracted by voting for him, which all The City's children will feel compelled to pet, allowing the robots to drain their Childergy and give him enough for his end goal of warping reality to get rid of all children.
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Star Wars (Franchise)
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_816a4e80
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In Chapter 16, Slab Rankle at one point insults Aldrich by calling him a "nerf-herder".
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Vestigial Empire
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_81c72ad5
comment
Vestigial Empire: The Irkens have been in rapid decline ever since the Tallest stupidly flew into the Florpus and took the Armada with them, leaving the Empire's military undermanned and galactic communications cut off. Planets are rebelling, the Planet Jackers have broken their peace treaty and are stealing worlds from them, and even the Resisty have proven themselves to be an actual threat.
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Large Ham
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_823c6e3e
comment
Large Ham: The Announcer is this, with his melodramatic speaking patterns, his constant use of holographic special effects to highlight whatever point he's trying to make, and his habit of narrating things.
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BFG
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_8344209e
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In Chapter 18, the Membranes tell Tak about Zim's plan with the BFG so that she and Lex will go after him, keeping all the Irkens busy while they infiltrate Aldrich's headquarters without distractions.
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EMP
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_83442cc3
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EMP: MiMi is equipped with one that Tak has her use on a regular basis to disable her enemies' weapons and defenses.
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Quirky Miniboss Squad
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_889cff96
comment
"Invasion of the Freeloaders" (Chapters 1-5): Zim's new Quirky Miniboss Squad comes to Earth one by one, and he reluctantly lets them stay with him in exchange for service.
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Mind Rape
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_8a4988bb
comment
Lex's "Brother" is a self-aware mechanical tentacle that emerges from a pod attached to his shoulder, which can hack into an Irken's PAK and Mind Rape them. Dib's use of True Sight in Chapter 12 reveals that "Brother" has organic components to it, and a sentience that is capable of knowing it's being observed even when completely within its pod.
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Our Zombies Are Different
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_8ba9512b
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Our Zombies Are Different: The zombies canonically used as security by the City Mall show up in Chapter 16, now cybernetically upgraded to make them an actual threat.
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Didn't Think This Through
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_8d0785d5
comment
Didn't Think This Through: During the Irkens' siege of the Membranes' house in Chapter 2, Zim's final attack plan is to have Skoodge and Bob join him in operating a mech suit. However, he fails to account for the fact that each of its four limbs needs an operator, and there's only three of them, rendering it ineffective. In Chapter 9, Dib tries to dramatically jump into the fight between the Irkens and Aldrich, only for Fizzmitz to grab him and point out that he was about to jump thirty feet and probably kill himself. Dib sheepishly admits that he got caught up in the moment.
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Mask of Sanity
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9013aef6
comment
Mask of Sanity: Aldrich Coathanger presents himself as an eccentric but friendly corporate scientist, but in actuality is a child-killing psychopath.
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Master of Illusion
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_985d6d7f
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Master of Illusion: The Announcer is capable of generating perfectly realistic illusions.
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Killer Robot
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_986dad9a
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Lex's DIR units are not real monkeys, actually being robots in shoddy monkey costumes, but they're still monkey-looking Killer Robots from outer space.
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Greater-Scope Villain
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9b06e314
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Greater-Scope Villain: Lex is working on behalf of a new Tallest who has taken over since Red and Purple were lost in the Florpus, and is now working to stop the Empire's decline and revitalize it, which somehow requires Minimoose's power source.
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The Only One Allowed to Defeat You
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9b73b497
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The Only One Allowed to Defeat You: Zim repeatedly tells his minions that only he can kill Dib. Though he will allow them to torture him if the opportunity allows. Tak refuses to let anyone else kill Zim, to the point that she won't even take the opportunity to finish him off when her ally Lex incapacitates him, because she feels as if it wouldn't really be her victory.
