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Enter the Farside

 Enter the Farside
type
TVTItem
 Enter the Farside
label
Enter the Farside
 Enter the Farside
page
EnterTheFarside
 Enter the Farside
comment
Enter the Farside, by Saramoff, is a Web Serial Novel following the story of Shaun Larson, on the cusp of adulthood who isn't sure what to do with his life. After starting the first year of sixth form, Shaun is put into a position where he has to choose, making decisions that may affect him for the rest of his life. The choices that you don't want to make are sometimes the most important ones you come across.If it was just a tale about growing up, things might not be so difficult. The earth he steps upon is not natural; every fibre of existence as we know it is tainted by the Farside, only a veil separating the world between it and another one of raw, incomprehensible madness.So far, the story follows Shaun as he meets up with agents of the NFU; the National Farside Unit, a police force that deals with people with extraordinary powers granted by the Farside. It's based in Manchester, England.Enter the Farside launched in October 2015 and is relatively young, updating on wednesday and saturday. It can be found on Web Fiction GuideNot to be confused with The Far Side
 Enter the Farside
fetched
2024-03-21T00:47:15Z
 Enter the Farside
parsed
2024-03-21T00:47:15Z
 Enter the Farside
isPartOf
DBTropes
 Enter the Farside / int_1b3b48f3
type
David Versus Goliath
 Enter the Farside / int_1b3b48f3
comment
David Versus Goliath: Shaun goes for the bigger, stronger enemies due to his powers. It often looks like this, initially. Afterwards, not so much.
 Enter the Farside / int_1b3b48f3
featureApplicability
1.0
 Enter the Farside / int_1b3b48f3
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_1b3b48f3
 Enter the Farside / int_217e6723
type
Heroes "R" Us
 Enter the Farside / int_217e6723
comment
Heroes "R" Us: NFU Agents generally go out in small groups of superpowered individuals. Likewise, gangs such as the Ten Granders and the Manc Freakshow are entirely made of Fargraced.
 Enter the Farside / int_217e6723
featureApplicability
1.0
 Enter the Farside / int_217e6723
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_217e6723
 Enter the Farside / int_21fd09a7
type
How Do I Shot Web?
 Enter the Farside / int_21fd09a7
comment
How Do I Shot Web?: Averted with Farborn, who grow up with their powers since birth. Played straight with Fartouched, who get their powers at random after taking a trip to the Farside, and don't instantly know how to use them effectively.
 Enter the Farside / int_21fd09a7
featureApplicability
-1.0
 Enter the Farside / int_21fd09a7
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_21fd09a7
 Enter the Farside / int_2332661d
type
Extranormal Prison
 Enter the Farside / int_2332661d
comment
Extranormal Prison: The Unit, not much else has been said about it so far.
 Enter the Farside / int_2332661d
featureApplicability
1.0
 Enter the Farside / int_2332661d
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_2332661d
 Enter the Farside / int_30a0067b
type
Supervillain Lair
 Enter the Farside / int_30a0067b
comment
Supervillain Lair: The Manc Freakshow have a base of operations in an old mill somewhere in Manchester.
 Enter the Farside / int_30a0067b
featureApplicability
1.0
 Enter the Farside / int_30a0067b
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_30a0067b
 Enter the Farside / int_31033156
type
Chest Insignia
 Enter the Farside / int_31033156
comment
Chest Insignia: The Designer showed Shaun one of her designs, with one of them having a shield on his chest. He predictably said no.
 Enter the Farside / int_31033156
featureApplicability
1.0
 Enter the Farside / int_31033156
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_31033156
 Enter the Farside / int_3166227d
type
The Drag-Along
 Enter the Farside / int_3166227d
comment
The Drag-Along: Shaun with the NFU, initially. He didn't trust them due to his dad's influence but is slowly learning to understand what's going on.
