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The Game (1997)
- 545 statements
- 107 feature instances
- 41 referencing feature instances
The Game (1997) | type |
TVTItem | |
The Game (1997) | label |
The Game (1997) | |
The Game (1997) | page |
TheGame1997 | |
The Game (1997) | comment |
The Game is a 1997 mystery thriller film directed by David Fincher. It stars Michael Douglas and Sean Penn, with Deborah Kara Unger and James Rebhorn in supporting roles.It centers around Nicholas van Orton (Douglas), an investment banker as wealthy as he is cold and self-centered. He spends his days isolated in his office, giving orders to employees. On his 48th birthday, Nicholas receives a unique present from his estranged brother Conrad (Penn): a voucher for a game, courtesy of a group called Consumer Recreation Services.Though Nicholas is skeptical, not least because everyone he asks about the game describes it extremely vaguely, he eventually applies. Things soon get bizarre, and the line between the game and reality begins to blur. As Nicholas finds himself spiraling down a rabbit hole of ever-changing rules, he realizes that as the game progresses, his life as he knows it is in more and more danger...This film runs on various twists and turns. You will learn them if you read any further. You Have Been Warned. | |
The Game (1997) | fetched |
2024-04-11T14:46:03Z | |
The Game (1997) | parsed |
2024-04-11T14:46:03Z | |
The Game (1997) | processingComment |
Dropped link to TheCon: Not a Feature - ITEM | |
The Game (1997) | processingComment |
Dropped link to ToKillAMockingbird: Not a Feature - ITEM | |
The Game (1997) | isPartOf |
DBTropes | |
The Game (1997) / int_11e0d645 | type |
Arc Symbol | |
The Game (1997) / int_11e0d645 | comment |
Arc Symbol: Games, game pieces, and toys. When Nicholas's game begins, he finds a large wooden clown toy at his home, which gives him a game key; he receives several others afterwards and has to figure how to use them to play the game. He's distracted by a child's rattle that resembles a clown, and during his first confrontation with Anson Baer (a children's book publisher), Baer's office is decorated with vintage toys and games. Even the movie poster is divided into puzzle pieces. | |
The Game (1997) / int_11e0d645 | featureApplicability |
1.0 | |
The Game (1997) / int_11e0d645 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_11e0d645 | |
The Game (1997) / int_132d93f1 | type |
Human Shield | |
The Game (1997) / int_132d93f1 | comment |
Human Shield: Nicholas uses Christine as one at the CRS cafeteria. | |
The Game (1997) / int_132d93f1 | featureApplicability |
1.0 | |
The Game (1997) / int_132d93f1 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_132d93f1 | |
The Game (1997) / int_191535aa | type |
Eiffel Tower Effect | |
The Game (1997) / int_191535aa | comment |
Eiffel Tower Effect: The Golden Gate Bridge can be seen in several location shots. | |
The Game (1997) / int_191535aa | featureApplicability |
1.0 | |
The Game (1997) / int_191535aa | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_191535aa | |
The Game (1997) / int_19c24cb7 | type |
Super-Fun Happy Thing of Doom | |
The Game (1997) / int_19c24cb7 | comment |
Super-Fun Happy Thing of Doom: Consumer Recreation Services… hmmm, doesn't sound too bad, does it? | |
The Game (1997) / int_19c24cb7 | featureApplicability |
1.0 | |
The Game (1997) / int_19c24cb7 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_19c24cb7 | |
The Game (1997) / int_19cc20f3 | type |
One-Person Birthday Party | |
The Game (1997) / int_19cc20f3 | comment |
One-Person Birthday Party: Nicholas is an extremely wealthy, attractive man who is so Married to the Job that he spends his birthday working even though he's the boss, and the only thing he has to mark the occasion is a surprise birthday cupcake left by his housekeeper to go with his solitary supper. | |
The Game (1997) / int_19cc20f3 | featureApplicability |
1.0 | |
The Game (1997) / int_19cc20f3 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_19cc20f3 | |
The Game (1997) / int_1b4ead2d | type |
Soft Glass | |
The Game (1997) / int_1b4ead2d | comment |
Soft Glass: It's breakable, but can still cut. | |
The Game (1997) / int_1b4ead2d | featureApplicability |
1.0 | |
The Game (1997) / int_1b4ead2d | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_1b4ead2d | |
The Game (1997) / int_1d0b6a7b | type |
Insert Cameo | |
The Game (1997) / int_1d0b6a7b | comment |
Insert Cameo: The hands which appear under the door in the bathroom were the hands of DP Harris Savides. | |
The Game (1997) / int_1d0b6a7b | featureApplicability |
1.0 | |
The Game (1997) / int_1d0b6a7b | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_1d0b6a7b | |
The Game (1997) / int_1da3a484 | type |
Alice Allusion | |
The Game (1997) / int_1da3a484 | comment |
Alice Allusion: The movie prominently features the song "White Rabbit" by Jefferson Airplane whose lyrics reference Alice in Wonderland. In the movie, it's Nicholas who is sent further and further down the "rabbit hole" by CRS. | |
The Game (1997) / int_1da3a484 | featureApplicability |
1.0 | |
The Game (1997) / int_1da3a484 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_1da3a484 | |
The Game (1997) / int_1e7c47ab | type |
Stealth Pun | |
The Game (1997) / int_1e7c47ab | comment |
Stealth Pun: The book To Kill a Mockingbird contains the device which makes it possible to kill an actual mockingbird: a gun. In the finale, Nicholas literally drops in on his own surprise party, crashing through a dome of breakaway glass and landing on an enormous safety mattress. | |
The Game (1997) / int_1e7c47ab | featureApplicability |
1.0 | |
The Game (1997) / int_1e7c47ab | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_1e7c47ab | |
The Game (1997) / int_24321e44 | type |
Only Sane Man | |
The Game (1997) / int_24321e44 | comment |
Only Sane Man: Nicholas, until the pressure of "The Game" really starts to get to him. And after that, his ex-wife Elizabeth ("You're the only person I can trust"). | |
The Game (1997) / int_24321e44 | featureApplicability |
1.0 | |
The Game (1997) / int_24321e44 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_24321e44 | |
The Game (1997) / int_25b4ad2f | type |
Surprisingly Happy Ending | |
The Game (1997) / int_25b4ad2f | comment |
