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Sonic Stunner
- 217 statements
- 41 feature instances
- 41 referencing feature instances
Sonic Stunner | type |
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Sonic Stunner | comment |
A nonlethal technological counterpart of Super-Scream, this is one of the stock weapons of genre SF literature. A Sub-Trope of The Paralyzer, it has very consistent traits: It's a small, quiet, low-power weapon, used like a pistol and readily concealable. Fires focused infrasound or ultrasound Usually does no damage to inanimate objects, but if plot-convenient may shatter crystal or damage delicate electronics. It is nonlethal, but it knocks you unconscious. A near miss may induce partial paralysis or a pins-and-needles sensation. When you wake up hours later, you will probably have one or more of: pins-and-needles, a violent headache, nausea, muscle aches. This side effect is commonly called stun shock or stun sickness. It's a short range weapon, with the effect blocked by walls and heavy furniture. Stunners are often available even in societies with hard controls on lethal weapons. In genre SF after the mid-1950s, anything called a stunner or stun gun without qualification probably has the performance traits and role of a sonic stunner. Earlier stunners in genre SF were Static Stun Guns. One functional difference is that sonic stunners are more likely to have stunner-sickness aftereffects. In theory a device that works using beams of focused sound ought to allow for bank shots off any sufficiently hard, flat surface, including accidental self-stunning if the reflection hits the shooter. The problem is worsened by the fact that a right-angled reflector (like the corner of a room) will always reflect the beam back the way it came. In practice this never seems to happen. This trope isn't as common in visual media, which favors more lethal and flashier weapons (and thus the visually more interesting Static Stun Gun). When you do see a sonic stunner in film or TV, it tends to be something of a subtle Shout-Out by writers making a point of their genre-SF roots. Not to be confused with Doctor Who's sonic screwdriver, which is a tool rather than a weapon, or with the Statuesque Stunner, who is stunning in a more metaphorical sense. |
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Dropped link to BrownNote: Not an Item - FEATURE | |
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Sonic Stunner | isPartOf |
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Sonic Stunner / int_1210da63 | type |
Sonic Stunner | |
Sonic Stunner / int_1210da63 | comment |
In Superman/Doomsday: Hunter/Prey, Superman uses a sonic weapon to incapacitate Doomsday in his battle with the creature on Calaton, but Doomsday seals up his ear canals to make the weapon ineffective. | |
Sonic Stunner / int_1210da63 | featureApplicability |
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Superman/Doomsday: Hunter/Prey (Comic Book) | hasFeature |
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Sonic Stunner / int_136e43a2 | type |
Sonic Stunner | |
Sonic Stunner / int_136e43a2 | comment |
Quinn builds an unreliable sonic stun bomb in Zoey 101. | |
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Zoey 101 | hasFeature |
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Sonic Stunner / int_16fc989a | type |
Sonic Stunner | |
Sonic Stunner / int_16fc989a | comment |
In the Mermaids of Eriana Kwai novel Ice Kingdom, the merman king Adaro violates his treaty with the U.S. government by attacking the Aleutian Islands. The army fights back by blasting extremely loud noises into the water to hurt the merfolk. The only way they can escape the noise is by keeping their heads above water, which puts them at risk of being spotted by government helicopters. | |
Sonic Stunner / int_16fc989a | featureApplicability |
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Mermaids of Eriana Kwai | hasFeature |
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Sonic Stunner / int_1ea34e8b | type |
Sonic Stunner | |
Sonic Stunner / int_1ea34e8b | comment |
The titular object in the 1948 Rick Brant "Whispering Box Mystery" uses targeted ultrasonic waves to induce catalepsy in its targets. They remain awake and alert but are paralysed for at least 15 minutes. | |
Sonic Stunner / int_1ea34e8b | featureApplicability |
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Rick Brant | hasFeature |
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Sonic Stunner / int_26892d78 | type |
Sonic Stunner | |
Sonic Stunner / int_26892d78 | comment |