 Enter the Farside / int_3166227d
featureApplicability
1.0
 Enter the Farside / int_3166227d
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3166227d
 Enter the Farside / int_324e2fcf
type
Power Levels
 Enter the Farside / int_324e2fcf
comment
Power Levels: Averted. Grandmaster states that using numbers is too convoluted and the NFU have opted for a two-word, short blurb, style of classification. Eldritch are classified by whether they're on land, air or sea and by size and aggression.
 Enter the Farside / int_324e2fcf
featureApplicability
-1.0
 Enter the Farside / int_324e2fcf
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_324e2fcf
 Enter the Farside / int_330a3b9c
type
Differently Powered Individual
 Enter the Farside / int_330a3b9c
comment
Differently Powered Individual: Superpowered people come in two catagories: "Farborn" and "Fartouched". Both are collectively known as "Fargraced". People who work for the NFU are called "Agents." Those that fight criminals who aren't a part of the NFU are considered "Independant Operatives".
 Enter the Farside / int_330a3b9c
featureApplicability
1.0
 Enter the Farside / int_330a3b9c
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_330a3b9c
 Enter the Farside / int_33affa42
type
Government Agency of Fiction
 Enter the Farside / int_33affa42
comment
Government Agency of Fiction: The NFU. The National Farside Unit is a territorial police force that focus on matters regarding Farborn, Fartouched and all things Eldritch. Their Agents are specialist operatives that are all Fargraced to some extent.
 Enter the Farside / int_33affa42
featureApplicability
1.0
 Enter the Farside / int_33affa42
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_33affa42
 Enter the Farside / int_36de2703
type
Superheroes Wear Capes
 Enter the Farside / int_36de2703
comment
Superheroes Wear Capes: Averted. Shaun thinks they're stupid and The Designer says they're hard to pull off, as well as posing risks in combat.
 Enter the Farside / int_36de2703
featureApplicability
-1.0
 Enter the Farside / int_36de2703
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_36de2703
 Enter the Farside / int_3754b680
type
Temporary Blindness
 Enter the Farside / int_3754b680
comment
Temporary Blindness: Flare's main tactic to avoid confrontations is to blind everyone and escape whilst nobody can see. Even using visors to protect your eyes won't work. She just makes them blindingly bright instead. It makes her very annoying to capture.
 Enter the Farside / int_3754b680
featureApplicability
1.0
 Enter the Farside / int_3754b680
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3754b680
 Enter the Farside / int_39b8d3d6
type
Boring, but Practical
 Enter the Farside / int_39b8d3d6
comment
Boring, but Practical: Shaun's abilities aren't flashy or obvious but he doesn't need to be flashy with them. Most NFU agents that don't use their abilities tend to have regular weaponry, like Visionary and her Bar Maces or tazers.
 Enter the Farside / int_39b8d3d6
featureApplicability
1.0
 Enter the Farside / int_39b8d3d6
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_39b8d3d6
 Enter the Farside / int_3c3f28a5
type
Blessed with Suck
 Enter the Farside / int_3c3f28a5
comment
Blessed with Suck: Farborn and Fartouched don't get to choose what powers they have. Some Fagraced do have mutations or obvious powers. Jolly's crew is specifically made up of people with obvious physical Farside abilities.
 Enter the Farside / int_3c3f28a5
featureApplicability
1.0
 Enter the Farside / int_3c3f28a5
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3c3f28a5
 Enter the Farside / int_3d59c9a0
type
Powered Armor
 Enter the Farside / int_3d59c9a0
comment
Powered Armor: Artifex's pet project that he's working on at the same time as he's working in an NFU workshop. It's his own personal project, and he even explains some of the pitfalls associated with having a suit of Power Armour, as well as why he can't mass produce them for the NFU.
 Enter the Farside / int_3d59c9a0
featureApplicability
1.0
 Enter the Farside / int_3d59c9a0
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3d59c9a0
 Enter the Farside / int_3d699462
type
Curb-Stomp Battle
 Enter the Farside / int_3d699462
comment
Curb-Stomp Battle: From the fight Shaun had against Jolly in1-8, when Visionary told him to get Jolly out of the building. Up until that point, Shaun was just keeping him at bay and trying to talk him out of it whilst tanking everything he threw at him.