Surprisingly Happy Ending: The game IS just a game, and one designed to help Nicholas let go of his trauma and begin appreciating his life. After a tender moment of reconciling with Conrad, we see a large invitation fill the screen, cordially inviting us to Nicholas Van Orton's 48th birthday party. Cue a huge gathering of friends, a live band, and champagne as Nicholas genuinely enjoys himself for the first time in years... and potentially takes a step towards a relationship with Christine/Claire. | |
The Game (1997) / int_25b4ad2f | featureApplicability |
1.0 | |
The Game (1997) / int_25b4ad2f | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_25b4ad2f | |
The Game (1997) / int_25bc8511 | type |
Generation Xerox | |
The Game (1997) / int_25bc8511 | comment |
Generation Xerox: The goal of "The Game" is apparently to get Nicholas to commit suicide by jumping from a great height at a birthday party — which is exactly what his father did. | |
The Game (1997) / int_25bc8511 | featureApplicability |
1.0 | |
The Game (1997) / int_25bc8511 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_25bc8511 | |
The Game (1997) / int_2af6bbeb | type |
Break the Haughty | |
The Game (1997) / int_2af6bbeb | comment |
Break the Haughty: The entire point, with the end goal being for Nicholas to achieve catharsis and emerge from the game a happier man. | |
The Game (1997) / int_2af6bbeb | featureApplicability |
1.0 | |
The Game (1997) / int_2af6bbeb | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_2af6bbeb | |
The Game (1997) / int_34dcfc96 | type |
Kick the Dog | |
The Game (1997) / int_34dcfc96 | comment |
Kick the Dog: "Like my father before me, I choose eternal sleep." "Said" by a clown. Jesus. | |
The Game (1997) / int_34dcfc96 | featureApplicability |
1.0 | |
The Game (1997) / int_34dcfc96 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_34dcfc96 | |
The Game (1997) / int_36a27b40 | type |
Hereditary Suicide | |
The Game (1997) / int_36a27b40 | comment |
Hereditary Suicide: Nicholas fears this trope, shaped by his childhood memory of seeing his father commit suicide by jumping off the roof of their family home. The game's organizers seem to exploit this fear and try to gaslight him into doing the same; at one point Nicholas finds a police photo of his father's body captioned "LIKE MY FATHER BEFORE ME I CHOOSE ETERNAL SLEEP" (which is the page quote for the trope). | |
The Game (1997) / int_36a27b40 | featureApplicability |
1.0 | |
The Game (1997) / int_36a27b40 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_36a27b40 | |
The Game (1997) / int_371854f1 | type |
Chekhov's Army | |
The Game (1997) / int_371854f1 | comment |
Chekhov's Army: A major theme in the film, revealed in the cafeteria scene in which every extra is revealed to have been a part of the game. | |
The Game (1997) / int_371854f1 | featureApplicability |
1.0 | |
The Game (1997) / int_371854f1 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_371854f1 | |
The Game (1997) / int_38d02d44 | type |
Batman Gambit | |
The Game (1997) / int_38d02d44 | comment |
Batman Gambit: The entire film runs on this trope, as CRS performs an entire day of deeply intensive, rigorous physical and psychological evaluation on Nicholas in order to predict exactly what he would do and how he would react in any given situation. This allows them to play him like a fiddle from the game's start to its finish. | |
The Game (1997) / int_38d02d44 | featureApplicability |
1.0 | |
The Game (1997) / int_38d02d44 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_38d02d44 | |
The Game (1997) / int_430ae566 | type |
Ankle Drag | |
The Game (1997) / int_430ae566 | comment |
Ankle Drag: An Angry Guard Dog grabs on to Nicholas' pants leg when the latter is trying to escape via Dumpster Dive. Nicholas eventually manages to shake the dog off, losing a thousand-dollar shoe in the process. | |
The Game (1997) / int_430ae566 | featureApplicability |
1.0 | |
The Game (1997) / int_430ae566 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_430ae566 | |
The Game (1997) / int_44606d14 | type |
Becoming the Mask | |
The Game (1997) / int_44606d14 | comment |
Becoming the Mask: Christine's role seems to be to provide a touch of Fanservice to Nicholas's game as a distraction, and she flirts with him after their alleyway chase. By the end of the game, she seems to be developing genuine feelings for him, and he reciprocates. | |
The Game (1997) / int_44606d14 | featureApplicability |
1.0 | |
The Game (1997) / int_44606d14 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_44606d14 | |
The Game (1997) / int_44db43ce | type |
Staged Shooting | |
The Game (1997) / int_44db43ce | comment |
Staged Shooting: The climax and its roof jump are filmed because it's a party. | |
The Game (1997) / int_44db43ce | featureApplicability |
1.0 | |
The Game (1997) / int_44db43ce | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_44db43ce | |
The Game (1997) / int_47541a7f | type |
Skirts and Ladders | |
The Game (1997) / int_47541a7f | comment |
Skirts and Ladders: When trapped in an elevator with waitress Christine, Nicholas asks her to crawl out the roof hatch. An embarrassed Christine reveals she's reluctant to do this because she's not wearing anything under her short skirt. Given what happens later, this is likely deliberate so as to mess with the protagonist's head. | |
The Game (1997) / int_47541a7f | featureApplicability |
1.0 | |
The Game (1997) / int_47541a7f | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_47541a7f | |
The Game (1997) / int_50b05d30 | type |
Disproportionate Retribution | |
The Game (1997) / int_50b05d30 | comment |
Disproportionate Retribution: When Nicholas destroys the smoke detector in Christine's apartment, CRS agents immediately start lighting them up with high-powered, silenced machine guns. | |
The Game (1997) / int_50b05d30 | featureApplicability |
1.0 | |
The Game (1997) / int_50b05d30 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_50b05d30 | |
The Game (1997) / int_5319eefb | type |
Book Safe | |
The Game (1997) / int_5319eefb | comment |
Case in point is Nicholas's pistol in his Book Safe, which they found and replaced the bullets with blanks. | |
The Game (1997) / int_5319eefb | featureApplicability |
1.0 | |
The Game (1997) / int_5319eefb | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_5319eefb | |
The Game (1997) / int_534bf3ee | type |
Deceptively Silly Title | |
The Game (1997) / int_534bf3ee | comment |
Deceptively Silly Title: The title doesn't suggest this to be a tense mystery thriller. | |
The Game (1997) / int_534bf3ee | featureApplicability |
1.0 | |