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Took a Level in Badass
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9bcd82c0
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Took a Level in Badass: On the show, the Resisty were a joke who were only a threat to the Massive when Zim accidentally sabotaged it. Here, it's mentioned that with the Massive and half the Armada out of contact, they've been managing to do a lot of damage by running around unchecked. The physical labor of digging through the floor of her solitary confinement cell by hand has caused Tak's arms to thicken in musculature, her claws to sharpen, and grant her several inches of height. At the end of the second arc, Dib and Gaz start taking steps to increase their fighting prowess to deal with the various villains' superior skills, by means of learning Poopmancy from Fizzmitz. By Chapter 12, after only a basic tutorial, they're already capable of overpowering Tak in a straight-up fight. The Minion Trio start out as only moderate fighters thoroughly outmatched by the likes of Tak. By Chapter 13, with a bit of training, equipment upgrades, and practice, they're capable of overwhelming her through sheer force, leaving her to resort to outthinking them to get an advantage.
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Foreshadowing
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9d12bbc1
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Foreshadowing: Near the end of Chapter 2, Dib and Gaz discuss how the CEO of Coathanger Electronics is moving to the City to set up his new corporate HQ. The end of the next chapter reveals that this is more than a random bit of background information, as we learn that the company is conducting shady genetic experiments, suggesting they're going to be very important to the plot going forward. This is confirmed during the second arc, when said CEO turns out to be part of the Big Bad Ensemble.
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Elite Mooks
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9edbda07
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Elite Mooks: In Chapter 15, Lex creates a group of upgraded DIRs called SADIRs (Specialized Appliance Disposable Information Retrieval units), which are four times the size, much more durable, and specifically designed to be able to fight even Minimoose evenly.
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Evil Is Not a Toy
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_9fb2452d
comment
Evil Is Not a Toy: In Chapter 8, Tak agrees to ally with Lex so that she can use his resources to more quickly rebuild her base and have a better chance of defeating Zim. However, by Chapter 15 she's come to realize that those same resources have allowed him to effectively take control of her base away from her, and that he's perfectly willing to get rid of her if he ever decides he doesn't need her anymore.
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General Failure
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_a01f88a7
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General Failure: The minions all agree that Zim is terrible at giving orders, instead usually just throwing the three of them at a problem and expecting results, without incorporating their respective skills.
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Eye Scream
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_a2b38d3b
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Eye Scream: When installing a Brain Nail into James Conroy in order to both brainwash him and increase his underwhelming legal knowledge, the Irkens do so by stabbing it through his eye. Skoodge gets an eye ripped out by Lex's "Brother" during the fighting in Chapter 15.
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Healing Factor
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Healing Factor: Irkens have a limited one provided by their PAKs. At some point prior to the story, Zim developed a "healing mist" that speeds up the process, being capable of near instantly repairing any wounds. Lex heals at a rapid pace that is disturbingly quick even by Irken standards.
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Ascended Extra
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_a65288e2
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Ascended Extra: Bob featured in only one episode of canon, but becomes a major character here as one of Zim's henchmen. The Announcer is an even bigger example, being just a prominent background character in a couple of episodes, but like Bob becomes one of Zim's minions. Fizzmitz was an ally of Dib's in one two-part story in the comics, then never appeared again. Here, he joins up with Dib and Gaz after they cross paths at NASAPlace and he finds out about the threat posed by the Irkens and Aldrich, agreeing to help them and even becoming their mentor in learning Poop magic.
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City with No Name
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City with No Name: Since canon never named the city that the show takes place in, here it's only referred to as "the City".
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MegaCorp
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MegaCorp: Coathanger Electronics is evidently a rapidly rising technology company that has managed to earn Professor Membrane's interest, and we learn during the second arc that they have their fingers in numerous fields.
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Oh, Crap!
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_ad1db87c
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Oh, Crap!: Skoodge's word-for-word reaction in Chapter 15 when he realizes that he and the other minions have been accidentally teleported to a deserted island.
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Accidental Misnaming
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_af616e40
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Accidental Misnaming: Zim keeps referring to Aldrich Coathanger as "Coatrack".
