...it's like TV Tropes, but LINKED DATA!
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This is where the La Résistance fighters are facing an enemy tank on the battlefield and they have either used up all their anti-tank weapons or they never had any to begin with. You run up to the tank (hopefully nobody sees you), jump on, kill the guy looking out of the hatch or open the hatch (it's never locked — just in case the crew does need to get out fast) and then toss down a few grenades before jumping clear of the resulting explosion. Often that last part of the plan doesn't work, making it a Heroic Sacrifice. Given that tank armor is usually tougher than grenade explosions, the effect is usually to reduce the crew inside to the consistency of chunky salsa. Should be noted that this was more or less the original use of the Molotov Cocktail. In that case, though, you threw them onto the back deck in the hope that the burning gasoline would enter the engine compartment through the air intakes. Fact of the matter is that second-generation (produced in the 1970-80s) "main battle tanks" can't be damaged from the outside by anything other than dedicated anti-tank weaponry, and earlier medium- and heavy-tanks could only be disabled or damaged by improvised weapons. Less heavily-armored vehicles such as light tanks and armored transports are, however, still vulnerable. For blowing up organic enemies in a similar fashion, see Feed It a Bomb. |
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7554: Glorious Memories Revived (Video Game) | |
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Ragnar does this in the prologue to Ragnar's Claw. | |
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Fur Fighters has a level set in WW 2 with tanks, the only way to destroy them was to blow up the bridges to get them stuck and then lob in Grenades to blow them up. With the respawning enemies that level was hell, literally. | |
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In Nth Man: The Ultimate Ninja , John Doe manages to throw a grenade down the gun barrel of a tank at the exact moment the tank's gunner is opening the breach. He manages this feat by a combination of good hearing, good timing, and channeling his memories of zen concentration from playing baseball with his adopted father. | |
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The Empire Strikes Back: Luke does this to an AT-AT by grappling up to the underside and cutting a hole in the bottom with a lightsaber. | |
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And some are even getting remote weapon mounts controlled by a joystick and screen from behind the armour. Think the machine gun mount from The Jackal but with a greater range of movement. | |
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The Jackal | hasFeature |
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Jar-Jar Binks does a variation in The Phantom Menace with one of the energy balls the Gungans use. As a result of Lethal Klutz antics of his, no so much out of battle awareness. | |
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In Combat Kelly and his Deadly Dozen #2, Jay Little Bear vaults over the top of a German armoured car, and drops a grenade inside it as he does so, with predictable results. | |
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Fullmetal Alchemist: King Bradley, instead of pulling open a tank's hatch, he breaks a hole in the viewing window, then shoves the grenade through there. | |
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This is how Gordon Freeman deals with the Combine autogun in Half-Life 2: Episode Two. Originally he was meant to simply shut it off with a switch, but the designers decided it would be more satisfying to straight-up destroy it. | |
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In the opening video of the original Dawn of War an Ork soldier sneaks behind a Dreadnought and manages to attach a limpet mine, blowing it up and turning the tide of battle in the Ork favor. | |
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Followed up in the Prequel Appleseed Alpha where Iris jumps off a building onto of a tank that has Deunan pinned down; silently rolling in the only grenade they have and causing a big explosion in the process. | |
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Sometimes done in The Delta Force movies, one of them is done using a Molotov Cocktail. | |
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Brothers in Arms: Used as the third method of destroying tanks. The first being the far more intelligent "with other tanks", with the second being to find an anti-tank rocket launcher like a Panzerfaust or Bazooka. Semi-subverted in Earned in Blood. You can no longer run up to the tank and 'nade it right off the bat, as apparently the Germans decided to start locking their hatches shut. But if you have a Panzerfaust ready and hit it in the rear, the commander's hatch will open, allowing a grenade to be dropped in. Averted in Hell's Highway, where German tanks can only be destroyed by anti-tank weapons, allied tanks, or planting a Satchel Charge on the rear of the tank. |