The Game (1997) / int_534bf3ee | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_534bf3ee | |
The Game (1997) / int_5670cddb | type |
Troubled Backstory Flashback | |
The Game (1997) / int_5670cddb | comment |
Troubled Backstory Flashback: Nicholas's traumatic experience of watching his father jump to his death is explored through flashbacks. | |
The Game (1997) / int_5670cddb | featureApplicability |
1.0 | |
The Game (1997) / int_5670cddb | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_5670cddb | |
The Game (1997) / int_58970413 | type |
Coincidental Broadcast | |
The Game (1997) / int_58970413 | comment |
Coincidental Broadcast: Sitting in a diner with his ex-wife, Nicholas sees Jim Feingold (the man who administered the game's exams earlier in the film) playing a television-commercial "doctor" on the place's TV. At first thinking that the game runners have found him, he quickly realizes that "Feingold" is a TV actor (of course, given that the game runners have been watching him and are always one step ahead of him, it's quite possible that the broadcast isn't as "coincidental" as Nicholas thinks it is). | |
The Game (1997) / int_58970413 | featureApplicability |
1.0 | |
The Game (1997) / int_58970413 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_58970413 | |
The Game (1997) / int_59657f84 | type |
Trapped in a Sinking Car | |
The Game (1997) / int_59657f84 | comment |
Trapped in a Sinking Car: Invoked. Nicholas's car is plunged off a pier as part of the super-scary "game" to make his life more exciting. He manages to escape by pulling down the window using a crank that's left in his possession earlier on. | |
The Game (1997) / int_59657f84 | featureApplicability |
1.0 | |
The Game (1997) / int_59657f84 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_59657f84 | |
The Game (1997) / int_59907e4f | type |
Police Are Useless | |
The Game (1997) / int_59907e4f | comment |
Police Are Useless: Massive shootouts with automatic weapons in the city center, even with silenced ones, should have the cops all over the place within minutes, but they never show up to lend a hand. Makes you wonder how deep CRS's connections really run. | |
The Game (1997) / int_59907e4f | featureApplicability |
1.0 | |
The Game (1997) / int_59907e4f | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_59907e4f | |
The Game (1997) / int_5aa60027 | type |
Tell Me About My Father | |
The Game (1997) / int_5aa60027 | comment |
Tell Me About My Father: Nicholas asks Ilsa about his father, who killed himself when Nicholas was still young. | |
The Game (1997) / int_5aa60027 | featureApplicability |
1.0 | |
The Game (1997) / int_5aa60027 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_5aa60027 | |
The Game (1997) / int_5b1a2f4e | type |
Ain't Too Proud to Beg | |
The Game (1997) / int_5b1a2f4e | comment |
Ain't Too Proud to Beg: Nicholas certainly isn't by the time he finally gets out of Mexico; he openly begs for a ride back to San Francisco at a diner. | |
The Game (1997) / int_5b1a2f4e | featureApplicability |
1.0 | |
The Game (1997) / int_5b1a2f4e | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_5b1a2f4e | |
The Game (1997) / int_5c3206a | type |
Ransacked Room | |
The Game (1997) / int_5c3206a | comment |
Ransacked Room: Nicholas returns to his house to find it's been ransacked. | |
The Game (1997) / int_5c3206a | featureApplicability |
1.0 | |
The Game (1997) / int_5c3206a | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_5c3206a | |
The Game (1997) / int_618c7492 | type |
The Protagonist | |
The Game (1997) / int_618c7492 | comment |
On the roulette side, The Protagonist's game involves hacking the TV channels when he's watching TV, marooning him in another country, and pretending to blow people away with high caliber weapons. They must hire exceptionally good actors / roleplayers / grifters. | |
The Game (1997) / int_618c7492 | featureApplicability |
1.0 | |
The Game (1997) / int_618c7492 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_618c7492 | |
The Game (1997) / int_6331ba26 | type |
Plot Hole | |
The Game (1997) / int_6331ba26 | comment |
Plot Hole: The entire movie is dependent on premises which, at best, stretch suspension of belief to the breaking point, but the ending is nothing other than a long series of lucky guesses. Nicholas had to have not checked the gun he is carrying so as not to find the blanks in it, after having picked it up in the house that had earlier been burglarized; not use said gun to commit suicide when he is overcome with despair, instead choosing to jump off the roof he is on; pick a specific point on said roof, with no reason or indication that that spot is the one to use, miss a large collection of steel I-beams when he falls, and land safe and sound from an uncontrolled fall onto an air mattress. | |
The Game (1997) / int_6331ba26 | featureApplicability |
1.0 | |
The Game (1997) / int_6331ba26 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6331ba26 | |
The Game (1997) / int_680f950 | type |
Gilligan Cut | |
The Game (1997) / int_680f950 | comment |
Gilligan Cut: When trapped in the elevator, Nicholas suggests to wait until help arrives. Cut to him pushing the ceiling hatch open. | |
The Game (1997) / int_680f950 | featureApplicability |
1.0 | |
The Game (1997) / int_680f950 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_680f950 | |
The Game (1997) / int_6844f0d5 | type |
Undressing the Unconscious | |
The Game (1997) / int_6844f0d5 | comment |
Undressing the Unconscious: After Nicholas is drugged by Christine, he blacks out. When he next awakens, he's in a cemetery in Mexico and is now wearing different clothes. | |
The Game (1997) / int_6844f0d5 | featureApplicability |
1.0 | |
The Game (1997) / int_6844f0d5 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6844f0d5 | |
The Game (1997) / int_6861146e | type |
Epiphany Therapy | |
The Game (1997) / int_6861146e | comment |
Epiphany Therapy: The game is designed based on the player's profile to shake things up and give him a dose of whatever he needs. | |
The Game (1997) / int_6861146e | featureApplicability |
1.0 | |
The Game (1997) / int_6861146e | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6861146e | |
The Game (1997) / int_687c8839 | type |
Mean Character, Nice Actor | |
The Game (1997) / int_687c8839 | comment |
Mean Character, Nice Actor: Everyone involved with CRS. They aren't involved with a conspiracy, and they have no plans to kill Nicholas or steal his wealth. | |
The Game (1997) / int_687c8839 | featureApplicability |