In Afterlife Blues, Liraz uses a Sonic Stunner to keep Brody from running. | |
Sonic Stunner / int_26892d78 | featureApplicability |
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Afterlife Blues (Webcomic) | hasFeature |
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Sonic Stunner / int_30a5ebfd | type |
Sonic Stunner | |
Sonic Stunner / int_30a5ebfd | comment |
In Naruto, several ninja from the Sound Village use abilities with these effects such as Dosu's Melody Arm and Kin's bells. Kabuto has a jutsu that combines this with a bright shining light blinding and disorienting enemies at the same time. | |
Sonic Stunner / int_30a5ebfd | featureApplicability |
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Naruto (Manga) | hasFeature |
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Sonic Stunner / int_402b4c55 | type |
Sonic Stunner | |
Sonic Stunner / int_402b4c55 | comment |
The TekWar Made For TV Movies and short-lived TV series had non-lethal "pulse guns" - these were the only weapons the ex-con protagonist was legally permitted to carry. They used the same cheap special effect as Babylon 5 - the "pulses" fired heat shimmer-like distortions. | |
Sonic Stunner / int_402b4c55 | featureApplicability |
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TekWar | hasFeature |
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Sonic Stunner / int_4b790c79 | type |
Sonic Stunner | |
Sonic Stunner / int_4b790c79 | comment |
Iron Man has Obadiah Stane using a small device twice. It emits a high-pitched sound that paralyzes anyone for 15 minutes who is not wearing special ear protection. | |
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Iron Man | hasFeature |
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Sonic Stunner / int_4c363bcc | type |
Sonic Stunner | |
Sonic Stunner / int_4c363bcc | comment |
One of Ambuscade's more annoying cards in Sentinels of the Multiverse is his Sonic Mines. They have only one hit point, but that's because they're a trap - if they're destroyed, they hit each hero for a tiny amount of damage, but more importantly, any hero that gets hit this way can't deal any damage until Ambuscade's next turn. This makes using a Herd-Hitting Attack a very poor choice. | |
Sonic Stunner / int_4c363bcc | featureApplicability |
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Sentinels of the Multiverse (Tabletop Game) | hasFeature |
Sonic Stunner / int_4c363bcc | |
Sonic Stunner / int_4f7a49d9 | type |
Sonic Stunner | |
Sonic Stunner / int_4f7a49d9 | comment |
John is hit with one of these in The Keys Stand Alone: The Soft World because the Circle (rightly) thinks it will cause him pain and disable him. However, he has his water field up, which blunts the effect, and when he manages to stagger behind a tree the effect is cut off entirely. | |
Sonic Stunner / int_4f7a49d9 | featureApplicability |
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The Keys Stand Alone (Fanfic) | hasFeature |
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Sonic Stunner / int_58a0656c | type |
Sonic Stunner | |
Sonic Stunner / int_58a0656c | comment |
PAYDAY 3 has the Infrasonic Mine, a small mine which deals no damage and stuns any cops in the vicinity when its detonated. | |
Sonic Stunner / int_58a0656c | featureApplicability |
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Sonic Stunner / int_58a0656c | featureConfidence |
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PAYDAY 3 (Video Game) | hasFeature |
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Sonic Stunner / int_5c3b1859 | type |
Sonic Stunner | |
Sonic Stunner / int_5c3b1859 | comment |
Captain America: Civil War: Tony Stark's collapsible gauntlet includes a sonic weapon that he uses against Bucky, which briefly stuns Bucky, and lets Tony get close enough to disarm Bucky. War Machine has a more powerful, wrist-mounted version which he uses to knock out Scarlet Witch. It's far less effective against Giant-Man, though. It's possible all three are actually developed from Stane's sonic paralyzer, or from a related project. |
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Sonic Stunner / int_5c3b1859 | featureApplicability |
1.0 | |
Sonic Stunner / int_5c3b1859 | featureConfidence |
1.0 | |
Captain America: Civil War | hasFeature |
Sonic Stunner / int_5c3b1859 | |
Sonic Stunner / int_5c897f4a | type |
Sonic Stunner | |
Sonic Stunner / int_5c897f4a | comment |
