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Absurdly Short Production Time

 Absurdly Short Production Time
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Absurdly Short Production Time
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Movies, TV shows and video games all take at least a year or two to create... right?
Well, not always.
Sometimes, a movie or TV show takes a short amount of time to make and release, usually a few days or a couple weeks. This is especially common for small and/or independent productions, as they have smaller budgets than bigger movies, and therefore have less to work with to make the final product.
However, this can also be a case of making an Ashcan Copy; the short production time merely being the result of the company losing their rights to a franchise that they own, and they either want to retain it, or make as much money from the IP before they lose it, depending on the original contract signed.
This trope generally does not relate to total time between concept and final product, but specifically about the practical time to create the physical material, and as such, this trope applies to media outside of movies, TV shows and video games as well.
Contrast with the inverse, Extremely Lengthy Creation, where a work takes a long time to produce, and Development Hell, where a work's production gets delayed for different reasons. Compare Christmas Rushed.
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 Absurdly Short Production Time / int_131deae1
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Absurdly Short Production Time
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The Velvet Underground: White Light/White Heat was recorded in only three days.
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Absurdly Short Production Time
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E.T. the Extra-Terrestrial was infamous for having a rather short development period, even for its time. Howard Scott Warshaw, the game's programmer, was given only five weeks to write and develop the game's coding from scratch in order to meet the upcoming holiday release date. Warshaw's previous games were noted to take at least a few months to make, explaining E.T.'s finicky controls and confusing gameplay.
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The Channel Awesome films had infamously rushed productions, with shooting schedules that spanned just about a week long. This led to increasingly hectic shoots as each successive special grew longer, on top of having to film crossover reviews in the same time frame, culminating in the cast of To Boldly Flee having to shoot a three-and-half hour long movie over the course of a few days. A film professional explicitly confirmed their production was way too short.
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The black-and-white Looney Tunes cartoons directed by Tex Avery and Bob Clampett in the late 1930s had strict deadlines of just four weeks to slam together each cartoon.
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Inspired by Band Aid, "We Are the World" (USA for Africa) was also quickly pieced together as a song by Michael Jackson and Lionel Richie. The original demo recording, the backing track, and the final vocal track were all recorded in single-day sessions over the course of a couple of weeks in January of 1985.
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Absurdly Short Production Time
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Winnie-the-Pooh: Blood and Honey only took 10 days for filming.
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Weird: The Al Yankovic Story was only budgeted for 18 days of filming.
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The Little Shop of Horrors was famously shot in just two days to get more use of sets built for A Bucket of Blood before they were demolished.
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Classic Disney Shorts:
"Plane Crazy", the pilot short for the Mickey Mouse series, began development in March 1928 after Walt Disney learned he was fired from producing the Oswald the Lucky Rabbit series, and was ready for a test screening in May. Ub Iwerks animated the whole film in just two weeks, at a rate of 700 drawings per day, in secret while the other animators worked on the remaining Oswald shorts on their contract.
"The New Spirit", a special Donald Duck short produced for the U.S. Treasury Department, was commissioned in December 1941, and the studio was given a six-week deadline to have it ready by tax season in February 1942 (Tax Day fell on March 15th back then).
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The next one, From Russia with Love, doubled both the budget and how long the principal photography lasted - but in the latter's case, four months when the movie would come out in six meant a much hectic Troubled Production.
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Spiral was filmed in 51 days.
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Arrested Development: In-Universe, it is revealed that the infamous The Fantastic Four was an example of this. Apparently, Ron Howard was told that his company's license to Fantastic Four would expire unless he did a movie on it within six days, which he promptly did by using the bartenders at the party this was revealed.
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Although announced in March 2000 and production not starting until 2003, the Wallace & Gromit feature film The Curse of the Were-Rabbit spent two years in production, a rarity for a stop-motion animated film.
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mezzacotta: Comments on a Postcard, as part of its joke (it's just annotations without comics), has its submissions published within just a few days. Authors can also read upcoming submissions, which can result in comics even just one day apart having references to each other.
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Margin Call: On top of being a movie with a low budget despite its All-Star Cast, the film was shot in 17 days, with most scenes shot inside the single floor of a building.