1.0 | |
The Game (1997) / int_687c8839 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_687c8839 | |
The Game (1997) / int_6aab3ca0 | type |
Shockingly Expensive Bill | |
The Game (1997) / int_6aab3ca0 | comment |
Shockingly Expensive Bill: Just to give you the rough size of the bill... look at the movie's budget. It's $50 million. | |
The Game (1997) / int_6aab3ca0 | featureApplicability |
1.0 | |
The Game (1997) / int_6aab3ca0 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6aab3ca0 | |
The Game (1997) / int_6b2b3b59 | type |
The Reveal | |
The Game (1997) / int_6b2b3b59 | comment |
The Reveal: "What have you seen, Nicholas? What have you really seen? Special effects. Blanks. Squibs." | |
The Game (1997) / int_6b2b3b59 | featureApplicability |
1.0 | |
The Game (1997) / int_6b2b3b59 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6b2b3b59 | |
The Game (1997) / int_6c553873 | type |
Private Military Contractors | |
The Game (1997) / int_6c553873 | comment |
Private Military Contractors: The security guards at CRS are no rent-a-cops. | |
The Game (1997) / int_6c553873 | featureApplicability |
1.0 | |
The Game (1997) / int_6c553873 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6c553873 | |
The Game (1997) / int_6d332aea | type |
Driven to Suicide | |
The Game (1997) / int_6d332aea | comment |
Driven to Suicide: Possibly Nicholas's father. Later in the movie, the trope is subverted with Nicholas himself. He tries to commit suicide by jumping off a building, but instead harmlessly falls into a dome of breakaway glass and a safety mattress. | |
The Game (1997) / int_6d332aea | featureApplicability |
-0.3 | |
The Game (1997) / int_6d332aea | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_6d332aea | |
The Game (1997) / int_7276d0de | type |
Mugging the Monster | |
The Game (1997) / int_7276d0de | comment |
Mugging the Monster: Even the most effete rich guy can be dangerous if he's pushed to the brink of his sanity and you try to carjack him. | |
The Game (1997) / int_7276d0de | featureApplicability |
1.0 | |
The Game (1997) / int_7276d0de | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7276d0de | |
The Game (1997) / int_727a65e0 | type |
Gaslighting | |
The Game (1997) / int_727a65e0 | comment |
Gaslighting: The modus operandi of CRS is to put Nicholas in ever more insane situations and drive him into a paranoid frenzy, until finally he tries to commit suicide and instead is caught by a safety mattress, literally dropping in on his own surprise party. | |
The Game (1997) / int_727a65e0 | featureApplicability |
1.0 | |
The Game (1997) / int_727a65e0 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_727a65e0 | |
The Game (1997) / int_74f57438 | type |
Cell Phones Are Useless | |
The Game (1997) / int_74f57438 | comment |
Cell Phones Are Useless: When they are trapped in the elevator, Nicholas's cell phone doesn't get a signal. Justified as CRS made sure he could not call out for real help. | |
The Game (1997) / int_74f57438 | featureApplicability |
1.0 | |
The Game (1997) / int_74f57438 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_74f57438 | |
The Game (1997) / int_7870735b | type |
From Bad to Worse | |
The Game (1997) / int_7870735b | comment |
From Bad to Worse: The movie's full of examples: identity theft, losing all your money, being left for dead, being chased by police, not knowing who to trust (not even your closest allies), being stalked, having to escape a submerged car… the list goes on. | |
The Game (1997) / int_7870735b | featureApplicability |
1.0 | |
The Game (1997) / int_7870735b | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7870735b | |
The Game (1997) / int_7bfff4ca | type |
Mock Headroom | |
The Game (1997) / int_7bfff4ca | comment |
Mock Headroom: A camera is planted in Nicholas's mansion via a wooden clown (don't ask), and interferes with the newscast on his television, taking over the form of Real Life journalist Daniel Schorr. He toys with Nicholas with an odd, filtered voice and glitching effects before informing him that his Game has begun. | |
The Game (1997) / int_7bfff4ca | featureApplicability |
1.0 | |
The Game (1997) / int_7bfff4ca | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7bfff4ca | |
The Game (1997) / int_7c1bfcea | type |
Scary Surprise Party | |
The Game (1997) / int_7c1bfcea | comment |
Scary Surprise Party: Many twists and turns finally lead to a surprise party (and a hefty bill). | |
The Game (1997) / int_7c1bfcea | featureApplicability |
1.0 | |
The Game (1997) / int_7c1bfcea | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7c1bfcea | |
The Game (1997) / int_7d3227a5 | type |
And All I Got Was This Lousy T-Shirt | |
The Game (1997) / int_7d3227a5 | comment |
And All I Got Was This Lousy T-Shirt: "I was drugged and left for dead in Mexico - and all I got was this stupid T-shirt". | |
The Game (1997) / int_7d3227a5 | featureApplicability |
1.0 | |
The Game (1997) / int_7d3227a5 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7d3227a5 | |
The Game (1997) / int_7d3f1d63 | type |
The Ending Changes Everything | |
The Game (1997) / int_7d3f1d63 | comment |
The Ending Changes Everything: The ending reveals the entire thing was a game. | |
The Game (1997) / int_7d3f1d63 | featureApplicability |
1.0 | |
The Game (1997) / int_7d3f1d63 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_7d3f1d63 | |
The Game (1997) / int_815ea2a1 | type |
All Is Well That Ends Well | |
The Game (1997) / int_815ea2a1 | comment |
All Is Well That Ends Well: Nicholas loses his house, family, and friends, on top of getting shot at and almost dying several times. But it's all good because it was all just a big birthday prank from his younger brother. He's told from the outset that it is a game, although we never quite find out how clued-in he is. | |
The Game (1997) / int_815ea2a1 | featureApplicability |
1.0 | |
The Game (1997) / int_815ea2a1 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_815ea2a1 | |
The Game (1997) / int_8163e2bb | type |
Dramatic Drop | |
The Game (1997) / int_8163e2bb | comment |
Dramatic Drop: One guy at CRS's cafeteria drops his tray when Nicholas enters. Invoked, as he is faking his surprise. | |
The Game (1997) / int_8163e2bb | featureApplicability |
1.0 | |
The Game (1997) / int_8163e2bb | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_8163e2bb | |
The Game (1997) / int_819deed9 | type |
Paranoid Thriller | |
The Game (1997) / int_819deed9 | comment |
