...it's like TV Tropes, but LINKED DATA!
Soldier
- 657 statements
- 127 feature instances
- 49 referencing feature instances
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Soldier is a 1998 science-fiction action adventure film directed by Paul W.S. Anderson and starring Kurt Russell and Jason Scott Lee as a pair of futuristic soldiers who do battle on a decaying planet.Sergeant Todd (Russell) was raised from birth to become a new breed of soldier, and leads an elite commando unit on Earth. Along with his fellow soldiers, Todd has received extreme mental and physical conditioning to become an instrument of war. However, his commanding officer, Colonel Mekum (Jason Isaacs) develops a new group of genetically-augmented soldiers with superior physical abilities and a complete lack of emotions. In the ensuing transfer of control to the new soldiers, Captain Church (Gary Busey) orders a contest between the "old" soldiers and the genetically-modified ones, led by Caine 607 (Lee).Todd is seemingly killed during the ensuing test (but is actually unconscious) and his body is dumped on the surface of Arcadia 234, a waste mining planet. Although badly injured, Todd manages to make his way to a colony of humans who crash-landed on the planet many years earlier and built their own society. Todd and the colonists begin to work together to survive, but they are interrupted by the arrival of the genetically-modified soldiers, who are taking part in a training exercise and intend to kill the settlers. Together with the colonists, including healer Sandra (Connie Nielsen) and her son Nathan, Todd decides to fight back and protect his new allies.The film was written by David Webb Peoples, and was intended to be a sidestory/Spiritual Successor to Blade Runner (to the point that multiple references to Runner are seen throughout the film).Not to be confused with the 1980s movie The Soldier. | |
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Dropped link to BladeRunner: Not a Feature - ITEM | |
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Soldier / int_1235f055 | type |
Dirty Coward | |
Soldier / int_1235f055 | comment |
Dirty Coward: Col. Mekum. He's an arrogant bastard that orders his genetically enhanced troops to murder civilians as a training exercise. When Todd wipes the floor with them, he decides to Nuke 'em. When he's finally confronted by Todd and in a position of danger, he pathetically begs for his life and loses control of his bladder. Very un-soldier like, indeed. | |
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Gatling Good | |
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Gatling Good: One of the next-gen soldiers was armed with a backpack version. Todd liberates him from the weight. | |
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Human Shield | |
Soldier / int_132d93f1 | comment |
Human Shield: Not so much averted as nuked from orbit. Todd excels in training by shooting through the "civilian" silhouette to hit the target behind, and then does it again for real in combat during his mission montage. | |
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Dragon-in-Chief | |
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Dragon-in-Chief: Caine is the commander of the squad of new soldiers. While Mekum is a Non-Action Big Bad, Caine is able to provide Todd his biggest challenge. | |
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A Father to His Men | |
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A Father to His Men: Todd to his unit. Once he reunites with them (as they're arming the Time Bomb), they immediately stop what they're doing, salute him and fall in line behind him. For the rest of the film, they follow his orders without question. Downplayed by Captain Church, who initially goes along with Colonel Mekum's orders but still cares for the Veterans and speaks very highly of them. He is absolutely disgusted when Mekum simply wants to abandon them after things go south on Arcadia and gets killed when he refuses to obey his order. | |
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Never Trust a Trailer | |
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Never Trust a Trailer: The official trailer included a short sequence that involved 20-30 starships doing battle around a planet. The final film features no such scene, and was apparently the remnant of a planned flashback that would have shown the Battle of Tannhäuser Gate. | |
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Soft Glass | |
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Soft Glass: Brings us a Super Window Jump and Dynamic Entry. As the three-man fireteam assaults the colony, Todd jumps through one of the skylights to land behind a flamethrower-wielding soldier and slit his throat. | |
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Landfill Beyond the Stars | |
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Landfill Beyond the Stars: The main setting of the movie is a junkyard planet. | |
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Death from Above | |
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Death from Above: Todd quite literally jumps down on the very first next-gen soldier he kills. | |
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The Siege | |
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The Siege: Against a peaceful village by people who want to drive them out. | |
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The Quiet One | |
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The Quiet One: Todd hardly speaks, and sticks to terse statements when he doesnote In fact, Kurt Russell spoke just 104 words throughout the entire film. | |
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Papa Wolf | |
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Papa Wolf: Mace is this to little boy, Nathan. | |
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Fingore | |
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Fingore: A mild version. Todd's cutting carrots, cuts his finger, and keeps cutting carrots. | |
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Dirt Forcefield | |
Soldier / int_1fe13afb | comment |
Dirt Forcefield: Sandra. This corresponds not only to regular life on Arcadia, but also the siege in the end, where everyone and everything but her is covered in blood, dirt and mud. | |
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Ironic Echo | |
Soldier / int_237404cc | comment |
Ironic Echo: Colonel Mekum mocks the old soldiers as 'obsolete' in the first act, and Todd sends the exact same message right back to him on the radio in the climax after killing all his super soldiers single handed. | |
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Ironic Name | |
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Ironic Name: A Landfill Beyond the Stars called Arcadia. | |
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Death of a Child | |
Soldier / int_269e82c1 | comment |
Death of a Child: Implied in one of Todd's flashbacks, when he recalls an instance where he had been shooting civilians, and had stopped to reload. We see a young girl kneeling by the bodies of (presumably) her family, and Todd looking down (again presumably) at her expressionlessly as he reloads. Once he gets the new magazine inserted into his rifle, he pulls the trigger immediately, aiming at whatever he had been staring at the whole time. During the training montage, one of Todd's fellow candidates (implied to be 12 years old) can't keep pace with the others and is shot off-screen. | |