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Made-for-TV Movie productions for Lifetime and Hallmark Channel generally have production schedules of around 10 days or so.
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Memento took 25 days to complete, with Carrie-Anne Moss and Joe Pantoliano only doing a day of work with Guy Pearce.
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Brian Zaharias can often release entire 13-18 song albums within weeks or months of each other. He released 14 note15 if you include Built On Rock and Built On The Rock as separate albums studio albums in 2022 alone, as well as three EPs.
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Absurdly Short Production Time
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Breakin' 2: Electric Boogaloo managed to get itself out just seven months after the first film, both being released in 1984.
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Halloween (1978) was shot in only twenty days. This tight schedule contributed to much of the film's direction. Most famously, John Carpenter had Michael Myers' costume rushed out as quickly as possible by telling his staff to grab the cheapest getup they could find - they came back with a $2 Captain Kirk mask, which was then hastily spray-painted white.
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 Halloween (1978)
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Birdman or (The Unexpected Virtue of Ignorance) reportedly took anywhere from two months to just 23 days to make, owed to a prolonged and meticulous rehearsal period built around its continuous-take cinematography.
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Fallout: New Vegas was developed in 18 months, intended to follow up on the success of Fallout 3 without getting into the release window for Skyrim, although it used the engine from 3 which cut down development time. The end result was acclaimed from a story perspective, but filled with massive technical issues that the dev team simply didn't have time to fix before launch. Patches later fixed many of these issues, but some bugs have gone unpatched to this day.
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Absurdly Short Production Time
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James Bond: The reason why the film series was able to have a pace of one film per year in the early 1960s.
The first film, Dr. No, was filmed in two months under a paltry $1 million budget, coming out seven months later.
The next one, From Russia with Love, doubled both the budget and how long the principal photography lasted - but in the latter's case, four months when the movie would come out in six meant a much hectic Troubled Production.
Thunderball also had a pretty brisk production time, despite the heavy logistics involved.
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Phone Booth took 10 days to film, with two additional days for pickups and establishing shots.
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Leprechaun 2 had a rushed production and was released to theaters nine months after production began.
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The English dub of Speed Racer was afforded two days per episode for production: One for writing and one for recording.
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Tomb Raider II was developed in 8 months.
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"Plane Crazy", the pilot short for the Mickey Mouse series, began development in March 1928 after Walt Disney learned he was fired from producing the Oswald the Lucky Rabbit series, and was ready for a test screening in May. Ub Iwerks animated the whole film in just two weeks, at a rate of 700 drawings per day, in secret while the other animators worked on the remaining Oswald shorts on their contract.
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A Study in Scarlet by Arthur Conan Doyle was written in only three weeks.
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Mandalay was filmed in ten days.
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Mortal Kombat Advance was farmed out by Midway to developer Virtucraft to complete in a mere two months in order to make the Christmas holiday. The finished product is one of the most infamous Obvious Beta releases of all time.
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Bernard-M recorded and released his first album during the first two months of the COVID-19 pandemic.
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Grand Theft Auto: Vice City was developed in nine months, initially intended to be a Grand Theft Auto III expansion. Presumably because of this, the game's map has lot of unpolished areas, particularly in the western portion.
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The Transformers: The Movie was produced in just two years, less than half the time it takes to make most animated films.
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Phineas and Ferb: The title characters spend most episodes building professional-quality creations within the span of a day. Among other creations, these include a hit song (stated to take most of the morning), a movie (where highly technical post-production only takes minutes) and amusement rides with parts being supplied in the time it takes to go grocery shopping.
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As illustrated in the example with South Park in the Western Animation folder, its feature film Bigger, Longer, and Uncut took only a year and a half to make.
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Jigsaw didn't have exact dates of its filming published, but it's stated to have taken place between November 2016 and January 2017 (about two months).
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Rainbow Brite and the Star Stealer was completed in just three months, a record at the time.
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Israel Kamakawiwo'ole famously covered "Somewhere Over the Rainbow" and "What a Wonderful World" as a ukulele mashup. What's less known are the circumstances of its creation: Kamakawiwo'ole called a recording studio at 3:00 AM and said he had an idea for a song that he wanted to play for them right away, and the producers were so touched by his polite demeanor that they agreed to see him immediately. Kamakawiwo'ole came in and sat down while the technicians prepared the equipment, then performed the song in a single take and left. The entire process took less than an hour, and the cover (which has appeared in countless movies, TV shows, and commercials) has since been placed in the Library of Congress's National Recording Register.
