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Sufficiently Advanced Magic
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- 5 referencing feature instances
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First book in the Arcane Ascension series.Corin Cadence is a minor noble son setting out to take his Judgment, a test at one of the magical Shifting Spires that exist across the land. If he succeeds, he will be granted a minor magical power that will grow with time, while if he fails, he will simply never emerge from the tower again—just like Corin's brother, years ago.While Corin does well in his tests, things begin to go terribly wrong. He frees three prisoners from the tower and then runs into one of the divine Visages who control the towers. One of the escaped prisoners fights the Visage on an even level, something that should be impossible, and Corin barely manages to escape from the tower, earning his power in the process.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Now, Corin is trapped in the middle of a dozen conspiracies, fighting to stay afloat amid angry gods and his disappointed parents. Through it all, he only has one goal: To return to the tower, reach the top, and beg the goddess to return his brother to him. | |
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Sufficiently Advanced Magic / int_1e75509c | type |
Adventure-Friendly World | |
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Adventure-Friendly World: The Shifting Spires are tests that provide magic and power to all those who enter. Once someone has been marked (called an attunement), they gain magical talents and the ability to improve upon them with training and practice. Gaining extra attunements is possible and results in more power, but it is rare. | |
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Mana | |
Sufficiently Advanced Magic / int_e5455dac | comment |
Mana: What is used to power magic items and activate attunements. There are many different types of mana, generated from seven different places on the human body: The left hand, the right hand, the left leg, the right leg, the mind, the heart, and the lungs. An attunement mark will appear on one of these points and indicates which part of the body is best at producing mana for improving that attunement. Corin is terrified of overusing his mind mana because it can cause brain damage, but everyone tells him he is being overly cautious. He invents a watch that can identify how much mana someone can use before it starts becoming dangerous, and discovers that everyone was right, he really was being too careful with his mental mana. | |
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