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Gas Mask Mooks | |
Soldier / int_2745f935 | comment |
Gas Mask Mooks: The ground troops that attack the settlement all wear gas masks. | |
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ChildSoldier | |
Soldier / int_278a8f2b | comment |
During the training montage, one of Todd's fellow candidates (implied to be 12 years old) can't keep pace with the others and is shot off-screen. | |
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Spiritual Successor | |
Soldier / int_27a42ebc | comment |
Spiritual Successor: A sidestory to Blade Runner, which is arguably the Citizen Kane of science fiction films. This actually isn't as crazy as it sounds at first glance: it's not just a film the studio wanted to cram into the Blade Runner universe; the scriptwriter David Webb Peoples was actually one of the two scriptwriters on Blade Runner itself. So if anyone could justifiably make a side-story in the same universe, he can (also it's not just a rip-off of Blade Runner - there are some tonal similarities and Shout Outs in the background but they don't hit you over the head with it). | |
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Bald of Evil | |
Soldier / int_28114487 | comment |
Bald of Evil: None of the next-gen soldiers have any hair on the tops of their heads. | |
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Bring My Brown Pants | |
Soldier / int_2b14367f | comment |
Bring My Brown Pants: Mekum soils himself when he sees the supposed-to-be-dead Todd standing in front of him. | |
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Dramatic Deadpan | |
Soldier / int_2fd5d26d | comment |
Dramatic Deadpan: When Sandra sees Todd loading several weapons before he engages the bombardment troops: | |
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Even Evil Has Standards | |
Soldier / int_319e4a2f | comment |
Even Evil Has Standards: Captain Church has reservations about treating anyone they find on the planet as hostile, but does his best to support Mekum's decision. He even agrees with Mekum's plan of blasting the planet from orbit to wipe out its inhabitants. However, when Mekum chooses to go through with this even if it means forsaking the lives of Church's unit, Church objects so strongly that Mekum executes him for defying his order. | |
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Training Montage | |
Soldier / int_31fcc258 | comment |
Training Montage: The entire opening sequence, starting with Todd being selected as an infant to participate in the Adam Project, and then shows all the grueling training he went through in the first 20 years of his life. | |
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Hollywood Healing | |
Soldier / int_329a19a0 | comment |
Hollywood Healing: Todd falls from a great height, then gets dumped from a ship at a great height, then gets flung several yards into a set of steps during a windstorm, and is no worse for wear after a day of rest. Slightly averted: Todd is dropped onto the planet by a ship, and is later told that they visit the planet every 20 or 30 days. When told this, it is the first time that he has left the safety of the settlement (so about 3 weeks of recuperation) and still isn't fully healed. | |
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Geo Effects | |
Soldier / int_35a24c16 | comment |
Geo Effects: The junkyard planet has very intense winds. | |
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Name of Cain | |
Soldier / int_3848c28a | comment |
Name of Cain: A new Super-Soldier who becomes Todd's arch-enemy is named Cain. | |
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Flying Car | |
Soldier / int_38a57680 | comment |
The wreckage of a Spinner (from Blade Runner) can be seen in one of the piles of trash when Todd first arrives on the planet. | |
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Actor Allusion | |
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Actor Allusion: Todd's dossier (seen on a computer monitor) lists some of his commendations, including the Plissken Patch, MacReady Cross and O'Neill Ring Award. | |
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Grave Clouds | |
Soldier / int_3c85bc3e | comment |
Grave Clouds: Part of Arcadia's "charm" is the sky, being almost always covered in thick, red clouds, with the sunlight barely scrapping through them. | |
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Curb-Stomp Battle | |
Soldier / int_3d699462 | comment |
Curb-Stomp Battle: The "chain" fight with Caine versus Todd and three of the old school soldiers. Even three on one, Todd's crew are no match for Caine in a straight fight, and the only real injury Caine suffers before putting all three of them down is losing an eye to Todd. | |
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Untrusting Community | |
Soldier / int_414a1901 | comment |
The basis of the Untrusting Community's perspective is based largely on Todd's background as a soldier, and that his violent tendencies are such that he cannot be integrated as a member. | |
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Alien Sky | |
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Alien Sky: Arcadia has a dull, brown sky with two suns circling it. | |
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Screw the Rules, I'm Doing What's Right! | |
Soldier / int_440d1d0b | comment |
Screw the Rules, I'm Doing What's Right!: When Mace realizes that Todd was not uncaring about the venomous snake close to their son, but had rather been trying to teach the boy to defend himself (and Nathan uses this lesson to save his parents from another snake), Mace immediately runs out to find Todd and bring him back. | |
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Shirtless Scene | |
Soldier / int_4583a262 | comment |
Shirtless Scene: When Todd is being cared for by Sandra. Also results in The Reveal of his service history and scars. | |
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Worthy Opponent | |
Soldier / int_4604fd4d | comment |
Worthy Opponent: When offered assistance in repelling the next-gen soldiers, Todd simply says "Soldiers deserve soldiers, sir." This is either a belief that soldiers deserve to be killed by other soldiers, not mere civilians, or that he didn't think the civilians had a chance in hell of winning. | |
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Facial Markings | |
Soldier / int_465780af | comment |
Facial Markings: Todd and his fellow super-soldiers have tattoos detailing their major service history and personal information. | |
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Combat Pragmatist | |
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Combat Pragmatist: Todd takes this mindset to the point where he shoots through hostages, just to continue his charge and eliminate the enemy on the flank. | |
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This Means Warpaint | |
Soldier / int_4b2500a1 | comment |
This Means Warpaint: Todd paints his face with black stripes during the Lock-and-Load Montage and answering Sandra's questions. It actually does help him blend in in the dark and catch the soldiers by surprise. | |