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 Absurdly Short Production Time / int_914ba844
featureConfidence
1.0
 The Wizard of Oz
hasFeature
Absurdly Short Production Time / int_914ba844
 Absurdly Short Production Time / int_91bdfde
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_91bdfde
comment
Moonlight (2016): The movie took 25 days to complete, with Mahershala Ali coming in consecutive weekends to film due to his busy schedule and Naomie Harris completing filming in three days.
 Absurdly Short Production Time / int_91bdfde
featureApplicability
1.0
 Absurdly Short Production Time / int_91bdfde
featureConfidence
1.0
 Moonlight (2016)
hasFeature
Absurdly Short Production Time / int_91bdfde
 Absurdly Short Production Time / int_93140119
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_93140119
comment
Their Eyes Were Watching God is considered one of the best novels of the Harlem Renaissance. Zora Neale Hurston completed the novel in seven weeks.
 Absurdly Short Production Time / int_93140119
featureApplicability
1.0
 Absurdly Short Production Time / int_93140119
featureConfidence
1.0
 Their Eyes Were Watching God
hasFeature
Absurdly Short Production Time / int_93140119
 Absurdly Short Production Time / int_93aab187
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_93aab187
comment
Jaga Jazzist wrote and recorded their 2020 album Pyramid in just two weeks, by bunkering in a secluded woodland studio and working 12-hour days. In contrast, their previous album (2015's Starfire) took over two years.
 Absurdly Short Production Time / int_93aab187
featureApplicability
1.0
 Absurdly Short Production Time / int_93aab187
featureConfidence
1.0
 Jaga Jazzist (Music)
hasFeature
Absurdly Short Production Time / int_93aab187
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type
Absurdly Short Production Time
 Absurdly Short Production Time / int_93ef7a8c
comment
Super Smash Bros. Melee was infamously developed within a mere 13 months and under extremely stressful crunch.
 Absurdly Short Production Time / int_93ef7a8c
featureApplicability
1.0
 Absurdly Short Production Time / int_93ef7a8c
featureConfidence
1.0
 Super Smash Bros. Melee (Video Game)
hasFeature
Absurdly Short Production Time / int_93ef7a8c
 Absurdly Short Production Time / int_96b5826a
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_96b5826a
comment
The infamous mobile game Flappy Bird was developed in only three days.
 Absurdly Short Production Time / int_96b5826a
featureApplicability
1.0
 Absurdly Short Production Time / int_96b5826a
featureConfidence
1.0
 Flappy Bird (Video Game)
hasFeature
Absurdly Short Production Time / int_96b5826a
 Absurdly Short Production Time / int_97abe183
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_97abe183
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The Adventures of Jimmy Neutron, Boy Genius was reportedly put on incredibly tight production deadlines, with the various departments each being given a week and a half for each 11-minute episode (three total weeks for the half hour/22-minute show). Some of this insane truncation was alleviated by how it was a CGI cartoon (meaning assets could be reused, and creatives could be economical by limiting one new location and one new character per episode that could also be recycled), but this did come at the cost of a very hectic cycling of modelling, layout, animation, and lighting teams between episodes every other week, and led to many scripts being written on the fly.
 Absurdly Short Production Time / int_97abe183
featureApplicability
1.0
 Absurdly Short Production Time / int_97abe183
featureConfidence
1.0
 The Adventures of Jimmy Neutron, Boy Genius
hasFeature
Absurdly Short Production Time / int_97abe183
 Absurdly Short Production Time / int_989c429a
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_989c429a
comment
Saw III was filmed in 27 days.
 Absurdly Short Production Time / int_989c429a
featureApplicability
1.0
 Absurdly Short Production Time / int_989c429a
featureConfidence
1.0
 Saw III
hasFeature
Absurdly Short Production Time / int_989c429a
 Absurdly Short Production Time / int_9961b80
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_9961b80
comment
A typical 22 minute episode of Meet the Browns is usually filmed in as little as 3 days. Tyler Perry's production studio is specifically constructed to facilitate this.
