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Mechanical Ecosystem
- 88 statements
- 16 feature instances
- 5 referencing feature instances
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Mechanical Ecosystem | comment |
The Mechanical Lifeform are "lifeforms" that are considered natural but have mechanical inner workings; basically robots or "living machines". This comes with the question on how they live or come to be, and what kind of environment could support their living. One common answer is that their ecosystem is also mechanical. The concept of Mechanical Lifeform applied to an entire setting. Not only are the "people" robots, all the animals, plants and sometimes even the landscape itself is mechanical in nature. Like the lifeforms, how the ecosystem came to be, despite the concept, tend to be unexplained and just be accepted as "part of its nature". It could be that someone, usually a more "proper" lifeform, started all this, but it's not necessarily so. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Often overlaps with Mechanical Evolution, depending on the ecosystem's history. Compare and contrast Reclaimed by Nature, another juxtaposition of the natural and artificial, but in a different way and with a different meaning: that the mechanical is not normally part of the nature, but has since been "assimilated" into them. Also compare and contrast Organic Technology: machines that use organic lifeforms as part of their working system. |
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Mechanical Ecosystem | fetched |
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Mechanical Ecosystem | parsed |
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Mechanical Ecosystem | processingComment |
Dropped link to PalmtreePanic: Not an Item - FEATURE | |
Mechanical Ecosystem | isPartOf |
DBTropes | |
Mechanical Ecosystem / int_3c4dea59 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_3c4dea59 | comment |
Planet Mercenary has a couple mechorganic ecosystems that blend cybernetics with biology. The Pereri Ring is inhabited by many mechanical plants and animals presumably engineered by the ancestors of the Esspererin to survive vacuum after whatever happened to their home planet. While Ellwor's natives wiped themselves out millions of years ago and their nanotech went wild and formed a Hungry Jungle of critters with wires for nerves that squawk mating signals over radio. | |
Mechanical Ecosystem / int_3c4dea59 | featureApplicability |
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Planet Mercenary (Tabletop Game) | hasFeature |
Mechanical Ecosystem / int_3c4dea59 | |
Mechanical Ecosystem / int_4c095a1f | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_4c095a1f | comment |
The Transformers: While not shown on screen, a wide variety of Cybertronian wildlife gets namedropped. | |
Mechanical Ecosystem / int_4c095a1f | featureApplicability |
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The Transformers | hasFeature |
Mechanical Ecosystem / int_4c095a1f | |
Mechanical Ecosystem / int_5e150650 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_5e150650 | comment |
Exalted has Autochtonia, a world built on the comatose body of the god of invention, all life there is mechanical. | |
Mechanical Ecosystem / int_5e150650 | featureApplicability |
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Exalted (Tabletop Game) | hasFeature |
Mechanical Ecosystem / int_5e150650 | |
Mechanical Ecosystem / int_7668653b | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_7668653b | comment |
In one possible ending to Mass Effect 3, all organic and synthetic lifeforms in the galaxy are transformed into cybernetic hybrids. This includes simple plants and animals — at one point in the penultimate cutscene, tree leaves with visible wires are seen. | |
Mechanical Ecosystem / int_7668653b | featureApplicability |
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Mass Effect 3 (Video Game) | hasFeature |
Mechanical Ecosystem / int_7668653b | |
Mechanical Ecosystem / int_91381c35 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_91381c35 | comment |
Robots is set in a world where everyone is a robot, including the animals, as glimpsed when a robot dog responds to Rodney saying "Who wants to get fixed?" | |
Mechanical Ecosystem / int_91381c35 | featureApplicability |
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Robots | hasFeature |
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Mechanical Ecosystem / int_a090fcfc | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_a090fcfc | comment |
In the Bucky O'Hare and the Toad Wars! webseries continuation, mortal enemies Bucky O'Hare and Toadborg find themselves stranded on a semi-unknown planet covered in what appears to be a forest of metallic trees. As they travel to an abandoned Toad listening post, Bucky, trying to prevent Sanity Slippage due to hearing voices and seeing disturbing visions, attempts to get Toadborg to help speculate on what could have caused this phenomena, but Toadborg isn't interested. Turns out this planet is actually the homeworld of the Aniverse's owls, an isolationist population of wind mages. When they proved too difficult for the Toad Empire to conquer in the past, Toadborg used an orbital heat ray to smelt the planet's iron deposits, flooding the surface in molten metal in a manner similar to what Mt. Vesuvius did to Pompeii. The supernatural phenomena are the vengeful spirits of the Owlerians trying to kill Toadborg. | |
Mechanical Ecosystem / int_a090fcfc | featureApplicability |
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Bucky O'Hare and the Toad Wars! (Comic Book) | hasFeature |
Mechanical Ecosystem / int_a090fcfc | |
