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Invisible Bowstring
- 81 statements
- 14 feature instances
- 10 referencing feature instances
Invisible Bowstring | type |
FeatureClass | |
Invisible Bowstring | label |
Invisible Bowstring | |
Invisible Bowstring | page |
InvisibleBowstring | |
Invisible Bowstring | comment |
Probably everyone knows how bows and arrows work - you hold the wooden part of the bow, you attach the arrow's non-pointy end to the bow's string, you pull the arrow while stretching the bow and its string, you aim, and then you release the arrow, letting the physics catapult it in the desired direction. It's a no-brainer that a string is strictly necessary in a bow. It's not very thick, but it's there, and you can clearly see it. This trope, however, applies to a situation where the string in a bow is clearly missing, and yet the bow is still being used as if it actually was there. In video games with 3D graphics, the creators can sometimes decide to cut corners that way when creating models of bows, often due to technical limitations, time and money issues, simple oversights, unforeseen bugs, etc. Depending on how obvious this practice is, it can result in the players' loss of their Willing Suspension of Disbelief when they look at the characters pulling the arrows on air, with no reasonable explanation. This is also an occupational hazard with toys or miniatures, which tend to have trouble getting a good bowstring (especially if they want to actually do an archery pose). Can be considered justified in the case of a magical weapon (whether or not it's an Energy Bow). Presumably there is a magical "string" or force field or something that is providing the potential energy. Theoretically, could also be applied in the case of sufficiently advanced technology: since while one needs something to transfer the energy into the arrow, it needn't be a physical object. Can be a subtrope of Lazy Artist, unless justified. Can overlap with Energy Bows, which lack strings sometimes. See also Hitscan for another weapon trope brought about by technical limitations. |
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Invisible Bowstring | fetched |
2023-12-09T09:00:41Z | |
Invisible Bowstring | parsed |
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Invisible Bowstring | processingComment |
Dropped link to OlderThanDirt: Not an Item - CAT | |
Invisible Bowstring | processingComment |
Dropped link to WarcraftIII: Not an Item - UNKNOWN | |
Invisible Bowstring | processingComment |
Dropped link to justifiedtrope: Not an Item - FEATURE | |
Invisible Bowstring | processingUnknown |
WarcraftIII | |
Invisible Bowstring | isPartOf |
DBTropes | |
Invisible Bowstring / int_11795605 | type |
Invisible Bowstring | |
Invisible Bowstring / int_11795605 | comment |
In Clock Tower 3, Alyssa uses a bow without a string. Justified in that she is shooting energy arrows from an energy bow. | |
Invisible Bowstring / int_11795605 | featureApplicability |
1.0 | |
Invisible Bowstring / int_11795605 | featureConfidence |
1.0 | |
Clock Tower 3 (Video Game) | hasFeature |
Invisible Bowstring / int_11795605 | |
Invisible Bowstring / int_1aacbbc9 | type |
Invisible Bowstring | |
Invisible Bowstring / int_1aacbbc9 | comment |
Dragon Age series: Dragon Age: Origins: Your character looks like they're pulling the string back and firing, but there is nothing to grab. Dragon Age II also has this problem, but it's much more obvious since your character does some pretty dramatic poses while firing. |
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Invisible Bowstring / int_1aacbbc9 | featureApplicability |
1.0 | |
Invisible Bowstring / int_1aacbbc9 | featureConfidence |
1.0 | |
Dragon Age (Franchise) | hasFeature |
Invisible Bowstring / int_1aacbbc9 | |
Invisible Bowstring / int_1af341a1 | type |
Invisible Bowstring | |
Invisible Bowstring / int_1af341a1 | comment |
Bows in Disgaea games don't have strings. This allows for cooler, more impractical designs, though. Especially with Magichange system. | |
Invisible Bowstring / int_1af341a1 | featureApplicability |
1.0 | |
Invisible Bowstring / int_1af341a1 | featureConfidence |
1.0 | |
Disgaea (Franchise) | hasFeature |
Invisible Bowstring / int_1af341a1 | |
Invisible Bowstring / int_222efbd1 | type |
Invisible Bowstring | |
Invisible Bowstring / int_222efbd1 | comment |
Hank the Ranger's bow in Dungeons & Dragons (1983) has no string — unless Hank readies an arrow, in which case a magical one appears. His arrows are the same, in that they only show up when he mimes nocking one. | |
Invisible Bowstring / int_222efbd1 | featureApplicability |
1.0 | |
Invisible Bowstring / int_222efbd1 | featureConfidence |
1.0 | |
Dungeons & Dragons (1983) | hasFeature |
Invisible Bowstring / int_222efbd1 | |
Invisible Bowstring / int_2a04866b | type |
Invisible Bowstring | |
Invisible Bowstring / int_2a04866b | comment |
