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The Paladin
- 417 statements
- 48 feature instances
- 90 referencing feature instances
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What's a Paladin? Paladins are warriors dedicated to furthering the cause of all that is good. Holy crusaders, they combat the forces of evil wherever they are found, and defend the helpless as much as possible. Above all else, paladins are good. An evil paladin is a literal contradiction of terms; a paladin that turns evil ceases to be a paladin.note Though in settings with Grey-and-Gray Morality, antagonistic paladins may still exist. As holy warriors, they're almost always associated with The Order, which is usually religious, or at least spiritual, in nature. While their Order may be tied to a specific church worshiping a God of Good, they are just as often dedicated to a more general power (frequently The Light). As such, paladins are frequently Church Militants and may have aspects of the Warrior Monk. Paladins are often The Chosen Many, with new paladins just beginning to learn about their powers being found and taught by older, more experienced paladins. When not part of The Order (or if their order is disbanded), a paladin will usually be a Knight Errant instead. Their weapon of choice will typically be a long sword (usually with shield) or else a hammer (maybe two-handed). Paladins tend to fall in the middle of the Sliding Scale of Idealism Versus Cynicism. They certainly believe that Humans Are Good, but they tend to deal with most evil by killing it rather than trying to redeem it. The archetypal paladin is a Lawful Good Knight in Shining Armor for whom Right Makes Might, but this isn't always the case. Though always good, paladins are not always nice. (And even when they are nice people, underestimating their capacity for violence is still a potentially lethal mistake.) They may even be a Knight in Sour Armor — but never a Well-Intentioned Extremist or a Knight Templar. When faced with a To Be Lawful or Good dilemma, a paladin's best option is to choose to do Good. If their order were to lapse from virtue, a true Paladin would leave, but continue to follow the rules of the uncorrupted order, even if they have to consider themselves the very last member. Some games skirt the whole "Paladins must be good" requirement by defining them as any Magic Knight devoted to a specific religion or deity, in which case the Paladin identifies with the alignment and ideals of that religion. This is often used to explain Dark Paladins following a Religion or God of Evil, though other options exist as well. A popular Character Class in both digital and tabletop Role-Playing Games, Paladins tend to be Magic Knight variants who focus more on White Magic and defense compared to the Magic Knight's offensive spell-slinging (but can do offense as well with Holy Hand Grenade magic). As such, they usually fill the role of the tank in groups, though they may be able to function as a Combat Medic as well; when not working with a party, they're usually a Mighty Glacier. Paladins in games are usually very effective against evil enemies, particularly The Legions of Hell and The Undead — they almost always have the ability to use Detect Evil and Smite Evil against such foes. Compare Magic Knight (the more generalized and/or offensively-oriented counterpart to this trope), Combat Medic (who has healing as first priority and combat second), The Paragon (who seeks for others to be as courageous), Good Shepherd (a priest who has the traits of this trope), and The Cape (a superhero who has many of the traits of this trope). Contrast with the Black Knight, who may be this character's Evil Counterpart. Not related to C. J. Cherryh's stand-alone book The Paladin, nor to the black-clad hero of the Western Have Gun – Will Travel. This trope does have thematic relations to the video game Paladins (see below for its entry). Also has no relation to the Paladin's Quest game. Just because something is NAMED a paladin doesn't automatically make it an example of this trope. |
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The_Paladin | |
The Paladin / int_10dafb12 | type |
Flaming Sword | |
The Paladin / int_10dafb12 | comment |
The Paladin class is more similar to the classical meaning of the term than normally seen. These paladins have nothing to do with holy warriors and cannot use any sort of magic beyond that afforded by magic weapons. Members of the class (allied ones, anyway) are generally upstanding, moral, and loyal knights, but are not holy by any means. The exceptions are Fire Emblem: Genealogy of the Holy War and its midquel Fire Emblem: Thracia 776, wherein the female variant of Paladins can wield healing staves. | |
