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A Wind Named Amnesia
- 259 statements
- 50 feature instances
- 8 referencing feature instances
A Wind Named Amnesia | type |
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A Wind Named Amnesia | |
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AWindNamedAmnesia | |
A Wind Named Amnesia | comment |
A science fiction novel by Hideyuki Kikuchi, A Wind Named Amnesia is a story set After the End...sort of. Three years after losing its memories, humanity has been reduced to an almost savage level, with only the most basic of instincts now driving the lost and confused humans. Wataru, a young man, travels across America, searching for answers to what happened, and why. Along the way, he meets a girl named Sophia, who tags along with him. As they travel across the country, they witness how society has changed after being stripped of all reason and logic. And it soon becomes apparent that Sophia may hold a secret pertaining to the fall of humanity...Written in 1983 and later adapted into a film in 1990 of the same name, it was one of Kikuchi's many lesser known works (when compared to the more widely known Vampire Hunter D and Wicked City). | |
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2023-05-18T18:28:59Z | |
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Dropped link to MickeyMouse: Not a Feature - ITEM | |
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A Wind Named Amnesia / int_11b937fe | type |
Never-Forgotten Skill | |
A Wind Named Amnesia / int_11b937fe | comment |
Never-Forgotten Skill: Quite literally. Johnny figures from how quickly Wataru is able to pick up physical training and skills that before the amnesia he must have been some sort of incredible athlete/martial artist. | |
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A Wind Named Amnesia / int_121865ac | type |
Noble Savage | |
A Wind Named Amnesia / int_121865ac | comment |
Noble Savage: Quite a few, Little John is one of them. | |
A Wind Named Amnesia / int_121865ac | featureApplicability |
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A Wind Named Amnesia / int_21889507 | type |
A House Divided | |
A Wind Named Amnesia / int_21889507 | comment |
A House Divided: For three years Sophia has been wandering the Earth, observing the effects of the amnesia on humanity in order to judge whether they can become worthy of traveling in space. However, there are factions among her race who regard humans as unsalvageable and, seeking to keep them from ever reaching space again, interfere with her and Wataru's travels. | |
A Wind Named Amnesia / int_21889507 | featureApplicability |
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A Wind Named Amnesia / int_21889507 | |
A Wind Named Amnesia / int_2484396e | type |
Know-Nothing Know-It-All | |
A Wind Named Amnesia / int_2484396e | comment |
Know-Nothing Know-It-All: Sophia. She constantly rambles all the time about moral ambiguities over such simple concepts to the point one time she comes off saying you should question whether you should stop human sacrifices. Justified in that she is an alien observer. | |
A Wind Named Amnesia / int_2484396e | featureApplicability |
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A Wind Named Amnesia / int_2484396e | |
A Wind Named Amnesia / int_370aad9 | type |
Split Personality | |
A Wind Named Amnesia / int_370aad9 | comment |
Split Personality: The youth met in the Las Vegas strip who is innocent and gentle one moment, but immediately turns into cold blooded killer a the drop of a hat. And the killer personality still retains his memories! | |
A Wind Named Amnesia / int_370aad9 | featureApplicability |
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A Wind Named Amnesia / int_370aad9 | |
A Wind Named Amnesia / int_3a90dc63 | type |
Aliens Are Bastards | |
A Wind Named Amnesia / int_3a90dc63 | comment |
Aliens Are Bastards: In the end, it's revealed that aliens were the ones that wiped humanity's memories. The aliens did this not only because humans were seen as a threat (though considering when they started considering them a threat, it seems to be an overreaction), but also for their own good. As you might expect, by this logic, the aliens see humans going hungry and fighting each other for food and kids losing their parents, along with them setting up Human Sacrifices are seen as "for their own good". Sophia herself showcases this by insisting to Wataru that he should not interfere in a pack of feral humans who are chasing down a woman with one of them holding a gun simply on the merits that he should respect their "traditions" of sacrificing her to a "god" which in reality is a mechanical backhoe... the traditions they had to make because her race had the bright idea to make them feral in the first place, ironically interfering in the first place. | |
