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Five Moves of Doom

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It's often been said about Professional Wrestling that successful wrestlers don't need to have an extensive library of moves that they can execute with average proficiency: they just need a few moves that they can do well.
Just about every wrestler has a Finishing Move. Some wrestlers, however, have an entire finishing sequence — a series of moves done in the same order to cap off every match. Though the sequence may be interrupted, the wrestler always seems to return to it at the earliest opportunity. If they don't get a chance to return to it though, they're probably going to lose the match.
The trope's name comes from fan commentary (particularly Scott Keith's) on one of the most infamous examples of using a sequence, Bret Hart, from the newsgroup rec.sport.pro-wrestling in the mid '90s.
Oh, and by the way, not being able to use more than four moves hails from something else. This trope refers to a specific sequence of finishing moves, not a limit on total moves.
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 Five Moves of Doom / int_131d06c
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Kane usually comes with stiff uppercuts, an Irish whip into the turnbuckle followed by a clothesline which immediately leads to a one-armed sidewalk slam. He then gets on top of the turnbuckle and hits a flying clothesline and then finishes with the chokeslam.
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Kofi Kingston- Slingshot forearm, double open handed strike, jumping forearm, Boom Drop, Trouble in Paradise. This sequence usually only shows up in tag team matches when his partner is playing Ricky Morton, otherwise the order of these moves is not so predictable, if they are even used at all.
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Bret's perennial rival, Shawn Michaels, has his own sequence: Manhattan drop, flying forearm, scoopslam, elbowdrop from the top rope, Superkick (aka Sweet Chin Music). He originally had another move after the Superkick, a spinning side suplex called the Teardrop.
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Five Moves of Doom
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Sting has a comeback sequence. It's never performed the same way, but it will usually start off with him no selling his opponent's offense, hulking up, beating his chest, followed by a few punches, sometimes an atomic drop or running faceplant, followed by 1-3 Stinger Splashes, then a Scorpion Deathlock.
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Five Moves of Doom
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As a face, Eddie Guerrero would either dodge a corner charge or hit a spinning headscissor takedown, then follow up with the Three Amigos and the Frog Splash.
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When Zack Ryder wins matches, he has his own finishing sequence: get Irish whipped from one corner to the next, double knees to the opponent as they attempt to follow up, taunt, drop kick from the second rope, flying forearm in the corner, a running corner facewash that he calls the Broski Boot, and finally the Rough Ryder.
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Five Moves of Doom
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As it's inspired by professional wrestling Kinnikuman naturally dabbles with this from time to time.
Suguru's first finisher (which was used much more extensively in the anime) was the "Fu Rin Ka Zan", a slam to the ground followed by a piledriver and a reverse Romero Special.
Far more notable though is Akuma Shogun's Nine Hell Point Seal designed to completely ruin the opponent's body, and is advertised as having nine moves. Though technically it counts as eleven if not more, as there are false versions of at least the eighth and ninth moves to lower the opponent's guard.
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Matt Hardy and Jeff Hardy had a tag team version in the early 2000's: Poetry in Motion, a second Poetry in Motion which the opponent evades, a huracanrana by their manager Lita, Twist of Fate, and Swanton Bomb.
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KENTA: Two open-palm strikes followed by a Discus Backhand, Roundhouse Kick, finished with either a Go 2 Sleep or a Busaiku Knee Smash (or he just does both)
Now as a part of NXT as Hideo Itami, he's changed the sequence to two open-palm strikes, discus back hand, a series of kicks, a running dropkick in the corner, and a Shotgun Kick or (very rarely) a Go 2 Sleep.
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Randy Orton has begun to develop his own since he recently became a face in late 2010 starting with a series of short arm clothesline, followed by a scoop powerslam, a inverted headlock back breaker or sometimes an Angle Slam, followed by a rope hung DDT and lastly the RKO, punt or combination of the two. More often than not lately, however, he has somewhat phased out the five moves of doom and instead hits the RKO from outta nowhere.
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Bret Hart is one of the most well-known examples: his sequence, the original Five Moves of Doom, is the inverted atomic drop, Russian legsweep, backbreaker, elbowdrop from the second rope, and Sharpshooter.
The inverted atomic drop was often substituted for a vertical suplex or a running bulldog. As it was rare for Bret to actually go straight to a successful Sharpshooter, this led to the chain still being five moves long.
Bret even has sequences for other specific spots in a match, such as rapid pinfall attempts (sunset flip, roll up, crucifix, small package, schoolboy) or simply working the leg (hamstring pull, elbow drop, knee drop, seated senton, figure four leglock)
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Punch, clothesline, clothesline, gorilla press, running splash, here is your winner, the Ultimate Warrior!
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Charlotte likes to finish off her matches with a sequence of two of her daddy's signature Knife Edge Chops, a neckbreaker, a spear, and finally either a Natural Selection or a Figure Eight Leglock.