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Third Time's The Charm | |
Soldier / int_4c1f77ca | comment |
Third Time's The Charm: The first time Todd goes up against Caine, he gets the crap beaten out of him and is assumed to be dead. The second time, Todd destroys Caine's armored vehicle and assumes he's dead. The third time, Todd finally kills Caine after a protracted hand-to-hand battle. | |
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Deadly Dust Storm | |
Soldier / int_4ca752e1 | comment |
Deadly Dust Storm: The waste planet has one powerful enough to blow a human away. Todd is nearly killed by it at the beginning of the film, later, when Todd is going One-Man Army against the Super Soldiers, it appears again, this time, Todd is more prepared, while the Super Soldiers are not, and are blown away by it. | |
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Rated M for Manly | |
Soldier / int_4da6ac | comment |
Rated M for Manly: So manly it barely needs any words. Literally — see The Quiet One. | |
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Good Scars, Evil Scars | |
Soldier / int_4efc4fae | comment |
Good Scars, Evil Scars: Todd has a long scar on the right side on his face that arguably makes him look even more badass. Caine's facial scars, inflicted by Todd during their first fight, completely disfigure his face. | |
Soldier / int_4efc4fae | featureApplicability |
1.0 | |
Soldier / int_4efc4fae | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_4efc4fae | |
Soldier / int_5028baf2 | type |
What Is This Thing You Call "Love"? | |
Soldier / int_5028baf2 | comment |
What Is This Thing You Call "Love"?: A montage of Todd interacting with Sandra (highlighting Connie Neilsen's beauty) paints the picture of Todd having very strange and powerful feelings awoken within him by this woman's presence, emotions he has absolutely no idea how to process. To a lesser extent, the way Mace and Sandra treat him almost like family, and commonality with Nathan, sees Todd latch on to them with great devotion and loyalty. | |
Soldier / int_5028baf2 | featureApplicability |
1.0 | |
Soldier / int_5028baf2 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_5028baf2 | |
Soldier / int_508ef715 | type |
The Bridge | |
Soldier / int_508ef715 | comment |
The Bridge: Mekum and rest of the commanding officers are discussing plans of battle while sitting in the bridge of their dropship. | |
Soldier / int_508ef715 | featureApplicability |
1.0 | |
Soldier / int_508ef715 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_508ef715 | |
Soldier / int_51c28ba3 | type |
Non-Action Big Bad | |
Soldier / int_51c28ba3 | comment |
Non-Action Big Bad: Mekum is a Dirty Coward who prefers to lead from the safety of the rear, but his command of the soldiers and sheer ruthlessness nevertheless make him a great threat. | |
Soldier / int_51c28ba3 | featureApplicability |
1.0 | |
Soldier / int_51c28ba3 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_51c28ba3 | |
Soldier / int_52d1f46e | type |
Not What It Looks Like | |
Soldier / int_52d1f46e | comment |
Not What It Looks Like: A serious example with Todd, Nathan, and the snake. Having failed to observe him teaching Nathan to kill it, only walking in when Todd is just standing there while it slithers up to Nathan, the colony decides he's too violent to fit in with them. Todd's own stoic nature and refusal to speak prevents him from rectifying the error. | |
Soldier / int_52d1f46e | featureApplicability |
1.0 | |
Soldier / int_52d1f46e | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_52d1f46e | |
Soldier / int_54616909 | type |
Cavalry Betrayal | |
Soldier / int_54616909 | comment |
Cavalry Betrayal: Mace sees the military ship land and excitedly starts to wave, believing it to be a rescue party. He is promptly corrected by Todd with a firm, "Stay with me, sir!" | |
Soldier / int_54616909 | featureApplicability |
1.0 | |
Soldier / int_54616909 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_54616909 | |
Soldier / int_548bd053 | type |
Guns Akimbo | |
Soldier / int_548bd053 | comment |
Guns Akimbo: Played With. Todd uses dual SMG's in part of the prelude. At a later point, it appears that he is using dual assault rifles to mow down several of the bombardment troops. The troops then launch a counterattack and move up on his supposed position (all while the guns are firing), only to find that he's rigged them up on the corpse of a dead soldier. | |
Soldier / int_548bd053 | featureApplicability |
1.0 | |
Soldier / int_548bd053 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_548bd053 | |
Soldier / int_550754dc | type |
Improbable Infant Survival | |
Soldier / int_550754dc | comment |
Improbable Infant Survival: On Arcadia, adults are gunned down mercilessly during the advance team attack and bombardment siege, yet no child ever suffers more than being frightened. | |
Soldier / int_550754dc | featureApplicability |
1.0 | |
Soldier / int_550754dc | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_550754dc | |
Soldier / int_5af55436 | type |
Forced to Watch | |
Soldier / int_5af55436 | comment |
Forced to Watch: As children, Todd and his fellow Super-Soldier trainees are forced to watch a pack of dogs attacking a wild boar during their training. | |
Soldier / int_5af55436 | featureApplicability |
1.0 | |
Soldier / int_5af55436 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_5af55436 | |
Soldier / int_5fc3eff4 | type |
Time Bomb | |
Soldier / int_5fc3eff4 | comment |
Time Bomb: And a nuclear one, at that. Which is set off, blowing up the waste disposal planet along with it. | |
Soldier / int_5fc3eff4 | featureApplicability |
1.0 | |
Soldier / int_5fc3eff4 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_5fc3eff4 | |
Soldier / int_608bf5a0 | type |
Shoot the Hostage | |
Soldier / int_608bf5a0 | comment |
Shoot the Hostage: The Shooting Gallery scene above foreshadows a bit in Todd's combat montage where he fatally shoots a hostage to kill the enemy combatant using her as a human shield. He does this with absolutely no sign of hesitation or remorse. | |
Soldier / int_608bf5a0 | featureApplicability |
1.0 | |
Soldier / int_608bf5a0 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_608bf5a0 | |
Soldier / int_638b65bc | type |
Armor Is Useless | |
Soldier / int_638b65bc | comment |
Armor Is Useless: The genetically-modified troops are mowed down easily by weapons fire and melee weapons. Although the armor stands up pretty well against the civilian weapons. | |
Soldier / int_638b65bc | featureApplicability |
1.0 | |
Soldier / int_638b65bc | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_638b65bc | |
Soldier / int_6411dac8 | type |
BadassNormal | |
Soldier / int_6411dac8 | comment |
Badass Normal: Todd is one (absurdly prepared, experienced and mentally honed) guy against twenty genetically-enhanced troops with better weapons and armor. He wipes the floor with all of them. | |
Soldier / int_6411dac8 | featureApplicability |
1.0 | |
Soldier / int_6411dac8 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_6411dac8 | |
Soldier / int_64e975cf | type |
Manly Tears | |
Soldier / int_64e975cf | comment |
Manly Tears: After the junkyard community casts him out, Todd - trained from birth to kill, oblivious to what emotions are supposed to be - is surprised to find a tear sliding down his cheek. He wipes it and frowns in astonishment, not sure what to think of it. | |