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A Wind Named Amnesia / int_3a90dc63 | |
A Wind Named Amnesia / int_3b39c254 | type |
Dystopia | |
A Wind Named Amnesia / int_3b39c254 | comment |
Dystopia: The world isn't entirely in ruins, but without their memories, humanity has abandoned all modern technology and gone back to a simpler, almost cave-man like living style. | |
A Wind Named Amnesia / int_3b39c254 | featureApplicability |
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A Wind Named Amnesia / int_3b39c254 | |
A Wind Named Amnesia / int_3b99a9e0 | type |
Reality Warper | |
A Wind Named Amnesia / int_3b99a9e0 | comment |
Reality Warper: Sophia does this in the sewers. | |
A Wind Named Amnesia / int_3b99a9e0 | featureApplicability |
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A Wind Named Amnesia / int_3b99a9e0 | |
A Wind Named Amnesia / int_40cc0c7e | type |
Bittersweet Ending | |
A Wind Named Amnesia / int_40cc0c7e | comment |
Bittersweet Ending: Sophia leaves, along with her race, but Wataru and virtually all of humanity is still barely out of the Stone Age, and it's strongly implied she could not, or would not, restore any of the lost memories. | |
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A Wind Named Amnesia | hasFeature |
A Wind Named Amnesia / int_40cc0c7e | |
A Wind Named Amnesia / int_421e0f6a | type |
Mysterious Waif | |
A Wind Named Amnesia / int_421e0f6a | comment |
Mysterious Waif: Sophia | |
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A Wind Named Amnesia / int_421e0f6a | |
A Wind Named Amnesia / int_45cec696 | type |
God Guise | |
A Wind Named Amnesia / int_45cec696 | comment |
God Guise: The "god" to whom Sue is sacrificed is actually a powerful construction machine which its sadistic "priest" has figured out how to control. | |
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A Wind Named Amnesia / int_45cec696 | |
A Wind Named Amnesia / int_49d59be9 | type |
Scenery Porn | |
A Wind Named Amnesia / int_49d59be9 | comment |
Scenery Porn: From Los Angeles, to Las Vegas, a futuristic utopia, to New Orleans. | |
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A Wind Named Amnesia / int_49d59be9 | |
A Wind Named Amnesia / int_4f773434 | type |
Wise Beyond Their Years | |
A Wind Named Amnesia / int_4f773434 | comment |
Wise Beyond Their Years: Johnny; however, it's explained he underwent gene therapy that gave him high intelligence and allowed his brain to store memories like a computer, luckily sparing him from the amnesia. | |
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A Wind Named Amnesia | hasFeature |
A Wind Named Amnesia / int_4f773434 | |
A Wind Named Amnesia / int_6411dac8 | type |
BadassNormal | |
A Wind Named Amnesia / int_6411dac8 | comment |
Badass Normal: Wataru, who retains an almost inhuman martial arts skill, even after losing his memories. In anime adaptation, he also developed Improbable Aiming Skills, utilizing his pistol as if it was a scoped rifle. | |
A Wind Named Amnesia / int_6411dac8 | featureApplicability |
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A Wind Named Amnesia / int_6411dac8 | |
A Wind Named Amnesia / int_6532850f | type |
Her Heart Will Go On | |
A Wind Named Amnesia / int_6532850f | comment |
Her Heart Will Go On: Gender-flipped - Wataru and Sophia have sex, then she disappears. | |
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A Wind Named Amnesia / int_6532850f | |
A Wind Named Amnesia / int_6bda9a30 | type |
Meaningful Name | |
A Wind Named Amnesia / int_6bda9a30 | comment |
Meaningful Name: Wataru, which means to go from place to another. Guess what Wataru spends his time doing. Sophia means wisdom in greek and she is a key factor in the memory loss and the regaining of memories. Wataru loves "sophia", in a certain way, a greek translation of a person "loving sophia" would be the word "philosopher". And according to the greek philosopher Plato, the job of a philosopher is to help people regaining wisdom. (As according to Plato, learning means regaining memories (anamnesis) which were wiped out after death, rebirth and subsequent amnesia.) Sophia is also the name of a divine being in gnosticism. | |