 Absurdly Short Production Time / int_9961b80
featureApplicability
1.0
 Absurdly Short Production Time / int_9961b80
featureConfidence
1.0
 Meet the Browns
hasFeature
Absurdly Short Production Time / int_9961b80
 Absurdly Short Production Time / int_a32d2166
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_a32d2166
comment
Jaws: The Revenge took ten months to produce, from the day it was greenlit to its release date. It didn't even have a script written when pre-production started.
 Absurdly Short Production Time / int_a32d2166
featureApplicability
1.0
 Absurdly Short Production Time / int_a32d2166
featureConfidence
1.0
 Jaws: The Revenge
hasFeature
Absurdly Short Production Time / int_a32d2166
 Absurdly Short Production Time / int_b0fc9724
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b0fc9724
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Saturday Night Live is infamous for its short and hectic production schedule. It typically starts on Monday morning with a pitch meeting with the week's host and continues with the cast, writers, and crew working almost all hours the rest of the week to write, prepare, and rehearse the sketches for Saturday night from scratch. And there's a dress rehearsal on Saturday night a few hours before air time, and there are typically lots of changes made between it and airtime.
 Absurdly Short Production Time / int_b0fc9724
featureApplicability
1.0
 Absurdly Short Production Time / int_b0fc9724
featureConfidence
1.0
 Saturday Night Live
hasFeature
Absurdly Short Production Time / int_b0fc9724
 Absurdly Short Production Time / int_b2bba772
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b2bba772
comment
Werewolf by Night (2022): Unlike most MCU entries which takes months to film and years to develop, the Special was shot in just 12 Days. And from start to finish, the Special was made over the span of just 15 months.
 Absurdly Short Production Time / int_b2bba772
featureApplicability
1.0
 Absurdly Short Production Time / int_b2bba772
featureConfidence
1.0
 Werewolf by Night (2022)
hasFeature
Absurdly Short Production Time / int_b2bba772
 Absurdly Short Production Time / int_b2eda07f
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b2eda07f
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Charli XCX's 2020 album how i'm feeling now was created in the span of six weeks from lockdown following the start of the COVID-19 Pandemic. For personal reference, her previous album, Charli, had only been released eight months prior, and her previous album from that came out five years prior.
 Absurdly Short Production Time / int_b2eda07f
featureApplicability
1.0
 Absurdly Short Production Time / int_b2eda07f
featureConfidence
1.0
 Charli XCX (Music)
hasFeature
Absurdly Short Production Time / int_b2eda07f
 Absurdly Short Production Time / int_b369b969
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b369b969
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The first film, Dr. No, was filmed in two months under a paltry $1 million budget, coming out seven months later.
 Absurdly Short Production Time / int_b369b969
featureApplicability
1.0
 Absurdly Short Production Time / int_b369b969
featureConfidence
1.0
 Dr. No
hasFeature
Absurdly Short Production Time / int_b369b969
 Absurdly Short Production Time / int_b36b8422
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b36b8422
comment
Host was written in two weeks, shot in two weeks, and edited in eight weeks. The team was dead set on getting it out as soon as possible, given that it takes place during the height of the COVID-19 Pandemic.
 Absurdly Short Production Time / int_b36b8422
featureApplicability
1.0
 Absurdly Short Production Time / int_b36b8422
featureConfidence
1.0
 Host
hasFeature
Absurdly Short Production Time / int_b36b8422
 Absurdly Short Production Time / int_b3704ffa
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b3704ffa
comment
Saw was filmed in 18 days.
 Absurdly Short Production Time / int_b3704ffa
featureApplicability
1.0
 Absurdly Short Production Time / int_b3704ffa
featureConfidence
1.0
 Saw
hasFeature
Absurdly Short Production Time / int_b3704ffa
 Absurdly Short Production Time / int_b3705007
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b3705007
comment
Saw V was filmed in 42 days.
 Absurdly Short Production Time / int_b3705007
featureApplicability
1.0
 Absurdly Short Production Time / int_b3705007
featureConfidence
1.0
 Saw V
hasFeature
Absurdly Short Production Time / int_b3705007
 Absurdly Short Production Time / int_b3705009
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_b3705009
comment
Saw X is the first exception, taking about four months to film between October 2022 and February 2023, making it the installment with the longest filming time (and surpassing Saw 3D in that regard).
