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Follow the Leader
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Whenever a work achieves enough success, there will be imitators. It doesn't matter if it's a cheap foreign knockoff or a major Hollywood production. It doesn't matter whether the writers are choosing to do this or the producers are. If they think they can make money by basing their creation on a successful work, or at least something else in its genre, they will do so. Thanks to Sturgeon's Law, this has the typical effect of flooding the market with a lot of inferior works. But not always; sometimes they improve on the original, or find new approaches to it. Of course, the trailblazing work may itself not be original; in this day and age, little is. But it just manages to capture the public's interest (and their money), and it is this magical moment that studios strive to duplicate, after the fact. It isn't unusual for the press releases or documents for these imitations to mention the comparison. May result in the resurrection of a previously successful franchise in the same genre; X-Men and Spider-Man, for instance, led to Batman Begins and Superman Returns. These may or may not become Lost in Imitation. If the imitators have enough of the spark to become successful and spawn imitators of their own, a whole new genre may be created, as imitators and follow-ups evolve and begin to codify a style. Note that this phenomenon is not limited to recorded visual entertainment. The music industry in particular is just as prone to "trend-hopping," as are video games and, really, any entertainment medium. Also note that while the text of this article deals primarily with American institutions, the concepts herein apply equally in all parts of the world. It's also interesting to note that Follow the Leader may result in its own particular form of Narm. Just try dressing your characters up in black leather longcoats and using Bullet Time in your action sequences nowadays without becoming a Matrix knockoff. Another potential problem is Misaimed Fandom. Instead of looking at the core reasons why the original may have been so popular and basing their follow-up on that, such as three-dimensional characters, a unique plot and genuinely witty or moving writing and acting, the creators following the leader only tend to focus on the superficial stuff on the surface — it's got pirates in it; pirates must be popular, so let's all make nothing but pirate movies! — and thus completely miss the point of what made the original great in the first place; In some cases, imitators will deliberately copy the problems of the original, believing those elements were important to the success of the work, when they were actually flaws of the original that could be ignored, but in the imitation will become major problems. This approach also tends to lead to market saturation and, eventually Fan Disillusionment; after all, no matter how much you like pirate movies, if the only thing anyone makes is pirate movies, you're going to get sick of pirates and want to see stories about something else. This is also the reason why Cyclic Tropes are cyclic: someone does it one way, everyone imitates it; after a while, someone wants to do it differently, and everyone imitates that. Of course, once that's mainstream, someone will want to do it differently, and back it goes the other way... So why bother following the leader at all? Well, since the original being copied probably had something that made it successful, it's rare for the duplicates to fail completely. And once in a while, they can pay off big time. Some works actually manage to replicate much of the success of the leader, often by original elements that give the followers their own quality or, even more rarely, by highly derivative works that manage to maintain or even exceed the quality of the leader. The latter usually happens with video games, especially if the leader is not on that system and the follower is a successful answer to it. Anyway, what's the point in innovations if nothing else is going to take advantage of or even build on it? Truth in Television pretty everywhere outside of media, as well. Someone had to discover smelting bronze for an entire period of history to massively use it, someone else had to discover smelting iron for the Iron Age, and some particular Ur-Example had to realize rocks were better than bare hands as tools. But imitating technology is one thing (you tend to lose wars if you don't); non-creative "creative works" are something else. While this trope is often used in a negative connotation, this isn't always the case - the leader often sends a message to executives that something that they had seen as "too niche" or too hard to market before actually isn't. This has in fact allowed plenty of things to get a mainstream release, or even a release period. As anyone who worked in the industry can tell you, getting an official release (even a small one) can be very competitive. A Super-Trope to: Ascended Fanfic (started as fan fiction, morphed into original fiction) Captain Ersatz (applied to characters instead of works) Cast of Expies (most of the characters in a work are parodies or pastiches of existing ones) Derivative Differentiation (when the derivative works/products start becoming less derivative) Effective Knockoff (when an obvious knockoff still works as good as the original, if somewhat inferior) Fandom-Specific Plot (for fanfic) Fountain of Expies (a character is copied in a huge number of following works) The Mockbuster (following a hit film and trying to trick people into thinking it's that film) The Moral Substitute (for when a work is aiming to be the family-friendly/religious/specific-demographic-pleasing alternative to the original work) Not-So-Cheap Imitation (the work ends up being more successful than the original, and maybe also more polished than the original) Once Original, Now Common (something is copied so much that the original work becomes an obscure footnote) Overused Copycat Character (character is followed so much it becomes a joke) Serial Numbers Filed Off (almost all the elements of a work are imitated, save for anything that could get someone sued) Shoddy Knockoff Product (following a hit product and trying to trick people into thinking it's that hit product) Sincerest Form of Flattery (the followers flat out admit to following) Spiritual Successor (a work that looks like an unofficial sequel or adaptation for a previous work in a different continuity) They Copied It, So It Sucks! (hating on something solely for following, regardless of the other merits of the follower) Who Wants to Be "Who Wants to Be a Millionaire?" (game shows that attempt to copy the success and look of Millionaire) Compare Dueling Works. Also compare Borrowing from the Sister Series, where the "leader" in this case is a different work by the same creator. For when this is done in-universe as part of a story, see You Are the New Trend. |
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The "Graveyard"/"Nightmare" table from Pinball Dreams is a copy of Williams Electronics' highly popular Terminator 2: Judgment Day pinball. | |
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Gaia Online, Gaia Online, Gaia Online. It's nigh-impossible to find a forum featuring customizable avatars that doesn't imitate it in some way. At the best, it's simply having a similar feel, at the worst, it's copying forum names, items, and events. | |
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Raster Blaster is a digital copy of Firepower. | |
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Every episode of Courier's Mind: Rise of New Vegas ends with the credit of Inspired by… Freeman's Mind. | |
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Paradigm Spiral is highly reminiscent of RWBY to the point of bordering on Serial Numbers Filed Off. It was created by a fan of RWBY and it shows. They both have similar animesque All-CGI Cartoon animation (though Paradigm Spiral has much lower quality animation), both feature a Cat-Person in the main cast, and even a palette swap of Yang's gauntlet appears in Paradigm Spiral. | |
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Humor websites are often guilty of imitating Cracked.com's list format. One notable offender is buzzfeed.com, which just lists photos with captions along a vague theme. And The Onion has spawned a number of satirical news sites, many of which are only nominally satirical, with getting page views by presenting plausible fake news stories being a higher priority than actual humor or satirical value. | |
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The enormous popularity of the SCP Foundation has given rise to several websites inspired by or derived from it, as well as other sites that are unimaginative copies. Although most of them don't last long and fade into inactivity, some consider it to have given rise to its own genre. | |
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David's Midnight Magic was written to follow the popularity of Raster Blaster. | |
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Tokimeki Memorial pioneered the Dating Sim genre with a clean but lovable game, showing that these games weren't just for the hentai. This trend continued with Kanon (ironically, itself an H-Game), which spawned many other H and non-H romance games that focused on the story and characters. One of those followers was Memories Off, which established itself the genre of clean games with sad stories. This still happens with the ero-ren'ai game market — a game will come out with an interesting UI enhancement, gameplay trick, or oddball fetish, and upon being successful, will be mimicked by dozens of companies. The success of Tokimeki Memorial Girl's Side convinced many a visual novel company to attempt otome spinoffs of their bishoujo game properties, including Memories Off, Da Capo, and Welcome to Pia Carrot. A more tasteful example would be the success of Katawa Shoujo, which spawned some independent imitators, including one based on mental rather than physical defects. Like many freeware games most of the Spiritual Successor's died in pre-development. Missing Stars is still in production, if somewhat stuck in Development Hell. It's based in a European high school for mentally ill teenagers. |
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Ever17 is a popular Visual Novel. Soul Link is a less popular visual novel. Ever17 is about a group of people trapped in an underwater theme park. Soul Link is about a group of people trapped in a hotel IN SPACE. | |
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Besides video games, 40k and Warhammer Fantasy helped spawn other tabletop wargames, most notably the Iron Kingdoms games. | |
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The success of MAD as a satire magazine spawned legions of imitators. Most were short-lived, but the longest-lived by far was Cracked. | |