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A Wind Named Amnesia / int_6bda9a30 | |
A Wind Named Amnesia / int_6ec4ae5b | type |
Absurdly Cool City | |
A Wind Named Amnesia / int_6ec4ae5b | comment |
Absurdly Cool City: Eternal Town, a self-sustaining cutting-edge pre-amnesia city with everything run by a supercomputer including its two human inhabitants. | |
A Wind Named Amnesia / int_6ec4ae5b | featureApplicability |
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A Wind Named Amnesia / int_6ec4ae5b | |
A Wind Named Amnesia / int_71152dd | type |
One Dialogue, Two Conversations | |
A Wind Named Amnesia / int_71152dd | comment |
One Dialogue, Two Conversations: When Wataru and Sophia discuss whether or not it's moral to stop Sue's sacrifice, Wataru says that he feels she has the right to live her own life, and Sophia agrees. And then after a day of fun, Sue goes to be a willing sacrifice, as Sophia expected her to. | |
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A Wind Named Amnesia / int_71152dd | |
A Wind Named Amnesia / int_71541463 | type |
Meadow Run | |
A Wind Named Amnesia / int_71541463 | comment |
Meadow Run: Lisa and Mr. Simpson. | |
A Wind Named Amnesia / int_71541463 | featureApplicability |
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A Wind Named Amnesia / int_71541463 | |
A Wind Named Amnesia / int_74c1b6f4 | type |
Flyover Country | |
A Wind Named Amnesia / int_74c1b6f4 | comment |
Flyover Country: The story jumps from Las Vegas almost directly to East Cost. Meanwhile, in anime adaptation, the journey is covered in a single sequence that doesn't even last half the song. | |
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A Wind Named Amnesia / int_74c1b6f4 | |
A Wind Named Amnesia / int_782b8a66 | type |
Absurdly Dedicated Worker | |
A Wind Named Amnesia / int_782b8a66 | comment |
Absurdly Dedicated Worker: The Town Guardian robot continues to patrol its city even with a dead pilot at its helm, trying to enforce order. When Wataru "resists arrest", it pursues him way beyond what is assumed would be jurisdictional limits, or self-preservation directives. | |
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A Wind Named Amnesia / int_782b8a66 | |
A Wind Named Amnesia / int_867f9f5c | type |
Alien Non-Interference Clause | |
A Wind Named Amnesia / int_867f9f5c | comment |
Alien Non-Interference Clause: A discussed variant. Sophia questions whether Wataru, a human being educated with the knowledge and morals of the pre-amnesia world has the right to interfere with the emergent civilizations which have been developing. Which is similar to the question her race faces. | |
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A Wind Named Amnesia / int_867f9f5c | |
A Wind Named Amnesia / int_874176be | type |
Psychic Powers | |
A Wind Named Amnesia / int_874176be | comment |
Psychic Powers: Displayed by a crazed patient near the hospital where Waturu meets Johnny. Sophia is shown to have some sort of telepathy. | |
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A Wind Named Amnesia / int_874176be | |
A Wind Named Amnesia / int_8a8f37f9 | type |
Artistic License – Law Enforcement | |
A Wind Named Amnesia / int_8a8f37f9 | comment |
Artistic License – Law Enforcement: In the film, Little John is seen with an LAPD Sheriff badge. However, the LAPD (Los Angeles Police Department) has no Sheriff, they have a Chief of Police. The Sheriff is part of the LASD (Los Angeles County Sheriff's Department). | |
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A Wind Named Amnesia / int_8a8f37f9 | |
A Wind Named Amnesia / int_9d29321a | type |
Can't Argue with Elves | |
A Wind Named Amnesia / int_9d29321a | comment |
Can't Argue with Elves: Averted. Sophia is willing to admit that just because a civilization is more advanced technically doesn't mean it's necessarily wiser. | |
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A Wind Named Amnesia / int_9d29321a | |
A Wind Named Amnesia / int_9eb7e397 | type |
Long-Lived | |
A Wind Named Amnesia / int_9eb7e397 | comment |
Long-Lived: Pre-amnesia, the average human lifespan had reached 104 years. Sophia states that that's not even a patch on her lifespan, which would last even after the supercomputer and all the buildings within Eternal City crumbled away. | |