In Schlock Mercenary, the first time Sergeant Schlock's plasma cannon is destroyed, Commander Kevin tries replacing it with one of these. He... isn't very happy with that, as they're useless for intimidation. The concept has made a couple of appearances since then, but they've mostly switched to using "goober guns" for situations where the enemy needs to be restrained without being killed. | |
Sonic Stunner / int_5c897f4a | featureApplicability |
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Schlock Mercenary (Webcomic) | hasFeature |
Sonic Stunner / int_5c897f4a | |
Sonic Stunner / int_5e9ea81e | type |
Sonic Stunner | |
Sonic Stunner / int_5e9ea81e | comment |
In Black Panther, Wakanda uses a special sonic frequency to suppress the properties of Vibranium, as otherwise its energy-absorbing-and-redirecting nature makes it incredibly dangerous to transport. The climactic battle between Black Panther and Killmonger takes place on a Vibranium supply railroad that emits this frequency, with both their Vibranium nanobot suits partially dissolving when exposed to it, which gives Black Panther the opening to stab Killmonger. Shuri also wields a pair of Arm Cannons armed with this frequency during an earlier battle with Killmonger. | |
Sonic Stunner / int_5e9ea81e | featureApplicability |
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Sonic Stunner / int_5e9ea81e | featureConfidence |
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Black Panther (2018) | hasFeature |
Sonic Stunner / int_5e9ea81e | |
Sonic Stunner / int_60156176 | type |
Sonic Stunner | |
Sonic Stunner / int_60156176 | comment |
And in Lois Bujold's Vorkosigan Saga stories, from 1986 onwards. Bujold's characters joke about "stunner tag" in a way that suggests it has become an almost ritualized substitute for more lethal confrontations. Stun shock is definite with these. | |
Sonic Stunner / int_60156176 | featureApplicability |
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Sonic Stunner / int_60156176 | featureConfidence |
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Vorkosigan Saga | hasFeature |
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Sonic Stunner / int_6360cc80 | type |
Sonic Stunner | |
Sonic Stunner / int_6360cc80 | comment |
In Hayven Celestia one of the few weapons that krakun occasionally allow their Slave Races to use is a sonic blaster that won't do anything worse than bruise a krakun. However, that's because krakun are basically Kaiju with spaceships, to species the size of most protagonists a sonic blaster is more lethal. | |
Sonic Stunner / int_6360cc80 | featureApplicability |
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Sonic Stunner / int_6360cc80 | featureConfidence |
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Hayven Celestia | hasFeature |
Sonic Stunner / int_6360cc80 | |
Sonic Stunner / int_63e18bb | type |
Sonic Stunner | |
Sonic Stunner / int_63e18bb | comment |
In The League of Peoples 'Verse, sonic stunners are the standard weapon carried by Explorers, as lethal weapons are prohibited by the League. They are supposed to cause six hours of unconsciousness, but in practice their effects vary wildly from species to species. | |
Sonic Stunner / int_63e18bb | featureApplicability |
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Sonic Stunner / int_63e18bb | featureConfidence |
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The League of Peoples 'Verse | hasFeature |
Sonic Stunner / int_63e18bb | |
Sonic Stunner / int_686684b0 | type |
Sonic Stunner | |
Sonic Stunner / int_686684b0 | comment |
Project SANDMAN, the heroic but distinctly Men in Black-like protagonists of The Madness Dossier, have a weird variant, the ikoter, which fires "linguistic white noise" at an ultrasonic frequency. This works through the linguistic centres of the target’s brain to stun them, render them more susceptible to hypnosis, and cause short-term memory loss. | |
Sonic Stunner / int_686684b0 | featureApplicability |
1.0 | |
Sonic Stunner / int_686684b0 | featureConfidence |
1.0 | |
The Men in Black | hasFeature |
Sonic Stunner / int_686684b0 | |
Sonic Stunner / int_69d15cc0 | type |
Sonic Stunner | |
Sonic Stunner / int_69d15cc0 | comment |
