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Guile Hero
- 158 statements
- 26 feature instances
- 724 referencing feature instances
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Completing a triangle with the Action Hero and the Science Hero, the Guile Hero is a hero who operates by playing politics and manipulating the bad guys. The Guile Hero trades swords and guns (or science and technology) for charm, wit, political and/or financial acumen, and an in-depth knowledge of human nature. The Chain of Deals, along with the Social Engineering and Gambit Index tropes are all at the Guile Hero's fingertips. Often, a Guile Hero will manipulate the other good guys and a whole bunch of innocent bystanders as part of his scheme to bring down the Big Bad, though he'll take care to ensure the other characters aren't truly harmed in the process (and if he fails, he'll be very sorry). The Guile Hero is likely to be a politician or a businessman, and engage in Battles of Wits. If he has superpowers, then he's likely to think that Heart Is an Awesome Power. The Guile Hero could be a good analog to the Manipulative Bastard (though there can be occasional overlap if they are willing to manipulate their friends as well as their enemies): the Guile Hero is unambiguously a good guy with the same goals as any Action Hero or Science Hero. Though some other heroes may be unhappy with being manipulated by the Guile Hero, it is made clear to the reader that this character both has a heroic goal and is not (usually) Jumping Off the Slippery Slope into becoming a Well-Intentioned Extremist. When a Guile Hero suffers an Epic Fail, it falls under the Too Clever by Half trope. This can also be seen in Lying Heroes, Honest Villains dynamic, where the heroes are guile enough to cheat their way through villains who are willing to be honest and truthful about their schemes. The Guile Hero combines elements of The Chessmaster and the Manipulative Bastard without having to be all of these. A Guile Hero isn't necessarily The Chessmaster: the Guile Hero is simply a hero who uses wit, charm, and skill to mislead and set up the bad guys, whereas The Chessmaster is often devoted to grander schemes and more likely to use Chess Motifs. A Manipulative Bastard tends to be more personal and controlling in his manipulations. A Guile Hero need not be a master manipulator; "guile" can mean "shrewdness" instead of "deceit". As for The Trickster, a Guile Hero is just as likely to be The Stoic or a "Stop Having Fun" Guy as the fun-loving and mischievous trickster. The Chain of Deals is just as valid a tool for these characters as The Plan, and a Guile Hero may very well be a grown-up High-School Hustler. In The Team, the Guile Hero is most likely to be The Face of the troupe and/or The Smart Guy, though a particularly bright Leader or Lancer can also fit in. If The Heart uses their emotional influence to the extreme and combines it with quick wits and words, They can also grow into one. Female Guile Heroes are also often the Beauty of a Beauty, Brains, and Brawn trio. The Guile Hero is also frequently a Sixth Ranger, and if a Sixth Ranger is also a Guile Hero, then he tends to be Sixth Ranger Traitor. Compare the Young Conqueror, which is a young example of this trope taken Up to Eleven with a side of Take Over the World ambition as well. May overlap with Good Is Not Dumb. Compare Silk Hiding Steel when a Proper Lady feels like plotting. Very, very rarely will this overlap with Small Steps Hero, due to the latter being unwilling to sacrifice innocent parties — but manipulating the villains is just fine. The Evil Counterpart (or morally grey counterpart) of the Guile Hero is the Magnificent Bastard. In some rare cases, the Guile Hero may be a character who is more powerful than anyone else (either through magic or science and technology) and could easily solve everything himself. But doing so may violate his principles. The Guile Hero is the most common type of hero in a Puzzle Thriller, and they often shine brightest in one. Not under any circumstances to be confused with a certain Sonic Boom-tossing airman whose theme song goes with everything. |
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Guile Hero / int_14cb9f30 | type |
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A Bug's Life: Flik comes up with the plan to scare the grasshoppers away with a fake bird. In the climax, he gets Hopper killed by luring him to the nest of a real bird. | |
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Guile Hero / int_1925916d | type |