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Kazuchika Okada: Heavy Rain, Flying Elbow Drop, Dropkick, Tombstone Piledriver, and then The Rainmaker.
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For some time after his WWE debut, CM Punk had a finishing sequence of four moves: Running kneelift in the corner, bulldog, uranage, Anaconda Vise. With the addition of Go to Sleep (Fireman's carry followed by a knee lift), His standard moveset became five.
CM Punk has since phased out his Uranage and Anaconda Vise, and added a Springboard Clothesline, as well as a Kick to the head, as made famous by Tajiri. Nowadays, Punk's sequence goes as follows: Kneelift to the corner, Bulldog, Springboard Clothesline, Buzzsaw Kick and/or Go to Sleep.
More recently, Punk brought the Anaconda Vise back, and even won the WWE title with it.
And now, we've seen another shakeup: Springboard Clothesline, Kneelift to the corner, Short-Arm Clothesline, Flying Elbow Drop, GTS.
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Hiroshi Tanahashi: Rolling Senton, Dragon Screw, Sling Blade, Texas Cloverleaf, then the High Fly Flow.
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His first move is a Space Mach Attack, occasionally going straight to the multi-directional impact barrage if starting while already airborne. Following them are the Sky Zapper and Ultimate Impact rushes (the latter the version used in the Dragon Ball Z: Budokai Tenkaichi games), then a Final Shine Attack (may occasionally substitute in a cyan-accented Chrono version of his primary Alpha's design), and ended with a Sadistic 18.
Sadistic 18's appearance usually only happens when his target does something to get on his bad side, as seen in the first chapter of The Kashima Chronicles when Jet (then disguised as a girl) stops Jack Barnes from raping title character Yuri.
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Kazuma Kiryu's "Hell's Floor" finisher in Yakuza 3: a German suplex, followed by an arm bar, followed by a triangle choke, followed by an anaconda choke, followed by a guillotine choke, finished with a mounted right cross to the face. Just the chokes alone would probably leave the opponent's trachea reduced to the consistency of mincemeat.
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CM Punk has since phased out his Uranage and Anaconda Vise, and added a Springboard Clothesline, as well as a Kick to the head, as made famous by Tajiri. Nowadays, Punk's sequence goes as follows: Kneelift to the corner, Bulldog, Springboard Clothesline, Buzzsaw Kick and/or Go to Sleep.
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Chris Benoit: rolling German suplexes (usually three, but he went up to ten during his career), Swan Dive headbutt, Crippler Crossface.
Kurt Angle has a similar sequence, except with the Angle Slam and Ankle Lock instead of the headbutt and Crossface.
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Mickie James: flying clothesline, Lou Thesz press, hurricanrana from the corner, Thesz Press off the top rope and a DDT to finish off. She sometimes uses a spinning roundhouse kick as well.
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Madusa- kip out, three flashbacks/flying mat slams, missile drop kick, German suplex.
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Maryse - forward leg sweep, camel clutch, backbreaker, French TKO/French Kiss DDT. Plus a lot of slapping.
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The Undertaker has recently developed his own sequence: running clothesline in the corner, snake eyes, running big boot, leg drop, then either a chokeslam, Last Ride, Tombstone Piledriver, or Hell's Gate.
The Last Ride is more of a wild card than a finisher in more recent matches. When used, it is often for a high point of the match (often as a counter to someone backing Undertaker into the turnbuckle then climbing on to punch him) rather than a match finisher, so it can lead into the clothesline, Snake eyes, etc. moveset listed above. It occasionally follows the chokeslam, though this is rare.
Really, the Chokeslam is rarely Taker's finisher. Usually, it's just the setup for Tombstone. One could easily say his five moves are No-Sell, floor the opponent, chokeslam the opponent, drag his thumb across his throat, Tombstone.
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Kyoko's super move "The Breaker" in Rival Schools: standing crossface chickenwing, abdominal stretch, wakigatame armbar takedown, boston crab, triangle choke.
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R-Truth's set can alternate, but usually contains the following: duck a charge out of the corner with a split, jumping back-heel kick, sitout inverted suplex slam, suplex stunner, finishing with either the Lie Detector (cockscrew flying forearm smash) or lately a jumping reverse STO.
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Jake "The Snake" Roberts would tend to end matches with jab, jab, jab, haymaker/clothesline, short-arm clothesline, DDT.
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Nobody will ever accuse Bryan Danielson of having a limited moveset, but once his longer matches hit the final stretch, he begins to alternate between the MMA Elbows, the Cattle Mutilation, the triangle choke, the Crossface Chickenwing, and "you're gonna get your fucking head kicked in" - once Danielson uses one, the endgame has started, and he will keep switching among them until the match finishes.