 Enter the Farside / int_3d699462
featureApplicability
1.0
 Enter the Farside / int_3d699462
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3d699462
 Enter the Farside / int_3f7b645d
type
The Insomniac
 Enter the Farside / int_3f7b645d
comment
The Insomniac: Due to Giles/Impetus's powers, he finds it incredibly hard to go to sleep. He uses this a little to his advantage by running double shifts at work and staying awake all night to get more done, as well as develop his powers into a useful arsenal of tools.
 Enter the Farside / int_3f7b645d
featureApplicability
1.0
 Enter the Farside / int_3f7b645d
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_3f7b645d
 Enter the Farside / int_47f524ff
type
Fantastic Religious Weirdness
 Enter the Farside / int_47f524ff
comment
Fantastic Religious Weirdness: Malachi dabbles with these ideas in Interlude 2 when discussing Eldritch with Abrumar. The idea that the Farside simply existed was enough to make people question their faith and eventually start a war.
 Enter the Farside / int_47f524ff
featureApplicability
1.0
 Enter the Farside / int_47f524ff
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_47f524ff
 Enter the Farside / int_48414e75
type
The Beastmaster
 Enter the Farside / int_48414e75
comment
The Beastmaster: Alpha has the ability to assume the 'alpha' status of any animal near her, which means they form a pack with her as the head. She can also issue verbal commands to them that they understand, and can perform to the best of their abilities.
 Enter the Farside / int_48414e75
featureApplicability
1.0
 Enter the Farside / int_48414e75
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_48414e75
 Enter the Farside / int_4852f325
type
I Just Want to Be Normal
 Enter the Farside / int_4852f325
comment
I Just Want to Be Normal: Despite being gifted with immense strength and physical durability, Shaun just wants to be a normal person who goes through school and has a regular life.
 Enter the Farside / int_4852f325
featureApplicability
1.0
 Enter the Farside / int_4852f325
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_4852f325
 Enter the Farside / int_558f5da6
type
Cryptic Conversation
 Enter the Farside / int_558f5da6
comment
Cryptic Conversation: Everytime Sage opens her mouth. She does it on purpose, possibly because she finds it fun. Mostly it's to keep her image as somebody mystical.
 Enter the Farside / int_558f5da6
featureApplicability
1.0
 Enter the Farside / int_558f5da6
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_558f5da6
 Enter the Farside / int_5b6e57e
type
Required Secondary Powers
 Enter the Farside / int_5b6e57e
comment
Required Secondary Powers: Shaun plays this straight with super strength and super toughness. A lot of Fargraced tend to have individual powers, without any secondary abilities. The Farside Effect is an explanation for why powers can't be used directly on other people, making things like a Portal Cut extremely difficult to do.
 Enter the Farside / int_5b6e57e
featureApplicability
1.0
 Enter the Farside / int_5b6e57e
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_5b6e57e
 Enter the Farside / int_5c446b43
type
Aliens in Cardiff
 Enter the Farside / int_5c446b43
comment
Aliens in Cardiff: The aliens are actually Eldritch Abominations and they're not set in Cardiff, they're located in Manchester and Staffordshire in the north of England.
 Enter the Farside / int_5c446b43
featureApplicability
1.0
 Enter the Farside / int_5c446b43
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_5c446b43
 Enter the Farside / int_5d753b19
type
The Smurfette Principle
 Enter the Farside / int_5d753b19
comment
The Smurfette Principle: Averted. Powers are randomly gained at birth or by entering the Farside, regardless of gender.