 Absurdly Short Production Time / int_b3705009
featureApplicability
1.0
 Absurdly Short Production Time / int_b3705009
featureConfidence
1.0
 Saw X
hasFeature
Absurdly Short Production Time / int_b3705009
 Absurdly Short Production Time / int_ba3d2160
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ba3d2160
comment
Locke took eight nights.
 Absurdly Short Production Time / int_ba3d2160
featureApplicability
1.0
 Absurdly Short Production Time / int_ba3d2160
featureConfidence
1.0
 Locke
hasFeature
Absurdly Short Production Time / int_ba3d2160
 Absurdly Short Production Time / int_ba99ace0
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ba99ace0
comment
Saw 3D was filmed in 63 days.
 Absurdly Short Production Time / int_ba99ace0
featureApplicability
1.0
 Absurdly Short Production Time / int_ba99ace0
featureConfidence
1.0
 Saw 3D
hasFeature
Absurdly Short Production Time / int_ba99ace0
 Absurdly Short Production Time / int_ba99af8f
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ba99af8f
comment
Saw II was filmed in 25 days.
 Absurdly Short Production Time / int_ba99af8f
featureApplicability
1.0
 Absurdly Short Production Time / int_ba99af8f
featureConfidence
1.0
 Saw II
hasFeature
Absurdly Short Production Time / int_ba99af8f
 Absurdly Short Production Time / int_ba99af9c
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ba99af9c
comment
Saw IV took the shortest time to film by a narrow margin to Saw, at 17 days.
 Absurdly Short Production Time / int_ba99af9c
featureApplicability
1.0
 Absurdly Short Production Time / int_ba99af9c
featureConfidence
1.0
 Saw IV
hasFeature
Absurdly Short Production Time / int_ba99af9c
 Absurdly Short Production Time / int_ba99b122
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ba99b122
comment
Saw VI was filmed in 44 days.
 Absurdly Short Production Time / int_ba99b122
featureApplicability
1.0
 Absurdly Short Production Time / int_ba99b122
featureConfidence
1.0
 Saw VI
hasFeature
Absurdly Short Production Time / int_ba99b122
 Absurdly Short Production Time / int_bbca260c
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_bbca260c
comment
This is the reason Battle for BFDI was split into two separate shows (Battle for BFB and The Power of Two). According to Cary Huang, he wanted to release episodes of BFB at a rapid pace, but the story that was being told became too expansive to be animated quickly, so the big overarching story would be kept for TPOT and BFB would be kept to the comedic tone of the earlier seasons of BFDI. As a result, BFB reached its conclusion in less than a year and only one new episode of TPOT at most comes out per year. Also, each episode would be animated and released at a monthly schedule, making a short production time. Impressive when you consider only two people were behind it.
 Absurdly Short Production Time / int_bbca260c
featureApplicability
1.0
 Absurdly Short Production Time / int_bbca260c
featureConfidence
1.0
 Battle for BFDI (Web Animation)
hasFeature
Absurdly Short Production Time / int_bbca260c
 Absurdly Short Production Time / int_beac6ffb
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_beac6ffb
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The Legend of Zelda: Majora's Mask received its Japanese release in April 2000, just seventeen months after the release of its previous opus Ocarina of Time. For reference, every mainline 3-D Zelda title since then has required 3-6 years of development time. The original plan was to re-release Ocarina of Time with higher difficulty and scrambled levels, which they later did when porting it to the GameCube as Ocarina of Time Master Quest. Consequently, the development team was given a very small window to make a sequel, leading to elements like the three-day time loop mechanic, reused character models in the parallel world of Termina, and only four dungeons compared to Ocarina of Time's nine. Against all odds, Majora's Mask garnered the same amount of widespread acclaim as its predecessor.
 Absurdly Short Production Time / int_beac6ffb
featureApplicability
1.0
 Absurdly Short Production Time / int_beac6ffb
featureConfidence
1.0
 The Legend of Zelda: Majora's Mask (Video Game)
hasFeature
Absurdly Short Production Time / int_beac6ffb
 Absurdly Short Production Time / int_bfd39341
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_bfd39341
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2048 was developed over a weekend.