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Evil Sounds Raspy
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Evil Sounds Raspy: Lex's voice is a dusty, raspy whisper that is very unnerving to hear.
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Just Between You and Me
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_b26cc887
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Just Between You and Me: Dib notes that both Zim and Aldrich have a psychological habit of needing to explain their plans in detail to their enemies, to the point that in Chapter 18, his idea for figuring out Aldrich's master plan is to just ask him. Gaz and Fizzmitz are both dumbfounded that this actually ends up working.
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Everyone Has Standards
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_b4a6ae4c
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Everyone Has Standards: Played With. Skoodge doesn't like fighting children, but does so anyway at Zim's orders. Bob and the Announcer don't like Zim, but are still horrified when they learn just how badly Red and Purple bullied him when they were all younger, to the point that Zim's mind has apparently blanked out the worst of it.
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Take That!
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_b53077b3
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Take That!: The author does not like ZADR or ZADF, so in Chapter 15 has Dib quite clearly overjoyed at the thought of causing Zim harm by seemingly causing the deaths of his minions, in order to make it clear that there's no positive emotion between the two of them.
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You Have GOT to Be Kidding Me!
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_ba0ff694
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You Have GOT to Be Kidding Me!: Gaz's word-for-word reaction when Iggins is revealed to be the one piloting Aldrich's Humongous Mecha in Chapter 17.
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High-Altitude Battle
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_ba6baee1
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Gaz's beloved video games become one for her after Aldrich's VR system nearly kills her in Chapter 7, quite noticeably avoiding playing them from then on. Said button then gets hit in Chapter 14 when facing off with Iggins and the Irkens in a High-Altitude Battle with a drone that's operated like a game, severely limiting her skills until Dib manages to talk her through it and into a Heroic Second Wind. By the end of the chapter, she's back on her Game Slave.
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Berserk Button
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_bc74ef27
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In the first chapter, Skoodge shows enough fighting skill to easily beat Dib and keep ahead of Gaz (until he presses her Berserk Button). Afterwards, he proves to be less effective, though this is blamed on him following Zim's terrible orders.
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Accidental Hero
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_bd1faab9
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Accidental Hero: In Chapter 7, the fight between Zim's team and Tak ends up spilling into Aldrich's office, interrupting him before he can murder Dib.
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Used to Be a Sweet Kid
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Used to Be a Sweet Kid: According to Skoodge, while Zim's more or less always had the same personality, when he was younger he was more affectionate towards his friends and only expressed his more aggressive attitude towards those who messed with them. It was only after enduring years of torment from his supposed friends Red and Purple that something finally happened that caused that better part of him to die and leave only the Zim we know now.
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Break Them by Talking
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Ms. Bitters has apparently been encouraging Bob's natural ability to Break Them by Talking, to the point of pushing him towards a career in the CIA. Given her general apathy towards teaching, that says a lot.
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Killer Space Monkey
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Killer Space Monkey: Lex's DIR units are not real monkeys, actually being robots in shoddy monkey costumes, but they're still monkey-looking Killer Robots from outer space. The upgraded SADIR units are even more dangerous, being much larger and more heavily armed, while still wearing monkey disguises. Tak notes that while the regular DIRs look like spider monkeys, the SADIRs are more like mandrils.
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Alliteration & Adventurers
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c27bb61b
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Alliteration & Adventurers: Fizzmitz mentions a game called Wizards & Warrens while trying to convince Dib to get more excited about learning the Vancian Magic-style rules of Poopmancy.
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Big "NO!"
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c2cedc1c
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Big "NO!": Dib's reaction to Zim's new minions all joining his class, with no one seeing through their terrible disguises.
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Teeth-Clenched Teamwork
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c3648b87
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Teeth-Clenched Teamwork: While both work for Zim in exchange for being allowed to stay on Earth, Bob and the Announcer cannot stand each other. And for that matter, they don't like Skoodge or even Zim all that much either.