 Enter the Farside / int_5d753b19
featureApplicability
-1.0
 Enter the Farside / int_5d753b19
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_5d753b19
 Enter the Farside / int_650a309b
type
Forgot About His Powers
 Enter the Farside / int_650a309b
comment
Forgot About His Powers: Averted and justified with Shaun. Shaun has never had an opportunity to use his powers in his day to day life, because he simply has never needed to be that strong; the only time he's had to use his strength was lifting a car. When Giles takes a night to help him work on his powers, Shaun begins to realise he can do a lot more than just hitting things.
 Enter the Farside / int_650a309b
featureApplicability
-1.0
 Enter the Farside / int_650a309b
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_650a309b
 Enter the Farside / int_65e33518
type
Lethal Harmless Powers
 Enter the Farside / int_65e33518
comment
Lethal Harmless Powers: Tether can link two objects and bring them together. He uses this to throw things and return them back to him, and also throw people about by their clothes, amongst other things. Katrina can generate a white, vapour-like substance that she can superheat to cause serious scalds and burns.
 Enter the Farside / int_65e33518
featureApplicability
1.0
 Enter the Farside / int_65e33518
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_65e33518
 Enter the Farside / int_65efc6dc
type
Appeal to Force
 Enter the Farside / int_65efc6dc
comment
Appeal to Force: In Entrance 1-8, Alex questioned Shaun about whether he'd been in many fights or not. Shaun explained what he did when some guys tried to start a fight with him outside of a pub one night.
 Enter the Farside / int_65efc6dc
featureApplicability
1.0
 Enter the Farside / int_65efc6dc
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_65efc6dc
 Enter the Farside / int_6b2b3b59
type
The Reveal
 Enter the Farside / int_6b2b3b59
comment
The Reveal: Shaun's powers are revealed in Entrance 1-3. Shaun's name and costume were revealed in Discoveries 3-5 Michael Burnham revealed the identity of the person behind hiring all the gangs and mercenaries to rob and steal all the equipment and Fartouched animals: Anthony Barnes, a politician who has only been mentioned in the background several times up until this point.
 Enter the Farside / int_6b2b3b59
featureApplicability
1.0
 Enter the Farside / int_6b2b3b59
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_6b2b3b59
 Enter the Farside / int_6d7026fa
type
Punny Name
 Enter the Farside / int_6d7026fa
comment
Punny Name: Jolly. The Manc Freakshow follow in his footsteps, especially with Triclops.
 Enter the Farside / int_6d7026fa
featureApplicability
1.0
 Enter the Farside / int_6d7026fa
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_6d7026fa
 Enter the Farside / int_798c54a4
type
Randomly Gifted
 Enter the Farside / int_798c54a4
comment
Randomly Gifted: It doesn't matter if both your parents are Fargraced, being Farborn is entirely a random chance. Same with being Fartouched.
 Enter the Farside / int_798c54a4
featureApplicability
1.0
 Enter the Farside / int_798c54a4
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_798c54a4
 Enter the Farside / int_80288048
type
Nonchalant Dodge
 Enter the Farside / int_80288048
comment
Nonchalant Dodge: Visionary's specialty. She's seen doing the first type quite a lot, in training and on the field.
 Enter the Farside / int_80288048
featureApplicability
1.0
 Enter the Farside / int_80288048
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_80288048
 Enter the Farside / int_8774fb47
type
Eldritch Abomination
 Enter the Farside / int_8774fb47
comment
Eldritch Abomination: Eldritch are creatures born of the Farside that nobody quite knows how they get here, are a prime example of this trope. We've seen one so far, which was almost as large as a horse, with its body constituting of tentacles holding its shape together.
 Enter the Farside / int_8774fb47
featureApplicability
1.0
 Enter the Farside / int_8774fb47
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_8774fb47
 Enter the Farside / int_8b221a63
type
Reed Richards Is Useless
 Enter the Farside / int_8b221a63
comment
Reed Richards Is Useless: Averted. Artifex, introduced in 2-3 and mentioned prior to this, is a Fartouched with the ability to simplify technology. As Jason explains, he can take an existing piece of technology and make it "half as big, twice as quick and three times as energy efficient." He uses his powers to make his factories just as efficient this way, so he can market his improved devices for the same price, for less materials and time required to make them. The National Farside Unit have him under contract to make armour, weapons and technology.
