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Everything Talks
- 185 statements
- 34 feature instances
- 54 referencing feature instances
Everything Talks | type |
FeatureClass | |
Everything Talks | label |
Everything Talks | |
Everything Talks | page |
EverythingTalks | |
Everything Talks | comment |
On TV anything can be made to seem to talk. This is especially common in commercials, where everything from products, to signs, food, body parts, clothes and beyond has something to say. They all want you to buy something too, even your ratty old sneakers have sold out and are working for the man. One might think that consumers would want their foodstuffs and household products not to be possessed by demons (in fact, a Sprite commercial features a family running in terror from the smiling anthropomorphic sun that bursts forth from a bottle of a Sunny Delight counterpart), but apparently advertisers don't see it that way. At its worst, it can become quite disturbing. Often combined with Animate Inanimate Object. Some specific subtypes of this are: Animate Body Parts Ghost in the Machine Let's Meet the Meat |
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Everything Talks | fetched |
2023-10-23T14:31:10Z | |
Everything Talks | parsed |
2023-10-23T14:31:10Z | |
Everything Talks | processingComment |
Dropped link to BodyHorror: Not an Item - FEATURE | |
Everything Talks | processingComment |
Dropped link to ItCameFromTheFridge: Not an Item - FEATURE | |
Everything Talks | processingComment |
Dropped link to Lampshaded: Not an Item - FEATURE | |
Everything Talks | processingComment |
Dropped link to OlderThanFeudalism: Not an Item - CAT | |
Everything Talks | processingComment |
Dropped link to PublicEnemy: Not an Item - IGNORE | |
Everything Talks | processingComment |
Dropped link to WordOfGod: Not an Item - FEATURE | |
Everything Talks | processingComment |
Dropped link to blackcomedy: Not an Item - FEATURE | |
Everything Talks | processingComment |
Dropped link to unreliablenarrator: Not an Item - FEATURE | |
Everything Talks | isPartOf |
DBTropes | |
Everything Talks / int_1e1f03c7 | type |
Everything Talks | |
Everything Talks / int_1e1f03c7 | comment |
Pee-wee's Playhouse, in which pretty much every single object in the house could talk, including a chair, a window, a globe, a clock, a kite, food, flowers, all animals, and even the floor. His name was Floory. | |
Everything Talks / int_1e1f03c7 | featureApplicability |
1.0 | |
Everything Talks / int_1e1f03c7 | featureConfidence |
1.0 | |
Pee-wee's Playhouse | hasFeature |
Everything Talks / int_1e1f03c7 | |
Everything Talks / int_3ac755dd | type |
Everything Talks | |
Everything Talks / int_3ac755dd | comment |
Most of the furniture and dining objects in Disney's Beauty and the Beast talks, because they used to be human. | |
Everything Talks / int_3ac755dd | featureApplicability |
1.0 | |
Everything Talks / int_3ac755dd | featureConfidence |
1.0 | |
Beauty and the Beast | hasFeature |
Everything Talks / int_3ac755dd | |
Everything Talks / int_3ad8f272 | type |
Everything Talks | |
Everything Talks / int_3ad8f272 | comment |
A magazine article on DC Nation's animated Amethyst Princess Of Gem World shorts describes one of the obstacles Amethyst must overcome as "a forest of super-saccharine, talking everything". The short look in "Level 4: Random Encounter" attests that this is pretty much accurate. | |
Everything Talks / int_3ad8f272 | featureApplicability |
1.0 | |
Everything Talks / int_3ad8f272 | featureConfidence |
1.0 | |
DC Nation | hasFeature |
Everything Talks / int_3ad8f272 | |
Everything Talks / int_3b34143f | type |
Everything Talks | |
Everything Talks / int_3b34143f | comment |
Harry Potter. Just don't trust anything if you can't see where it keeps its brain! | |
Everything Talks / int_3b34143f | featureApplicability |
1.0 | |
Everything Talks / int_3b34143f | featureConfidence |