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Dimension 20: Due to the format of most TTRPG campaigns, the heroes are usually severely outnumbered and/or less powerful than their enemies, which means that in order to win, they will have to resort to trickery and outsmarting their opponents. After she comes into her own, Adaine Abernant proves to be a great strategist. Her ability to cast really useful spells at the right opportunity and her brilliant use of portents throughout the series has saved her party members or turned the tide of the fight multiple times. Her intelligence also means she's very good during investigation segments for putting the pieces of the puzzle together. Riz Gukgak has an affinity for riddles and conspiracies, which comes in handy when the 2 campaigns have heavy mystery elements, has the best track record for solving mysteries of the party, and is learned and diligent. He's also very clever when fighting, a requirement to be an efficient rogue. Fig Faeth is the most creative fighter of the party, bending the rules of her spells to their limits in order to accomplish what she wants them to do. She's also The Social Expert and The Face of the party and uses these skills to advance the cases they're on, being very good at pretending other people, with a strong Deception bonus and clever usage of the spell Disguise Self. Galfast Hamhead, despite being no slouch in combat, proves to be incredibly effective at escaping and outmanoeuvering the Lieutenants with cunning and sneaking. Her escape is an especially good example, as she tricks Avanash into releasing her and destroying the only mean to forge another crown, hides on the Siren, knowing they'll have expected her to go directly to her home, out-gambits Markus by being more persuasive than him, and once the goblin flying balloon can't fly anymore, parachutes across Gogmar, letting her enemies die from the thousand feet fall. There's a reason Brennan compares her to Bugs Bunny. Lapin Cadbury distinguishes himself from the rest of the cast very early on by navigating the political minefield that is Calorum with finesse. His plans have saved the life of his king, Amethar, more than once, and even took out the villains' biggest edge against the Candians, the Water steel weapons, in one fell swoop. Buckster Boyd is an excellent manipulator and uses his gifts in the ways of charm and insight to help the case and suss out information from the witnesses, either by reading them or convincing them. |
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Guile Hero / int_35e05f2a | type |
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RWBY: Though he was once The Idealist, Ozpin demonstrates in his position as headmaster of Beacon Academy that physical strength isn't the only way to fight on Remnant. He keeps a close eye on the titular team during their various vigilante acts, even directly bending the rules for them when they want to investigate Mountain Glenn. His colleague and friend, General Ironwood, prefers to confront any problem with overwhelming military might, but Ozpin advises him to take a more subtle, cautious approach. As a matter of fact, Oz has set up a great deal of precautions across Remnant to battle Salem: founding the Huntsman academies and hiding a Relic in a secret vault within each school so they're constantly guarded by veteran warriors and can only be accessed by specific Maidens. Professor Lionheart can't simply hand over Haven's Relic when he defects to Salem, and extra protections for the Relic of Choice means that Salem can't retrieve Beacon's Relic even when she takes control of both the school and relevant Maiden. Oz has also embedded members of his Benevolent Conspiracy in kingdom power structures so that he still has powerful allies whenever he reincarnates and gave Qrow orders to recover his cane should he die so his next host can retrieve it; this enables Oz to return to fight as Oscar much faster than anyone expected. Upon his death and reincarnation into Oscar, Ozpin meets up with Qrow and Team RNJR in Mistral, where Leonardo Lionheart is acting very suspiciously. Oz instructs the others not to let the headmaster know about his current situation until they've learned more. Leo's therefore caught off guard when Oscar challenges him with Ozpin's cane. Then again, this rather manipulative side, as well as his secretive nature, does cost Ozpin his allies' trust more than once. Oz himself is not proud of some of his actions and eventually has to admit that for all his planning, he still doesn't know how to stop Salem for good. Oscar may not be happy with how he has to join the battle against Salem, but develops quickly in more than just combat prowess. After only a few minutes of flying in the airship Maria stole, he manages to figure out the weak point behind Cordovin's Mini-Mecha. He almost singlehandedly convinces Ironwood to widen his circle of trust, which rallies Atlas' collective defenders to save Mantle from a Grimm attack together, at least for a brief time. Even after the Hound brings him to Salem, Oscar doesn't give her the information she demands but works in tandem with Ozpin to appeal to Hazel's more noble qualities. When he's sufficiently wary, Oscar explains how the Lamp of Knowledge functions and that it will answer one more question, emphasizing he's giving Hazel the answer, not Salem. That way, Hazel has a chance to find out the truth for himself. |