Soldier / int_64e975cf | featureApplicability |
1.0 | |
Soldier / int_64e975cf | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_64e975cf | |
Soldier / int_66bee5ea | type |
Shooting Gallery | |
Soldier / int_66bee5ea | comment |
Shooting Gallery: An important part of Todd's training in the opening sequence involves a shooting gallery, in which he shoots straight through the civilian being used as a shield by the dummy representing an assailant. | |
Soldier / int_66bee5ea | featureApplicability |
1.0 | |
Soldier / int_66bee5ea | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_66bee5ea | |
Soldier / int_6860368a | type |
Mook Horror Show | |
Soldier / int_6860368a | comment |
Mook Horror Show: Todd doles this out to the invading super soldiers, slaughtering them without most of them getting a good look at him. By the end the people on board the command ship are thinking it's some far bigger group of soldiers wiping out their men. | |
Soldier / int_6860368a | featureApplicability |
1.0 | |
Soldier / int_6860368a | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_6860368a | |
Soldier / int_6a4c6ec0 | type |
The Promised Land | |
Soldier / int_6a4c6ec0 | comment |
Todd's violence allows him to defend the community from the invading next-gen soldiers bent on eradicating them, and subsequently lead them to the The Promised Land. | |
Soldier / int_6a4c6ec0 | featureApplicability |
1.0 | |
Soldier / int_6a4c6ec0 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_6a4c6ec0 | |
Soldier / int_6fb4d332 | type |
Invulnerable Knuckles | |
Soldier / int_6fb4d332 | comment |
Invulnerable Knuckles: Todd repeatedly beats a steel punching bag for several hours straight, so exhausted that he is barely able to stand, and only gets mildly bloodied knuckles for his effort. | |
Soldier / int_6fb4d332 | featureApplicability |
1.0 | |
Soldier / int_6fb4d332 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_6fb4d332 | |
Soldier / int_788b4436 | type |
I Like Those Odds | |
Soldier / int_788b4436 | comment |
I Like Those Odds: Mekum initially objects to Church's request for Todd to face Caine one-on-one. Mekum then asks Church to bring two more soldiers to face Caine, and Church replies that he likes the suggestion. | |
Soldier / int_788b4436 | featureApplicability |
1.0 | |
Soldier / int_788b4436 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_788b4436 | |
Soldier / int_7994c93a | type |
Violence Really Is the Answer | |
Soldier / int_7994c93a | comment |
Violence Really Is the Answer: The basis of the Untrusting Community's perspective is based largely on Todd's background as a soldier, and that his violent tendencies are such that he cannot be integrated as a member. By teaching the mute, otherwise-coddled child Nathan necessary violence, the boy is later able to save his parents' lives. Todd's violence allows him to defend the community from the invading next-gen soldiers bent on eradicating them, and subsequently lead them to the The Promised Land. | |
Soldier / int_7994c93a | featureApplicability |
1.0 | |
Soldier / int_7994c93a | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_7994c93a | |
Soldier / int_79e3e9a1 | type |
Decoy Hiding Place | |
Soldier / int_79e3e9a1 | comment |
Decoy Hiding Place: One of the next-gen soldiers is chasing group of children. He enters the room, looking directly at a group of children and single female covering them. Then Todd blindsides him. With a rocket launcher. Later, Todd uses this against Caine. After being severely beaten, he looks at a rusty sickle on the ground. Caine follows his gaze and decides to pick the sickle, since he's standing right next to it. Which Todd instantly uses for his real attack, as Caine positioned himself to get sliced with a chopper propeller. | |
Soldier / int_79e3e9a1 | featureApplicability |
1.0 | |
Soldier / int_79e3e9a1 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_79e3e9a1 | |
Soldier / int_79fa704c | type |
Training the Peaceful Villagers | |
Soldier / int_79fa704c | comment |
Training the Peaceful Villagers: Subverted. Despite not having any real combat experience prior to the military landing on the planet, most of the adult villagers already have weapons and training (although they're barred by Todd from fighting the enemy because he considers it something he has to do himself). | |
Soldier / int_79fa704c | featureApplicability |
-0.3 | |
Soldier / int_79fa704c | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_79fa704c | |
Soldier / int_7aba8180 | type |
Job Title | |
Soldier / int_7aba8180 | comment |
Job Title: Todd is a soldier. Well, at least a former one. | |
Soldier / int_7aba8180 | featureApplicability |
1.0 | |
Soldier / int_7aba8180 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_7aba8180 | |
Soldier / int_7c7589af | type |
Earth-Shattering Kaboom | |
Soldier / int_7c7589af | comment |
The best has to when Colonel Mekum shoves Lieutenant Sloan out of the way when she can't remember the code to shut down the Planet Killer. He puts a code in with a smug grin, but her face is terrified. The Earth-Shattering Kaboom happens about two seconds later. | |
Soldier / int_7c7589af | featureApplicability |
1.0 | |
Soldier / int_7c7589af | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_7c7589af | |
Soldier / int_80b57bec | type |
Super-Soldier | |
Soldier / int_80b57bec | comment |
Super-Soldier: While the first generation of soldiers was all about training from the early childhood, the next-gen soldiers are genetically-enhanced and bred like clones. | |
Soldier / int_80b57bec | featureApplicability |
1.0 | |
Soldier / int_80b57bec | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_80b57bec | |
Soldier / int_81c0e175 | type |
An Ass-Kicking Christmas | |
Soldier / int_81c0e175 | comment |
An Ass-Kicking Christmas: Christmas is celebrated by the inhabitants of Arcadia 234, and shortly after the soldiers come in and invade the planet. | |
Soldier / int_81c0e175 | featureApplicability |
1.0 | |
Soldier / int_81c0e175 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_81c0e175 | |
Soldier / int_830b0ac9 | type |
Final Battle | |
Soldier / int_830b0ac9 | comment |
Final Battle: Between Todd and Caine. | |
Soldier / int_830b0ac9 | featureApplicability |
1.0 | |
Soldier / int_830b0ac9 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_830b0ac9 | |
Soldier / int_86b21114 | type |
Badass Boast | |
Soldier / int_86b21114 | comment |
Badass Boast: When Todd destroys Caine's Crawler during the bombardment attack, the ship's lieutenant radios for a status update. Also: | |
Soldier / int_86b21114 | featureApplicability |
1.0 | |
Soldier / int_86b21114 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_86b21114 | |
Soldier / int_86f4f393 | type |
Stating the Simple Solution | |
Soldier / int_86f4f393 | comment |
Stating the Simple Solution: The moment that several of the new generation of soldiers are massacred by Todd, Church offers Mekum a simple counterattack plan that will take care of the enemy, no matter how many of them could be (they are freaking out so much that they say "for all we know it could be a couple of divisions out there!"): have the soldiers fall back, load up with the heaviest artillery they have on board, and bombard the "enemy base" to smithereens. The time it takes for the soldiers to do this is enough time for Todd to gather enough weapons and go on the counter-attack himself. Escalating further when a planet-destroying bomb is prepped and armed to both wipe out the enemy forces and cover all the tracks of the failed military exercises. | |