Marvel Cinematic Universe: Iron Man has Obadiah Stane using a small device twice. It emits a high-pitched sound that paralyzes anyone for 15 minutes who is not wearing special ear protection. The Incredible Hulk: The military uses giant Stark Industries sound wave cannons to incapacitate the Hulk. Well, they try to. Given that the cannons are powerful enough to blast Hulk backwards and tear up the ground in front of him, their effects on someone less durable would probably not be nonlethal. Captain America: Civil War: Tony Stark's collapsible gauntlet includes a sonic weapon that he uses against Bucky, which briefly stuns Bucky, and lets Tony get close enough to disarm Bucky. War Machine has a more powerful, wrist-mounted version which he uses to knock out Scarlet Witch. It's far less effective against Giant-Man, though. It's possible all three are actually developed from Stane's sonic paralyzer, or from a related project. In Black Panther, Wakanda uses a special sonic frequency to suppress the properties of Vibranium, as otherwise its energy-absorbing-and-redirecting nature makes it incredibly dangerous to transport. The climactic battle between Black Panther and Killmonger takes place on a Vibranium supply railroad that emits this frequency, with both their Vibranium nanobot suits partially dissolving when exposed to it, which gives Black Panther the opening to stab Killmonger. Shuri also wields a pair of Arm Cannons armed with this frequency during an earlier battle with Killmonger. |
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Sonic Stunner / int_69d15cc0 | featureApplicability |
1.0 | |
Sonic Stunner / int_69d15cc0 | featureConfidence |
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Marvel Cinematic Universe (Franchise) | hasFeature |
Sonic Stunner / int_69d15cc0 | |
Sonic Stunner / int_6bde20e3 | type |
Sonic Stunner | |
Sonic Stunner / int_6bde20e3 | comment |
Tempest (2011): In Tempest Unleashed, Sabyn uses his magic to create an unbearably loud, shrill noise that causes Tempest's eardrums to bleed. She's almost completely debilitated by the noise until she manages to shut him up by throwing a grenade at him. | |
Sonic Stunner / int_6bde20e3 | featureApplicability |
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Tempest (2011) | hasFeature |
Sonic Stunner / int_6bde20e3 | |
Sonic Stunner / int_71628855 | type |
Sonic Stunner | |
Sonic Stunner / int_71628855 | comment |
In Home Alone (Sega), one of the homemade weapons that Kevin can assemble on the Expert difficulty is the Sonic Wave Gun, which emits a Sonic Wave that temporarily stuns Harry or Marv. | |
Sonic Stunner / int_71628855 | featureApplicability |
1.0 | |
Sonic Stunner / int_71628855 | featureConfidence |
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Home Alone (Sega) (Video Game) | hasFeature |
Sonic Stunner / int_71628855 | |
Sonic Stunner / int_7559ae0b | type |
Sonic Stunner | |
Sonic Stunner / int_7559ae0b | comment |
Appear in Frank Herbert's Dune and sequels, from 1965 onwards | |
Sonic Stunner / int_7559ae0b | featureApplicability |
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Sonic Stunner / int_7559ae0b | featureConfidence |
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Dune (Franchise) | hasFeature |
Sonic Stunner / int_7559ae0b | |
Sonic Stunner / int_7aaf9e41 | type |
Sonic Stunner | |
Sonic Stunner / int_7aaf9e41 | comment |
Batman uses a sonic gun to try to soften up Superman during their climactic battle in The Dark Knight Returns. It gives him a nosebleed but doesn't seem to do much else. | |
Sonic Stunner / int_7aaf9e41 | featureApplicability |
1.0 | |
Sonic Stunner / int_7aaf9e41 | featureConfidence |
1.0 | |
Batman (Comic Book) | hasFeature |
Sonic Stunner / int_7aaf9e41 | |
Sonic Stunner / int_86c3beca | type |
Sonic Stunner | |
Sonic Stunner / int_86c3beca | comment |
Girl Genius: André from Master Payne's Circus of Adventure uses a sonic gun. When he's about to discharge it in a fight he warns the other members of the troupe to try and cover their ears. "Clankrezia" can use her "voice" as a shrill sonic scream, distracting Zeetha enough at close range that she can be easily clonked out. |
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Sonic Stunner / int_86c3beca | featureApplicability |
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Girl Genius (Webcomic) | hasFeature |
Sonic Stunner / int_86c3beca | |
Sonic Stunner / int_89dd130e | type |
Sonic Stunner | |
Sonic Stunner / int_89dd130e | comment |
The Incredible Hulk: The military uses giant Stark Industries sound wave cannons to incapacitate the Hulk. Well, they try to. Given that the cannons are powerful enough to blast Hulk backwards and tear up the ground in front of him, their effects on someone less durable would probably not be nonlethal. | |
Sonic Stunner / int_89dd130e | featureApplicability |
1.0 | |
Sonic Stunner / int_89dd130e | featureConfidence |
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The Incredible Hulk (2008) | hasFeature |
Sonic Stunner / int_89dd130e | |
Sonic Stunner / int_90e2f673 | type |
Sonic Stunner | |