Paranoid Thriller: Nicholas is gradually driven to paranoia, since he doesn't know the intentions of the people behind the game, as well as who is and who isn't involved. It turns out that The Game Never Stopped, and almost everyone was in on it. | |
The Game (1997) / int_819deed9 | featureApplicability |
1.0 | |
The Game (1997) / int_819deed9 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_819deed9 | |
The Game (1997) / int_81d6c9ea | type |
Invisibility Ink | |
The Game (1997) / int_81d6c9ea | comment |
Invisibility Ink: CRS uses invisible ink on the waiver they handed to Nicholas, removing any trace of their interaction. | |
The Game (1997) / int_81d6c9ea | featureApplicability |
1.0 | |
The Game (1997) / int_81d6c9ea | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_81d6c9ea | |
The Game (1997) / int_82ab88c5 | type |
Percussive Pickpocket | |
The Game (1997) / int_82ab88c5 | comment |
Percussive Pickpocket: In a blink-and-miss scene Nicholas bumps into a man. Later he finds his American Express Card missing from his wallet. The implication is that the thief nicked his wallet, took out the card and returned the wallet unnoticed. | |
The Game (1997) / int_82ab88c5 | featureApplicability |
1.0 | |
The Game (1997) / int_82ab88c5 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_82ab88c5 | |
The Game (1997) / int_8391b1c7 | type |
Artistic License – Law | |
The Game (1997) / int_8391b1c7 | comment |
Artistic License – Law: Something like CRS could never exist under any jurisdiction whatsoever. The huge amount of illegal stuff they do would straight-up guarantee they'd get sued up their bottoms until nothing's left. Unintentionally lampshaded by Jim at the climax (yes, it was part of the acting, but still): | |
The Game (1997) / int_8391b1c7 | featureApplicability |
1.0 | |
The Game (1997) / int_8391b1c7 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_8391b1c7 | |
The Game (1997) / int_8416d735 | type |
I'm Not a Doctor, but I Play One on TV | |
The Game (1997) / int_8416d735 | comment |
I'm Not a Doctor, but I Play One on TV: Nicholas discovers the CRS representative is an actor when he sees him doing a drug commercial on TV. | |
The Game (1997) / int_8416d735 | featureApplicability |
1.0 | |
The Game (1997) / int_8416d735 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_8416d735 | |
The Game (1997) / int_84fde8d1 | type |
Big Entrance | |
The Game (1997) / int_84fde8d1 | comment |
Big Entrance: Anson Baer remarks that Nicholas falling through the roof was a great entrance. | |
The Game (1997) / int_84fde8d1 | featureApplicability |
1.0 | |
The Game (1997) / int_84fde8d1 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_84fde8d1 | |
The Game (1997) / int_86bbf6b5 | type |
Newscaster Cameo | |
The Game (1997) / int_86bbf6b5 | comment |
Newscaster Cameo: A very unusual example with Daniel Schorr. | |
The Game (1997) / int_86bbf6b5 | featureApplicability |
1.0 | |
The Game (1997) / int_86bbf6b5 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_86bbf6b5 | |
The Game (1997) / int_8797239c | type |
Bait-and-Switch | |
The Game (1997) / int_8797239c | comment |
Bait-and-Switch: Used to demonstrate how paranoid Nicholas is becoming. At an airport, he's stunned to see a miniature version of the wooden clown on a chair and reaches for it. Turns out to be a baby's rattle, and the mother who retrieves it looks at him like he's crazy. | |
The Game (1997) / int_8797239c | featureApplicability |
1.0 | |
The Game (1997) / int_8797239c | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_8797239c | |
The Game (1997) / int_8c30ad0 | type |
The Television Talks Back | |
The Game (1997) / int_8c30ad0 | comment |
The Television Talks Back: After apparently being rejected by Consumer Recreation Services, Nicholas finds a clown mannequin in his driveway. As he examines it in his living room, he's startled when the newscaster on his television appears to mention him by name several times, finally dropping the facade and addressing him directly: | |
The Game (1997) / int_8c30ad0 | featureApplicability |
1.0 | |
The Game (1997) / int_8c30ad0 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_8c30ad0 | |
The Game (1997) / int_916c72b3 | type |
Rule of Symbolism | |
The Game (1997) / int_916c72b3 | comment |
Rule of Symbolism: When Nicholas takes Jim Feingold hostage with a gun, Feingold is with his children in front of the albino tigers at the San Francisco Zoo. By this point, Nicholas does feel like "a tiger in a cage." | |
The Game (1997) / int_916c72b3 | featureApplicability |
1.0 | |
The Game (1997) / int_916c72b3 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_916c72b3 | |
The Game (1997) / int_91ba56d2 | type |
Friendly Scheming | |
The Game (1997) / int_91ba56d2 | comment |
Friendly Scheming: Everything is just a game. Nicholas' brother Conrad and a number of his friends and colleagues are in on it. | |
The Game (1997) / int_91ba56d2 | featureApplicability |
1.0 | |
The Game (1997) / int_91ba56d2 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_91ba56d2 | |
The Game (1997) / int_928e13b9 | type |
He's Dead, Jim | |
The Game (1997) / int_928e13b9 | comment |
He's Dead, Jim: After Nicholas shoots his brother in the chest, one of CRS's agents diagnoses him dead. | |
The Game (1997) / int_928e13b9 | featureApplicability |
1.0 | |
The Game (1997) / int_928e13b9 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_928e13b9 | |
The Game (1997) / int_932da128 | type |
Monster Clown | |
The Game (1997) / int_932da128 | comment |
Monster Clown: CRS sends Nicholas a creepy clown doll. This is especially cruel because there were clowns at one of Nicholas's boyhood birthday parties — the one at which his father killed himself. | |
The Game (1997) / int_932da128 | featureApplicability |
1.0 | |
The Game (1997) / int_932da128 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_932da128 | |
The Game (1997) / int_94680696 | type |
Shaped Like Itself | |
The Game (1997) / int_94680696 | comment |
Shaped Like Itself: The talking television advises Nicholas not to ask the CRS hotline what the object of the Game is... because finding that out IS the object of the Game. | |
The Game (1997) / int_94680696 | featureApplicability |
1.0 | |
The Game (1997) / int_94680696 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_94680696 | |
The Game (1997) / int_953a8ee8 | type |
Age Cut | |
The Game (1997) / int_953a8ee8 | comment |