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The Paladin / int_1c169242 | type |
The Order | |
The Paladin / int_1c169242 | comment |
There's Keldorn and the Order of the Radiant Heart. For the most part, Keldorn is much calmer and reined in terms of smiting evil, but if he has enough proofs of evilness, he will strike out with extreme prejudice against evil. (Also, he's not very pleased with Drows no matter what, that's the only race that could make him attack an allied one without too much provocation.) | |
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The Paladin / int_1e12b5b7 | type |
Lawful Stupid | |
The Paladin / int_1e12b5b7 | comment |
The Paladin Order of the Holy Kingdom is entirely made up of paladins. It was led by the Lawful Stupid Remedios Custodio although most other Paladins are much more level-headed than her. | |
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The Paladin / int_2139c878 | type |
Church Militant | |
The Paladin / int_2139c878 | comment |
A better example from the same game would be Natalia, the final party member you get. While not a Church Militant, her powerset (healing and buffing magic mixed with incredible bowmanship she can augment) matches a Paladin's to a T, and she's easily one of the purest characters in the game, especially once every party member's backstory starts getting revealed. Natalia, Luke, and Tear are the only people who haven't done or have been planning to do something horrible and self-centered, and of the three, Luke's devotion to Van kills thousands of people, and Tear's refusal to so much as spell things out for Luke exacerbates the problem. Natalia is as honest as she can be to the party and helps shoulder their burdens, all while remaining a beacon for her people. She's so loved and such a symbol of goodness that the people of Kimlasca nearly throw a rebellion when the King tries to kill her when it's revealed she was adopted, and it becomes clear when Natalia comes back from exile that if King Ingobert tried to get her killed again no one would listen to him anyway. | |
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Good Is Not Nice | |
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Virgo Sunsword was a devout follower of the light and was the head of the Sunsword Elven Family. Although he was also rude to everyone that wasn't his family and tended to hurt allies as much as his enemies. Eventually he was killed by Bopen, the Pirate Skeleton King. | |
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The Paladin / int_259d5879 | type |
Anachronism Stew | |
The Paladin / int_259d5879 | comment |
Something similar to this exists in Russian byliny about the druzhina of Prince Vladimir of Kiev, who defend Holy Russia against the pagan Tatars. The most famous member of these bogaryri is Ilya Muromets. | |
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The Paladin / int_272108cd | type |
ZigZaggedTrope | |
The Paladin / int_272108cd | comment |
Zig-Zagged Trope with Anduin Wrynn. He originally started out as a priest, but as of Battle for Azeroth (when he began wearing a full suit of armor and wielding his fathe's sword(s)) he matches the archetypical appearance of the fantasy paladin being a knight who wields Holy magic, in spite of Blizzard going back and forth over whether or not he is now as a paladin or is still a priest (as seen in his Heroes of the Storm portrayal where despite being based off his Battle for Azeroth appearance he wears less armor and has Priest abilities). It is worth stating that he would still qualify as a paladin in-universe as the original Knights of the Silver Hand were either knights who were taught Holy magic or priests who were given armor and weapons, of which he is the latter. | |
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The Paladin / int_34dcfc96 | type |
Kick the Dog | |
The Paladin / int_34dcfc96 | comment |
The Avatar himself also fits most of the criteria for the Paladin trope and is the page image. Though in the context of the game it's from, the image is actually a Kick the Dog moment for the Avatar. | |
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The Paladin / int_3fef1f9b | type |
Optional Party Member | |
The Paladin / int_3fef1f9b | comment |
Played as straight as possible with Optional Party Member Frimelda Lotice in Final Fantasy Tactics A2. Not even dying and being revived as a zombie can stop her from being good. | |
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The Paladin / int_44bd31e2 | type |
Trope Codifier | |
The Paladin / int_44bd31e2 | comment |