 Enter the Farside / int_8b221a63
featureApplicability
-1.0
 Enter the Farside / int_8b221a63
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_8b221a63
 Enter the Farside / int_945dd99a
type
Cape Busters
 Enter the Farside / int_945dd99a
comment
Cape Busters: NFU Containment Squads are unpowered humans who fight and capture Eldritch, sometimes with the assistance of Fargraced Agents.
 Enter the Farside / int_945dd99a
featureApplicability
1.0
 Enter the Farside / int_945dd99a
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_945dd99a
 Enter the Farside / int_94be6b61
type
Coordinated Clothes
 Enter the Farside / int_94be6b61
comment
Coordinated Clothes: NFU agents tend to wear similar styles of body armour, and Containment Teams are all identical.
 Enter the Farside / int_94be6b61
featureApplicability
1.0
 Enter the Farside / int_94be6b61
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_94be6b61
 Enter the Farside / int_99779e5a
type
Superpower Lottery
 Enter the Farside / int_99779e5a
comment
Super Power Lottery: Played straight. It comes to bite Visionary's team in the ass in Entrance 1-6 when Sage forces their team to take on a potentially dangerous incident because of how powerful Shaun is
 Enter the Farside / int_99779e5a
featureApplicability
1.0
 Enter the Farside / int_99779e5a
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_99779e5a
 Enter the Farside / int_99b2613a
type
Oop North
 Enter the Farside / int_99b2613a
comment
Oop North: With the NFU Headquarters set in Manchester and Shaun's home being in Staffordshire, the majority of events take place Oop North. Not everyone has an accent, as they originate from other parts of England or other countries, but Shaun is from Staffordshire and most likely has a Stoke accent. It's never specified where exactly he comes from in the county though.
 Enter the Farside / int_99b2613a
featureApplicability
1.0
 Enter the Farside / int_99b2613a
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_99b2613a
 Enter the Farside / int_9d61fd2c
type
Traumatic Superpower Awakening
 Enter the Farside / int_9d61fd2c
comment
Traumatic Superpower Awakening: Played with. To be Fartouched, you have to go through the Farside, purely by chance. When you return, your mind can't remember any details because it's so vastly incomprehensible that your brain can't process the information. People still tend to return screaming and crying, and the experience is extremely uncomfortable and mentally damaging at the time.
 Enter the Farside / int_9d61fd2c
featureApplicability
1.0
 Enter the Farside / int_9d61fd2c
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_9d61fd2c
 Enter the Farside / int_a51b63ed
type
Flying Brick
 Enter the Farside / int_a51b63ed
comment
Flying Brick: Shaun, minus the flying.
 Enter the Farside / int_a51b63ed
featureApplicability
1.0
 Enter the Farside / int_a51b63ed
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_a51b63ed
 Enter the Farside / int_a5a6d7b3
type
Mutants
 Enter the Farside / int_a5a6d7b3
comment
Mutants: Some Fargraced have physical deformities. Jolly's gang, the Manc Freakshow, are entirely made up of Mutants. Jolly is a 9 foot tall hulk with green skin and mossy hair. Triclops has three large, black eyes that can operate independantly. Ooze's body liquids are replaced by an inky substance. Squeeks looks like a man/rat hybrid, and Aberrant is neckless with four arms that join at his elbows.
 Enter the Farside / int_a5a6d7b3
featureApplicability
1.0
 Enter the Farside / int_a5a6d7b3
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_a5a6d7b3
 Enter the Farside / int_b52a20be
type
Take Five
 Enter the Farside / int_b52a20be
comment
Take Five: In Entrance 1-4, Visionary invokes this and asks Tether to speak to Shaun whilst she gets in touch with Sage.