Sonic Stunner / int_90e2f673 | comment |
Sonic stunners are available in BattleTech to infantry, though not as a common battlefield weapon—instead they're usually issued to civilian police or a base's MP corps. They don't do any permanent damage, operate on an ultrasound frequency, and are very power-efficient, though their range is short. This also makes them ideal as espionage or infiltration gear. There is a highly illegal modification which converts the weapon's setting from 'stun' to 'liquefy,' operating at a frequency that damages brain matter. Repeated exposure (or a point blank sonic blast to the head) will kill, thanks to the new vibration settings causing damage similar to a devastating stroke. This particular modification seems to be a prized secret exclusive to the more ruthless Inner Sphere espionage agencies such as LOKI or the Maskirovka. |
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Sonic Stunner / int_90e2f673 | featureApplicability |
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BattleTech (Tabletop Game) | hasFeature |
Sonic Stunner / int_90e2f673 | |
Sonic Stunner / int_99480ba5 | type |
Sonic Stunner | |
Sonic Stunner / int_99480ba5 | comment |
The only weakness of the aliens in Invisible Invaders is high frequency sound. The team creates a gun that blast sonic waves that turns them visible and then into foam. | |
Sonic Stunner / int_99480ba5 | featureApplicability |
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Sonic Stunner / int_99480ba5 | featureConfidence |
1.0 | |
Invisible Invaders | hasFeature |
Sonic Stunner / int_99480ba5 | |
Sonic Stunner / int_9d47a2a2 | type |
Sonic Stunner | |
Sonic Stunner / int_9d47a2a2 | comment |
A Song of Ice and Fire has a downplayed, inadvertently produced example: the "Wailing Tower", one of Harrenhal's more classically Gothic Horror aspects. Twisted, warped, rent and slowly cracking apart after being partially melted and reset after getting blasted with dragonfire 300 years ago, the once-normal stone tower now acts as a form of hollow wind instrument whenever a breeze cuts through it at just the right angle. And it gets very loud if a storm blows "right", hence the name. There're plenty of reasons why pretty much only bats live in or close to it on a permanent basis, even though it can often be heard throughout the massive castle-complex. It certainly adds its share of background creep to the rumours/ warnings about "the curse of Harrenhal". | |
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A Song of Ice and Fire | hasFeature |
Sonic Stunner / int_9d47a2a2 | |
Sonic Stunner / int_a78fff6d | type |
Sonic Stunner | |
Sonic Stunner / int_a78fff6d | comment |
In SeaQuest DSV, UEO personnel carry a sonic disruptor as their standard sidearm. | |
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Sonic Stunner / int_a78fff6d | featureConfidence |
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SeaQuest DSV | hasFeature |
Sonic Stunner / int_a78fff6d | |
Sonic Stunner / int_b6afc77f | type |
Sonic Stunner | |
Sonic Stunner / int_b6afc77f | comment |
In True Potential, Dosu has his Melody Gauntlet as in canon. The match against a cocky Gaara demonstrates that it can ignore his otherwise-invulnerable sand. | |
Sonic Stunner / int_b6afc77f | featureApplicability |
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True Potential / Fan Fic | hasFeature |
Sonic Stunner / int_b6afc77f | |
Sonic Stunner / int_bcadd7cb | type |
Sonic Stunner | |
Sonic Stunner / int_bcadd7cb | comment |
Warhammer 40,000: Subverted with Noise Marines, who very much want their victims to hear their hideously-distorted music and overload their senses with noise (dubstep is a popular representation of this effect). | |
Sonic Stunner / int_bcadd7cb | featureApplicability |
-0.3 | |
Sonic Stunner / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Sonic Stunner / int_bcadd7cb | |
Sonic Stunner / int_bcd70d55 | type |
Sonic Stunner | |
Sonic Stunner / int_bcd70d55 | comment |
Captain Commando: The stun gun weapon that can be found in a few levels appears to be this. It's a gun with a megaphone on the end that shoots a series of rings out. It deals minimal damage but the shot travels through enemies and puts every enemy it touches into a short dizzy state. | |
Sonic Stunner / int_bcd70d55 | featureApplicability |
1.0 | |
Sonic Stunner / int_bcd70d55 | featureConfidence |
1.0 | |
Captain Commando (Video Game) | hasFeature |
Sonic Stunner / int_bcd70d55 | |
Sonic Stunner / int_cac20f89 | type |
Sonic Stunner | |
Sonic Stunner / int_cac20f89 | comment |