Paladins, whom are introduced in Warcraft II, are the Trope Codifier for good but not Lawful Good paladins that follow "the Light" instead of a specific deity. They also tend to retain their powers as long as they think they're doing good, which can lead to some unpleasant things. Originally, they were members of The Knights of the Silver Hand until said order got decimated after the fall of Lordaeron. They later served the Argent Crusade, and their respective factions, the Alliance or Horde in general. | |
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The Paladin / int_4977559e | type |
Our Angels Are Different | |
The Paladin / int_4977559e | comment |
Half of all Angels in Nexus Clash are Paladins. They get magic armor, an arsenal of Holy Hand Grenades (figuratively or literally depending on one's build), and the power to Smite Evil, but they can lose it all if they don't keep up their moral standing. Given what the god in charge of judging morality is like in this universe, the easiest way to do this is through Knight Templar tendencies. | |
The Paladin / int_4977559e | featureApplicability |
1.0 | |
The Paladin / int_4977559e | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_4977559e | |
The Paladin / int_4a852458 | type |
Big Good | |
The Paladin / int_4a852458 | comment |
Artix von Krieger from AdventureQuest, DragonFable, and other games of the same company subverts the concept. He has a compulsive need to smite any undead creatures he comes across, and AdventureQuest Worlds reveals that Artix is the Champion of Darkness, and as such cannot use the light-based magic of a Paladin. Instead, he was trained in the ways of the Undead Slayer, whose power and purpose is to free the souls of those enslaved by undeath. Paladin is also an available class in pretty much any Artix Entertainment fantasy game, though at least one version is member-only. | |
The Paladin / int_4a852458 | featureApplicability |
1.0 | |
The Paladin / int_4a852458 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_4a852458 | |
The Paladin / int_4c663897 | type |
You Will Be Beethoven | |
The Paladin / int_4c663897 | comment |
Holger Carlson, who travels into the Matter of France and becomes one of Charlemagne's paladins, Olgier the Dane, in Poul Anderson's Three Hearts and Three Lions, was an inspiration for the D&D character class. | |
The Paladin / int_4c663897 | featureApplicability |
1.0 | |
The Paladin / int_4c663897 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_4c663897 | |
The Paladin / int_4ec1330a | type |
Our Minotaurs Are Different | |
The Paladin / int_4ec1330a | comment |
In Cataclysm, Tauren began their own sect of paladins called Sunwalkers, who draw their power from the sun god An'she in the same way the night elves draw power from the moon goddess Elune. Despite being granted similar powers to paladins, however, it's implied that the source of their power isn't drawn from the Light in the same way it is for other paladins and are seen more akin to Druids. Rather, the Sunwalkers embody the power of the sun and represent a kind of exemplar of their people, much like how human paladins embody the power of the Light and are exemplars of their own. | |
The Paladin / int_4ec1330a | featureApplicability |
1.0 | |
The Paladin / int_4ec1330a | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_4ec1330a | |
The Paladin / int_4ef92d0b | type |
The Atoner | |
The Paladin / int_4ef92d0b | comment |
Siegfried Schtauffen certainly evokes the image following his Heel–Face Turn in III. By IV, he even gets a suit of crystalline armor to go with his Unholy Holy Sword to help him fight against Soul Edge. | |
The Paladin / int_4ef92d0b | featureApplicability |
1.0 | |
The Paladin / int_4ef92d0b | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_4ef92d0b | |
The Paladin / int_54f999c | type |
AlternateCharacterInterpretation | |
The Paladin / int_54f999c | comment |
The Space Marines in general arguably have this flavour if seen sympathetically, with their existence being militaristic and fighting in the most important warzones where needed, and generally their devotion to the cause of the Emperor and the Imperium (and by that extent, humanity in general) is encouraged to border on religious fanaticism (though also generally just off the mark from religion). Played dead straight by the Salamanders chapter, who are especially protective of Imperium citizens whenever the Salamanders see them, have their own chapter-personal cult which extols the values of self-reliance, loyalty, and self-sacrifice, and mostly utilize flame weapons and Thunder Hammers — fire and hammers being fairly common iconography of The Paladin. | |
The Paladin / int_54f999c | featureApplicability |
1.0 | |
The Paladin / int_54f999c | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_54f999c | |
The Paladin / int_62719eed | type |
I Want to Be a Real Man | |