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HuniePop made a splash at the time for being an animesque dating sim combined with a legitimately good puzzle game mechanic, but received only one imitator, by an actual Japanese dev team curiously enough: the visual novel Purino Party. | |
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Projection Quest has started to have numerous spinoff quests where the basic concept of 'various characters from other worlds/franchises cycle in to teach the main character powers and abilities from their world' is redone in numerous different ways. | |
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The runaway success of The Best Page in the Universe back in the late 90s spawned a whole genre of websites that follow the pattern of, "I run an angry blog where I write offensive things". Many even went as far as to title their pages akin the original with examples like, "The Second Best Page in the Universe", or even, "The Worst Page in the Universe". Most imitators unfortunately ignored the original website's satirical edge and instead just aimed for shock value. | |
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Reddit has been bastardizing memes from 4chan, most infamously, though not limited to, rage comics. It's everything now that 4Chan makes that they steal and proclaim is original, and that they made it up, despite some of them having existed since long before the site's creation. Most infamously is that they love to claim they invented the Trollface, despite it coming from this comic◊ by DeviantArt user Whynne. | |
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Dungeons & Dragons casts the same sort of shadow over role-playing games (and that's all role-playing games ever produced, whether they be tabletop or video games) that Superman casts over superhero comic books. If it's a role-playing game, it's playing Follow the Leader with D&D. Even the recent trend toward more experimental games with more loosely-defined and user-contributed rules, such as Fiasco or My Life with Master, is effectively one of Deconstruction of the Trope Maker. | |
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Story Booth is a Web Animation series which adapts recordings of kids and teenagers' Real Life stories into animated shorts. It spawned many channels using similar premises, such as SHARE MY STORY, ACTUALLY HAPPENED, and My Story Animated, with varying degrees of quality and success. | |
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Danganronpa: Trigger Happy Havoc is fairly similar to the visual novel Killer Queen that came out four years prior, with both having a bunch of unconnected individuals being taken to somewhere without any contact (or chance of contact) with the outside world and being encouraged to kill each other for freedom, including having additional methods just in case everyone cooperates. They both also have the entire event created for entertainment, and both have a person involved with the event that's also taking part in it that becomes involved with a sporty girl that lives to the end. In the manga side of things, after the series' popularity, there have been quite a few manga taking the "high-schoolers wake up in a room and have to kill each other" plot. Jinroh Game even follows the most ordinary of the group and features a student trying to resist the mastermind and getting gruesomely killed for it at the beginning. | |
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Pretty much every horror tabletop role playing game owes a debt to the Call of Cthulhu game, which was the Trope Maker for the Sanity Meter. | |
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Dies Irae by Takeshi Masada is Light's most successful visual novel by a wide margin and is often considered the standard for Chuunige visual novels. As a result, some of their other writers tried to copy his style and structure with the Silverio series, as well as plenty others outside of Light. | |
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The horse-based short Dream Come True looks like a mix of Disney and the Disney-esque Dreamworks film Spirit: Stallion of the Cimarron. Some scenes (such as the ending shot) are traced from Spirit. | |
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One of those followers was Memories Off, which established itself the genre of clean games with sad stories. | |
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The Portopia Serial Murder Case, especially its menu-based Famicom port, led to an enormous wave of murder mystery adventure games from Japanese video game companies in the 1980s; Irem and Taito produced licensed adaptations of popular mystery novels by Kyotaro Nishimura and Misa Yamamura, and even Nintendo jumped on the trend with the Famicom Detective Club series. This trend went unnoticed in English-speaking countries, because very few of these games were ever localized, though some of them (Déjà Vu (1985) and Murder on the Mississippi) did begin as American computer games. | |
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Miserable inspired a sleu of imitators copying or taking clear inspiration from the premise, often as an explicit Shout-Out or reference. Typically in the form of the band or singer standing on top of a Giant Woman, and in particular her butt, or having the musician(s) interacting with a sexy giant woman who by the end winds up picking them up and eating them. | |