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You Are Better Than You Think You Are
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c3b51bb3
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You Are Better Than You Think You Are: Dib gives Gaz one in Chapter 14, when her Trauma Button gets pushed and it limits her abilities in the High-Altitude Battle, telling her that Fear Is Normal and that she shouldn't let it hold her back from being as strong as she truly is.
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Mêlée à Trois
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c6695a49
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Mêlée à Trois: By the end of the second arc, the story has settled into a four-way conflict between Dib and Gaz, Zim's team, the alliance between Tak and Lex, and Aldrich — the latter three factions are all in competition for control of The City (and by extension, the rest of Earth), with the Membranes fighting to stop all of them.
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Fear Is Normal
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c728ea66
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Fear Is Normal: When the events of Chapter 14 force Gaz to confront her trauma from nearly dying back in Chapter 7, she's at first angrily in denial about it, as she equates showing fear with weakness. Dib tells her that feeling fear is perfectly normal, especially since despite how strong she is she's still just an 11 year old, and that the important thing is that she learn to not let the fear hold her back.
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Shout-Out
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c75df49a
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Shout-Out: When Gaz effortlessly defeats Zim's Mega-Doomer Mech in Chapter 2, a disembodied voice declares it a "Flawless Victory". In Chapter 16, Slab Rankle at one point insults Aldrich by calling him a "nerf-herder".
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Cannon Fodder
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_c86a6f38
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Whereas the regular DIRs are mostly Cannon Fodder, the SADIRs introduced in Chapter 15 are powerful enough to even match Minimoose in combat.
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Corrupt Corporate Executive
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_cbe687ab
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Corrupt Corporate Executive: Aldrich Coathanger, CEO of Coathanger Electronics, is conducting multiple illegal experiments in The City and using blatant bribery to cover it up. He's also a child-hating psychopath who implies he's killed several, and intends to harness enough Childergy to warp reality and destroy the entire concept of childhood.
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That Came Out Wrong
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_d1affec1
comment
That Came Out Wrong: When Professor Membrane first tells his children that he's leaving for Europe for a work trip, the wording makes it sound like he's abandoning them. To his credit, he realizes his mistake almost immediately and quickly clarifies things.
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Patchwork Fic
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_d24b484c
comment
Patchwork Fic: While primarily a continuation of Enter the Florpus, the story also takes many plot elements from the IZ comic series, which is generally accepted to be in a different continuity from the movie.
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Hoist by His Own Petard
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_d397657d
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Hoist by His Own Petard: James Conroy does this to Aldrich on the witness stand during the Courtroom Episode, bringing up Coathanger Electronics' state of the art surveillance cameras that should have video evidence supporting his charge of property theft against Zim, but which he isn't sharing because they also have incriminating footage of Aldrich's own criminal activities. Conroy then uses this to segue into past allegations against Aldrich, eventually riling him up so much that he blurts out a confession to one of his previous child murders. Aldrich then has to resort to throwing money at the judge and jury, causing a riot that ends the trial in what is technically a win for Zim.
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Living MacGuffin
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_d64c3cd4
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Living MacGuffin: Minimoose becomes one when Lex determines that he's the one that the Tallest have dispatched him to retrieve.
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Everyone Calls Him "Barkeep"
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_d7b34c31
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Everyone Calls Him "Barkeep": The Announcer never gives any other name for himself. Prisoner 777 has been imprisoned in Moo-Ping 10 so long that he's practically forgotten his own name. The closest he's got these days is the nickname "Sevens" given to him by the other prisoners.
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Screw This, I'm Outta Here
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Screw This, I'm Outta Here: Bob abandoned ship when he realized that the Tallest weren't going to steer around the Florpus Hole, before making his way to Earth to hide out due to realizing most Irkens wouldn't take kindly to him abandoning the Tallest. The Announcer flees the weakened Empire to escape the Resisty's attacks, similarly taking refuge on Earth due to how out of the way and unimportant it is.
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Sixth Ranger: At the end of the second arc, after Fizzmitz learns about the Irkens' existence and how they're in an Evil Versus Evil fight with each other and Aldrich, the Membranes convince him to join them in fighting all the villainous factions. He agrees to do so, and to teach the siblings Poopmancy as well.