The Paladin / int_62719eed | comment |
The squire Anomen (who is technically a fighter/cleric dual-class, but aspires towards the paladin's role and attitude). | |
The Paladin / int_62719eed | featureApplicability |
1.0 | |
The Paladin / int_62719eed | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_62719eed | |
The Paladin / int_6439de78 | type |
Heroic Sacrifice | |
The Paladin / int_6439de78 | comment |
Dupre the paladin is one of the Avatar's companions. He makes the Heroic Sacrifice to restore the Chaos Serpent in Ultima VII Part II: Serpent Isle, but is brought back to life in Ultima IX. | |
The Paladin / int_6439de78 | featureApplicability |
1.0 | |
The Paladin / int_6439de78 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_6439de78 | |
The Paladin / int_772ea6a1 | type |
Long-Dead Badass | |
The Paladin / int_772ea6a1 | comment |
From the series's backstory comes Pelinal Whitestrake, the legendary 1st Era hero of mankind/racist berserker. He technically qualifies, having been on a mission from the Divines and wore full plate armor blessed by them. However, as you may guess from that whole "racist berserker" statement, he was not inherently good. Believed to have been a Shezarrine, physical incarnations of the spirit of the "dead" creator god Lorkhan (known to the Imperials as "Shezarr"), Pelinal came to St. Alessia to serve as her divine champion in the war against the Ayleids. Pelinal would fly into fits of Unstoppable Rage (mostly directed at the Ayleids) during which he would be stained with their blood and left so much carnage in his wake that Kyne, one of the Divines, would have to send in her rain to cleanse Ayleid forts and village before they could be used by Alessia's forces. He is remembered as a great champion of mankind, though the nastier parts of his legacy are glossed over, if mentioned at all, in modern times. | |
The Paladin / int_772ea6a1 | featureApplicability |
1.0 | |
The Paladin / int_772ea6a1 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_772ea6a1 | |
The Paladin / int_77414bc2 | type |
Action Prologue | |
The Paladin / int_77414bc2 | comment |
The Golden Paladin that leads the Brotherhood against Dracula in the Action Prologue of Castlevania: Lords of Shadow 2. He's a badass holy warrior who wears winged golden armor that gives him an angelic appearance. It's too bad that Gabriel is still God's chosen champion, so the Paladin's holy powers are useless against him. | |
The Paladin / int_77414bc2 | featureApplicability |
1.0 | |
The Paladin / int_77414bc2 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_77414bc2 | |
The Paladin / int_7aed96a9 | type |
White Magic | |
The Paladin / int_7aed96a9 | comment |
Until the series did away with classes, Paladin (sometimes called "Crusader") was one of the standard pre-made classes, with a focus on knightly combat (heavy armor, swords, blunt weapons, shields) and Restoration magic. | |
The Paladin / int_7aed96a9 | featureApplicability |
1.0 | |
The Paladin / int_7aed96a9 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_7aed96a9 | |
The Paladin / int_7dbd52b8 | type |
Light Is Good | |
The Paladin / int_7dbd52b8 | comment |
Heathcliff is known as The Paladin. His skills are light based and he leads the campaign to free the trapped players from the game. Subverted; his true identity is none other than Kayaba Akihiko himself, and he plans to betray the players and become the final boss at a dramatically-appropriate moment. | |
The Paladin / int_7dbd52b8 | featureApplicability |
-0.3 | |
The Paladin / int_7dbd52b8 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_7dbd52b8 | |
The Paladin / int_7ea8f5ce | type |
Knight in Shining Armor | |
The Paladin / int_7ea8f5ce | comment |
Demonstrating how wildly Eoran paladins can deviate from the typical "Knight in Shining Armor" model, Captain Furrante maintains a reputation as a Noble Demon Pirate who sails the Deadfire, charming even the merchants he robs and pointedly avoiding bloodshed when he is given the "tariffs" he so politely demands. He is also willing to work with slavers, a crime that goes against one of the few rules the Principi follow. | |
The Paladin / int_7ea8f5ce | featureApplicability |
1.0 | |
The Paladin / int_7ea8f5ce | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_7ea8f5ce | |
The Paladin / int_816a4e80 | type |
Star Wars (Franchise) | |
The Paladin / int_816a4e80 | comment |
In Star Wars, Jedi knights are Samurai Taoist Buddhist Space Police keepers of the peace IN SPACE! The best example is wise Master Yoda. They also share the trait that if they go bad they go immediately from Incorruptible Pure Pureness to For the Evulz. | |
The Paladin / int_816a4e80 | featureApplicability |
1.0 | |
The Paladin / int_816a4e80 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_816a4e80 | |