 Absurdly Short Production Time / int_bfd39341
featureApplicability
1.0
 Absurdly Short Production Time / int_bfd39341
featureConfidence
1.0
 2048 (Video Game)
hasFeature
Absurdly Short Production Time / int_bfd39341
 Absurdly Short Production Time / int_cc32f7c3
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_cc32f7c3
comment
Black Sabbath: The band's self-titled debut took just two days to make, one for recording, and another for mixing. According to Tony Iommi, all the songs were recorded in one take because of this.
 Absurdly Short Production Time / int_cc32f7c3
featureApplicability
1.0
 Absurdly Short Production Time / int_cc32f7c3
featureConfidence
1.0
 Black Sabbath (Music)
hasFeature
Absurdly Short Production Time / int_cc32f7c3
 Absurdly Short Production Time / int_cd33fc3
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_cd33fc3
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Logic's 2022 album Vinyl Days (consisting of thirty tracks and just over an hour of content) was created in just twelve days, with much of the "production" period being dedicated to getting clearance for all the samples it used. The album was made to fulfill his contract with Def Jam Recordings, and Logic admitted he did rush it out so he could become independent as soon as possible, though he did so with enough care and intent to end the partnership on a high note.
 Absurdly Short Production Time / int_cd33fc3
featureApplicability
1.0
 Absurdly Short Production Time / int_cd33fc3
featureConfidence
1.0
 Logic (Music)
hasFeature
Absurdly Short Production Time / int_cd33fc3
 Absurdly Short Production Time / int_ce50887e
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ce50887e
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Dragon Ball: While the manga ran continuously for over a decade, each chapter only took a day and a half to make. Akira Toriyama attributed this to his poor work ethic, spending most of his time goofing off before rushing out each week's chapter just before it was due. Other mangaka, meanwhile, have repeatedly expressed amazement at Toriyama's ability to do this for so long, noting the immense skill needed to write and draw a week's worth of material that quickly.
 Absurdly Short Production Time / int_ce50887e
featureApplicability
1.0
 Absurdly Short Production Time / int_ce50887e
featureConfidence
1.0
 Dragon Ball (Manga)
hasFeature
Absurdly Short Production Time / int_ce50887e
 Absurdly Short Production Time / int_d063ec3b
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_d063ec3b
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The Blair Witch Project was shot over just eight days, owing to its unconventional Mockumentary filming method where the actors went on scavenger hunts to find supplies and script directions, while filming using basic consumer camcorders.
 Absurdly Short Production Time / int_d063ec3b
featureApplicability
1.0
 Absurdly Short Production Time / int_d063ec3b
featureConfidence
1.0
 The Blair Witch Project
hasFeature
Absurdly Short Production Time / int_d063ec3b
 Absurdly Short Production Time / int_d3616edb
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_d3616edb
comment
Cyborg (1989) was rushed into production to use some sets and costumes made for two aborted projects, with director Albert Pyun writing a script in a weekend and then filming everything in 23 days.
 Absurdly Short Production Time / int_d3616edb
featureApplicability
1.0
 Absurdly Short Production Time / int_d3616edb
featureConfidence
1.0
 Cyborg (1989)
hasFeature
Absurdly Short Production Time / int_d3616edb
 Absurdly Short Production Time / int_d9c602eb
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_d9c602eb
comment
South Park: Because of the show's crude style and sophisticated rendering software, episodes are able to be produced and aired within the span of anywhere from a few weeks to a few days (most animated shows take months to complete just one episode), with adjustments being made on the fly whenever necessary. Crude storyboards are made on a whiteboard during the writers room and are sent to the animation team within the first day while they are still conceptualizing the rest of the story. This near-complete avoidance of Production Lead Time consequently results in the series being immensely topical, responding to current events almost immediately after they occur (though this once backfired on them during the 2016 Presidential Election arc). A documentary about the production of South Park was even titled 6 Days to Air.