Guild Wars plays this trope straight, while its sequel inverts it with visible bowstrings and invisible arrows (while aiming). | |
Invisible Bowstring / int_2a04866b | featureApplicability |
1.0 | |
Invisible Bowstring / int_2a04866b | featureConfidence |
1.0 | |
Guild Wars (Video Game) | hasFeature |
Invisible Bowstring / int_2a04866b | |
Invisible Bowstring / int_5da27e43 | type |
Invisible Bowstring | |
Invisible Bowstring / int_5da27e43 | comment |
None of Rena's bows in Elsword have bowstrings, not even the crossbow used in her Wind Sneaker class. Possibly justified in that she's firing magic arrows made of nature energy. | |
Invisible Bowstring / int_5da27e43 | featureApplicability |
1.0 | |
Invisible Bowstring / int_5da27e43 | featureConfidence |
1.0 | |
Elsword (Video Game) | hasFeature |
Invisible Bowstring / int_5da27e43 | |
Invisible Bowstring / int_629cd094 | type |
Invisible Bowstring | |
Invisible Bowstring / int_629cd094 | comment |
Dragon Age: Origins: Your character looks like they're pulling the string back and firing, but there is nothing to grab. | |
Invisible Bowstring / int_629cd094 | featureApplicability |
1.0 | |
Invisible Bowstring / int_629cd094 | featureConfidence |
1.0 | |
Dragon Age: Origins (Video Game) | hasFeature |
Invisible Bowstring / int_629cd094 | |
Invisible Bowstring / int_93ff4a3c | type |
Invisible Bowstring | |
Invisible Bowstring / int_93ff4a3c | comment |
Kid Icarus features a curious example: Pit's bows do have strings, but only when he is shooting an arrow. They disappear when not in use — they seem to be made of light or something like that. Of course, his bows can also be taken apart and used as swords, so the string would have to be done away with in that event anyway. | |
Invisible Bowstring / int_93ff4a3c | featureApplicability |
1.0 | |
Invisible Bowstring / int_93ff4a3c | featureConfidence |
1.0 | |
Kid Icarus (Video Game) | hasFeature |
Invisible Bowstring / int_93ff4a3c | |
Invisible Bowstring / int_959e314b | type |
Invisible Bowstring | |
Invisible Bowstring / int_959e314b | comment |
The bows in Fire Emblem Heroes don't have strings due to the fact that they'd be impractical to animate on the puppet-like sprites, but most of the accompanying artwork for the archer heroes have proper bowstrings. | |
Invisible Bowstring / int_959e314b | featureApplicability |
1.0 | |
Invisible Bowstring / int_959e314b | featureConfidence |
1.0 | |
Fire Emblem Heroes (Video Game) | hasFeature |
Invisible Bowstring / int_959e314b | |
Invisible Bowstring / int_b0666b59 | type |
Invisible Bowstring | |
Invisible Bowstring / int_b0666b59 | comment |
The first Neverwinter Nights. Curiously enough, when a bow is enchanted, the magical glow outlines where the string should be. | |
Invisible Bowstring / int_b0666b59 | featureApplicability |
1.0 | |
Invisible Bowstring / int_b0666b59 | featureConfidence |
1.0 | |
Neverwinter Nights (Video Game) | hasFeature |
Invisible Bowstring / int_b0666b59 | |
Invisible Bowstring / int_bff01809 | type |
Invisible Bowstring | |
Invisible Bowstring / int_bff01809 | comment |
Bow-wielding models for tabletop wargames, from old-school historical games to Warhammer, typically don't have strings on their bows since the scale of the models would make sculpting them pretty much impossible. One solution is to glue a length of fine thread into place to represent the string before painting the figure. | |
Invisible Bowstring / int_bff01809 | featureApplicability |
1.0 | |
Invisible Bowstring / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
Invisible Bowstring / int_bff01809 | |
Invisible Bowstring / int_c67a1218 | type |
Invisible Bowstring | |
Invisible Bowstring / int_c67a1218 | comment |
Shana and Miranda's bow in The Legend of Dragoon follows this trope, understandable for a PS1 game. | |
Invisible Bowstring / int_c67a1218 | featureApplicability |
1.0 | |
Invisible Bowstring / int_c67a1218 | featureConfidence |
1.0 | |
The Legend of Dragoon (Video Game) | hasFeature |
Invisible Bowstring / int_c67a1218 | |
Invisible Bowstring / int_d4e486c7 | type |
Invisible Bowstring | |
Invisible Bowstring / int_d4e486c7 | comment |
Both Windranger and Link ver. DX Edition from the Figma line don't have strings on the bows. | |
Invisible Bowstring / int_d4e486c7 | featureApplicability |
1.0 | |
Invisible Bowstring / int_d4e486c7 | featureConfidence |
1.0 | |
Dota 2 (Video Game) | hasFeature |
Invisible Bowstring / int_d4e486c7 | |
Invisible Bowstring / int_e144ba19 | type |
Invisible Bowstring | |
Invisible Bowstring / int_e144ba19 | comment |
Dragon Age II also has this problem, but it's much more obvious since your character does some pretty dramatic poses while firing. | |
Invisible Bowstring / int_e144ba19 | featureApplicability |
1.0 | |
Invisible Bowstring / int_e144ba19 | featureConfidence |
1.0 | |
Dragon Age II (Video Game) | hasFeature |
Invisible Bowstring / int_e144ba19 |
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