The Paladin / int_86c192f4 | type |
Badass Creed | |
The Paladin / int_86c192f4 | comment |
Also interesting is Section XIII's Badass Creed, which we hear when they show up in force. In it, they self-identify as God's assassins, violating all of the Church's Commandments in the name of Judas Iscariot in the hope both of furthering the Church's cause and damning their souls as a way of passing on to and invading Hell. They're still probably paladins in comparison to the rest of the Church's militant orders... which says something about those. | |
The Paladin / int_86c192f4 | featureApplicability |
1.0 | |
The Paladin / int_86c192f4 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_86c192f4 | |
The Paladin / int_881b90be | type |
Bling of War | |
The Paladin / int_881b90be | comment |
There are two covenants in the game: Way of White and Sunlight Warriors, which have this vibe to them. Generally any player who uses a Faith Build with suitably fancy armor will invoke the classic Paladin image. | |
The Paladin / int_881b90be | featureApplicability |
1.0 | |
The Paladin / int_881b90be | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_881b90be | |
The Paladin / int_884c13a4 | type |
Hime Cut | |
The Paladin / int_884c13a4 | comment |
In Drancia, the Paladin is a blonde girl with a Hime Cut. Her class focuses on offense at the risk of being a Glass Cannon, she gets two fairies escorting her once she's maxed up her melee skills, and she has a single-use spread shot per stage (rechargeable via level up). | |
The Paladin / int_884c13a4 | featureApplicability |
1.0 | |
The Paladin / int_884c13a4 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_884c13a4 | |
The Paladin / int_91e3f284 | type |
Military Mage | |
The Paladin / int_91e3f284 | comment |
There is a Paladin Class that's more of a combination of this and Military Mage. | |
The Paladin / int_91e3f284 | featureApplicability |
1.0 | |
The Paladin / int_91e3f284 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_91e3f284 | |
The Paladin / int_95265081 | type |
Leeroy Jenkins | |
The Paladin / int_95265081 | comment |
The original Leeroy Jenkins of the Leeroy Jenkins Video was of the Paladin class. On the other hand, Leeroy as actually played was more Chaotic Neutral than Lawful Good. | |
The Paladin / int_95265081 | featureApplicability |
1.0 | |
The Paladin / int_95265081 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_95265081 | |
The Paladin / int_a7bb930 | type |
Prestige Class | |
The Paladin / int_a7bb930 | comment |
In addition, the paladin's devotion to their path is represented by special multiclasssing rules (shared with monks); paladins who take levels in another class can never raise their paladin level again.note With exceptions for certain paladin-targeted Prestige Classes and characters with the Knight Training feat which removes this restriction | |
The Paladin / int_a7bb930 | featureApplicability |
1.0 | |
The Paladin / int_a7bb930 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_a7bb930 | |
The Paladin / int_a82311f7 | type |
LitRPG | |
The Paladin / int_a82311f7 | comment |
As a Knight (mounted combat) and a cleric (slayer of the undead), Missus Fluffbear unlocks the Paladin class by slaying an evil cultist in the LitRPG Threadbare. | |
The Paladin / int_a82311f7 | featureApplicability |
1.0 | |
The Paladin / int_a82311f7 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_a82311f7 | |
The Paladin / int_a9ea3c3c | type |
Warrior Monk | |
The Paladin / int_a9ea3c3c | comment |
The asari have a rough equivalent to the paladin in the form of Justicars. They are Warrior Monk asari who devote their entire lives to living by an unbending - but Crazy-Prepared - code of honor that demands they behave like paladins: protecting the innocent and striking down the unjust. The code is also very ruthless: for example, offering her a bribe obligates the Justicar to kill the one trying to bribe her. Opposing a Justicar or obstructing her from completing her task are also grounds for her to respond with violence. The Justicars are also unique in that they stick heavily to asari-controlled space because asari culture and norms are heavily weighted in their favor; no asari ever questions a Justicar-sanctioned killing because, in their culture, Justicars are above reproach. The harshness of their life and the unbending nature of their code tends to root out anyone within their order who would abuse their power. | |
The Paladin / int_a9ea3c3c | featureApplicability |
1.0 | |
The Paladin / int_a9ea3c3c | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_a9ea3c3c | |
The Paladin / int_b5b4b077 | type |
The Ace | |
The Paladin / int_b5b4b077 | comment |