 Absurdly Short Production Time / int_d9c602eb
featureApplicability
1.0
 Absurdly Short Production Time / int_d9c602eb
featureConfidence
1.0
 South Park
hasFeature
Absurdly Short Production Time / int_d9c602eb
 Absurdly Short Production Time / int_dab32bd
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_dab32bd
comment
Mega Man 2 and Mega Man 7 were both developed in only three months to meet Capcom's strict deadlines (2 gets bonus points for having been completed almost entirely in the developers' downtime).
 Absurdly Short Production Time / int_dab32bd
featureApplicability
1.0
 Absurdly Short Production Time / int_dab32bd
featureConfidence
1.0
 Mega Man 2 (Video Game)
hasFeature
Absurdly Short Production Time / int_dab32bd
 Absurdly Short Production Time / int_dbfffc66
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_dbfffc66
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Not only was the original NES version of Action 52 reportedly took four months to be completed, Active Enterprises also had the rather brilliant idea of hiring inexperienced programmers to rush through development, leaving little to no room for playtesting and debugging.
 Absurdly Short Production Time / int_dbfffc66
featureApplicability
1.0
 Absurdly Short Production Time / int_dbfffc66
featureConfidence
1.0
 Action 52 (Video Game)
hasFeature
Absurdly Short Production Time / int_dbfffc66
 Absurdly Short Production Time / int_deb863bc
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_deb863bc
comment
Whiplash was filmed in 19 days, getting in takes over 14-hour days.
 Absurdly Short Production Time / int_deb863bc
featureApplicability
1.0
 Absurdly Short Production Time / int_deb863bc
featureConfidence
1.0
 Whiplash
hasFeature
Absurdly Short Production Time / int_deb863bc
 Absurdly Short Production Time / int_deed25cd
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_deed25cd
comment
While pre-production of White Dog dragged on for six years thanks to original director Roman Polański being charged with raping a minor, once filming commenced, it was completed in just 45 days to avoid potential strikes by writers and directors across Hollywood.
 Absurdly Short Production Time / int_deed25cd
featureApplicability
1.0
 Absurdly Short Production Time / int_deed25cd
featureConfidence
1.0
 White Dog
hasFeature
Absurdly Short Production Time / int_deed25cd
 Absurdly Short Production Time / int_e144ba19
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_e144ba19
comment
Dragon Age II was developed and completed in only nine months. The shortframe shows through in the game's quality such as repeated environments and assets, odd camera angles, and an underdeveloped 3rd act. It also had the shortest dev time in the Dragon Age series compared to Origins (7 years), Inquisition (4 years), and the ongoing Dreadwolf (7+ years).
 Absurdly Short Production Time / int_e144ba19
featureApplicability
1.0
 Absurdly Short Production Time / int_e144ba19
featureConfidence
1.0
 Dragon Age II (Video Game)
hasFeature
Absurdly Short Production Time / int_e144ba19
 Absurdly Short Production Time / int_e3d91060
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_e3d91060
comment
Punky Brewster: The episode "Accidents Happen", a very special episode made in response to the Challenger disaster, was first broadcast on March 9, 1986 – almost a month and a half after the tragedy occurred on January 28th.
 Absurdly Short Production Time / int_e3d91060
featureApplicability
1.0
 Absurdly Short Production Time / int_e3d91060
featureConfidence
1.0
 Punky Brewster
hasFeature
Absurdly Short Production Time / int_e3d91060
 Absurdly Short Production Time / int_e9ec19e1
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_e9ec19e1
comment
Spec Ops: The Line reportedly had every single voice-line recorded during the same day. By the end, the voice actors were just as tired and weary as the characters they were portraying - which was wholly intentional.
 Absurdly Short Production Time / int_e9ec19e1
featureApplicability
1.0
 Absurdly Short Production Time / int_e9ec19e1
featureConfidence
1.0
 Spec Ops: The Line (Video Game)
hasFeature
Absurdly Short Production Time / int_e9ec19e1
 Absurdly Short Production Time / int_ea4f62db
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ea4f62db
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A rather odd example from Family Guy: As mentioned above, episodes of the show usually take about nine months to animate. However, "Ocean's Three and a Half," which aired in February 2009, features a lengthy cutaway gag of Peter on the receiving end of a rant from Christian Bale, using the audio from a real-life diatribe that Bale had screamed on a movie set just two weeks prior. The animators cut other scenes from the episode short and hastily animated a simple visual of an old-fashioned tape recorder to play during the scene, which allowed the dialogue to be added at an unheard-of pace for the shownote For whatever reason the Bale clip was only shown when the episode first aired, all reruns and the DVD/BluRay release use the original scenes. Fortunately the clip is on YouTube.