 Enter the Farside / int_b52a20be
featureApplicability
1.0
 Enter the Farside / int_b52a20be
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_b52a20be
 Enter the Farside / int_b9d334b2
type
Aerith and Bob
 Enter the Farside / int_b9d334b2
comment
Aerith and Bob: All NFU Agents have names to mask their identity and to represent themselves and the NFU. Shaun hates the idea of having a 'cape name'. Their team so far is called Visionary, Tether, and Shaun. Since Discoveries 3-6, Shaun has been given an official Agent name.
 Enter the Farside / int_b9d334b2
featureApplicability
1.0
 Enter the Farside / int_b9d334b2
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_b9d334b2
 Enter the Farside / int_be02bc15
type
Holy Halo
 Enter the Farside / int_be02bc15
comment
Holy Halo: Malachi's costume has a halo on it, to give off the impression of an angel.
 Enter the Farside / int_be02bc15
featureApplicability
1.0
 Enter the Farside / int_be02bc15
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_be02bc15
 Enter the Farside / int_c32ff031
type
Xanatos Gambit
 Enter the Farside / int_c32ff031
comment
Xanatos Gambit: Sage in Interlude 1 seems to be using her powers to achieve this.
 Enter the Farside / int_c32ff031
featureApplicability
1.0
 Enter the Farside / int_c32ff031
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_c32ff031
 Enter the Farside / int_c3bc970f
type
Seers
 Enter the Farside / int_c3bc970f
comment
Seers: Sage has carefully crafted her image to give off this impression.
 Enter the Farside / int_c3bc970f
featureApplicability
1.0
 Enter the Farside / int_c3bc970f
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_c3bc970f
 Enter the Farside / int_c75df49a
type
Shout-Out
 Enter the Farside / int_c75df49a
comment
Shout-Out: Shaun's surname, Larson, is a reference to Gary Larson, the artist of the Farside comic.
 Enter the Farside / int_c75df49a
featureApplicability
1.0
 Enter the Farside / int_c75df49a
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_c75df49a
 Enter the Farside / int_ca1f9429
type
Boxing Lessons for Superman
 Enter the Farside / int_ca1f9429
comment
Boxing Lessons for Superman: Grandmaster makes a point of highlighting this, as well as why everyone is made to train so often. All NFU agents do regular patrols. Even Shaun is working on his aim.
 Enter the Farside / int_ca1f9429
featureApplicability
1.0
 Enter the Farside / int_ca1f9429
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_ca1f9429
 Enter the Farside / int_d2cf1dce
type
Hyper-Awareness
 Enter the Farside / int_d2cf1dce
comment
Hyper-Awareness: Visionary seems to have some form of this.
 Enter the Farside / int_d2cf1dce
featureApplicability
1.0
 Enter the Farside / int_d2cf1dce
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_d2cf1dce
 Enter the Farside / int_d2d09ff6
type
After-Action Patch-Up
 Enter the Farside / int_d2d09ff6
comment
After-Action Patch-Up: Visionary and Grandmaster are treated to this after an encounter with the Technomads. Grandmaster is much more sour about seeing the good doctor, though.
 Enter the Farside / int_d2d09ff6
featureApplicability
1.0
 Enter the Farside / int_d2d09ff6
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_d2d09ff6
 Enter the Farside / int_d8b146b0
type
Barrier Warrior
 Enter the Farside / int_d8b146b0
comment
Barrier Warrior: Giles, known as Impetus, can make a shell of kinetic energy around himself that inverts all the colours it covers. Impetus has trained to use his powers in a variety of ways, including; moving distances quickly, covering individual body parts and enlarging the barrier to use as a shield, launching the barrier at people like a projectile, and launching the barrier as a projectile mid-punch to hit enemies with a huge amount of force.
 Enter the Farside / int_d8b146b0
featureApplicability
1.0
 Enter the Farside / int_d8b146b0
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_d8b146b0
 Enter the Farside / int_dc2c2968
type
Superpowerful Genetics
 Enter the Farside / int_dc2c2968
comment
Superpowerful Genetics: Averted. Being Farborn doesn't require Fargraced parents.