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RWBY (Web Animation) | hasFeature |
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Wrip the rabbit-spirit in No Evil is, in her own words, "only good at getting people to do things". However, she's really good at getting people to do things, especially when using her disguise magic. In Little Bunny Foo Foo, she and Calamity are caught spying on the McCoy food thieves; it takes her two sentences to convince them that she's there to help, at which point she lures them into a trap. | |
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Puss in Boots: The titular cat requests a shapeshifting ogre to show off his full range of abilities. When the ogre turns into a mouse, the cat swallows him and moves into the ogre's castle with his owner. | |
Guile Hero / int_39c5ea8a | featureApplicability |
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Guile Hero / int_3e5f3f53 | type |
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Guile Hero / int_3e5f3f53 | comment |
Supermarioglitchy4's Super Mario 64 Bloopers: Mario is far, far stupider in here than in the games, but a great deal of his victories come from his ability to use the environment or even his own stupidity to his advantage. | |
Guile Hero / int_3e5f3f53 | featureApplicability |
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Supermarioglitchy4's Super Mario 64 Bloopers (Web Animation) | hasFeature |
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Guile Hero / int_3e96b159 | type |
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Danny from Cats Don't Dance is a lot smarter than he appears to be for a Naïve Newcomer. He manages to first successfully not only remind all of the animals of their dreams but make them a reality as well, and then he manages to fight off a dreaded butler, and finally turns the tables on Darla by using her egotism and cheating tendencies to push himself and his friends to stardom and get Darla herself fired. All by using trickery, cleverness, and charm. | |
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Ayla "Phase" Goodkind of the Whateley Universe. He is genuinely concerned for people and sincerely wants to help them, and at need is ready to fight toe-to-toe with demons, monsters, and supervillains, but Phase is at heart a Chessmaster whose preferred realm is espionage, trickery, manipulation, bribery, and financial pressure. As a friend puts it: "No one else quite has that when I rule the world I will not permit such behavior attitude". | |
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Guile Hero / int_4c41602c | type |
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Kingdom Adventure: Minstrel Vibes is very good at making up lies on the fly and getting Magistrate Pitts and his guards to believe what he wants them to believe. Justified in that he knows Pitts and the guards well, having worked for or with them in the castle for some time, so he knows how to use their flaws and expectations to his advantage, and has gotten the heroes out of a jam more than once with his ability to trick them. | |
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Kingdom Adventure | hasFeature |
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Guile Hero / int_5101b879 | type |
Guile Hero | |
Guile Hero / int_5101b879 | comment |
Kate Crackernuts: Kate negotiates a deal with the king, sneaks into (and escapes from) the realm of The Fair Folk three times, uses some well-placed nuts to steal artifacts she needs to break the spells on both her sister and the prince, and ultimately secures the Standard Hero Reward, with his brother marrying her now-disenchanted sister. | |
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Guile Hero / int_54dd20c | type |
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Dream manipulates the hunters in his Minecraft Manhunt videos so that he has the advantage. | |
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Dream (Web Video) | hasFeature |
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Guile Hero / int_5567bde9 | type |
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Ulysses in The Golden Apple, "smarter than Nick Carter" by reputation, develops a cunning Divide and Conquer plan to take Rhododendron after a straightforward assault fails. | |
Guile Hero / int_5567bde9 | featureApplicability |
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Guile Hero / int_5b3356f8 | comment |
In Turning Red, Mei comes up with a plan to raise $800 in a month using her panda form with the help of her friends which involves successfully fooling her mother into thinking she is spending time on an after school activity her mother approves of, making efficient use of limited communications technology and having contingency plans for scenarios such as her mother dropping by unannounced. | |
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Turning Red | hasFeature |