1.0 | |
Harry Potter | hasFeature |
Everything Talks / int_3b34143f | |
Everything Talks / int_44e0b783 | type |
Everything Talks | |
Everything Talks / int_44e0b783 | comment |
In a Garfield strip, Jon said it would nice if everything could talk, and the toaster would say "Good morning!". Garfield thought that every time a light bulb blew, it would be like a death in the family. | |
Everything Talks / int_44e0b783 | featureApplicability |
1.0 | |
Everything Talks / int_44e0b783 | featureConfidence |
1.0 | |
Garfield (Comic Strip) | hasFeature |
Everything Talks / int_44e0b783 | |
Everything Talks / int_5999b1ec | type |
Everything Talks | |
Everything Talks / int_5999b1ec | comment |
In the Xanth series of books, Magician Dor's talent makes this possible. It started at a very young age — his own baby crib was singing lullabies to him already. | |
Everything Talks / int_5999b1ec | featureApplicability |
1.0 | |
Everything Talks / int_5999b1ec | featureConfidence |
1.0 | |
Xanth | hasFeature |
Everything Talks / int_5999b1ec | |
Everything Talks / int_61d4e874 | type |
Everything Talks | |
Everything Talks / int_61d4e874 | comment |
Conker's Bad Fur Day, which is essentially a Rated M for Money version of Banjo-Kazooie from the same company, continues using this trope, frequently to darkly hilarious effect. | |
Everything Talks / int_61d4e874 | featureApplicability |
1.0 | |
Everything Talks / int_61d4e874 | featureConfidence |
1.0 | |
Conker's Bad Fur Day (Video Game) | hasFeature |
Everything Talks / int_61d4e874 | |
Everything Talks / int_65790110 | type |
Everything Talks | |
Everything Talks / int_65790110 | comment |
Pajama Sam. Especially in Thunder and Lightning Aren't So Frightening. The characters are inanimate objects, and even the things that are treated as objects also display sentience, including trash cans and stone paper weights. | |
Everything Talks / int_65790110 | featureApplicability |
1.0 | |
Everything Talks / int_65790110 | featureConfidence |
1.0 | |
Pajama Sam (Video Game) | hasFeature |
Everything Talks / int_65790110 | |
Everything Talks / int_6610332a | type |
Everything Talks | |
Everything Talks / int_6610332a | comment |
Moonflowers draws heavily on mythology and fairy-tale elements. So far animals, a comb, and houses are confirmed to speak. | |
Everything Talks / int_6610332a | featureApplicability |
1.0 | |
Everything Talks / int_6610332a | featureConfidence |
1.0 | |
Moonflowers | hasFeature |
Everything Talks / int_6610332a | |
Everything Talks / int_6a8aff51 | type |
Everything Talks | |
Everything Talks / int_6a8aff51 | comment |
In The Stormlight Archive the Cognitive Realm is made up of a lot of beads, each of which represent the "soul" or cognitive aspect (how an object is seen by people and how it 'sees' itself) of an object in the Physical Realm. Those with the power to Soulcast can "talk" to these to convince them to change into something else, though it's not clear whether they are actually self-aware in the sense we would understand it or if it's just how the Soulcaster conceptualizes what they are doing. | |
Everything Talks / int_6a8aff51 | featureApplicability |
1.0 | |
Everything Talks / int_6a8aff51 | featureConfidence |
1.0 | |
The Stormlight Archive | hasFeature |
Everything Talks / int_6a8aff51 | |
Everything Talks / int_6ed09d93 | type |
Everything Talks | |
Everything Talks / int_6ed09d93 | comment |
Big Mouth throws this trope around like confetti. Socks talk, scallops talk, genitals talk... | |
Everything Talks / int_6ed09d93 | featureApplicability |
1.0 | |
Everything Talks / int_6ed09d93 | featureConfidence |
1.0 | |
Big Mouth | hasFeature |
Everything Talks / int_6ed09d93 | |
Everything Talks / int_71169c78 | type |
Everything Talks | |
Everything Talks / int_71169c78 | comment |
In Chowder almost everything in that show is alive (but Chowder still freaks out when he finds a talking toilet). | |