Age Cut: The opening Happier Home Movie cuts from a headshot of Nicholas as a child to a headshot of him splashing water onto his face in the current timeline when he is 48. | |
The Game (1997) / int_953a8ee8 | featureApplicability |
1.0 | |
The Game (1997) / int_953a8ee8 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_953a8ee8 | |
The Game (1997) / int_964ea66c | type |
A-Team Firing | |
The Game (1997) / int_964ea66c | comment |
A-Team Firing: Inverted in the cafeteria scene. The guards really don't give a damn who they might mow down in their pursuit of Nicholas. | |
The Game (1997) / int_964ea66c | featureApplicability |
1.0 | |
The Game (1997) / int_964ea66c | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_964ea66c | |
The Game (1997) / int_9843be73 | type |
As You Know | |
The Game (1997) / int_9843be73 | comment |
As You Know: A secretary reminds Nicholas that he is trying to be reached by a certain Elizabeth. She then reminds him that it's his ex-wife. He replies with a bitter "I know that!". After she is gone, he comments on how little he likes her for that. | |
The Game (1997) / int_9843be73 | featureApplicability |
1.0 | |
The Game (1997) / int_9843be73 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_9843be73 | |
The Game (1997) / int_984763bb | type |
555 | |
The Game (1997) / int_984763bb | comment |
555: The hotel where Nicholas allegedly hosted a Hookers and Blow party can be contacted under 555-1111. | |
The Game (1997) / int_984763bb | featureApplicability |
1.0 | |
The Game (1997) / int_984763bb | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_984763bb | |
The Game (1997) / int_987be393 | type |
Gambit Roulette | |
The Game (1997) / int_987be393 | comment |
Gambit Roulette and/or Xanatos Speed Chess: Consumer Recreation Services' business model is one or both of these. On the roulette side, The Protagonist's game involves hacking the TV channels when he's watching TV, marooning him in another country, and pretending to blow people away with high caliber weapons. They must hire exceptionally good actors / roleplayers / grifters. On the speed chess side, there is no way in hell that CRS could account for every single contingency, so it's quite possible that they improvised for the ones they couldn't handle. The scheme could be pulled off with one or two really good improvisers, e.g. Christine and the CRS rep to steer him, and the rest of the cast as regular actors (not to demean real-life actors, who must have good improvisational skills). This could explain why Claire alone has to leave for the next gig at the end. | |
The Game (1997) / int_987be393 | featureApplicability |
1.0 | |
The Game (1997) / int_987be393 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_987be393 | |
The Game (1997) / int_9d12bbc1 | type |
Foreshadowing | |
The Game (1997) / int_9d12bbc1 | comment |
Foreshadowing: After despairing to Nicholas, sobbing and crying, Conrad has a huge grin on his face when Nicholas leaves, which is a hint that the game is just that, a harmless game. | |
The Game (1997) / int_9d12bbc1 | featureApplicability |
1.0 | |
The Game (1997) / int_9d12bbc1 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_9d12bbc1 | |
The Game (1997) / int_a1772950 | type |
Revolvers Are for Amateurs | |
The Game (1997) / int_a1772950 | comment |
Revolvers Are for Amateurs: Nicholas has a revolver in his Book Safe which he holds like a rookie. | |
The Game (1997) / int_a1772950 | featureApplicability |
1.0 | |
The Game (1997) / int_a1772950 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_a1772950 | |
The Game (1997) / int_a3df8e61 | type |
And You Thought It Was a Game | |
The Game (1997) / int_a3df8e61 | comment |
And You Thought It Was a Game: Nicholas, until the bullets start flying around and his bank account gets emptied. Subverted when it turns out that The Game Never Stopped. | |
The Game (1997) / int_a3df8e61 | featureApplicability |
-0.3 | |
The Game (1997) / int_a3df8e61 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_a3df8e61 | |
The Game (1997) / int_ab8e26e2 | type |
Slipping a Mickey | |
The Game (1997) / int_ab8e26e2 | comment |
Slipping a Mickey: Christine drugs Nicholas so he can be shipped to Mexico for a lesson in humility. | |
The Game (1997) / int_ab8e26e2 | featureApplicability |
1.0 | |
The Game (1997) / int_ab8e26e2 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ab8e26e2 | |
The Game (1997) / int_ac448cdc | type |
Van in Black | |
The Game (1997) / int_ac448cdc | comment |
Van in Black: Nicholas finds himself being terrorized by people in various vehicles marked "CRS." One's a cabbie (Crown Royal Sedans), another a group in a maintenance van (Cable Repair Services), etc. | |
The Game (1997) / int_ac448cdc | featureApplicability |
1.0 | |
The Game (1997) / int_ac448cdc | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ac448cdc | |
The Game (1997) / int_ad1db87c | type |
Oh, Crap! | |
The Game (1997) / int_ad1db87c | comment |
Oh, Crap!: Christine's reaction when Nicholas finds her at the CRS cafeteria. | |
The Game (1997) / int_ad1db87c | featureApplicability |
1.0 | |
The Game (1997) / int_ad1db87c | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ad1db87c | |
The Game (1997) / int_b611d947 | type |
Pleasure Island | |
The Game (1997) / int_b611d947 | comment |
Pleasure Island: Unfortunately for Nicholas, the only "playing" that ensues is when a conspiracy of complete strangers spends the whole movie mercilessly playing with his head. | |
The Game (1997) / int_b611d947 | featureApplicability |
1.0 | |
The Game (1997) / int_b611d947 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_b611d947 | |
The Game (1997) / int_ba0ff694 | type |
You Have GOT to Be Kidding Me! | |
The Game (1997) / int_ba0ff694 | comment |
You Have GOT to Be Kidding Me!: Line said by Nicholas when he and Christine suddenly find themselves alone at the alleged emergency entrance. | |
The Game (1997) / int_ba0ff694 | featureApplicability |
1.0 | |
The Game (1997) / int_ba0ff694 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ba0ff694 | |
The Game (1997) / int_bc3b029b | type |
Impairment Shot | |
The Game (1997) / int_bc3b029b | comment |
Impairment Shot: Nicholas has been poisoned and is about to pass out. There's a shot just before he hits the ground that goes completely nutty: the camera shakes and the screen blurs with a yellow overexposed effect. | |
The Game (1997) / int_bc3b029b | featureApplicability |
1.0 | |
The Game (1997) / int_bc3b029b | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_bc3b029b | |