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Champions was the original point-buy roleplaying game. Originally, that made Champions unique; but nowadays point-buy is a very common method of character generation among tabletop gamers. This means that a majority of roleplaying games out there (even the current version of D&D has an optional point-buy system) are now playing Follow the Leader with Champions. | |
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The site Gimkit has a copycat of Among Us, which is obviously less violent and requires you to answer questions to gain energy to move. | |
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While not the very first Machinima series, Red vs. Blue cleared the path for dozens, if not hundreds, of followers, especially using Halo 2 as a game engine. Many of them tried to copy Red vs. Blue to the letter and failed miserably while doing it. Or simply weren't very good. Others though, were pretty darn good in their own right. | |
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The Newgrounds series Madness Combat has spun off countless imitators, some of which are quite popular and impressive, like Bunnykill and Maximum Ninja. Newgrounds encourages this, they made a "Madness Day" (Sept. 22nd) so fans could make flash games and movies, popular series include Xionic Madness, and the aforementioned Bunnykill and Maximum Ninja. Same to Xiao Xiao which inspired countless stick figure fighting animations and largely Madness Combat itself. |
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Wizard People, Dear Reader (2004) predates RiffTrax (2006), actually, but in any event the general idea undoubtedly followed close on the heels of the first "regular" DVD commentary. And both of them are really just a technical variation on Mystery Science Theater 3000. | |
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After Freeman's Mind became popular, now there are scores of adding-narration-to-gameplay-footage series, almost all of which are called [character]'s mind. Most of them also use the same intro, the same characterisation for the player character, and sometimes even the same jokes. Similarly to the abridged series, very few are worth watching. | |
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The Pokémon franchise spawned craze in Japan for anything with collectable monsters, that would later be imitated by series such as Dragon Quest (via the Dragon Quest Monsters series) and Telefang (which overseas was ironically sold as a bootleg Pokemon game, after being poorly translated). The collectable monster concept proved successful as a card game as well, when the Pokemon card game was released. This success would lead to Yu-Gi-Oh Duel Monsters becoming extremely successful. The success of Yu-Gi-Oh! lead to imitators trying to get on the bandwagon of making a show about a game, so that kids will want to buy the real version. With so many shows like this out there nowadays, such as Duel Masters, Beyblade, Battle B-Daman, Medabots, Bakugan, and Chaotic just to name a few, one could say that "Card Game Animes" have become a genre. They all feature a tournament arc, talking about what the game is "truly about", and posing dramatically while playing the game. | |
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RiffTrax, created by Mike Nelson, sparked the rise of the Alternate DVD Commentary. | |
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The popularity of Battle for Dream Island and Inanimate Insanity led to a whole genre of "Object Shows" starring Animate Inanimate Objects often competing in a Reality TV setting. | |
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The popularity of Nothing, Forever, an AI-generated sitcom TV series based on the likes of Seinfeld, Doogie Howser, M.D. and Two Guys, a Girl and a Pizza Place, has caused the creation of dozens of AI-generated imitators including Always Breaktime, which showcases AI-generated slice of life High School anime, and Unlimited Steam, which pretty much showcases AI-generated The Simpsons episodes. These series even have Fandom rivalries going between their Fandom. | |
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AMV Hell. Though the format likely started with Robot Chicken, it was AMV Hell that defined it as a YouTube staple and fan work in general, with notable entries like The G Mod Idiot Box and PONIES The Anthology. | |
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Magic: The Gathering's popularity in Japan caused a large number of domestic franchises to launch card game spinoffs hoping to earn a piece of the pie. Pokémon Trading Card Game*In its early years, its international releases were handled by Magic's own production studio, Wizards of the Coast and Yu-Gi-Oh! were the most successful by far (to the point many don't realize Yu-Gi-Oh! started as a manga) and are still running to this day, but other franchises like Mega Man Battle Network and Digimon also tried their hand at the medium, to varying degrees of success. | |
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ASDF Movie has had dozens of remakes in real life, LEGO, Mine Craft, Happy Wheels, Modern Warfare 3, Garry's Mod, Black Ops 2, SFM and so on. They all play the audio of one or more of the original videos over their own animation and meet varying success. There are also a dozen YouTube Poops and even fan made sequels. | |