Everything Talks / int_71169c78 | featureApplicability |
1.0 | |
Everything Talks / int_71169c78 | featureConfidence |
1.0 | |
Chowder | hasFeature |
Everything Talks / int_71169c78 | |
Everything Talks / int_71a6a92e | type |
Everything Talks | |
Everything Talks / int_71a6a92e | comment |
The Warp Zone: Discussed in "If Pixar Had Facebook 2", after Dug the Dog posts about his trip to the groomer: | |
Everything Talks / int_71a6a92e | featureApplicability |
1.0 | |
Everything Talks / int_71a6a92e | featureConfidence |
1.0 | |
The Warp Zone (Web Video) | hasFeature |
Everything Talks / int_71a6a92e | |
Everything Talks / int_7579423f | type |
Everything Talks | |
Everything Talks / int_7579423f | comment |
In the Banjo-Kazooie series, NPC characters are usually a sentient version of an inanimate object, with googly eyes. This includes (but is by no means limited to) musical notes, honeycombs, hives, oranges, jigsaw pieces, Leaky the Bucket, Cheato the Cheatbook, Loggo the Toilet (!) and even the Banjo-Kazooie cartridge. Conker's Bad Fur Day, which is essentially a Rated M for Money version of Banjo-Kazooie from the same company, continues using this trope, frequently to darkly hilarious effect. Really, anything and everything can be a living, breathing character in a Rare game. |
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Everything Talks / int_7579423f | featureApplicability |
1.0 | |
Everything Talks / int_7579423f | featureConfidence |
1.0 | |
Banjo-Kazooie (Video Game) | hasFeature |
Everything Talks / int_7579423f | |
Everything Talks / int_84823809 | type |
Everything Talks | |
Everything Talks / int_84823809 | comment |
Kaeloo: Starting in season 4, objects and food items are given the ability to talk depending on Rule of Funny. | |
Everything Talks / int_84823809 | featureApplicability |
1.0 | |
Everything Talks / int_84823809 | featureConfidence |
1.0 | |
Kaeloo | hasFeature |
Everything Talks / int_84823809 | |
Everything Talks / int_8b9b9dcb | type |
Everything Talks | |
Everything Talks / int_8b9b9dcb | comment |
Hanazuki: Full of Treasures features several structures and landscape objects all over Hanazuki's moon that have faces and a capacity for speech. The Treasure Trees grown by Hanazuki also have faces, but are The Unintelligible. It takes a dark turn when the moon is slowly engulfed by an eldritch cloud of inky blackness, which is bad enough on its own, except we also get to see a pair of adorable talking mountains wheezing and on the verge of death as they beg for help. | |
Everything Talks / int_8b9b9dcb | featureApplicability |
1.0 | |
Everything Talks / int_8b9b9dcb | featureConfidence |
1.0 | |
Hanazuki: Full of Treasures (Web Animation) | hasFeature |
Everything Talks / int_8b9b9dcb | |
Everything Talks / int_8f422dc7 | type |
Everything Talks | |
Everything Talks / int_8f422dc7 | comment |
Bobobo-bo Bo-bobo, which has a talking torpedo, a talking piece of jelly, a talking orange rock thing, and a guy with ice cream with his head who talks. | |
Everything Talks / int_8f422dc7 | featureApplicability |
1.0 | |
Everything Talks / int_8f422dc7 | featureConfidence |
1.0 | |
Bobobo-bo Bo-bobo (Manga) | hasFeature |
Everything Talks / int_8f422dc7 | |
Everything Talks / int_9b522f42 | type |
Everything Talks | |
Everything Talks / int_9b522f42 | comment |
The third episode of Ranma ½: The Abridged Chronicles features a talking bucket of water. Well, it is the narrator speaking through the bucket of water, but he cries out "my spine!" as Ranma jumps on the bucket anyways. | |
Everything Talks / int_9b522f42 | featureApplicability |
1.0 | |
Everything Talks / int_9b522f42 | featureConfidence |
1.0 | |
Ranma ½: The Abridged Chronicles (Web Video) | hasFeature |
Everything Talks / int_9b522f42 | |
Everything Talks / int_a6caff0 | type |
Everything Talks | |
Everything Talks / int_a6caff0 | comment |
AMV Hell: The "Because I Got High" clip | |