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Guile Hero / int_791e7b7f | type |
Guile Hero | |
Guile Hero / int_791e7b7f | comment |
Nick Wilde and Judy Hopps from Zootopia both get through problems primarily by being smart and fast-thinkers. Nick is arguably the more clever one, having grown up on the streets as a con artist, but Judy is no slouch herself (and makes up the difference with her police training). In his introduction, Nick shows his commerce skills by buying one jumbo pop ice cream, which is larger than his whole body, melting it, using his-size Popsicle sticks to create dozens of tiny Popsicles, selling them to some lemmings, reselling the now discarded red wood to a mouse construction unit. With the costs of $20-$30 from the popsicle, smaller sticks, and gas, he nets over $300 on a single day. And he does it daily. During her training, Judy discovered the harsh landscapes and buildings designed for larger animals make things like climbing a wall that is over 10 times her height impossible. However, she realizes her natural agility allows her to climb the wall by using other cadets as platforms to jump off of. Her instructor is very impressed, and by doing other similar tactics Judy graduates at the top of her class. She later blackmails Nick into helping her by noting with all that money he makes, he doesn't file any taxes on his income and records the whole conversation. Nick's partner laughs his tail off and agrees she schooled Nick well. |
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Zootopia | hasFeature |
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Guile Hero / int_7d985ff1 | type |
Guile Hero | |
Guile Hero / int_7d985ff1 | comment |
Molly Blyndeff in Epithet Erased is twelve years old and malnourished, and on top of that her Epithet, while useful, does not provide much in the way of direct combat damage, so going in swinging is rarely an option except in Epithet Erased: Prison of Plastic, where most of the enemies are created by her sister's Epithet and as such vulnerable to her own powers. Luckily for her, she's pretty good at playing on people's weaknesses to get them to do what she wants, repeatedly playing Indus like a fiddle and putting up a silence bubble around Mera after tricking her into a villainous rant, allowing Giovanni to sneak up behind her and deliver a Critical Hit. | |
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Krishna in the Mahabharata. Helped by the fact that a.) He is a god; and b.) He is a moderately cunning fellow surrounded by a cast of characters that live and breathe Honor Before Reason. | |
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God | hasFeature |
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Plan 3: In The Chinese Food Curse, when Stephen is told he must battle the Fate Lord in a battle to the death to finally lift his curse of bad luck, he realizes he can weaponize it and hugs the Fate Lord so that both of them get hit by the random lightning strikes that had been plaguing Stephen throughout the episode. | |
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Plan 3 (Web Animation) | hasFeature |
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Guile Hero / int_9068877a | type |
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Agent Washington in Red vs. Blue. Church often attempts to be one but fails more often than not. | |
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Guile Hero / int_a5549ed0 | type |
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Queen Esther from The Bible managed to save thousands of innocent Jews from being slain by a Smug Snake's orders almost singlehandedly, using her incredible beauty, her charm, her quick wits, her Plucky Girl nature, and her uncle Mordecai's wise counseling to work her way into King Xerxes's favor. Same goes for Ruth the Moabite (an expatriate who was determined to not fall into misery after losing her husband, ending up as the grandmother of King David and one of Jesus's ancestors), Abigail (one of David's followers who mediated between the King and her Jerkass first husband rather skillfully and later was one of David's wives), Judith the widow (who used her good looks to trick Holophernes and kill him) and Judge Deborah (a Lady of War and one of the Judges of Israel). Also, Jael, a Guile Heroine from Deborah's story lures an enemy general into her tent, lulls him to sleep, and stabs him in the head with a tent peg. Specially noticeable in that this is one of the few times when breaking Sacred Hospitality is presented as the heroic thing to do; the guy was THAT dangerous. Jacob straddles the line between this and Magnificent Bastard. While he is generally considered a good guy and the father of the Hebrew people, he was also a crafty con man who managed to trick his eldest brother Esau out of his birthright and father's blessing, and after that went sour, he and his uncle Laban took turns conning each other, with Jacob coming out ahead in the end. His mother Rebekah was one of his