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Console RPG Clichés 97 to 120

 Console RPG Clichés 97 to 120
type
TVTItem
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120
 Console RPG Clichés 97 to 120
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ConsoleRPGCliches97To120
 Console RPG Clichés 97 to 120
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Index | 1-24 | 25-48 | 49-72 | 73-96 | 97-120 | 121-144 | 145-168 | 169-192
 Console RPG Clichés 97 to 120
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Dropped link to FinalFantasyVII: Not a Feature - ITEM
 Console RPG Clichés 97 to 120
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Dropped link to LittleNemo: Not a Feature - ITEM
 Console RPG Clichés 97 to 120
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Dropped link to Mook: Not a Feature - UNKNOWN
 Console RPG Clichés 97 to 120
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Dropped link to Xenogears: Not a Feature - ITEM
 Console RPG Clichés 97 to 120
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Mook
 Console RPG Clichés 97 to 120
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DBTropes
 Console RPG Clichés 97 to 120 / int_1bc2e445
type
End of an Age
 Console RPG Clichés 97 to 120 / int_1bc2e445
comment
Law of Reverse Evolution (Zeboim Principle): Any ancient civilizations are inexplicably much more advanced than the current one.
 Console RPG Clichés 97 to 120 / int_1bc2e445
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_1bc2e445
featureConfidence
1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_1bc2e445
 Console RPG Clichés 97 to 120 / int_253f0265
type
Thriving Ghost Town
 Console RPG Clichés 97 to 120 / int_253f0265
comment
Make Room! Make Room!: There are always more people in a town or village than there are houses for them to live in. Most of the village is made up of shops, temples, bars, secret passages, inns, and the mansion that belongs to the richest man in town.
 Console RPG Clichés 97 to 120 / int_253f0265
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1.0
 Console RPG Clichés 97 to 120 / int_253f0265
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1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_253f0265
 Console RPG Clichés 97 to 120 / int_25d1076f
type
Infallible Babble
 Console RPG Clichés 97 to 120 / int_25d1076f
comment
Law of Productive Gullibility (Ruby Rule): Whenever anybody comes up to you with a patently ludicrous claim (such as, "I'm not a cat, I'm really an ancient Red Dragon") there's an at least two-thirds chance they're telling the truth. Therefore, it pays to humor everyone you meet; odds are you'll be glad you did later on.
 Console RPG Clichés 97 to 120 / int_25d1076f
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1.0
 Console RPG Clichés 97 to 120 / int_25d1076f
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1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_25d1076f
 Console RPG Clichés 97 to 120 / int_322d19f4
type
Abandoned Warehouse
 Console RPG Clichés 97 to 120 / int_322d19f4
comment
The Miracle of Automation: Similarly, any factory, power plant, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.
 Console RPG Clichés 97 to 120 / int_322d19f4
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_322d19f4
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1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_322d19f4
 Console RPG Clichés 97 to 120 / int_391aa30b
type
You ALL Look Familiar
 Console RPG Clichés 97 to 120 / int_391aa30b
comment
Don't Stand Out: Any townsperson who is dressed oddly or otherwise doesn't fit in with the rest of the townsfolk will either join your party after you complete some task, be in the employ of your enemy, or befriend any female member of the party, and then be immediately captured and held hostage by the villains.
 Console RPG Clichés 97 to 120 / int_391aa30b
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1.0
 Console RPG Clichés 97 to 120 / int_391aa30b
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1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_391aa30b
 Console RPG Clichés 97 to 120 / int_3bce9346
type
Ragnarök Proofing
 Console RPG Clichés 97 to 120 / int_3bce9346
comment
Principle of Archaeological Convenience: Every ancient machine you find will work perfectly the first time you try to use it and every time thereafter. Even if its city got blasted into ruins and the machine was then sunk to the bottom of the sea and buried in mud for ten thousand years, it'll still work fine. The unfortunate corollary to this rule is that ancient guardian creatures will also turn out to be working perfectly when you try to filch their stuff.
 Console RPG Clichés 97 to 120 / int_3bce9346
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1.0
 Console RPG Clichés 97 to 120 / int_3bce9346
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1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_3bce9346
 Console RPG Clichés 97 to 120 / int_5bf33fc4
type
Convenient Questing
 Console RPG Clichés 97 to 120 / int_5bf33fc4
comment
You Always Travel In The Right Circles: Whenever you meet a villager or other such incidental character who promises to give you some great piece of needed knowledge or a required object in exchange for a seemingly simple item, such as a bar of soap or a nice straw mat, be prepared to spend at least an hour chasing around the world exchanging useless innocuous item after item with bizarre strangers until you can get that elusive first item you were asked for.
 Console RPG Clichés 97 to 120 / int_5bf33fc4
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_5bf33fc4
featureConfidence
1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_5bf33fc4
 Console RPG Clichés 97 to 120 / int_5d753b19
type
The Smurfette Principle
 Console RPG Clichés 97 to 120 / int_5d753b19
comment
Three Females Rule: There will always be either one or three female characters in the hero's party, no matter how many male characters there are.
 Console RPG Clichés 97 to 120 / int_5d753b19
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_5d753b19
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_5d753b19
 Console RPG Clichés 97 to 120 / int_66a7aff7
type
Talk to Everyone
 Console RPG Clichés 97 to 120 / int_66a7aff7
comment
Perversity Principle: If you're unsure about what to do next, ask all the townspeople nearby. They will either all strongly urge you to do something, in which case you must immediately go out and do that thing, or else they will all strongly warn you against doing something, in which case you must immediately go out and do that thing.