Mechanical Ecosystem / int_a4514748 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_a4514748 | comment |
The planet the game Hob takes place on is artificial and made entirely of Sufficiently Advanced Bamboo Technology. The landmasses are a Patchwork Map by design and can be moved around by switches. | |
Mechanical Ecosystem / int_a4514748 | featureApplicability |
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Hob (Video Game) | hasFeature |
Mechanical Ecosystem / int_a4514748 | |
Mechanical Ecosystem / int_a825da3e | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_a825da3e | comment |
Mirrodin from Magic: The Gathering was created by the Golem Planeswalker Karn in his image, making everything on the plane mechanical in nature, including living things. | |
Mechanical Ecosystem / int_a825da3e | featureApplicability |
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Magic: The Gathering (Tabletop Game) | hasFeature |
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Mechanical Ecosystem / int_b0aced43 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_b0aced43 | comment |
The planet Laoth in The Dark Side of the Sun: as Dom rides his robot horse through the "countryside", he sees mechanical insects recharging from solar-powered flowers, only to be eaten by larger mechanical insects. | |
Mechanical Ecosystem / int_b0aced43 | featureApplicability |
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The Dark Side of the Sun | hasFeature |
Mechanical Ecosystem / int_b0aced43 | |
Mechanical Ecosystem / int_dab32e3 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_dab32e3 | comment |
Any time nature is presented in the Mega Man X series, it is this trope taken to the extreme. Forests are populated by robotic trees, woodpeckers, and caterpillars. Oceans are teeming with robotic fish and sea creatures. Deserts have some species of robotic cactus in addition to robotic desert animals. You can even see mechanical bits in the rocks and dirt. | |
Mechanical Ecosystem / int_dab32e3 | featureApplicability |
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Mega Man X (Video Game) | hasFeature |
Mechanical Ecosystem / int_dab32e3 | |
Mechanical Ecosystem / int_e235270c | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_e235270c | comment |
Machine Worlds in Stellaris are only habitable by robots. | |
Mechanical Ecosystem / int_e235270c | featureApplicability |
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Stellaris (Video Game) | hasFeature |
Mechanical Ecosystem / int_e235270c | |
Mechanical Ecosystem / int_e8bca4f | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_e8bca4f | comment |
Eldraeverse: "Silverlife" composed of Nano Machines is one of three orders of life on the Precursor artifact that serves as the eldraic homeworld, along with Ultraterrestrial greenlife and alien bluelife. Silverlife "organisms" range from microscopic bots that act symbiotically in the bodies of the eldrae and other multicellular organisms, to giant terraforming robots that the ancient eldrae mistook for elemental spirits. | |
Mechanical Ecosystem / int_e8bca4f | featureApplicability |
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Eldraeverse | hasFeature |
Mechanical Ecosystem / int_e8bca4f | |
Mechanical Ecosystem / int_ec24ff0b | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_ec24ff0b | comment |
In the world of Cars living things are replaced by anthropomorphic vehicles, for example large farm vehicles replacing livestock. | |
Mechanical Ecosystem / int_ec24ff0b | featureApplicability |
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Cars | hasFeature |
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Mechanical Ecosystem / int_f186f924 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_f186f924 | comment |
Horizon Zero Dawn is a variant in that the environment is normal, but is maintained by a veritable ecosystem of robot animals. Said robot animals are part of a large terraforming system meant to restore Earth to health after the Robot War that devastated it by filling in important ecological niches as the planet is repopulated. | |
Mechanical Ecosystem / int_f186f924 | featureApplicability |
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Mechanical Ecosystem / int_f186f924 | featureConfidence |
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Horizon Zero Dawn (Video Game) | hasFeature |
Mechanical Ecosystem / int_f186f924 | |
Mechanical Ecosystem / int_f2340fb5 | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_f2340fb5 | comment |
DragonMech has "gear forests", areas in the bowels of the various city sized mecha that have developed their own ecosystems, there's even a Ranger class that specialises in these. | |
Mechanical Ecosystem / int_f2340fb5 | featureApplicability |
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DragonMech (Tabletop Game) | hasFeature |
Mechanical Ecosystem / int_f2340fb5 | |
Mechanical Ecosystem / int_fada66d | type |
Mechanical Ecosystem | |
Mechanical Ecosystem / int_fada66d | comment |
Popstar becomes this in Kirby: Planet Robobot after the Haltmann Works Company takes it over. | |
Mechanical Ecosystem / int_fada66d | featureApplicability |
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Kirby: Planet Robobot (Video Game) | hasFeature |
Mechanical Ecosystem / int_fada66d |
The following is a list of statements referring to the current page from other pages.
Mechanical Ecosystem | processingCategory2 |
Robot Roll Call | |
Mechanical Ecosystem | processingCategory2 |
Settings | |
Mechanical Ecosystem | processingCategory2 |
Speculative Fiction Tropes | |
Mechanical Ecosystem | processingCategory2 |
Tropes of Nature | |
Orion's Arm (Website) / int_d7a8850c | type |
Mechanical Ecosystem |
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