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A Wind Named Amnesia / int_9eb7e397 | |
A Wind Named Amnesia / int_a19135a6 | type |
Mind Control | |
A Wind Named Amnesia / int_a19135a6 | comment |
Mind Control: At one point, the aliens opposed to Sophia's mission hypnotize Wataru into attacking her, but she's able to dodge and break the control. | |
A Wind Named Amnesia / int_a19135a6 | featureApplicability |
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A Wind Named Amnesia / int_a19135a6 | |
A Wind Named Amnesia / int_a2836be5 | type |
Identity Amnesia | |
A Wind Named Amnesia / int_a2836be5 | comment |
Identity Amnesia: Waturu wonders constantly what kind of person he was before the wind blew, but he believes he was probably the same. | |
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A Wind Named Amnesia / int_a2836be5 | |
A Wind Named Amnesia / int_a4414a05 | type |
Adaptation Dye-Job | |
A Wind Named Amnesia / int_a4414a05 | comment |
Adaptation Dye-Job: Sophia's hair is black in the book, silver in the movie. | |
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A Wind Named Amnesia / int_a4414a05 | |
A Wind Named Amnesia / int_a567f7f2 | type |
I Want My Jet Pack | |
A Wind Named Amnesia / int_a567f7f2 | comment |
I Want My Jetpack: It's 1999 when the action starts and it's at least a year after total collapse of civilization. Yet before the end, humanity used mecha suits (capable of auto-piloting their whole programming), advanced robots, humungous construction machines and fielded at least one AI unit. | |
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A Wind Named Amnesia / int_a567f7f2 | |
A Wind Named Amnesia / int_a8a04f6f | type |
And I Must Scream | |
A Wind Named Amnesia / int_a8a04f6f | comment |
And I Must Scream: Amusingly inverted. There is an AI unit built before the wind blew, capable of managing a city. But while it's one of few beings on Earth still capable of higher reasoning, it's also trapped in that city with dwindling resources and a small staff of other robots, completely unable to stop its incoming doom, since it lacks the manpower to keep repairing itself and all the infrastructure. | |
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A Wind Named Amnesia / int_a8a04f6f | |
A Wind Named Amnesia / int_a939a527 | type |
Red Eyes, Take Warning | |
A Wind Named Amnesia / int_a939a527 | comment |
Red Eyes, Take Warning: Guardian's camera lense is red. | |
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A Wind Named Amnesia / int_a939a527 | |
A Wind Named Amnesia / int_ab17f66 | type |
Big Brother Mentor | |
A Wind Named Amnesia / int_ab17f66 | comment |
Big Brother Mentor: Inverted, Wataru is actually much older than Johnny, who is probably 7 or 8 years younger. | |
A Wind Named Amnesia / int_ab17f66 | featureApplicability |
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A Wind Named Amnesia / int_ab17f66 | |
A Wind Named Amnesia / int_ad982e04 | type |
Super-Persistent Predator | |
A Wind Named Amnesia / int_ad982e04 | comment |
Super-Persistent Predator: The Guardian robot (at least in anime adaptation), who chased Wataru all over the way from San Francisco to New York. | |
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A Wind Named Amnesia / int_ad982e04 | |
A Wind Named Amnesia / int_b5fb096b | type |
People Puppets | |
A Wind Named Amnesia / int_b5fb096b | comment |
People Puppets: The supercomputer of Eternal City has a need to put its two inhabitants, an old man and a young human girl into numerous roles, as though they were in a play. It speaks directly to Wataru and Sophia by putting the girl in the role of Mayor, offering them residence and a quality of life no other humans of the time can appreciate. | |
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A Wind Named Amnesia / int_b5fb096b | |
A Wind Named Amnesia / int_bb040b01 | type |
Cool Guns | |
A Wind Named Amnesia / int_bb040b01 | comment |
Cool Guns: Wataru's sidearm is a automatic Magnum. | |
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A Wind Named Amnesia / int_bcd27e37 | type |
Improbable Aiming Skills | |
A Wind Named Amnesia / int_bcd27e37 | comment |
In anime adaptation, he also developed Improbable Aiming Skills, utilizing his pistol as if it was a scoped rifle. | |
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A Wind Named Amnesia / int_bcd27e37 | |
A Wind Named Amnesia / int_c20a3586 | type |
Amnesia Danger | |
A Wind Named Amnesia / int_c20a3586 | comment |