Van Grants is a downplayed example. He's got the skills for it, (being a Magic Knight capable of healing as a seventh fonist) and is in service to the Order of Lorelei as the Commandant (read: as the head of their military). However, as noted below, he's not a true example, mostly because he's the Big Bad and he wants to kill the one venerated by the Order, not to mention take down the Score, which is key to the beliefs and tenants of the Order of Lorelei. | |
The Paladin / int_b5b4b077 | featureApplicability |
1.0 | |
The Paladin / int_b5b4b077 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_b5b4b077 | |
The Paladin / int_b5e63cc4 | type |
Shadow Archetype | |
The Paladin / int_b5e63cc4 | comment |
In Warlords of Draenor, the raid boss Tyrant Velhari was designed as a Shadow Archetype to the paladin player class, drawing her power from the fel magic of the Burning Legion and employing several debuffs which absorb or prevent healing as well as auras which harm the party. Each of her three phases is patterned after one of the three paladin specs. | |
The Paladin / int_b5e63cc4 | featureApplicability |
1.0 | |
The Paladin / int_b5e63cc4 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_b5e63cc4 | |
The Paladin / int_bbfaa837 | type |
Knight Templar | |
The Paladin / int_bbfaa837 | comment |
More fitting the classic Paladin role are the Templars, who hunt down demons and errant, usually evil, mages, and are associated with the Chantry. However, Templars are rather un-paladin-y in that they're sadly prone to becoming Knight Templars and running into Light Is Not Good, and often invoke Good Is Not Nice due to the game's Crapsack World. | |
The Paladin / int_bbfaa837 | featureApplicability |
1.0 | |
The Paladin / int_bbfaa837 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_bbfaa837 | |
The Paladin / int_c2752110 | type |
In It for Life | |
The Paladin / int_c2752110 | comment |
The Grey Wardens, who are very paladin-like in flavor, but mostly in the backstory. Wardens aren't locked into any given mechanical build or into any moral alignment, as long as they are willing to fight the darkspawn. It's impossible to be cast down, though: once you're a Warden, you're In It for Life.Grey Wardens are actually quite similar to Gray Guards, one of the Prestige Classes in D&D. A Gray Guard is a Paladin who swears an oath that allows him to make minor violations of the Paladin's Code as long as it's in the service of Good and their deity. As such, they're able to take more drastic and morally dubious measures than regular paladins, which is pretty much the Grey Wardens' MO in a nutshell. | |
The Paladin / int_c2752110 | featureApplicability |
1.0 | |
The Paladin / int_c2752110 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_c2752110 | |
The Paladin / int_c37a9e13 | type |
Alien Kudzu | |
The Paladin / int_c37a9e13 | comment |
The Cleanrot Knights are tall, valorous knights clad in blessed golden armor, have spells that allow them to send out golden holy rings or cause light spears to come out from the ground, and are under the employ of a Demigod. They are also completely rotting from the inside due to the Scarlet Rot and their blessed armor is meant to slow down the process; one of their less glamorous attacks has them vomit on you and infect you with the Rot. | |
The Paladin / int_c37a9e13 | featureApplicability |
1.0 | |
The Paladin / int_c37a9e13 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_c37a9e13 | |
The Paladin / int_cd365139 | type |
Unholy Ground | |
The Paladin / int_cd365139 | comment |
The game's universe features an unusually secular take on the archetype with The Sentinels, an ancestral order of heroes committed to protecting the world from the undeath of the Shadow Isles, and does so using magical guns made of stones on handles that fire blasts of light. While the Sentinels are considered a major faction, they don't own any sovereign territory, and are instead spread around bases across Runeterra, with each nation having a base and several Sentinels appointed to keep the peace. Several playable Sentinels include Lucian, Senna, Akshan, and Vayne. | |
The Paladin / int_cd365139 | featureApplicability |
1.0 | |
The Paladin / int_cd365139 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_cd365139 | |
The Paladin / int_d496979d | type |
Lawful Good | |
The Paladin / int_d496979d | comment |
Mazzy Fentan can't be a paladin because the second edition rules didn't allow it for halflings yet... but she's a Lawful Good, knightly servant of her deity who gives her special powers, so basically it's just a matter of terminology and minor differences in special abilities, and of her being bothered that she's not official. | |
The Paladin / int_d496979d | featureApplicability |
1.0 | |