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Turns out super-soldiers like Master Chief aren't the only ones who can do this: ODSTs in their eponymous game can as well. They can't punch open tank covers, but they can just shoot them open and drop a grenade in. If you don't have any grenades? They improvise. | |
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A variant on this in the movie version of Starship Troopers: Johnny Rico jumps onto the back of a giant bug, blows a hole in its carapace with his gun, and then tosses in a grenade. Much orange and green paint ensues. | |
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The Mandalorian: In the episode "Sanctuary" the Mandalorian throws a thermal detonator through the viewport of a former Imperial AT-ST. However given that these are nine meters off the ground, the problem lies in knocking the bipedal walker off its feet first: their plan to do so takes up a major part of the plot. In "The Siege", a Scout Trooper gets on top of a troop transport stolen by our heroes and prepares to drop a grenade inside, but fails to see the gun turret turning towards him before he's blasted. In "The Believer", "pirates"note The episode claims they're pirates but they act more like La Résistance: they're seemingly more interested in hurting the Imperial Remnant than stealing cargo. raiding an Imperial supply line attack Juggernauts transporting explosive materials by landing on them and planting charges on the stuff that goes boom. Din Djarin is forced to get out of the cab and fight them off mano a mano. |
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Appleseed: Played fairly straight in the beginning, where Hitomi takes down Bluebeard and his crew while they're busy trying to kill Deunan and Briareos. Followed up in the Prequel Appleseed Alpha where Iris jumps off a building onto of a tank that has Deunan pinned down; silently rolling in the only grenade they have and causing a big explosion in the process. |
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Kato does it to a tank using a smoke grenade in an issue of Dynamite's The Green Hornet series. Probably intended as a Shout-Out to the Live Action TV example below. | |
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Star Wars: The Clone Wars: In Season 5's Onderon arc, doing this to Separatist tanks is one of the techniques Anakin, Ahsoka, Obi-Wan and Rex teach the rebels. It then gets used in actual combat. | |
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In Valkyria Chronicles, this is a viable tactic for taking out the reactors of Maximilian's massive Batomys tank. While it would normally take three or four Lancer shots to disable one, a soldier who moves quickly enough can toss a grenade into the hatch and blow it up in a single hit. | |
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In the first Metal Slug game, the enemy Mooks would climb onto your Metal Slug, and if not shaken off in time, they would drop a grenade in. Fortunately, it only damaged your slug and not the player. Sometimes they would also block the barrel of your 'Slug with their body, preventing you from firing your cannon properly with their lives. | |
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Subverted in Ghost in the Shell (1995). At the climax, the Major faces off against a Spider Tank using only an assault rifle. She manages to jump up on top of it, but fails to open the hatch despite pulling so hard that she rips one of her own arms off (and given that Motoko is a full-conversion Cyborg with more strength than the average human can muster, this is really not good). The tank then grabs her and is about to crush her skull when Batou shows up with actual anti-tank ordnance to save the day at the last second. | |
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When you revisit the site in Metal Gear Solid 4: Guns of the Patriots, if you call Otacon at this point, he'll mention that he once asked an active-duty Army officer once about how one goes about fighting a tank on foot, and was told, "Don't." He then goes on to gush about how awesome Snake was for managing it. | |
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Captain America: The First Avenger: Captain America performs this on a three-story tall HYDRA tank, following it by jumping off of the tank as it explodes. | |
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This was a favorite tactic of SgtRock. | |
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The Tripods. The protagonists are being hauled up into the alien Tripod by its Combat Tentacles when one of them throws an Ancient Artifact they found in an abandoned weapons cache through the opening hatch. The damage causes the alien atmosphere to vent into the outside world. In the TV miniseries, the boys find themselves underneath the Tripod which is standing on loose slate. They use the grenade to cause a small avalanche that unbalances it, popping the hatch open so they can throw a second grenade inside. | |