 Absurdly Short Production Time / int_ea4f62db
featureApplicability
1.0
 Absurdly Short Production Time / int_ea4f62db
featureConfidence
1.0
 Family Guy
hasFeature
Absurdly Short Production Time / int_ea4f62db
 Absurdly Short Production Time / int_ee76546c
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_ee76546c
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"Game jams" challenge developers (usually extremely small teams of two or three people) to make a functional game based on a specific theme in a very short space of time, often as little as 24 hours. The games produced are necessarily quite simple and often make liberal use of stock assets. For example, Cataclysm was developed over a weekend.
 Absurdly Short Production Time / int_ee76546c
featureApplicability
1.0
 Absurdly Short Production Time / int_ee76546c
featureConfidence
1.0
 Cataclysm (Video Game)
hasFeature
Absurdly Short Production Time / int_ee76546c
 Absurdly Short Production Time / int_f2041376
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_f2041376
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The first season of Charmed (1998) saw a rush to shoot each episode in less than seven days, which soon became a nightmare when one takes into account all the stunts, special effects and additional wardrobe changes required. Filming days usually lasted eighteen hours, and extreme lighting around the eyes was required to hide how tired all the actors looked, and eventually the network granted them an extra filming day.
 Absurdly Short Production Time / int_f2041376
featureApplicability
1.0
 Absurdly Short Production Time / int_f2041376
featureConfidence
1.0
 Charmed (1998)
hasFeature
Absurdly Short Production Time / int_f2041376
 Absurdly Short Production Time / int_f7ef102c
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_f7ef102c
comment
"The New Spirit", a special Donald Duck short produced for the U.S. Treasury Department, was commissioned in December 1941, and the studio was given a six-week deadline to have it ready by tax season in February 1942 (Tax Day fell on March 15th back then).
 Absurdly Short Production Time / int_f7ef102c
featureApplicability
1.0
 Absurdly Short Production Time / int_f7ef102c
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1.0
 The New Spirit
hasFeature
Absurdly Short Production Time / int_f7ef102c
 Absurdly Short Production Time / int_f7f52529
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_f7f52529
comment
Thunderball also had a pretty brisk production time, despite the heavy logistics involved.
 Absurdly Short Production Time / int_f7f52529
featureApplicability
1.0
 Absurdly Short Production Time / int_f7f52529
featureConfidence
1.0
 Thunderball
hasFeature
Absurdly Short Production Time / int_f7f52529
 Absurdly Short Production Time / int_f94f0f08
type
Absurdly Short Production Time
 Absurdly Short Production Time / int_f94f0f08
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For the 2022 Christmas special for Economy Watch, David was able to plan, write, shoot, edit and release the episode in under a month, compared to the shorter holiday special "A Very Hoarder Christmas", which took nearly twice as long. David was surprised with how quickly he was able to make the entire episode, despite a lot going on in his life during that time.
 Absurdly Short Production Time / int_f94f0f08
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Mickey Spillane wrote the first Mike Hammer book, I, the Jury, in just nineteen days.
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This is a staple of the Saw series. While post-production time varies greatly, most of the films are filmed in less than three months.
Saw was filmed in 18 days.
Saw II was filmed in 25 days.
Saw III was filmed in 27 days.
Saw IV took the shortest time to film by a narrow margin to Saw, at 17 days.
Saw V was filmed in 42 days.
Saw VI was filmed in 44 days.
Saw 3D was filmed in 63 days.
Jigsaw didn't have exact dates of its filming published, but it's stated to have taken place between November 2016 and January 2017 (about two months).
Spiral was filmed in 51 days.
Saw X is the first exception, taking about four months to film between October 2022 and February 2023, making it the installment with the longest filming time (and surpassing Saw 3D in that regard).
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Adverbly Adjective Noun
 Absurdly Short Production Time
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Trivia
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Absurdly Short Production Time