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Vermis I

 Vermis I
type
TVTItem
 Vermis I
label
Vermis I
 Vermis I
page
VermisI
 Vermis I
comment
Vermis I is an art book created by Plastiboo in 2023 - the first in a series of game guides for the fictional RPG Vermis. Heavily inspired by Dark Souls and old-school dungeon crawling games, the book guides the "player" through a Dark Fantasy world mostly inhabited by monsters, skeletons, knights, and monstrous skeletal knights. Information on the world at large is mostly hinted at through the descriptions of characters and items, and even much of what is stated still leaves a lot to the reader's imagination.
 Vermis I
fetched
2023-09-08T09:44:37Z
 Vermis I
parsed
2023-09-08T09:44:37Z
 Vermis I
isPartOf
DBTropes
 Vermis I / int_21d70919
type
Crapsack World
 Vermis I / int_21d70919
comment
Crapsack World: The world of Vermis is one infested with all kinds of monsters, undead, witches, and far worse. Friendly encounters in the wilderness are somewhat rare, and the only major human population center mentioned is said to be in a state of chaos, split between several factions in a bloody civil war. Understandably, the birth rate in this world is rather low at the time Vermis takes place, and many of the children who do get born end up being abducted and eaten by witches.
 Vermis I / int_21d70919
featureApplicability
1.0
 Vermis I / int_21d70919
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_21d70919
 Vermis I / int_2487c879
type
Forced Sleep
 Vermis I / int_2487c879
comment
Forced Sleep: The Silver Swamp is a quiet, foggy area cursed with magic that makes it so that those traveling through the zone will find it harder and harder to stay awake. When they finally fall asleep, they must face the Aspect of the Dream in their sleep. If they lose, they die and become one of the many ghosts haunting the swamp.
 Vermis I / int_2487c879
featureApplicability
1.0
 Vermis I / int_2487c879
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_2487c879
 Vermis I / int_2fc4ac67
type
Black Knight
 Vermis I / int_2fc4ac67
comment
Black Knight: The world of Vermis has no shortage of these, from enemies (Lost Paladin, the bridge knight), to friendly NPCs (Lonely Knight), to playable characters (Lost Old Glory, Miner Knight, Cursed Fool). Though, the grainy monochromatic illustrations often make it difficult to tell what color a given knight's armor actually is.
 Vermis I / int_2fc4ac67
featureApplicability
1.0
 Vermis I / int_2fc4ac67
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_2fc4ac67
 Vermis I / int_33b4e7f
type
Helmets Are Hardly Heroic
 Vermis I / int_33b4e7f
comment
Helmets Are Hardly Heroic: Averted. More than half of the playable characters are only shown with their face hidden by a helmet, and all but two of the non-hostile NPCs are knights with their heads fully protected.
 Vermis I / int_33b4e7f
featureApplicability
-1.0
 Vermis I / int_33b4e7f
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_33b4e7f
 Vermis I / int_439a64d3
type
Our Witches Are Different
 Vermis I / int_439a64d3
comment
Our Witches Are Different: The witches in this world don't appear to be human. Some are described as having velvet skin and an appetite for children, and parts of their bodies are able to survive being severed from the whole.
 Vermis I / int_439a64d3
featureApplicability
1.0
 Vermis I / int_439a64d3
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_439a64d3
 Vermis I / int_475b8ac0
type
Rope Bridge
 Vermis I / int_475b8ac0
comment
Rope Bridge: A long, rickety rope bridge must be crossed in order to escape the Flutewood Forest. Unfortunately, there's a large knight in heavy plate armor standing right on the middle of it. He charges when the player comes near, but this causes the boards to give out from under him, saving the player a fight but forcing them to make a mad dash to the end before the structurally compromised bridge gives out completely.
 Vermis I / int_475b8ac0
featureApplicability
1.0
 Vermis I / int_475b8ac0
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_475b8ac0
 Vermis I / int_502c9edd
type
Mushroom Man
 Vermis I / int_502c9edd
comment
Mushroom Man: Mushmen are briefly mentioned in one section as creatures that can provide adventurers with information, ranging from incredibly helpful, to lies that will lead the listener to their death.
 Vermis I / int_502c9edd
featureApplicability
1.0
 Vermis I / int_502c9edd
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_502c9edd
 Vermis I / int_5313c266
type
Bookends
 Vermis I / int_5313c266
comment
Book Ends: The first page of the book shows a corpse looking into a well to see an illusion of its past life. The last page has the player looking into a well to see that same corpse looking back at them.
 Vermis I / int_5313c266
featureApplicability
1.0
 Vermis I / int_5313c266
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_5313c266
 Vermis I / int_5db59a03
type
Brown Note
 Vermis I / int_5db59a03
comment
Brown Note: At several points throughout Vermis, the player can take on a horrific affliction by simply looking at or listening to the wrong thing. The game is implied to give the player a way to close their eyes, partially to help deal with these.
 Vermis I / int_5db59a03
featureApplicability
1.0
 Vermis I / int_5db59a03
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_5db59a03