The Game (1997) / int_bef696dd | type |
Mind Screw | |
The Game (1997) / int_bef696dd | comment |
Mind Screw: CRS drives the screw deeper into Nicholas's head with each new baffling scenario. | |
The Game (1997) / int_bef696dd | featureApplicability |
1.0 | |
The Game (1997) / int_bef696dd | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_bef696dd | |
The Game (1997) / int_c04b1231 | type |
Jump Scare | |
The Game (1997) / int_c04b1231 | comment |
Jump Scare: Conrad banging against the kitchen window from the outside while Nicholas is roaming the dark house. | |
The Game (1997) / int_c04b1231 | featureApplicability |
1.0 | |
The Game (1997) / int_c04b1231 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_c04b1231 | |
The Game (1997) / int_c25c7890 | type |
Fun with Acronyms | |
The Game (1997) / int_c25c7890 | comment |
Fun with Acronyms: CRS stands for Consumer Recreation Services. And a few other things… all of which are manifestations of the same company. | |
The Game (1997) / int_c25c7890 | featureApplicability |
1.0 | |
The Game (1997) / int_c25c7890 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_c25c7890 | |
The Game (1997) / int_c54d550d | type |
Novelization | |
The Game (1997) / int_c54d550d | comment |
Novelization: By Jeff Rovin. | |
The Game (1997) / int_c54d550d | featureApplicability |
1.0 | |
The Game (1997) / int_c54d550d | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_c54d550d | |
The Game (1997) / int_c75df49a | type |
Shout-Out | |
The Game (1997) / int_c75df49a | comment |
Shout-Out: "I don't care about the money. I'm pulling back the curtain. I want to meet the wizard," to The Wizard of Oz (when Dorothy finds out that the god-like ruler of Emerald City is a mere human behind a curtain). | |
The Game (1997) / int_c75df49a | featureApplicability |
1.0 | |
The Game (1997) / int_c75df49a | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_c75df49a | |
The Game (1997) / int_c923ef0a | type |
The Picture Came with the Frame | |
The Game (1997) / int_c923ef0a | comment |
The Picture Came with the Frame: Suspecting that Christine is a CRS plant, Nicholas opens a picture frame on a counter in her apartment and finds the picture is cut from a magazine. | |
The Game (1997) / int_c923ef0a | featureApplicability |
1.0 | |
The Game (1997) / int_c923ef0a | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_c923ef0a | |
The Game (1997) / int_ce6555f0 | type |
Lighter and Softer | |
The Game (1997) / int_ce6555f0 | comment |
Lighter and Softer: Despite being a movie about a man being gaslit by everyone he knows until he attempts suicide, this is one of David Fincher's tamest works yet and one of very few of his to not end on an insanely bleak note. Any act of violence is completely staged by CRS using blanks and squibs, meaning nobody died for real, Nicholas is saved from his suicide attempt and comes out a far more humbled individual, and he's even got a woman interested in him. | |
The Game (1997) / int_ce6555f0 | featureApplicability |
1.0 | |
The Game (1997) / int_ce6555f0 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ce6555f0 | |
The Game (1997) / int_d05bc66b | type |
Ripped from the Phone Book | |
The Game (1997) / int_d05bc66b | comment |
Ripped from the Phone Book: Exaggerated for laughs. Nicholas rips the entire phone book off the chain and takes it along. | |
The Game (1997) / int_d05bc66b | featureApplicability |
1.0 | |
The Game (1997) / int_d05bc66b | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_d05bc66b | |
The Game (1997) / int_d24ed873 | type |
Developer's Foresight | |
The Game (1997) / int_d24ed873 | comment |
Developer's Foresight: Might as well be CRS's company motto. The amount of planning, foresight, preparation, and improvisation that's necessary to successfully run the schemes they do is mind-boggling, and next to impossible to pull off in Real Life. Case in point is Nicholas's pistol in his Book Safe, which they found and replaced the bullets with blanks. The entire game is designed to make Nicholas jump off of the building to his death, only to land in the middle of his surprise party. It turns out they prepared for if he hadn't done that. | |
The Game (1997) / int_d24ed873 | featureApplicability |
1.0 | |
The Game (1997) / int_d24ed873 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_d24ed873 | |
The Game (1997) / int_d6e495b2 | type |
Undisclosed Funds | |
The Game (1997) / int_d6e495b2 | comment |
Undisclosed Funds: The bill for the eponymous game is left unrevealed, yet it is apparently enough to leave two millionaire brothers stunned. Conrad is quite relieved when Nick offers to split the bill. | |
The Game (1997) / int_d6e495b2 | featureApplicability |
1.0 | |
The Game (1997) / int_d6e495b2 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_d6e495b2 | |
The Game (1997) / int_dbca2c99 | type |
Red Herring | |
The Game (1997) / int_dbca2c99 | comment |
Red Herring: Of all the characters and extras in the story, Van Orton's attorney and Anson Baer were the only ones who knew nothing of the scheme (save the invitation they received for the finale). In the end, they thought Nicholas organized the entire thing himself. Unfortunately, that also means he did genuinely embarrass himself and act like a madman in front of both earlier. | |
The Game (1997) / int_dbca2c99 | featureApplicability |
1.0 | |
The Game (1997) / int_dbca2c99 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_dbca2c99 | |
The Game (1997) / int_dcd115e7 | type |
Compartment Shot | |
The Game (1997) / int_dcd115e7 | comment |
Compartment Shot: Of Nicholas taking his supper out of the oven. | |
The Game (1997) / int_dcd115e7 | featureApplicability |
1.0 | |
The Game (1997) / int_dcd115e7 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_dcd115e7 | |
The Game (1997) / int_dfa40c1b | type |
Didn't See That Coming | |
The Game (1997) / int_dfa40c1b | comment |
Didn't See That Coming: Subverted with Nicholas's gun. When he invades the building of the organization that's been running his life for the past few days with what Christine recognizes as a real gun, not one of their props, she pleads with him that it's all a big surprise party and they're not really trying to kill him. He ends up shooting his brother just as it turns out there really is a cake and it all flies horribly off the rails, driving him to jump from the rooftop… and then it turns out that, no, that was a squib, the gun's loaded with blanks, and even his suicide attempt was all in the script. | |