Soldier / int_86f4f393 | featureApplicability |
1.0 | |
Soldier / int_86f4f393 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_86f4f393 | |
Soldier / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Soldier / int_8b606a51 | comment |
There Is No Kill Like Overkill: Colonel Mekum's response to the news that entire team of his vaunted, genetically-enhanced Super Soldiers have been wiped out by an unknown adversary? Blow up the entire planet. And that thermonuclear, planet-killer warhead they use to achieve that? Should ever the need for even greater overkill arise, they have fifteen of them aboard. Why they would need that kind of firepower when only using it once would suffice is a mystery. | |
Soldier / int_8b606a51 | featureApplicability |
1.0 | |
Soldier / int_8b606a51 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_8b606a51 | |
Soldier / int_8ed5c6e4 | type |
Asshole Victim | |
Soldier / int_8ed5c6e4 | comment |
Asshole Victim: Colonel Mekum, but also the two lieutenants. By the time they're thrown off the dropship, they had been complicit in war crimes and were content to abandon the older generation soldiers. | |
Soldier / int_8ed5c6e4 | featureApplicability |
1.0 | |
Soldier / int_8ed5c6e4 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_8ed5c6e4 | |
Soldier / int_91672d3e | type |
Children Are Innocent | |
Soldier / int_91672d3e | comment |
Children Are Innocent: Averted with the boys chosen for Project Adam, since they were trained from birth to show no emotion and become desensitized to violence by being forced to witness animals violently killing each other, trained in hand to hand combat, and to know how to uses firearms and explosives. Played straight with the children that were born on Arcadia, their parents were survivors whose ship crashed on an uninhabited planet, and raised them with the idea that in order to survive, they need to peacefully work together. | |
Soldier / int_91672d3e | featureApplicability |
-1.0 | |
Soldier / int_91672d3e | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_91672d3e | |
Soldier / int_91c001 | type |
Cute Mute | |
Soldier / int_91c001 | comment |
Cute Mute: Nicholas is an innocent little boy that doesn't speak due to an accident in the past. | |
Soldier / int_91c001 | featureApplicability |
1.0 | |
Soldier / int_91c001 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_91c001 | |
Soldier / int_957e5fc2 | type |
Villainous Breakdown | |
Soldier / int_957e5fc2 | comment |
Villainous Breakdown: Mekum once his soldiers start getting gunned down like animals. Once they're all dead, he goes into full-on "save my own ass" mode. | |
Soldier / int_957e5fc2 | featureApplicability |
1.0 | |
Soldier / int_957e5fc2 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_957e5fc2 | |
Soldier / int_963d947b | type |
It's Personal with the Dragon | |
Soldier / int_963d947b | comment |
It's Personal with the Dragon: Todd doesn't particularly care about Colonel Mekum, but he does have a genuine rivalry with his opposite Caine 607 for replacing him as the new soldier of the future. This feeling is mutual, as Caine hates Todd for costing him an eye and gimping his combat readiness. | |
Soldier / int_963d947b | featureApplicability |
1.0 | |
Soldier / int_963d947b | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_963d947b | |
Soldier / int_96475bb6 | type |
Awesome Personnel Carrier | |
Soldier / int_96475bb6 | comment |
Awesome Personnel Carrier: The Crawler, which (at the time) was the biggest working vehicle ever constructed for a film. With the equipment on-board these vehicles, it might as well be a Military Mashup Machine. | |
Soldier / int_96475bb6 | featureApplicability |
1.0 | |
Soldier / int_96475bb6 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_96475bb6 | |
Soldier / int_9dab0a6e | type |
Continuity Nod | |
Soldier / int_9dab0a6e | comment |
Continuity Nod: The wreckage of a Spinner (from Blade Runner) can be seen in one of the piles of trash when Todd first arrives on the planet. Todd's tattoos include a listing of all the major military campaigns he's participated in - the second-last entry on his arm reads, "Tannhäuser Gate". Additionally, his computer dossier lists the "Shoulder of Orion" campaign. | |
Soldier / int_9dab0a6e | featureApplicability |
1.0 | |
Soldier / int_9dab0a6e | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_9dab0a6e | |
Soldier / int_9e943076 | type |
One-Man Army | |
Soldier / int_9e943076 | comment |
One-Man Army: Somewhat justified. Todd is a single soldier taking on a twenty men strong unit, but he also has entire life of combat experience behind his belt, while also knowing local terrain and tactics of the enemy. | |
Soldier / int_9e943076 | featureApplicability |
1.0 | |
Soldier / int_9e943076 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_9e943076 | |
Soldier / int_a26a101 | type |
Tannhäuser Gate | |
Soldier / int_a26a101 | comment |
Todd's tattoos include a listing of all the major military campaigns he's participated in - the second-last entry on his arm reads, "Tannhäuser Gate". Additionally, his computer dossier lists the "Shoulder of Orion" campaign. | |
Soldier / int_a26a101 | featureApplicability |
1.0 | |
Soldier / int_a26a101 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_a26a101 | |
Soldier / int_a2b38d3b | type |
Eye Scream | |
Soldier / int_a2b38d3b | comment |
Eye Scream: Todd does this to Caine 607 during their first encounter. Todd also stabs another Super-Soldier through the eyepiece of his helmet. Later on, it's strongly implied that another Super-Soldier is bitten in the eye by a snake. | |
Soldier / int_a2b38d3b | featureApplicability |
1.0 | |
Soldier / int_a2b38d3b | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_a2b38d3b | |
Soldier / int_a53f784f | type |
Appeal to Familial Wisdom | |
Soldier / int_a53f784f | comment |
Appeal to Familial Wisdom: Church spouts these all the time, always recalling what his dad used to say. | |
Soldier / int_a53f784f | featureApplicability |
1.0 | |
Soldier / int_a53f784f | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_a53f784f | |
Soldier / int_a6b14ee1 | type |
Hollywood Tactics | |
Soldier / int_a6b14ee1 | comment |
Hollywood Tactics: In the opening, the original soldiers are shown just charging into situations, making no attempt to find cover. Slightly justified in some situations, as most of the battles they are fighting are against opponents with less refinement. Also discussed and averted later on. The next-gen soldiers are criticized as being powerful but untested, while the originals are battle-hardened and experienced. Indeed, the next-gen soldiers are eventually wiped out precisely because they are incapable of adapting to the guerrilla tactics of a single highly-experienced warrior who can use the local terrain to his advantage. After surviving the spray of a soldier's minigun, Todd emerges welding an RPG to retaliate. Rather than taking aim at his assailant, he shoots the wreckage above him, resulting in an improbable impalement. | |
Soldier / int_a6b14ee1 | featureApplicability |
-1.0 | |
Soldier / int_a6b14ee1 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_a6b14ee1 | |