 Vermis I / int_6459cc02
type
I See Dead People
 Vermis I / int_6459cc02
comment
I See Dead People: Early on in the journey, the player can encounter a knight huddled in the corner in fear, babbling about the undead despite the fact that he seems to be the only one in the room. Coming back to the area later, you will find the knight dead, and you'll be able to loot his ring which allows one to see the ghosts of the deceased.
 Vermis I / int_6459cc02
featureApplicability
1.0
 Vermis I / int_6459cc02
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_6459cc02
 Vermis I / int_7243f3cb
type
Dark Fantasy
 Vermis I / int_7243f3cb
comment
Dark Fantasy: The book depicts a very bleak setting, filled with dangers and unspeakable horror, and nearly devoid of hope. Humanity seems to barely be keeping its head above the water, and the infighting between incompetent leaders is doing nothing to help.
 Vermis I / int_7243f3cb
featureApplicability
1.0
 Vermis I / int_7243f3cb
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_7243f3cb
 Vermis I / int_9136471a
type
Our Goblins Are Different
 Vermis I / int_9136471a
comment
Our Goblins Are Different: Goblins in Vermis are the remnants of a civilization that fell long ago. They prefer to lurk in the shadows and stab unsuspecting adventurers in the back. They also seem to have eyes similar to those of a chameleon.
 Vermis I / int_9136471a
featureApplicability
1.0
 Vermis I / int_9136471a
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_9136471a
 Vermis I / int_affbcbb
type
Cool Helmet
 Vermis I / int_affbcbb
comment
Cool Helmet: While many characters wear simple close helms that wouldn't look out of place in an actual medieval battlefield (which are already cool in their own right), the book also features much more unique interesting and unique designs. Particularly the grinning metal visage of a goblin worn by the Goblin Knight.
 Vermis I / int_affbcbb
featureApplicability
1.0
 Vermis I / int_affbcbb
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_affbcbb
 Vermis I / int_b1ef5996
type
Rat Men
 Vermis I / int_b1ef5996
comment
Rat Men: One of the playable characters shown at the start is the Rat Man. once a man, now cursed to roam the world as a feral abomination.
 Vermis I / int_b1ef5996
featureApplicability
1.0
 Vermis I / int_b1ef5996
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_b1ef5996
 Vermis I / int_bbd981ee
type
Child Eater
 Vermis I / int_bbd981ee
comment
Child Eater: Children are seen as a delicacy among witches, and are frequently kidnapped and eaten by them.
 Vermis I / int_bbd981ee
featureApplicability
1.0
 Vermis I / int_bbd981ee
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_bbd981ee
 Vermis I / int_beaac07c
type
Brown Note Being
 Vermis I / int_beaac07c
comment
Brown Note Being: The Helmet's Beast living in the pit at the Green Sun Ruins area will petrify the player's skin if they look at its eyes.
 Vermis I / int_beaac07c
featureApplicability
1.0
 Vermis I / int_beaac07c
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_beaac07c
 Vermis I / int_c3f6e68
type
Dem Bones
 Vermis I / int_c3f6e68
comment
Dem Bones: Vermis is packed to the brim with hostile skeletons, with the player encountering them in every single region with the exception of the Silver Swamp. Skeletal enemies are especially prevalent in Greengrave, as one would expect of a graveyard.
 Vermis I / int_c3f6e68
featureApplicability
1.0
 Vermis I / int_c3f6e68
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_c3f6e68
 Vermis I / int_dd3d1f69
type
Wicked Witch
 Vermis I / int_dd3d1f69
comment
Wicked Witch: From hexxing an entire swamp to turn it into a death trap, to kidnapping and eating children, to preying on innocent travelers. Witches are a significant force in making the world of Vermis the shithole that it is, and they are feared and despised by almost everyone.
 Vermis I / int_dd3d1f69
featureApplicability
1.0
 Vermis I / int_dd3d1f69
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_dd3d1f69
 Vermis I / int_e29781f
type
DungeonCrawler
 Vermis I / int_e29781f
comment
Dungeon Crawler: The entire book/game is a trek through one dangerous area after another, with plenty of monster fighting, puzzles, and deadly traps along the way. The actual goal of the player's journey seems to vary from character to character.
 Vermis I / int_e29781f
featureApplicability
1.0
 Vermis I / int_e29781f
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_e29781f
 Vermis I / int_e8bf967
type
Shoot the Mage First
 Vermis I / int_e8bf967
comment
Shoot the Mage First: When encountering the necromancer and his horde of skeleton warriors in the Green Sun Ruins, the book advises the player to ignore everything else and kill the necromancer as fast as possible, which then causes all of his servants to collapse.
 Vermis I / int_e8bf967
featureApplicability
1.0
 Vermis I / int_e8bf967
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_e8bf967
 Vermis I / int_name
type
ItemName
 Vermis I / int_name
comment
 Vermis I / int_name
featureApplicability
1.0
 Vermis I / int_name
featureConfidence
1.0
 Vermis I
hasFeature
Vermis I / int_name
 Vermis I / int_name
itemName
Vermis I

The following is a list of statements referring to the current page from other pages.

 Vermis I
hasFeature
Fictional Video Game / int_f7311448
 Vermis I
hasFeature
Play-Along Meme / int_f7311448