Everything Talks / int_a6caff0 | featureApplicability |
1.0 | |
Everything Talks / int_a6caff0 | featureConfidence |
1.0 | |
AMV Hell (Web Video) | hasFeature |
Everything Talks / int_a6caff0 | |
Everything Talks / int_ade8e8df | type |
Everything Talks | |
Everything Talks / int_ade8e8df | comment |
The Annoying Orange has spoken to pretty much anything that could conceivably be found in a kitchen, and then some. | |
Everything Talks / int_ade8e8df | featureApplicability |
1.0 | |
Everything Talks / int_ade8e8df | featureConfidence |
1.0 | |
The Annoying Orange (Web Video) | hasFeature |
Everything Talks / int_ade8e8df | |
Everything Talks / int_b8b2e6aa | type |
Everything Talks | |
Everything Talks / int_b8b2e6aa | comment |
In Care Bears in the Land Without Feelings, the trees, flowers, and rocks in the titular land all talk. | |
Everything Talks / int_b8b2e6aa | featureApplicability |
1.0 | |
Everything Talks / int_b8b2e6aa | featureConfidence |
1.0 | |
Care Bears in the Land Without Feelings | hasFeature |
Everything Talks / int_b8b2e6aa | |
Everything Talks / int_bb608bc7 | type |
Everything Talks | |
Everything Talks / int_bb608bc7 | comment |
Handy Manny with the talking tools. | |
Everything Talks / int_bb608bc7 | featureApplicability |
1.0 | |
Everything Talks / int_bb608bc7 | featureConfidence |
1.0 | |
Handy Manny | hasFeature |
Everything Talks / int_bb608bc7 | |
Everything Talks / int_be720e78 | type |
Everything Talks | |
Everything Talks / int_be720e78 | comment |
During the golden years of Betty Boop's cartoons, everything in the world would come to life at some point and would usually do everything possible to aid Betty. | |
Everything Talks / int_be720e78 | featureApplicability |
1.0 | |
Everything Talks / int_be720e78 | featureConfidence |
1.0 | |
Betty Boop | hasFeature |
Everything Talks / int_be720e78 | |
Everything Talks / int_c12f71a | type |
Everything Talks | |
Everything Talks / int_c12f71a | comment |
In an episode of Charlie Brooker's Screenwipe, he comments on an ad with a talking toilet, wondering why it wants its owner to shit in its mouth. | |
Everything Talks / int_c12f71a | featureApplicability |
1.0 | |
Everything Talks / int_c12f71a | featureConfidence |
1.0 | |
Screenwipe | hasFeature |
Everything Talks / int_c12f71a | |
Everything Talks / int_c4282b71 | type |
Everything Talks | |
Everything Talks / int_c4282b71 | comment |
Since fans of My Little Pony: Friendship Is Magic "ponify" everything, it was inevitable that this would spread to food and inanimate objects as well. Alarm clocks, breakfast, soap, toilets, it seems nothing has been spared. | |
Everything Talks / int_c4282b71 | featureApplicability |
1.0 | |
Everything Talks / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Everything Talks / int_c4282b71 | |
Everything Talks / int_ca99f748 | type |
Everything Talks | |
Everything Talks / int_ca99f748 | comment |
Zula Patrol. Like The Twisted Tales Of Felix The Cat, but in a galaxy (or more) instead. But their homeworld cannot. | |
Everything Talks / int_ca99f748 | featureApplicability |
1.0 | |
Everything Talks / int_ca99f748 | featureConfidence |
1.0 | |
Zula Patrol | hasFeature |
Everything Talks / int_ca99f748 | |
Everything Talks / int_d90b58af | type |
Everything Talks | |
Everything Talks / int_d90b58af | comment |
K-On! The Abridged Series: "Okay, now the gloves are talking? Does everything Yui names talk?" | |
Everything Talks / int_d90b58af | featureApplicability |
1.0 | |
Everything Talks / int_d90b58af | featureConfidence |
1.0 | |
K-On! The Abridged Series (Web Video) | hasFeature |
Everything Talks / int_d90b58af | |
Everything Talks / int_dad248df | type |
Everything Talks | |
Everything Talks / int_dad248df | comment |
In the beginning of Robert Winchester's "Half-Beard" flash cartoon, Rob has a conversation with his beard when he faces the necessity of shaving again. When he tells it to stop screaming in pain, it obliges. | |