Soldier / int_a86069f | type |
Alternate History | |
Soldier / int_a86069f | comment |
Alternate History: Todd is born in 1996. By then, mankind is already capable of space travel to other planets and the world (or at least the US) is a dystopian society that selects babies from birth to become inhuman killing machines. | |
Soldier / int_a86069f | featureApplicability |
1.0 | |
Soldier / int_a86069f | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_a86069f | |
Soldier / int_aa8fa208 | type |
Well-Trained, but Inexperienced | |
Soldier / int_aa8fa208 | comment |
Well-Trained, but Inexperienced: While the Next-Gen soldiers are unquestionably physically superior and well-trained, they have absolutely zero real battlefield experience and are led by a pompous Armchair Military officer who doesn't see the vulnerability this causes. During the climax of the movie, in the first real battle that the Next-Gen soldiers experience, they are unable to adapt or deal with a single "obsolete" soldier and a few trained villagers using guerilla tactics against them and an entire platoon gets wiped out. | |
Soldier / int_aa8fa208 | featureApplicability |
1.0 | |
Soldier / int_aa8fa208 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_aa8fa208 | |
Soldier / int_aabdf2c6 | type |
Tyke-Bomb | |
Soldier / int_aabdf2c6 | comment |
Tyke Bomb: Adam Project. A group of infants selected and then raised to be perfect soldiers, with their entire lives dedicated to military training and extreme conditioning. | |
Soldier / int_aabdf2c6 | featureApplicability |
1.0 | |
Soldier / int_aabdf2c6 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_aabdf2c6 | |
Soldier / int_ab74122a | type |
Wasteland Elder | |
Soldier / int_ab74122a | comment |
Wasteland Elder: Played with. The elder seems to share leadership duties with Mace, and distrusts Todd. She never changes her stance on him, and ends up being killed during the attack by the advance team. | |
Soldier / int_ab74122a | featureApplicability |
1.0 | |
Soldier / int_ab74122a | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_ab74122a | |
Soldier / int_ac320c0e | type |
Nuke 'em | |
Soldier / int_ac320c0e | comment |
Nuke 'em: What Mekum tries to do once the bombardment troops are wiped out. | |
Soldier / int_ac320c0e | featureApplicability |
1.0 | |
Soldier / int_ac320c0e | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_ac320c0e | |
Soldier / int_ac5364fe | type |
Chekhov's Hobby | |
Soldier / int_ac5364fe | comment |
Chekhov's Hobby: Todd is listed on a computer as having ordinance training in BFG's. Later on, when the advance team attack the colony, Todd proves to be a capable shot with the dropped rocket launchers the genetically-modified soldiers were wielding. | |
Soldier / int_ac5364fe | featureApplicability |
1.0 | |
Soldier / int_ac5364fe | featureConfidence |
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Soldier | hasFeature |
Soldier / int_ac5364fe | |
Soldier / int_acecb17d | type |
Chekhov's Skill | |
Soldier / int_acecb17d | comment |
Chekhov's Skill: Nathan is taught by Todd how to kill a venomous snake soon after he arrives at the colony. Later on, after the colony has kicked Todd out, Nathan uses this lesson to kill a snake that would have otherwise killed his parents. It also shows them that Todd was trying to teach their mute son (because he'd been bitten and almost died by one of those snakes as an infant) to defend himself, instead of not caring that the child was right next to a snake that could have killed him. When he arrives on Arcadia, Todd immediately has to hold onto a pipe to avoid being blown away in the midst of a massive duststorm. In the battle against the bombardment troops, he comes prepared with equipment to tether himself down, while the soldiers who don't know what they're up against get blown away (and one gets impaled by flying debris). | |
Soldier / int_acecb17d | featureApplicability |
1.0 | |
Soldier / int_acecb17d | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_acecb17d | |
Soldier / int_ad1db87c | type |
Oh, Crap! | |
Soldier / int_ad1db87c | comment |
Oh, Crap!: Quite a few, with Mekum getting the lion's share of them. The best has to when Colonel Mekum shoves Lieutenant Sloan out of the way when she can't remember the code to shut down the Planet Killer. He puts a code in with a smug grin, but her face is terrified. The Earth-Shattering Kaboom happens about two seconds later. | |
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Soldier / int_ad1db87c | featureConfidence |
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Soldier | hasFeature |
Soldier / int_ad1db87c | |
Soldier / int_afb088a5 | type |
Impressive Pyrotechnics | |
Soldier / int_afb088a5 | comment |
Impressive Pyrotechnics: The sheer amount of Stuff Blowing Up is just staggering, with numerous counts of outrunning the fireballs. | |
Soldier / int_afb088a5 | featureApplicability |
1.0 | |
Soldier / int_afb088a5 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_afb088a5 | |
Soldier / int_b5171e10 | type |
Tragic Villain | |
Soldier / int_b5171e10 | comment |
Tragic Villain: Todd's nemesis Caine 607 is probably even more of a victim of the indoctrination of the future military as Todd himself is, as he was not only trained from birth to be a soldier like Todd himself but also genetically modified to be completely obedient. When Caine loses an eye in a fight with Todd and is dismissed by his commanding officer as almost useless now ("He has no depth perception! All he can do is walk point and take the first hit."), it's clear that Caine himself will be coldly discarded when something better comes along, just as Todd was. | |
Soldier / int_b5171e10 | featureApplicability |
1.0 | |
Soldier / int_b5171e10 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_b5171e10 | |
Soldier / int_b64b1fc1 | type |
Left for Dead | |
Soldier / int_b64b1fc1 | comment |
Left for Dead: Todd, on a garbage disposal planet. | |
Soldier / int_b64b1fc1 | featureApplicability |
1.0 | |
Soldier / int_b64b1fc1 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_b64b1fc1 | |
Soldier / int_b8dbe475 | type |
Blood from the Mouth | |
Soldier / int_b8dbe475 | comment |
Blood from the Mouth: Todd suffers this when he's knocked backwards during a duststorm after arriving at the colony, and during the second fist-fight with Caine. | |
Soldier / int_b8dbe475 | featureApplicability |
1.0 | |
Soldier / int_b8dbe475 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_b8dbe475 | |
Soldier / int_bb53d08 | type |
Tear Jerker | |
Soldier / int_bb53d08 | comment |
Tear Jerker: In-Universe. When one of Todd's old squadmates is told by an officer that he's no longer a soldier and "You don't even have to salute anymore," the big guy looks like she just took away his teddy bear. | |
Soldier / int_bb53d08 | featureApplicability |
1.0 | |
Soldier / int_bb53d08 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_bb53d08 | |
Soldier / int_bbf11c0 | type |
Genius Bruiser | |
Soldier / int_bbf11c0 | comment |
Genius Bruiser: Well, not exactly genius, but still — what Todd lacks in sheer strength and speed compared to genetically-enhanced soldiers he faces, he more than makes up for in combat experience, cleverness and tactical ingenuity. He exploits this brilliantly to his advantage, using traps, decoys and other guerilla warfare tactics to repeatedly outsmart ostensibly stronger enemies and kill them off one by one. | |