 Enter the Farside / int_dc2c2968
featureApplicability
-1.0
 Enter the Farside / int_dc2c2968
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_dc2c2968
 Enter the Farside / int_e8b49369
type
Lie Detector
 Enter the Farside / int_e8b49369
comment
Lie Detector: Grandmaster's helmet can be modified to incorporate one of these, as well as something that picks up on visual cues on whether something said causes a reaction of any kind on who it targets.
 Enter the Farside / int_e8b49369
featureApplicability
1.0
 Enter the Farside / int_e8b49369
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_e8b49369
 Enter the Farside / int_e993da98
type
Equal-Opportunity Evil
 Enter the Farside / int_e993da98
comment
Equal-Opportunity Evil: Jolly will take in anybody that looks inhuman in anyway for the Manc Freakshow, regardless of how horrifying you might look.
 Enter the Farside / int_e993da98
featureApplicability
1.0
 Enter the Farside / int_e993da98
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_e993da98
 Enter the Farside / int_f620e8ce
type
Kinetic Clicking
 Enter the Farside / int_f620e8ce
comment
Kinetic Clicking: Tether's ability activates with a distinct clicking noise. It happens whenever he either links the objects together, or sends one flying into the other.
 Enter the Farside / int_f620e8ce
featureApplicability
1.0
 Enter the Farside / int_f620e8ce
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_f620e8ce
 Enter the Farside / int_fbba5e98
type
Gadgeteer Genius
 Enter the Farside / int_fbba5e98
comment
Gadgeteer Genius: Artifex. Slightly averted; he can't actually invent anything, but he can take any existing piece of technology and simplify it to the point of being leagues ahead of what it was before.
 Enter the Farside / int_fbba5e98
featureApplicability
-1.0
 Enter the Farside / int_fbba5e98
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_fbba5e98
 Enter the Farside / int_name
type
ItemName
 Enter the Farside / int_name
comment
 Enter the Farside / int_name
featureApplicability
1.0
 Enter the Farside / int_name
featureConfidence
1.0
 Enter the Farside
hasFeature
Enter the Farside / int_name
 Enter the Farside / int_name
itemName
Enter the Farside

The following is a list of statements referring to the current page from other pages.

 Enter the Farside
hasFeature
Aliens in Cardiff / int_950b8e88
 Enter the Farside
hasFeature
Appeal to Force / int_950b8e88
 Enter the Farside
hasFeature
Barrier Warrior / int_950b8e88
 Enter the Farside
hasFeature
Boxing Lessons for Superman / int_950b8e88
 Enter the Farside
hasFeature
Cape Busters / int_950b8e88
 Enter the Farside
hasFeature
Differently Powered Individual / int_950b8e88
 Enter the Farside
hasFeature
Equal-Opportunity Evil / int_950b8e88
 Enter the Farside
hasFeature
Fantastic Religious Weirdness / int_950b8e88
 Enter the Farside
hasFeature
Forgot About His Powers / int_950b8e88
 Enter the Farside
hasFeature
Gadgeteer Genius / int_950b8e88
 Enter the Farside
hasFeature
I Just Want to Be Normal / int_950b8e88
 Enter the Farside
hasFeature
Lethal Harmless Powers / int_950b8e88
 Enter the Farside
hasFeature
Lie Detector / int_950b8e88
 Enter the Farside
hasFeature
Mutants / int_950b8e88
 Enter the Farside
hasFeature
Oop North / int_950b8e88
 Enter the Farside
hasFeature
Powered Armor / int_950b8e88
 Enter the Farside
hasFeature
Reed Richards Is Useless / int_950b8e88
 Enter the Farside
hasFeature
The Beastmaster / int_950b8e88
 Enter the Farside
hasFeature
Web Serial Novel / int_950b8e88