Amnesia Danger: To put it simply, everything goes to hell the moment everyone awakens and realizes they don't know who they are! | |
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A Wind Named Amnesia / int_c20a3586 | |
A Wind Named Amnesia / int_c2b28f75 | type |
A.K.A.-47 | |
A Wind Named Amnesia / int_c2b28f75 | comment |
A.K.A.-47: Wataru's pistol is clearly a Browning Hi-Power. When the Guardian robot scans it, it's displayed as "Automag 12". | |
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A Wind Named Amnesia / int_c2b28f75 | |
A Wind Named Amnesia / int_c75df49a | type |
Shout-Out | |
A Wind Named Amnesia / int_c75df49a | comment |
Shout-Out: Quite a few. 20th Century Fox is mentioned. A portrait of Philip Marlowe and Terry Lennox. Mickey Mouse (or at least a crude imitation) can be seen in one of the illustration pages. | |
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A Wind Named Amnesia / int_c75df49a | |
A Wind Named Amnesia / int_cc4d190a | type |
Did You Just Punch Out Cthulhu? | |
A Wind Named Amnesia / int_cc4d190a | comment |
Did You Just Punch Out Cthulhu?: Wataru uses a bazooka on a Star Fish Alien near the end. | |
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Our Monsters Are Weird | |
A Wind Named Amnesia / int_d42fb539 | comment |
Our Monsters Are Weird: Encountered in the sewers of New Orleans, it's confused for a lizard, spider, and snake all rolled into one, with claws, tentacles, and suction cups. | |
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A Wind Named Amnesia / int_d507ecfc | type |
Does Not Like Shoes | |
A Wind Named Amnesia / int_d507ecfc | comment |
Does Not Like Shoes: Sophia is barefoot through the entire story, although nobody seems to notice. In the anime adaptation, the sacrify girl ditches shoes after having fun with Wataru. | |
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Friend to All Living Things | |
A Wind Named Amnesia / int_e21faf11 | comment |
Friend to All Living Things: Tonto. | |
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A Wind Named Amnesia / int_e567510d | type |
Determinator | |
A Wind Named Amnesia / int_e567510d | comment |
Determinator: The Guardian robot, in anime adaptation. First of all, it's still doing it's duty years after the civilization collapsed, but OK, it's just a programming. Then it started chasing Wataru. From Los Angeles to New York. Being almost destroyed and going through reconstruction twice. It takes almost absurd level of abuse before finally being deactivated. | |
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A Wind Named Amnesia / int_e6f18344 | type |
Humongous Mecha | |
A Wind Named Amnesia / int_e6f18344 | comment |
Humongous Mecha: The Town Guardian GT7. Even after it's pilot has long since died, it still continues to patrol the Los Angeles area for any crime. | |
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Laser-Guided Amnesia | |
A Wind Named Amnesia / int_e7b0229a | comment |
Laser-Guided Amnesia: The plot of the story. | |
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A Wind Named Amnesia / int_e8e56799 | type |
Blue-and-Orange Morality | |
A Wind Named Amnesia / int_e8e56799 | comment |
Blue-and-Orange Morality: The aliens figure that if humanity is inherently good, then the civilization they'll ultimately build from the ashes of the old one is worth the short-term suffering they're undergoing now. If they're evil, then giving their memories back means they'll eventually destroy themselves and the threat they present to space. | |
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No Ending | |
A Wind Named Amnesia / int_ea2e9f2d | comment |
No Ending: In the novel. In an hour, the aliens will either decide that humanity is an inherently greedy and opportunistic race who only pursued space travel out of selfish desires or an inherently good people who only wanted to explore and learn. If the former, then the experiment is over and human memory will be restored. If the latter, the memories of man will remain wiped out. Either way, humankind will be allowed to continue developing on its own path, either toward self-destruction in the former case or toward rebuilding a better civilization from ruins in the latter. Although Wataru is eager to see what they'll decide, he intends to keep on traveling whatever happens. | |
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A Wind Named Amnesia |
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