Soldier / int_bbf11c0 | featureApplicability |
1.0 | |
Soldier / int_bbf11c0 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_bbf11c0 | |
Soldier / int_bc74ef27 | type |
Berserk Button | |
Soldier / int_bc74ef27 | comment |
Berserk Button: One of the few emotional reactions we see from Todd is clearly outraged anger after a colonist accuses him of desertion. | |
Soldier / int_bc74ef27 | featureApplicability |
1.0 | |
Soldier / int_bc74ef27 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_bc74ef27 | |
Soldier / int_bd0d6395 | type |
No Social Skills | |
Soldier / int_bd0d6395 | comment |
No Social Skills: Sergeant Todd was raised from birth to be a completely obedient, emotionless soldier. When he is left for dead by his superiors, he tries to reintegrate into a small community, but ultimately can't due to his underdeveloped social skills. He barely talks and, except for some fleeting moments, is a paragon of stoicism. He is also dangerous to be around, as his conditioning constantly triggers violent self-defense. Inverted in his relationship with Nathan, who cannot speak due to a childhood injury. It is due to this connection between them and the manner in which Todd teaches Nathan to kill a dangerous snake that the boy is later able to save his family. | |
Soldier / int_bd0d6395 | featureApplicability |
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Soldier / int_bd0d6395 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_bd0d6395 | |
Soldier / int_bd50ec63 | type |
Battle in the Rain | |
Soldier / int_bd50ec63 | comment |
Battle in the Rain: Todd and Caine get a rain-soaked rematch. | |
Soldier / int_bd50ec63 | featureApplicability |
1.0 | |
Soldier / int_bd50ec63 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_bd50ec63 | |
Soldier / int_be991863 | type |
The Neidermeyer | |
Soldier / int_be991863 | comment |
The Neidermeyer: Colonel Mekum is a smug, arrogant jerk who treats the people around him like crap. | |
Soldier / int_be991863 | featureApplicability |
1.0 | |
Soldier / int_be991863 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_be991863 | |
Soldier / int_bf72d5e8 | type |
The Spartan Way | |
Soldier / int_bf72d5e8 | comment |
The Spartan Way: The original recruits are trained from a young age to act without emotion, to the point that they are subjected to constant drills and incredibly difficult training exercises as children. To top it off, it's demonstrated that children who are mentally or physically incapable of handling the training are quietly executed. Mekum does this to demonstrate the capabilities of the genetically-modified soldiers when he pits them in a "someone dies tonight" competition. | |
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1.0 | |
Soldier / int_bf72d5e8 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_bf72d5e8 | |
Soldier / int_c12f0c4 | type |
Outrun the Fireball | |
Soldier / int_c12f0c4 | comment |
Outrun the Fireball: Todd and Mace (Sandra's husband) have to outrun several during their escape from the advance force. The military ship piloted by Todd and his lieutenant outruns the planetary explosion at the end of the film. | |
Soldier / int_c12f0c4 | featureApplicability |
1.0 | |
Soldier / int_c12f0c4 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_c12f0c4 | |
Soldier / int_c2fc1ae | type |
Neck Snap | |
Soldier / int_c2fc1ae | comment |
Neck Snap: Todd does this to Caine at the end of their final confrontation. | |
Soldier / int_c2fc1ae | featureApplicability |
1.0 | |
Soldier / int_c2fc1ae | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_c2fc1ae | |
Soldier / int_c3c0768c | type |
Soldiers at the Rear | |
Soldier / int_c3c0768c | comment |
Soldiers at the Rear: The West Point graduate leading the genetically modified super soldiers is a classic REMF (rear-echelon motherf*cker). Exemplified by his spotless dress uniform (the other officers are wearing fatigues) and pearl-handled revolvers. Todd's squad gets relegated to support duties, much to their disappointment. | |
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Soldier / int_c3c0768c | featureConfidence |
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Soldier | hasFeature |
Soldier / int_c3c0768c | |
Soldier / int_c446f93c | type |
Artistic License – Nuclear Physics | |
Soldier / int_c446f93c | comment |
Artistic License – Nuclear Physics: Although constructing a thermonuclear warhead powerful enough to blow up an entire planet is a theoretical possibility (how feasible it would be — that's another story), the device thus built would have to be much, much larger than this tiny ball they used in the movie. Basically, the strength of a thermonuclear warhead depends on how many phases of reaction are introduced, each of them requiring its own minimal mass and thus volume of it. If we're talking about planet-killer power levels, it would require a huge amount of phases, too many to be crammed within such small device. | |
Soldier / int_c446f93c | featureApplicability |
1.0 | |
Soldier / int_c446f93c | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_c446f93c | |
Soldier / int_c75df49a | type |
Shout-Out | |
Soldier / int_c75df49a | comment |
Shout-Out: Todd has ordinance training in the MKIV BFG, the Illudium PU36 Explosive Space Modulator (used by Marvin The Martian in Looney Tunes) and the USCM Smartgun and M4A1 Pulse Rifle. Prior to the film, Todd fought in the Antares Maelstrom War. The Trinity Moons are located in ZZ9.Plurl.ZA, located near the "Slartibartfast" system. Todd is a highly decorated soldier, bearing Plissken Patch, MacReady Cross and O'Neill Ring Award, among others. The garbage piles on Arcadia 234 include a trashed F-117X Remora and a piece of the Lewis & Clark. As noted above, there are several references to Blade Runner. Justified as it was originally going to be a spin-off of sorts to Blade Runner. | |
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1.0 | |
Soldier / int_c75df49a | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_c75df49a | |
Soldier / int_c93a6560 | type |
Impaled with Extreme Prejudice | |
Soldier / int_c93a6560 | comment |
Impaled with Extreme Prejudice: When the wind appears a second time, a piece of debris pierces a Super-Soldier in the chest. | |
Soldier / int_c93a6560 | featureApplicability |
1.0 | |
Soldier / int_c93a6560 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_c93a6560 | |
Soldier / int_c9c756a8 | type |
Child Soldiers | |
Soldier / int_c9c756a8 | comment |
Child Soldiers: The original Super-Soldier squad. Later replaced by genetically-engineered troops, which the Veterans and officers accepted grudgingly. | |
Soldier / int_c9c756a8 | featureApplicability |
1.0 | |
Soldier / int_c9c756a8 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_c9c756a8 | |
Soldier / int_ca04edd6 | type |
Charles Atlas Superpower | |
Soldier / int_ca04edd6 | comment |
Charles Atlas Superpower: The soldiers from Adam Project were selected as infants and then spend their entire childhood on extensive combat training and conditioning. By the time they are put in combat duty, each of them already has the capacity of One-Man Army. And it only goes from there as they do nothing else but combat and more training for next twenty-something years. Church specifically stresses the importance of training and experience when the next-gen soldiers arrive and compete against his veterans. | |