His WWE Daniel Bryan Five Moves: Tiger Mask dodge, running forearm, buzzsaw kick, missile dropkick, Le Bell Lock. Missed missile dropkick in the corner optional.
Now that he's one of the most popular guys in the company, he's had another change: Tiger Mask dodge, running clothesline, repeated kicks to a kneeling opponent, running dropkick to the corner (which may be repeated 3 times), YES Lock.
And now that he's pinned John Cena, you can add a Busaiku Knee (knee to the face of a standing opponent, popularized by KENTA).
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In mid-2012, due to a temporary ban on his Brogue Kick, he added another move to his finishing sequence - the Four Leaf Clover, his own variation on Dean Malenko's Texas Cloverleaf submission.
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Sheamus has recently strung together a finishing series. Forearm shots to the chest of an opponent trapped in the ropes to a running knee lift followed by a diving shoulder block, a Brogue Kick usually finishes after that, and if they kick out he'll use the High Cross Powerbomb.
In mid-2012, due to a temporary ban on his Brogue Kick, he added another move to his finishing sequence - the Four Leaf Clover, his own variation on Dean Malenko's Texas Cloverleaf submission.
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Goldberg typically finished a match by dazing his opponent, going to the opposite corner to wait, hit The Spear, then pick the stunned foe back up for a Jackhammer. Given that he did that last move on The Big Show and Mark Henry (both super-heavyweights), that was really all he needed.
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Kelly Kelly - clotheslines, headscissors takedown, hurricanrana into a pin, handspring elbow, Kelly Killer/K2. Averted completely now as she uses several different moves.
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Hulk Hogan's superhuman comeback was always the same: Finger Wag, shake off punches, point, Finger Wag, block a right, punch, punch, punch, Irish whip, boot to the head, legdrop.
Sometimes, this was altered to include a bodyslam, most frequently after the boot to the head. Sometimes, he'd even include the finishing move of his rival (e.g., a piledriver on "Mr. Wonderful" Paul Orndorff), or punch the heel manager of his opponent (who would invariably try one last desperate attempt to interfere). When the sequence was altered to include the managerial interference, the heel would usually bump into his manager, knocking him off the ring apron and leading to either a bodyslam or – if the opponent was smaller than Hogan – the bad guy also being knocked to his back and Hogan delivering the finishing legdrop.
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Kurt Angle has a similar sequence, except with the Angle Slam and Ankle Lock instead of the headbutt and Crossface.
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Christian doesn't always do them in sequence but sometimes. At least one of the moves is fairly contrived: A sunset flip from the corner, usually to an opponent who literally just wanders to the corner where Christian is waiting.
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King from Tekken, as appropriate for a wrestling character, has a few of these sequences in his chain throws. His Mexican Magma Drive, is seven moves long, but in keeping with the spirit of the trope, there are two combinations with five moves long; (reverse armslam, backdrop, German suplex, powerbomb, giant swing) and (reverse stretch bomb, cannonball, inverted atomic drop, Texas piledriver, and muscle buster).
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Bray Wyatt, in his early run, had this sequence: Standing uranage, drag opponent to the corner, stinger splash, hang upside down from the corner, Sister Abigail.
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Executing five signature moves in a single match in WWE All Stars earns the achievement "Five Moves of Doom."
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Santino Marella has 4 moves. 1)Duck a clothesline by doing a split. 2)Hip toss. 3)Diving head butt with a salute. 4)The Cobra.
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The Rock: Punches with theatrical raising of the hand to the sky for the last one in the combo, Samoan Drop, DDT, variations of running Spinebuster or Scoop Slam (one or the other is performed first), then a Rock Bottom, followed with removing his elbow pad and the People's Eyebrow, finishing with the People's Elbow (the most electrifying move in Sports Entertainment!).
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Five Moves of Doom
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Fanfiction author Khaosomega gives his self-based OC Jet Brazie a series of Dragon Ball Z moves to act as his version of this trope.
His first move is a Space Mach Attack, occasionally going straight to the multi-directional impact barrage if starting while already airborne. Following them are the Sky Zapper and Ultimate Impact rushes (the latter the version used in the Dragon Ball Z: Budokai Tenkaichi games), then a Final Shine Attack (may occasionally substitute in a cyan-accented Chrono version of his primary Alpha's design), and ended with a Sadistic 18.
Sadistic 18's appearance usually only happens when his target does something to get on his bad side, as seen in the first chapter of The Kashima Chronicles when Jet (then disguised as a girl) stops Jack Barnes from raping title character Yuri.
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And now that he's pinned John Cena, you can add a Busaiku Knee (knee to the face of a standing opponent, popularized by KENTA).
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The following is a list of statements referring to the current page from other pages.

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Five Moves of Doom
 Heavy Weapon (Video Game) / int_c6d3e8eb
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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Five Moves of Doom
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