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9th Company / Game
- 38 statements
- 6 feature instances
- 0 referencing feature instances
9th Company / Game | type |
TVTItem | |
9th Company / Game | label |
9th Company / Game | |
9th Company / Game | page |
NinthCompany | |
9th Company / Game | comment |
9th Company (9th Company:Roots of Terror in English speaking countries) is an RTS game following 9th Company in Afghanistan based on the movie.It has an somewhat in-depth system for support (Being able to call in Airstrikes, Mortar strikes or Missile barrages), with good performance on missions awarding additional support, it also has a stat system with Perma-death for your soldiers and soldiers can run out of ammo/scavenge it from the battlefield.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) | |
9th Company / Game | fetched |
2020-09-05T08:56:20Z | |
9th Company / Game | parsed |
2020-09-05T08:56:20Z | |
9th Company / Game | isPartOf |
DBTropes | |
9th Company / Game / int_1653843c | type |
Dummied Out | |
9th Company / Game / int_1653843c | comment |
Dummied Out: Normally helicopters are only used as part of support, however with cheats (Holding ALT then pressing number keys, which spawn units.) it's possible to spawn an unfinished playable helicopter unit. The Normally unusable Lee-Enfield/M16 have full stats (Including Weight,which only applies to the player when selecting a loadout before a mission) indicating they may have once been usuable. Screenshots often depict troops with both grenade launchers and rocket launcher as well as handguns while they can only have one of the three in the final game. | |
9th Company / Game / int_1653843c | featureApplicability |
1.0 | |
9th Company / Game / int_1653843c | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_1653843c | |
9th Company / Game / int_17678b64 | type |
Heal Thyself | |
9th Company / Game / int_17678b64 | comment |
Heal Thy Self: You can get medpacks for Units to heal each other/revive injured units laying on the ground. | |
9th Company / Game / int_17678b64 | featureApplicability |
1.0 | |
9th Company / Game / int_17678b64 | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_17678b64 | |
9th Company / Game / int_24c46ba2 | type |
Good Bad Bugs | |
9th Company / Game / int_24c46ba2 | comment |
Good Bad Bugs: If you capture an enemy vehicle (By having a sniper pick-off the driver/gunner of a truck for instance.), you can still drive it if everyone gets out of it, so a driver-less truck can be driving around. | |
9th Company / Game / int_24c46ba2 | featureApplicability |
1.0 | |
9th Company / Game / int_24c46ba2 | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_24c46ba2 | |
9th Company / Game / int_aa5d87af | type |
Secret Level | |
9th Company / Game / int_aa5d87af | comment |
Secret Level: Keeping the film's cast alive in the final level unlocks a secret level. | |
9th Company / Game / int_aa5d87af | featureApplicability |
1.0 | |
9th Company / Game / int_aa5d87af | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_aa5d87af | |
9th Company / Game / int_ef42ca88 | type |
Emergency Weapon | |
9th Company / Game / int_ef42ca88 | comment |
Emergency Weapon: The Markarov and Knife fall under this. | |
9th Company / Game / int_ef42ca88 | featureApplicability |
1.0 | |
9th Company / Game / int_ef42ca88 | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_ef42ca88 | |
9th Company / Game / int_name | type |
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9th Company / Game / int_name | comment |
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9th Company / Game / int_name | featureApplicability |
1.0 | |
9th Company / Game / int_name | featureConfidence |
1.0 | |
9th Company / Game | hasFeature |
9th Company / Game / int_name | |
9th Company / Game / int_name | itemName |
9th Company / Game |
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