biggest supporters and the one who encouraged him to go forward, so she qualifies as well. Several Jewish prophets were like this, especially Elisha and Daniel. Daniel, interestingly, is also a Science Hero, considering the manner in which he manages to persuade the king to cut down on feasting… Jesus. True, he was a Messianic Archetype, but He was also a master at outsmarting the Pharisees — often using their own words against them. One example is the famous "cast the first stone" story; He saves a woman by putting her prosecutors in a double bind.note Capital punishment was actually much rarer than the Bible makes it seem, since it required an enormous burden of proof and at least 13 out of 11 judges had to agree with the sentence — and if the verdict was unanimous, the accused lived. Notably, He doesn't tend to use overt displays of power all that much, using mostly His wits to solve problems and saving His Reality Warper abilities for the occasional miracle. |
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The Bible | hasFeature |
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Hiccup from How to Train Your Dragon could be the flag bearer of this trope. The whole point of his character is that he contrasts the other, burly Vikings by his brains and lack of brawn. He demonstrates this by making a snare-throwing device to compensate for his lack of physical prowess, observation skills in noting how the dragon he downs acts and slowly develops a relationship with the powerful dragon, develops an artificial tailfin for the dragon to allow him to fly once again, and trying to end the hatred his people have for dragons by finding the root cause of their raids on the island. After a large setback, he exclaims to Astrid, who is the strongest and smartest of his classmates, and who didn't even give him the time of day before: | |
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Pili Fantasy: War of Dragons: Team Tiger has Chi Lu-Jen, who goes around researching the past of the mysterious Ku Yeh to try and get him on Team Tiger, and generally matching wits with the Emperor and Tai Huang-chun. Su Hua-chen also fits, being able to outmaneuver Tai Huang-chun and Vermillion Lady. |
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Guile Hero / int_ccae327f | type |
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Spoony highly recommends playing Bards and Thieves in this manner on Counter Monkey, suggesting dirty tricks such as running past guards wearing nothing but a feathered boa, using makeup to fake wounds and reporting a false assault to send guards on a wild goose chase, or simply knocking on locked doors and punching whoever opens them. | |
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Guile Hero / int_d4f9ccf | type |
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Aladdin: The titular character is a roguish street rat who gets by via theft and charm and uses cunning and trickery to best most conflicts — but we never doubt he's the good guy. | |
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Guile Hero / int_d843ca85 | type |
Guile Hero | |
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The Brave Little Tailor is about a character who, having been Mistaken for Badass, resolves the quests and other challenges he encounters with cunning: killing two giants by tricking them into fighting each other, catching a unicorn by baiting it into charging into a tree, and scaring away assassins by pretending to be asleep and still aware of them, to name a few options. | |
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Guile Hero / int_e8eeabfb | type |
Guile Hero | |
Guile Hero / int_e8eeabfb | comment |
BoBoiBoy Movie 2: Implied to be the case for Hang Kasa, who manipulates the hero as well as the villain by using the former as The Bait with entirely good intentions; that being to have a rematch against Retak'ka. The villain doesn't fall for the trick, instead sending a message that notes Hang Kasa to be deceptive and cunning as usual. Initially coming off to the others as a Scatterbrained Senior, Hang Kasa trains BoBoiBoy before stealing the Quake/Crystal power (his original power) as payment so he can fight Retak'ka himself. When he fails, he apologises and gives a Rousing Speech to BoBoiBoy for him to carry on the battle, and fakes his death to ensure the titular hero will find the ability to defeat him. | |
Guile Hero / int_e8eeabfb | featureApplicability |
1.0 | |
Guile Hero / int_e8eeabfb | featureConfidence |
1.0 | |
BoBoiBoy Movie 2 (Animation) | hasFeature |
Guile Hero / int_e8eeabfb | |
Guile Hero / int_ecc40dac | type |
Guile Hero | |
Guile Hero / int_ecc40dac | comment |
Legendy Polskie have Twardowski, who outsmarts the devil. More than once. | |
Guile Hero / int_ecc40dac | featureApplicability |
1.0 | |
Guile Hero / int_ecc40dac | featureConfidence |
1.0 | |
Legendy Polskie (Web Video) | hasFeature |
Guile Hero / int_ecc40dac |
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