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Heroic Second Wind: In Chapter 14, Gaz has a Heroic BSoD due to her Trauma Button getting hit, which only worsens when Iggins destroys her drone in the dogfight due to her skills being impeded by said BSOD. Fortunately, Dib is able to give her a You Are Better Than You Think You Are speech that snaps her out of it; she proceeds to fly Tak's ship back into the fight, which she quickly wins.
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Didn't See That Coming: Zim is dumbfounded when Minimoose catches Tak during her attack on Zim's base, only for some reason to then let her go with an Affectionate Gesture to the Head. He's very confused by this, and determined to figure it out later.
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Morality Pet: Minimoose is the only being that Zim shows any affection and care for. Similarly, MiMi is this to Tak, who surprises herself with how much she cares about her. To hammer the point home, Tak actually refers to MiMi as her friend in Chapter 15. The Minion Trio eventually all admit that they care for Minimoose too.
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Ridiculously Human Robots
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_e4900915
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Ridiculously Human Robots: Between their state of the art AI and their Hard Light disguises to make them look human, Aldrich's Mecha-Mooks are virtually indistinguishable from normal people.
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Tak is quite insistent that her vendetta against Zim is not about revenge. Saying that it actually is tends to send her into a rage.
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Humongous Mecha
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Humongous Mecha: During their siege on the Membrane house in Chapter 2, Zim and his minions resort at one point to attacking with a mech built from the remains of the Megadoomer, the three of them jointly piloting it. The Membranes counter by sending out a mech of their own remotely piloted by Gaz, which easily trounces the Irkens as they try to operate all four of their mech’s limbs despite there only being three of them. In Chapter 17, the above two mechs are brought out again (with the Announcer now providing the Irkens with a much-needed fourth pilot) for a makeshift tournament against each other and also other mechs created by Tak and Aldrich (the latter being remote piloted by Iggins before Aldrich takes over himself).
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Powered by a Forsaken Child
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Powered by a Forsaken Child: The concept of Childergy, an immense amount of energy naturally generated by children, is carried on from Enter the Florpus. Aldrich's main goal is to harvest enough of it to warp reality and make it so that people immediately bypass the childhood stage.
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 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_e7b0229a
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Laser-Guided Amnesia: According to Skoodge, for some reason Zim doesn't remember all the bullying that Red and Purple put him through when they were younger, thinking instead that they were always great friends. It's speculated in-unverse that something so traumatic happened that his mind simply blanked it all out and worked around it.
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True Sight
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_e7c33c6a
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True Sight: Poopmancy has a spell like this called "Unveiling", which allows the user to gain intimate knowledge of everything around them. Using it in Chapter 12 allows Dib to learn Lex's identity, and the nature of Lex's "Brother".
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O.O.C. Is Serious Business
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_e83f211c
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O.O.C. Is Serious Business: The minions are shocked when Zim calls off the attack on Tak's base, having been distracted from his vendetta against her by the bigger threat posed by Lex. Gaz noticeably avoids playing her Game Slave after nearly being killed by Aldrich's VR gaming system. At the end of Chapter 15, Zim is so grateful to the Minion Trio for protecting Minimoose that he actually thanks them, something he's literally never done for anything.
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Played With. Skoodge doesn't like fighting children, but does so anyway at Zim's orders.
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Too Spicy for Yog-Sothoth
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_e9327f58
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Too Spicy for Yog-Sothoth: When the Brother is attempting to kill Zim by deleting his PAK code in Chapter 13, he fights it off through sheer determination, which overwhelms the Brother and shuts it down.
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Evil Old Folks: Lex is ancient, to the point that his body appears decrepit and practically rotting. He's also a No-Nonsense Nemesis who acts as the story's Knight of Cerebus.
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Why Won't You Die?
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Why Won't You Die?: Aldrich asks this during his fight with Slab Rankle in Chapter 16, as the latter refuses to go down no matter how many times he's stabbed.