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Soldier / int_ca04edd6 | |
Soldier / int_ca9c252f | type |
This Is Something He's Got to Do Himself | |
Soldier / int_ca9c252f | comment |
This Is Something He's Got to Do Himself: Todd's "Soldiers deserve soldiers, sir" statement. Although in this case, it's less because the problem is entirely Todd's than because none of the settlers are badass enough to help him. | |
Soldier / int_ca9c252f | featureApplicability |
1.0 | |
Soldier / int_ca9c252f | featureConfidence |
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Soldier | hasFeature |
Soldier / int_ca9c252f | |
Soldier / int_d028e0da | type |
An Arm and a Leg | |
Soldier / int_d028e0da | comment |
An Arm and a Leg: Mace dies from blood loss when his leg is shot off. | |
Soldier / int_d028e0da | featureApplicability |
1.0 | |
Soldier / int_d028e0da | featureConfidence |
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Soldier | hasFeature |
Soldier / int_d028e0da | |
Soldier / int_d397657d | type |
Hoist by His Own Petard | |
Soldier / int_d397657d | comment |
Hoist by His Own Petard: Mekum and his lieutenants are left behind on Arcadia, along with the Time Bomb he gleefully asked to be activated to destroy the colony. | |
Soldier / int_d397657d | featureApplicability |
1.0 | |
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Soldier | hasFeature |
Soldier / int_d397657d | |
Soldier / int_d4c98786 | type |
Writing Around Trademarks | |
Soldier / int_d4c98786 | comment |
Writing Around Trademarks: While the film includes Shout-Outs to several Sci-fi properties, it was specifically envisioned as a spin-off of Blade Runner and the next-gen soldiers are essentially Replicants, just without any use of that term or references to their life-span or the Tyrell Corporation. | |
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Soldier / int_d4c98786 | featureConfidence |
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Soldier / int_d4c98786 | |
Soldier / int_d525f857 | type |
Sci-Fi Writers Have No Sense of Scale | |
Soldier / int_d525f857 | comment |
Sci-Fi Writers Have No Sense of Scale: A distance example - thanks to the constraints of the action sequence, the film depicts the military ship Todd pilots passing a mountain and immediately appearing in space, thereby skipping most of the ascent through the stratosphere. | |
Soldier / int_d525f857 | featureApplicability |
1.0 | |
Soldier / int_d525f857 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_d525f857 | |
Soldier / int_d66cd0e6 | type |
Training from Hell | |
Soldier / int_d66cd0e6 | comment |
Training from Hell: The Adam Project. It's strongly suggested to be special forces training done as regular, day-to-day routine, only with pre-teen boys instead. Any child unable to keep pace is summarily executed. Those who survive till the end of it years later are top of the line soldiers. And aside combat and endurance training, it also consisted of extreme doses of psychical conditioning to make excessive violence perfectly acceptable. Todd has a flashback where he brutally beats another kid into complete mess and then goes back to solving a test on the desk right next to him as if nothing happened, not even being winded (or shocked). | |
Soldier / int_d66cd0e6 | featureApplicability |
1.0 | |
Soldier / int_d66cd0e6 | featureConfidence |
1.0 | |
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Soldier / int_d66cd0e6 | |
Soldier / int_da9d2f16 | type |
'90s Anti-Hero | |
Soldier / int_da9d2f16 | comment |
'90s Anti-Hero: Todd is a professional soldier, which in this setting means a killing machine who was raised from infancy to be devoid of hesitation, scruples, or remorse. In the opening moments of the story, it's made clear that Todd never questions orders and thinks nothing of slaughtering anyone who obstructs his mission. Yet he's the (heroic) protagonist of the story and the settlers' only hope of defeating the next-gen soldiers, who are morally even worse than Todd. | |
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1.0 | |
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Soldier | hasFeature |
Soldier / int_da9d2f16 | |
Soldier / int_dcdef0f7 | type |
Science Is Useless | |
Soldier / int_dcdef0f7 | comment |
Science Is Useless: Todd has the advantage against the genetically-modified soldiers due to his tactics gained from years of combat experience. | |
Soldier / int_dcdef0f7 | featureApplicability |
1.0 | |
Soldier / int_dcdef0f7 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_dcdef0f7 | |
Soldier / int_dda12cb3 | type |
Cat Scare | |
Soldier / int_dda12cb3 | comment |
Cat Scare: With disastrous results. Todd gets spooked by one of the settlers, who just wanted to give him a friendly pat on shoulder. Being conditioned for his whole life to fight and defend himself, he almost murders the poor guy on instinct and ultimately gets exiled over this. | |
Soldier / int_dda12cb3 | featureApplicability |
1.0 | |
Soldier / int_dda12cb3 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Soldier / int_dda12cb3 | |
Soldier / int_e50818aa | type |
Normally, I Would Be Dead Now | |
Soldier / int_e50818aa | comment |
Normally, I Would Be Dead Now: The only reason Todd survives his fall during the first encounter with Caine is due to him falling on the corpse of his fellow soldier. He simply goes unconscious from his injuries and is presumed to be dead. | |
Soldier / int_e50818aa | featureApplicability |
1.0 | |
Soldier / int_e50818aa | featureConfidence |
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Soldier | hasFeature |
Soldier / int_e50818aa | |
Soldier / int_e563bf09 | type |
Insistent Terminology | |
Soldier / int_e563bf09 | comment |
Insistent Terminology: When the usually quiet Todd speaks to any of the adult colonists, he calls them "Sir" due to spending his entire life in a military environment. | |
Soldier / int_e563bf09 | featureApplicability |
1.0 | |
Soldier / int_e563bf09 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_e563bf09 | |
Soldier / int_eb8ec7c8 | type |
Jerkass | |
Soldier / int_eb8ec7c8 | comment |
Jerkass: After the above mentioned incident, Mekum chastizes Caine for losing an eye in a fight against Todd and two other veterans of countless conflicts. | |
Soldier / int_eb8ec7c8 | featureApplicability |
1.0 | |
Soldier / int_eb8ec7c8 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_eb8ec7c8 | |
Soldier / int_ecac4c42 | type |
Why Won't You Die? | |
Soldier / int_ecac4c42 | comment |
Why Won't You Die?: A nonverbal version between Todd and Caine in their final fight. Todd has been hammered badly but just keeps getting back up, and Caine looks at him with something between confusion and horror. | |
Soldier / int_ecac4c42 | featureApplicability |
1.0 | |
Soldier / int_ecac4c42 | featureConfidence |
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Soldier | hasFeature |
Soldier / int_ecac4c42 | |
Soldier / int_ed68bcc9 | type |
Dwindling Party | |
Soldier / int_ed68bcc9 | comment |
Dwindling Party: A villainous example when Todd goes up against the Super Soldiers in the junkyard, taking them out one by one. | |
Soldier / int_ed68bcc9 | featureApplicability |
1.0 | |
Soldier / int_ed68bcc9 | featureConfidence |
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Soldier / int_ed68bcc9 | |
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