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MechWarrior Living Legends has completely enclosed cockpits for its BattleMechs, which makes tossing C8 sticky grenades onto the canopy one of the favorite tactics of BattleArmor users. Crippled battlemechs, however, are easy pickings, as cockpit canopies are destroyed if the pilot uses his Ejection Seat or someone cores through the canopy and kills the pilot to steal it; simply hurl an Inferno grenade onto the lap of the pilot and watch in glee as the pilot has about a quarter second to realize he's doomed. | |
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Megaforce has an awesome stunt (which unfortunately doesn't compensate for the awful plot) where a member of the eponymous force riding a Cool Bike does a stunt jump over a tank while dropping a grenade down the hatch. Subverted later when the commander of Megaforce raps on the turret hatch of the tank commanded by Duke Gurerra; when the hatch opens, instead of dropping a grenade inside he just exchanges friendly banter. | |
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Used in the mid-season finale of The Walking Dead as Daryl casually rolls a grenade down the barrel of a tank to blow it up. The driver just manages to get out in time too, not that it increases his life-span much... Truth in Television in that unless his head is sticking up out of the hatch, the driver of an M-60 tank cannot see the ground for at least fifteen feet in front of his tank; Daryl's simply walking up around the corner and in front of the tank without drawing any notice was entirely possible. Also, given the timing of the tank's last shot, it's very likely that he caught the tank with the breech open for the next shell to be loaded, meaning that the grenade explosion actually would reach the tank's interior. | |
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Not quite a frag grenade, but in [PROTOTYPE], Alex Mercer wrenches the hatch open with his bare hands (or just Kill and Replace a soldier to make it easier) and jumps into the tank himself...followed by gratuitous amounts of blood spraying out the hatch. None of this at all bothers him as he proceeds to drive the tank. | |
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Halo: Your Spartan (and Elite) can do this against any heavy vehicle (like Wraiths and Scorpions). If he jacks a vehicle from the rear, he can plant a grenade in the engine/turbine/etc. and destroy it. Or he can jack the front, kill the pilot, and then steal the vehicle for his own use. Or he can skip all that and literally punch the tank until it explodes. Turns out super-soldiers like Master Chief aren't the only ones who can do this: ODSTs in their eponymous game can as well. They can't punch open tank covers, but they can just shoot them open and drop a grenade in. If you don't have any grenades? They improvise. |
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In Avatar, Jake does this with Quaritch's gunship, throwing grenades onto its outer vents. It's not a straight tank example, since it's a flying vehicle, and Jake gets on top of it by means of his Giant Flyer. | |
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In Star Wars: Battlefront, if you are driving a vehicle, you will notice grenades bouncing off your tank and doing very small amounts of damage. It does make it hard to pick up a copilot though. The exception is if they toss concussion grenades, which stick to tanks and do more damage, or if you're playing the sequel, where the normal grenades are given the ability to stick, but are still individually weaker than a rocket. |
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In Mobile Suit Gundam: The Origin, Char engulfs an enemy tank in smoke, sending his subordinate Lino to fly up with a Jet Pack, throw a flashbang in the cockpit, and hijack the intact vehicle (presumably after killing the crew). This was all a ploy by Char to get Lino in an enemy vehicle so he would be killed by his own allies. | |
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Battle of the Bulge (1965). Lt. Colonel Kiley (Henry Fonda) shoots the commander of a German tank, climbs up the tank and drops a grenade through the open hatch, killing everyone inside. | |
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In Red Dawn when the group is pinned down by a tank (which doesn't see them) one of the main characters attempts this but gets hurt pretty badly and is unable to complete the task, instead he sets off a smoke grenade so that friendly fire can spot the tank and blow it (and him) up. The same scene also inverts this trope, as said character's injuries resulted from one of the tank's crew briefly opening the hatch and tossing a grenade onto the tank's exterior. | |
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The Animorphs take out a tank this way when time-jumped back to D-Day. Since they were birds at the time, they even managed to bypass the "kill the lookout" step. | |
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Anti-'Mech attacks in BattleTech are essentially this. A conventional or battle armor infantry unit in the same hex as an enemy 'Mech is basically safe from its weapons for the moment (although they still have to worry about its feet, as well as anything its buddies may send their way) and can then try to, rather than fire their own weapons at it normally, either wreck its moving leg joints with shaped charges or actually climb on top of it in an even more dangerous "swarm attack" that lets them keep applying their handheld weapons right up close and personal over successive turns as long as they can manage to hang on. | |