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The success of Tokimeki Memorial Girl's Side convinced many a visual novel company to attempt otome spinoffs of their bishoujo game properties, including Memories Off, Da Capo, and Welcome to Pia Carrot. | |
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Warhammer 40,000 began as a spin-off of Warhammer set in the Grim Darkness of the Far Future!, with everything that appeared in Warhammer Fantasy having some futuristic counterpart. While the setting has since matured and has in fact overshadowed its predecessor, 40k has gone on to inspire other works - compare its power-armored Space Marines, psychic and technological Eldar, and skittering hordes of Tyranids to the power-armored Terran Marines, psychic and technological Protoss, and skittering hordes of Zerg found in StarCraft. This inevitably leads to arguments and flame wars when gamers don't realize that 40k is Older Than They Think, such as when one reviewer accused THQ and Games Workshop of ripping-off Gears of War for the game Warhammer 40,000: Space Marine. (After 40k fanboys complained vociferously, he revised the review to clarify that he was referring more to gameplay and general feel than to setting, the latter of which he admitted to knowing little about.) Besides video games, 40k and Warhammer Fantasy helped spawn other tabletop wargames, most notably the Iron Kingdoms games. For the record; the many variants of Powered Armor are based on Laserburn's GZG Japanese Powered Armor◊. Which existed 7 years before Warhammer 40,000. Starship Troopers, the novel, codified Power Armor, Bug War, and Space Marine as tropes, period, in 1959. It is not the Ur-Example, which may be the Lensmen series of the late 30's. If told those Laserburn minis were meant to represent the Mobile Infantry of Starship Troopers, they'd be entirely appropriate. The MI even packed mini atomic rockets on Y-shaped frames of some kind. |
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While Top 40 paved the way for format radio as we now know it, the trope also applies with various programming concepts over the years that did not find lasting success, notably Disco, which grew rapidly after all-disco WKTU went to number one in the New York City market in 1978 (unseating WABC), and then faded just as quickly less than a year later as disco crashed and burned. | |
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In that vein, The Agony Booth re-tailored their site in the early tens to emulate Channel Awesome, supplementing their old text reviews with "prop comic" reviewers and videos. Most of these were received with lukewarm responses at best. Unfortunately the long-form recaps that had been the site's signature and unique appeal were completely abandoned to make room. The majority of the new critics were Spoony Experiment knock-offs who used to advertise on his forum and on YouTube before being picked up. Says something the Booth eventually focused back on text-based content with only the occasional video. A similar website, Reviewtopia, was lambasted for trying to copy the success of TGWTG, and most of those critics were absorbed into the TGWTG mothership within a few months. The "success" of The Blockbuster Buster and Oancitizen came about because of this. | |
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Same to Xiao Xiao which inspired countless stick figure fighting animations and largely Madness Combat itself. | |
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Many websites that are animated base it solely off of Homestar Runner. | |
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Dino Attack RPG is an interesting example, following the footsteps of Alpha Team: Mission Deep Freeze RPG (alongside other concurrent RPGs like Tiny Turbos RPG and the original Johnny Thunder RPG), then most later LEGO RPGs ended up following Dino Attack RPG. This makes Dino Attack RPG a follower that eventually became a leader. | |
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Ultimate Naruto Fan-Flash led to other similar parodies like Naruto - The Random Flashness. | |
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A more tasteful example would be the success of Katawa Shoujo, which spawned some independent imitators, including one based on mental rather than physical defects. Like many freeware games most of the Spiritual Successor's died in pre-development. Missing Stars is still in production, if somewhat stuck in Development Hell. It's based in a European high school for mentally ill teenagers. | |
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The popularity of Wikipedia caused a glut of smaller wikis across the Internet, mostly focused on specific topics of interest to the community they are set up in.*cough* Interestingly, the first wiki was not Wikipedia but the Portland Pattern Repository, whose goal was to catalog the patterns used by programmers—really, the programmer version of tropes. To be fair, they encourage and support this; the MediaWiki software is under a Free Software license. | |
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Starship Troopers, the novel, codified Power Armor, Bug War, and Space Marine as tropes, period, in 1959. It is not the Ur-Example, which may be the Lensmen series of the late 30's. If told those Laserburn minis were meant to represent the Mobile Infantry of Starship Troopers, they'd be entirely appropriate. The MI even packed mini atomic rockets on Y-shaped frames of some kind. | |
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