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Servile Snarker: The Computer and Bob are both willing to snark to Zim's face even while reluctantly following his orders.
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All Your Base Are Belong to Us
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_f4fd424c
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All Your Base Are Belong to Us: Given the number of factions fighting each other, this happens a number of times: In Chapter 2, Zim and his minions launch a day-long siege of the Membrane house to try and breach its defense. In Chapter 6, Tak announces her return to Earth by attacking Zim's base, intending to kill him and his minions and take control of the base for herself as a replacement for her nearly defunct Deelishus Weenie base. In Chapter 8, Zim returns the favor by ordering his minions to assault Tak's base in an attempt to kill her. In Chapter 12, Tak attacks the Membrane house in an attempt to recover her ship. In Chapter 13, Tak and Lex launch a full-scale assault on Zim's base to try and steal Minimoose. Chapter 14 starts with Aldrich giving Iggins control of a drone, which he uses to attack the Membrane house and Zim and Tak's bases, which quickly transitions to a High-Altitude Battle as all three factions fight back. A downplayed example in Chapter 15, wherein during an argument with Lex, Tak is suddenly hit with the worrisome realization that with the small army of DIRs at his disposal, he's effectively taken over her base during the course of their partnership.
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Attack Drone
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Fizzmitz's reaction in Chapter 14 when told that Professor Membrane's home security system has an Attack Drone specifically for the sake of fighting Santa.
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 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_fd6de9a1
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Narrating the Present: The Announcer has a habit of doing this, typically to boost his own ego and insult everyone around him.
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 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_fe0330fb
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Brick Joke: After his fight with the Irkens that destroys his VR gaming facility in Chapter 7, Aldrich threatens to bill them all for the damages. When they meet again at NASAPlace in Chapter 9, he states that he actually ran the numbers and determined how much they all owe him.
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Bigger on the Inside
 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_fe1b2e75
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Bigger on the Inside: Coathanger Electronics facilities are all truly massive on the inside, much more so than what the buildings should be capable of. The Announcer speculates that Coathanger has mastered dimensional manipulation technology.
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 Invader Zim: A Bad Thing Never Ends (Fanfic) / int_ff7f34c5
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Pet the Dog: Zim's repeated acts of fondness towards Minimoose. When needing to make room for the minion trio to join the classroom, Ms. Bitters has Zita switch seats with another student so that she can then send a straight line of students to the Underground Classrooms without having to do so to her implied favorite. Ms. Bitters has apparently been encouraging Bob's natural ability to Break Them by Talking, to the point of pushing him towards a career in the CIA. Given her general apathy towards teaching, that says a lot.
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Invader Zim: A Bad Thing Never Ends (Fanfic)

The following is a list of statements referring to the current page from other pages.

 Invader Zim: A Bad Thing Never Ends (Fanfic)
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 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Mechanical Abomination / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
MegaCorp / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Mêlée à Trois / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Narrating the Present / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
No True Scotsman / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Paper-Thin Disguise / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Patchwork Fic / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Prison Riot / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Put on a Bus / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Quirky Miniboss Squad / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Red Right Hand / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Ridiculously Human Robots / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Rules Lawyer / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Screw the Rules, I Have Money! / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Servile Snarker / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Sibling Team / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Sixth Ranger / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Story Arc / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Take Over the City / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Tar and Feathers / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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That Came Out Wrong / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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The Man in Front of the Man / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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The Siege / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Too Spicy for Yog-Sothoth / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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True Sight / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
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Used to Be a Sweet Kid / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Vancian Magic / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Villain Override / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Villain Respect / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Villainous BSoD / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
We Are as Mayflies / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
We Have Reserves / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Whatevermancy / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
Why Won't You Die? / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
You Have Failed Me / int_d831c4e8
 Invader Zim: A Bad Thing Never Ends (Fanfic)
hasFeature
You Have GOT to Be Kidding Me! / int_d831c4e8