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Tobruk (1967) cleverly put this together with Fake in the Hole for an ingenius German tank heist. Antiheroic Maj. Donald Craig and his British squadmates empty a hand grenade for use against an approaching Nazi Panzer. Then, they approach the vehicle, kill its machinegunner, popped the hatch open and tossed the dud grenade in. In panic, the rest of the Panzer's crew climbed out of the hatch, only to meet the waiting submachineguns of Craig and company. | |
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In the Gaunt's Ghosts novel Necropolis, the scratch company fighters use static mining charges against enemy tanks. They destroy twenty-four tanks in this way. | |
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Metal Gear Solid: Snake's first battle against Vulcan Raven in the first game was man against tank, so this trope was used to beat it, but without the jumping on the tank part. (One could soften the tank up first by careful Claymore and C4 placement, but that's not nearly as badass). If you call your support team (other than Campbell that is), they will comment on how ridiculous that was. When you revisit the site in Metal Gear Solid 4: Guns of the Patriots, if you call Otacon at this point, he'll mention that he once asked an active-duty Army officer once about how one goes about fighting a tank on foot, and was told, "Don't." He then goes on to gush about how awesome Snake was for managing it. |
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The Executioner. In "Cambodia Clash", Mack Bolan does this with a tank, but the hatch is locked so he has to clamber up the main gun and drop the grenade down the barrel. The scene is depicted on the cover. | |
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In one episode of The Green Hornet ("Seek, Stalk, and Destroy") Kato uses a "tear gas dart", which he throws into the open viewport of a stolen tank in order to force the tank thieves out of the tank and into the open. | |
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Classical "shoot the machine-gunner, climb on top, drop in a charge" version done by the Reds against the Yellows in Gone with the Blastwave #52. | |
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Rogue Squadron III: Rebel Strike puts a twist on the Battle of Hoth level. Instead of how most Star Wars games have you do the tie-up-the-AT-AT-with-a-towcable thing, it's set up as a ground mission after Luke gets shot down. You have to kill the AT-ATs by doing Luke's little trick in the movie. | |
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In G.I. Joe Special Missions #3, Leatherneck expertly pops a grenade from his underbarrel grenade launcher in through the open viewport of an APC. This being the comics and not the cartoon, it almost certainly kills the crew. | |
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The first of the Robot Chicken Star Wars specials parodied the instance from The Empire Strikes Back. It starts off depicting Luke grappling up to the AT-AT, cutting a hole in it, and tossing a grenade in... then cut to inside the AT-AT, where the grenade lands in the bathroom while one of the pilots is busy on the can. He wonders aloud "what in the fuck is—" before it explodes and takes out the entire AT-AT. | |
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In the very first episode of Madlax, Action Girl Madlax takes on a light tank, tricks the driver by "disappearing", then when he opens the hatch to look for her, kills him and tosses a grenade down the now-open hatch. And that's just one of the impossibly awesome things she does during that battle sequence. | |
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In Saving Private Ryan: The Airborne soldiers trying to hold a bridge don't have much in the way of anti-tank weapons, but are faced with an armored convoy. To fight them, they come up with a Sticky Bomb: pitch-covered socks filled with explosives, designed to be slung onto tank treads from close range to disable them and block the road. Suffice to say, the results of the sticky bombs are... mixed. (This was Truth in Television, including the fairly "mixed" results.) They also do the traditional 'climb on top and bung a grenade down the hatch' version once the sticky bombs have disabled the tank - it works perfectly, apart from the fact that there's an anti-aircraft gun pointed at the tank, which quickly shreds the soldiers who took it out. |
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In Fury, this is how the Germans finish off the crew of the eponymous tank. Not before said crew unleashed hell upon them for hours. | |