Everything Talks / int_dad248df | featureApplicability |
1.0 | |
Everything Talks / int_dad248df | featureConfidence |
1.0 | |
Siblings (Web Animation) | hasFeature |
Everything Talks / int_dad248df | |
Everything Talks / int_e013357e | type |
Everything Talks | |
Everything Talks / int_e013357e | comment |
The animated series The Twisted Tales of Felix the Cat was set in a world where pretty much every single inanimate object was sentient, capable of speech and could spawn eyes, a nose and a mouth whenever necessary. | |
Everything Talks / int_e013357e | featureApplicability |
1.0 | |
Everything Talks / int_e013357e | featureConfidence |
1.0 | |
The Twisted Tales of Felix the Cat | hasFeature |
Everything Talks / int_e013357e | |
Everything Talks / int_eeb76a8e | type |
Everything Talks | |
Everything Talks / int_eeb76a8e | comment |
Total Distortion plays this for laughs. Interacting with the environment often results in random voice clips saying what you're doing, but the objects in question aren't alive. Your Interdimensional Guitar Case says "Guitar Case!" or "Crack it open!" when opened; spinning disks in a stacking minigame shriek if they fall off, and most famously, a harmonized voice sings "Yum-Yum!" after you've eaten something. | |
Everything Talks / int_eeb76a8e | featureApplicability |
1.0 | |
Everything Talks / int_eeb76a8e | featureConfidence |
1.0 | |
Total Distortion (Video Game) | hasFeature |
Everything Talks / int_eeb76a8e | |
Everything Talks / int_ef4fd083 | type |
Everything Talks | |
Everything Talks / int_ef4fd083 | comment |
The Brave Little Toaster is set in a world where every mechanical or electrical appliance is secretly sapient and capable of talking (at least to each other). The fact that humans regularly discard such things is played up for a lot of drama. | |
Everything Talks / int_ef4fd083 | featureApplicability |
1.0 | |
Everything Talks / int_ef4fd083 | featureConfidence |
1.0 | |
The Brave Little Toaster | hasFeature |
Everything Talks / int_ef4fd083 | |
Everything Talks / int_f1ae884f | type |
Everything Talks | |
Everything Talks / int_f1ae884f | comment |
Fallen London: Polythreme deconstructs this one. Sure, everything is alive and talks, but it doesn't take much pondering to realize why that isn't necessarily a good thing for the things in question, or for you. And if you'd rather have witnesses, the locals, the Clay Men, can tell you plenty about it: | |
Everything Talks / int_f1ae884f | featureApplicability |
1.0 | |
Everything Talks / int_f1ae884f | featureConfidence |
1.0 | |
Fallen London (Video Game) | hasFeature |
Everything Talks / int_f1ae884f | |
Everything Talks / int_f3c3ca42 | type |
Everything Talks | |
Everything Talks / int_f3c3ca42 | comment |
The Tick had a talking sunflower, soldiers that resemble army toys, and Chairface, a guy whose head is a chair. | |
Everything Talks / int_f3c3ca42 | featureApplicability |
1.0 | |
Everything Talks / int_f3c3ca42 | featureConfidence |
1.0 | |
The Tick | hasFeature |
Everything Talks / int_f3c3ca42 | |
Everything Talks / int_ff66c30e | type |
Everything Talks | |
Everything Talks / int_ff66c30e | comment |
Most of The Muppets are animals or vaguely-human, but as well as the Singing Food, there are the Talking Houses from The Muppet Show, the various objects from the "Here is Your Life" skits on Sesame Street, just about everything in Elmo's World, and so on. In the Peter Ustinov episode of The Muppet Show, Ustinov tells Kermit he was very surprised to have a conversation with the hatrack in his dressing room. Kermit replies that the hatrack is one of the writers. | |
Everything Talks / int_ff66c30e | featureApplicability |
1.0 | |
Everything Talks / int_ff66c30e | featureConfidence |
1.0 | |
The Muppets (Franchise) | hasFeature |
Everything Talks / int_ff66c30e |
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