The Game (1997) / int_dfa40c1b | featureApplicability |
-0.3 | |
The Game (1997) / int_dfa40c1b | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_dfa40c1b | |
The Game (1997) / int_dfb71617 | type |
Male Gaze | |
The Game (1997) / int_dfb71617 | comment |
Male Gaze: Exploited by CRS. Christine strips down to a lacy red bra in Nicholas's office while preparing to shower, and he can't help admiring her body. Which is why he recognizes her and her lingerie in a Polaroid he finds planted in his briefcase, a clue that she's part of the game. | |
The Game (1997) / int_dfb71617 | featureApplicability |
1.0 | |
The Game (1997) / int_dfb71617 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_dfb71617 | |
The Game (1997) / int_e003c829 | type |
History Repeats | |
The Game (1997) / int_e003c829 | comment |
History Repeats: Nicholas being Driven to Suicide and jumping off a rooftop like his father did at the same age. | |
The Game (1997) / int_e003c829 | featureApplicability |
1.0 | |
The Game (1997) / int_e003c829 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_e003c829 | |
The Game (1997) / int_e0aed924 | type |
No Antagonist | |
The Game (1997) / int_e0aed924 | comment |
No Antagonist: No one is after Nicholas, or at least, none of them have any malicious intent, as their goal is to get him to become a better person. | |
The Game (1997) / int_e0aed924 | featureApplicability |
1.0 | |
The Game (1997) / int_e0aed924 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_e0aed924 | |
The Game (1997) / int_e9269f72 | type |
It Was Here, I Swear! | |
The Game (1997) / int_e9269f72 | comment |
It Was Here, I Swear!: When Nicholas is sick of being toyed with by CRS, he calls the cops into their offices, but there's nothing there. | |
The Game (1997) / int_e9269f72 | featureApplicability |
1.0 | |
The Game (1997) / int_e9269f72 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_e9269f72 | |
The Game (1997) / int_ea2e9f2d | type |
No Ending | |
The Game (1997) / int_ea2e9f2d | comment |
No Ending: One of the finest examples ever filmed. Nicholas finds Christine leaving his birthday party as she prepares to play another game overseas. The two flirt warmly, and she invites him to get a coffee with her at the airport. Nicholas smiles and looks around, as if wondering if he's embarking on a new adventure or just playing the game. Fade to black before we see if he joins her. | |
The Game (1997) / int_ea2e9f2d | featureApplicability |
1.0 | |
The Game (1997) / int_ea2e9f2d | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ea2e9f2d | |
The Game (1997) / int_ea8de006 | type |
Traitor Shot | |
The Game (1997) / int_ea8de006 | comment |
Traitor Shot: The shot on Christine's face in the car when Nicholas reveals the password to his Swiss bank account. | |
The Game (1997) / int_ea8de006 | featureApplicability |
1.0 | |
The Game (1997) / int_ea8de006 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_ea8de006 | |
The Game (1997) / int_eadeb4d6 | type |
Climbing Climax | |
The Game (1997) / int_eadeb4d6 | comment |
Climbing Climax: The climax leads Nicholas onto the rooftop of the CRS building where a Rooftop Confrontation ensues. | |
The Game (1997) / int_eadeb4d6 | featureApplicability |
1.0 | |
The Game (1997) / int_eadeb4d6 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_eadeb4d6 | |
The Game (1997) / int_f2ced7b8 | type |
Surprise Party | |
The Game (1997) / int_f2ced7b8 | comment |
Surprise Party: At the restaurant early on, Conrad arranges for a choir of waiters to sing Happy Birthday to You! as a surprise for Nicholas. | |
The Game (1997) / int_f2ced7b8 | featureApplicability |
1.0 | |
The Game (1997) / int_f2ced7b8 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_f2ced7b8 | |
The Game (1997) / int_f3f1a9e2 | type |
Not My Driver | |
The Game (1997) / int_f3f1a9e2 | comment |
Not My Driver: Nicholas steps into a cab that's subsequently locked down and driven into water. | |
The Game (1997) / int_f3f1a9e2 | featureApplicability |
1.0 | |
The Game (1997) / int_f3f1a9e2 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_f3f1a9e2 | |
The Game (1997) / int_f8394279 | type |
Happier Home Movie | |
The Game (1997) / int_f8394279 | comment |
Happier Home Movie: The movie opens with video footage of a happy birthday party from Nicholas's childhood. | |
The Game (1997) / int_f8394279 | featureApplicability |
1.0 | |
The Game (1997) / int_f8394279 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_f8394279 | |
The Game (1997) / int_f8e1ddb6 | type |
Trickster Girlfriend | |
The Game (1997) / int_f8e1ddb6 | comment |
Trickster Girlfriend: Christine. Downplayed, since "trickster" is a part of her job as a CRS employee, but she does seem to have genuine feelings for Nicholas. | |
The Game (1997) / int_f8e1ddb6 | featureApplicability |
1.0 | |
The Game (1997) / int_f8e1ddb6 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_f8e1ddb6 | |
The Game (1997) / int_fbc54605 | type |
Riches to Rags | |
The Game (1997) / int_fbc54605 | comment |
Riches to Rags: CRS cleans out Nicholas's bank accounts and leaves him penniless in Mexico. | |
The Game (1997) / int_fbc54605 | featureApplicability |
1.0 | |
The Game (1997) / int_fbc54605 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_fbc54605 | |
The Game (1997) / int_fc4a7224 | type |
Trash Landing | |
The Game (1997) / int_fc4a7224 | comment |
Trash Landing: Nicholas and Christine both jump into a dumpster full of trash to escape from a tall building. | |
The Game (1997) / int_fc4a7224 | featureApplicability |
1.0 | |
The Game (1997) / int_fc4a7224 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_fc4a7224 | |
The Game (1997) / int_fd497706 | type |
Accidental Murder | |
The Game (1997) / int_fd497706 | comment |
Accidental Murder: On the rooftop, Nicholas mistakes Conrad for one of CRS's security guards and shoots him dead. Subverted by the later reveal that this was a Staged Shooting with blanks. | |
The Game (1997) / int_fd497706 | featureApplicability |
-0.3 | |
The Game (1997) / int_fd497706 | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_fd497706 | |
The Game (1997) / int_name | type |
ItemName | |
The Game (1997) / int_name | comment |
||
The Game (1997) / int_name | featureApplicability |
1.0 | |
The Game (1997) / int_name | featureConfidence |
1.0 | |
The Game (1997) | hasFeature |
The Game (1997) / int_name | |
The Game (1997) / int_name | itemName |
The Game (1997) |
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