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Happens all the time in Warhammer 40,000. Any close-combat hits on a vehicle (with the exception of walkers) automatically succeed, and are always resolved as being against the vehicle's rear armor to reflect infantry scrambling around it to find its weak points. While a standard close-combat attack by a typical infantryman will rarely do any damage to even a light vehicle, many can be issued anti-armor grenades specifically for this purpose, such as krak grenades, melta-bombs, and EMP grenades. | |
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In Bomberman 64, the Red Mountain boss is Hades the War Machine, a giant robot you fight in the heart of a volcano. If you smack it in the head with a fully-pumped bomb, a panel on the front opens up for a few seconds and reveals the cockpit; tossing a bomb in there gives the player a Gold Card. | |
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Call of Duty: It happens frequently to tanks when the theater's in WWII. In the first game they precede the grenade with a few bursts from a tommy gun for good measure. A flashback set during the Soviet Invasion of Afghanistan in Call of Duty: Black Ops II has the player doing this to a twin-barreled Soviet tank with a mortar shell. |
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On one episode of The Unit, Jonas's father was very belatedly awarded the Silver Star for destroying a tank this way during the Korean War. | |
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In Titanfall 2, if you rodeo a Titan while already carrying a battery, your Pilot will drop a frag grenade down the Titan's empty battery socket. | |
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Star Wars: Clone Wars: One of the ARC Troopers uses this tactic to take out a droid tank. However, he didn't have any grenades. So he blasted his way into the tank, then shot it up from the inside with his gun that fired explosions, and jumped out. It worked. Yoda did it as well, and though he had a lightsaber, it worked even better. |
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A variant shows up in Battlestar Galactica: The Plan, where Anders' resistance team come up with a tactic to lob a small bomb through a hatch, into a Centurion refueling station. Since the group is made of Pyramid players, they do the lobbing bit very well. It's dealing with the Centurions already present that they suck at. It also highlights that the poor guys are really clueless in real tactics and, as Anders later admits, are just getting their ideas from movies. So, literally Hollywood err... Picon Tactics. |
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In The Dreamside Road, Orson destroys a Liberty Corps drop ship with some well-placed grenades after disabling it with his IF Maker. | |
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Steel Panthers: World At War has this as an option for dealing with tanks at close range. Sometimes it works. Sometimes you lose the entire infantry squad. | |
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In the Gears of War novel, Aspho Fields Helena Stroud does this to help out the air-support but gets snagged on the gun turret while jumping away and ends up getting blow apart. | |
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In Mercenaries, you can hijack tanks this way. You'd assume the frag grenade would probably ruin in the inside... or at least make it very, very messy. Not to mention you can take the driver's sidearm and grenade on their chest multiple times, fail to put the grenade down the hatch, and have to do same thing all over again. Part of the animation involves, at least some of the time, headbutting a guy wearing a helmet with your mohawked, bare-headed idiot. You also protect yourself from the blast through the open hatch by putting a finger in one ear. Mercenaries runs on action film rules. | |
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The cinematic trailer for PlanetSide 2 shows a New Conglomerate light assault trooper killing the exposed gunner of a Terran Republic Prowler and then tossing a grenade down the tank's hatch to blow it up. However, Trailers Always Lie, as in-game, the secondary gun is controlled remotely (no exposed hatches), and regular grenades are harmless to tanks and other heavy vehicles. | |
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The Expendables 3 does this in the final shootout when the Azmenistan army sends out tanks to take down the heroes. One of them on a stolen motorcycle destroys a tank by lobbing a grenade down the turret's tube. | |
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The Ciaphas Cain novels feature several examples. In Cain's Last Stand, he is tempted to chew out a pair of cadets who nearly got themselves killed doing it, but he let them off since they lived. They also reveal they had a contingency plan in case the hatch was closed. Ragnar does this in the prologue to Ragnar's Claw. |
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Sgt. Nick Fury did it, of course. See here.◊ | |
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In The Wrong Reflection, Eleya makes a surface landing with the Klingon-Cardassian Alliance and runs into a Terran tank, which, after finding out they're short Anti-Armor weapons, she destroys with a photon grenade down the access hatch. | |
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