 Console RPG Clichés 97 to 120 / int_66a7aff7
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_66a7aff7
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_66a7aff7
 Console RPG Clichés 97 to 120 / int_689e667f
type
They Don't Make Them Like They Used To
 Console RPG Clichés 97 to 120 / int_689e667f
comment
They Don't Make 'Em Like They Used To (Cid Rule): Modern-day machinery, by contrast, will always break down at the worst possible moment (for example, when you only need one more shot from the giant cannon to defeat the final boss.)
 Console RPG Clichés 97 to 120 / int_689e667f
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_689e667f
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_689e667f
 Console RPG Clichés 97 to 120 / int_68b69854
type
Offstage Waiting Room
 Console RPG Clichés 97 to 120 / int_68b69854
comment
Stop Your Life (Setzer Rule): No matter what kind of exciting, dynamic life a character was leading before joining your party, once there they will be perfectly content to sit and wait on the airship until you choose to use them.
 Console RPG Clichés 97 to 120 / int_68b69854
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_68b69854
featureConfidence
1.0
 Console RPG Clichés 97 to 120
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Console RPG Clichés 97 to 120 / int_68b69854
 Console RPG Clichés 97 to 120 / int_76fae7ed
type
Beginner's Luck
 Console RPG Clichés 97 to 120 / int_76fae7ed
comment
Experience Not Required: When the main character is forced to do some complex or dangerous task for the first time, even though he has never done it before he will still always be better than the oldest veteran.
 Console RPG Clichés 97 to 120 / int_76fae7ed
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_76fae7ed
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_76fae7ed
 Console RPG Clichés 97 to 120 / int_830ceec9
type
Inevitable Tournament
 Console RPG Clichés 97 to 120 / int_830ceec9
comment
You Do Not Talk About Fight Club: Any fighting tournament or contest of skill you hear about, you will eventually be forced to enter and win, usually because the prize is that extremely rare item you need in order to continue.
 Console RPG Clichés 97 to 120 / int_830ceec9
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_830ceec9
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1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_830ceec9
 Console RPG Clichés 97 to 120 / int_a183f4c3
type
Skeleton Government
 Console RPG Clichés 97 to 120 / int_a183f4c3
comment
Invisible Bureaucracy Rule: Other than the royal family, its shifty advisor, and the odd mad scientist, the only government employees you will ever encounter in the course of your adventure are either guards or kitchen staff.
 Console RPG Clichés 97 to 120 / int_a183f4c3
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_a183f4c3
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1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_a183f4c3
 Console RPG Clichés 97 to 120 / int_a1acc347
type
Wise Tree
 Console RPG Clichés 97 to 120 / int_a1acc347
comment
Arbor Day Rule: At some point, you're going to have to talk to a tree and do what it says.
 Console RPG Clichés 97 to 120 / int_a1acc347
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_a1acc347
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1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_a1acc347
 Console RPG Clichés 97 to 120 / int_b2919411
type
Duels Decide Everything
 Console RPG Clichés 97 to 120 / int_b2919411
comment
Talk Is Cheap Rule: Nothing is ever solved by diplomacy or politics in the world of RPGs. Any declarations of peace, summits and treaty negotiations are traps to fool the ever so gullible Good Guys into thinking the war is over, or to brainwash the remaining leaders of the world.
 Console RPG Clichés 97 to 120 / int_b2919411
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_b2919411
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_b2919411
 Console RPG Clichés 97 to 120 / int_bbc8a85d
type
Reluctant Mad Scientist
 Console RPG Clichés 97 to 120 / int_bbc8a85d
comment
Law of Scientific Gratification: If the hero needs a new invention to progress, he will find out that somewhere in the world someone has spent his or her entire life perfecting this invention, and usually just needs one more key item located in a monster-infested dungeon before it is completed.
 Console RPG Clichés 97 to 120 / int_bbc8a85d
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_bbc8a85d
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_bbc8a85d
 Console RPG Clichés 97 to 120 / int_d2c0e2ed
type
Schmuck Bait
 Console RPG Clichés 97 to 120 / int_d2c0e2ed
comment
Law of Traps: No matter how obvious the trap, you can't complete the game unless you fall into it.
 Console RPG Clichés 97 to 120 / int_d2c0e2ed
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_d2c0e2ed
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_d2c0e2ed
 Console RPG Clichés 97 to 120 / int_e37f19
type
Disguised in Drag
 Console RPG Clichés 97 to 120 / int_e37f19
comment
Place Transvestite Joke Here (Miss Cloud Rule): If the male lead is required to dress up like a girl for any reason, he will be regarded by everyone as much more attractive than any "real" girl. If the female lead cross-dresses as a man, she will be immediately recognized as who she is by everyone except the male lead and the main villain.
 Console RPG Clichés 97 to 120 / int_e37f19
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_e37f19
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_e37f19
 Console RPG Clichés 97 to 120 / int_e5066b68
type
11th-Hour Superpower
 Console RPG Clichés 97 to 120 / int_e5066b68
comment
Near-Death Epiphany (Fei Rule): If the party is not dealing damage to a boss character, then there's a better-than-even chance that someone in the party will suddenly become enlightened and instantly acquire the offensive skill that can blow the creature away in a matter of seconds.
 Console RPG Clichés 97 to 120 / int_e5066b68
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_e5066b68
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_e5066b68
 Console RPG Clichés 97 to 120 / int_name
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ItemName
 Console RPG Clichés 97 to 120 / int_name
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 Console RPG Clichés 97 to 120 / int_name
featureApplicability
1.0
 Console RPG Clichés 97 to 120 / int_name
featureConfidence
1.0
 Console RPG Clichés 97 to 120
hasFeature
Console RPG Clichés 97 to 120 / int_name
 Console RPG Clichés 97 to 120 / int_name
itemName
Console RPG Clichés 97 to 120

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