JAG: The other method used by the UFO in "Sightings" to subdue and intimidate people. | |
Sonic Stunner / int_cac20f89 | featureApplicability |
1.0 | |
Sonic Stunner / int_cac20f89 | featureConfidence |
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JAG | hasFeature |
Sonic Stunner / int_cac20f89 | |
Sonic Stunner / int_d73c86a7 | type |
Sonic Stunner | |
Sonic Stunner / int_d73c86a7 | comment |
Leverage: Redemption: One of Breanna's inventions is a "subsonic projector" which can give a target vertigo by interfering with the ear's inner fluid. | |
Sonic Stunner / int_d73c86a7 | featureApplicability |
1.0 | |
Sonic Stunner / int_d73c86a7 | featureConfidence |
1.0 | |
Leverage: Redemption | hasFeature |
Sonic Stunner / int_d73c86a7 | |
Sonic Stunner / int_de595ef1 | type |
Sonic Stunner | |
Sonic Stunner / int_de595ef1 | comment |
Stutter weapons are used in Alternity's Star*Drive setting. They deal very high subdual damage but have poor performance against armor. (They also presumably don't work in a vacuum.) | |
Sonic Stunner / int_de595ef1 | featureApplicability |
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1.0 | |
Alternity (Tabletop Game) | hasFeature |
Sonic Stunner / int_de595ef1 | |
Sonic Stunner / int_e7e37776 | type |
Sonic Stunner | |
Sonic Stunner / int_e7e37776 | comment |
Sonic stunners are standard-issue Alliance subdual weapons in Firefly. You can see them in action in "Ariel" (though they do nothing to blast open a locked door, to Jayne's dismay) and in "Trash". | |
Sonic Stunner / int_e7e37776 | featureApplicability |
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Firefly | hasFeature |
Sonic Stunner / int_e7e37776 | |
Sonic Stunner / int_ee66462b | type |
Sonic Stunner | |
Sonic Stunner / int_ee66462b | comment |
Dr. STONE: Senku invents a sound cannon for the assault on the Cave of Miracles. It's a metal dish that projects a loud sound (like a small explosion) in one direction. When they run out of sound bombs, Taiju grabs the dish and shouts directly into it, blasting all the mooks behind him. | |
Sonic Stunner / int_ee66462b | featureApplicability |
1.0 | |
Sonic Stunner / int_ee66462b | featureConfidence |
1.0 | |
Dr. STONE (Manga) | hasFeature |
Sonic Stunner / int_ee66462b | |
Sonic Stunner / int_ee7fb3f5 | type |
Sonic Stunner | |
Sonic Stunner / int_ee7fb3f5 | comment |
The first shootout in Undercover vs. Undercover where a bunch of mercenaries interrupts a drug deal, with Hsiao-wu the undercover cop protagonist caught in-between. Hsiao's backup is around the area, but rather than charging into the scene directly, they instead activates a set of sonic blasters into incapacitating everyone directly. Unfortunately this includes Hsiao himself, who suffers hearing problems the rest of the film. | |
Sonic Stunner / int_ee7fb3f5 | featureApplicability |
1.0 | |
Sonic Stunner / int_ee7fb3f5 | featureConfidence |
1.0 | |
Undercover vs. Undercover | hasFeature |
Sonic Stunner / int_ee7fb3f5 | |
Sonic Stunner / int_ef1a245d | type |
Sonic Stunner | |
Sonic Stunner / int_ef1a245d | comment |
In Sanctuary, Helen Magnus uses a sonic stunner called the Sonic Stun Weapon (or its 'big brother' the Super Sonic Stun Weapon) which uses sonic sound waves to temporarily stun the victim. | |
Sonic Stunner / int_ef1a245d | featureApplicability |
1.0 | |
Sonic Stunner / int_ef1a245d | featureConfidence |
1.0 | |
Sanctuary | hasFeature |
Sonic Stunner / int_ef1a245d | |
Sonic Stunner / int_f38b1d2f | type |
Sonic Stunner | |
Sonic Stunner / int_f38b1d2f | comment |
X-Men: Apocalypse has Colonel Stryker and his men using this on whoever remained from the destruction of the X-Mansion to knock out everyone, followed by him taking a few mutants (plus a CIA agent) with him to his base in Alkali Lake. | |
Sonic Stunner / int_f38b1d2f | featureApplicability |
1.0 | |
Sonic Stunner / int_f38b1d2f | featureConfidence |
1.0 | |
X-Men: Apocalypse | hasFeature |
Sonic Stunner / int_f38b1d2f | |
Sonic Stunner / int_fa738078 | type |
Sonic Stunner | |
Sonic Stunner / int_fa738078 | comment |
Sailor Moon: A less used secondary power, Sailor Moon can cry to the point where it becomes ultrasonic waves, shattering glass, stunning enemies and rendering weaker ones unconscious. Since her odango barrettes glow when she does this, its ambiguous whether the power is a function of her hair decorations, or inherently hers. | |
Sonic Stunner / int_fa738078 | featureApplicability |
1.0 | |
Sonic Stunner / int_fa738078 | featureConfidence |
1.0 | |
Sailor Moon (Franchise) | hasFeature |
Sonic Stunner / int_fa738078 |
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