The Paladin / int_d496979d | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_d496979d | |
The Paladin / int_d53f7f7b | type |
Cast from Experience Points | |
The Paladin / int_d53f7f7b | comment |
Paladins must follow a Code of Conduct in order to retain their special abilities. Once lost, these abilities can only be restored by a high-level cleric or druid casting atonement (which is free if the violation was accidental, but becomes Cast from Experience Points if it was deliberate). Notably, these restrictions are unaltered even in morally greyer settings like Eberron where evil clerics can be empowered by good religions. | |
The Paladin / int_d53f7f7b | featureApplicability |
1.0 | |
The Paladin / int_d53f7f7b | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_d53f7f7b | |
The Paladin / int_d89e305a | type |
Area of Effect | |
The Paladin / int_d89e305a | comment |
Paladins also have the exclusive ability to draw out the full power of Holy Avenger swords, causing them to become +5 weapons that deal more damage to evil creatures, and granting an Area of Effect Dispel Magic attack that scales by the paladin's level, as well as minor spell resistance to the paladin and nearby allies. | |
The Paladin / int_d89e305a | featureApplicability |
1.0 | |
The Paladin / int_d89e305a | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_d89e305a | |
The Paladin / int_db30c9d0 | type |
Deconstructed | |
The Paladin / int_db30c9d0 | comment |
Either Deconstructed or Darker and Edgier with the Grey Knights chapter of Space Marines. They have loads of powers, skills, and tools to fight daemons, and are completely incorruptible. However, they are ruthlessly pragmatic in their mission to protect the Imperium, enough that they've crossed well into Knight Templar territory. They have a habit of killing innocent witnesses "for their own protection". Given the Grimdark Crapsack World that 40k is, where a Fate Worse than Death could be in store just for seeing Chaos, they still manage to remain somewhat sympathetic. | |
The Paladin / int_db30c9d0 | featureApplicability |
1.0 | |
The Paladin / int_db30c9d0 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_db30c9d0 | |
The Paladin / int_e543a655 | type |
Light Is Not Good | |
The Paladin / int_e543a655 | comment |
There is also Sir Zeliek, an undead paladin and one of the Four Horsemen who in spite of being undead continues to wield the power of the Light due to his undying faith. Unfortunately, while Zeliek retained his sanity and morals, the forces of the Scourge control his undead body, forcing him to slay legions of heroes with the light powers he retained. | |
The Paladin / int_e543a655 | featureApplicability |
1.0 | |
The Paladin / int_e543a655 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_e543a655 | |
The Paladin / int_ebd4596f | type |
SmiteEvil | |
The Paladin / int_ebd4596f | comment |
Champions of Meridia, one of the more benevolent Daedric Princes, also tend toward a paladin outlook — Meridia's quest will give you the unique weapon "Dawnbreaker", which lights undead on fire and has a chance to cause a short-range explosion that sets other undead on fire, which gives paladin-y players a useful Smite Evil-type weapon. | |
The Paladin / int_ebd4596f | featureApplicability |
1.0 | |
The Paladin / int_ebd4596f | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_ebd4596f | |
The Paladin / int_fbc074c3 | type |
Player Character | |
The Paladin / int_fbc074c3 | comment |
The resident paladin companion is Pallegina, an Avian godlike who belongs to the Brotherhood of the Five Suns order (not available to a Player Character paladin), which serves more or less as an elite enforcer arm of the Vailian Republics' ducal council, so her duties are mostly political, diplomatic, and commercial in nature. | |
The Paladin / int_fbc074c3 | featureApplicability |
1.0 | |
The Paladin / int_fbc074c3 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_fbc074c3 | |
The Paladin / int_fd752bc3 | type |
All Trolls Are Different | |
The Paladin / int_fd752bc3 | comment |
Similarly, the Zandalari Trolls have their own sect of paladins in the form of Prelates, who draw their power from their veneration of Rezan, the Loa of Kings (or any loa in general, seeing as they continue to exist after Rezan's death, though it did cause some of them to lose their powers). | |
The Paladin / int_fd752bc3 | featureApplicability |
1.0 | |
The Paladin / int_fd752bc3 | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_fd752bc3 | |
The Paladin / int_ff7e9adf | type |
Hair of Gold, Heart of Gold | |
The Paladin / int_ff7e9adf | comment |
Sophitia Alexandria, the tall, blonde, and beautiful Nice Girl heroine of the series. She is on a holy mission from the god Hephaestus to destroy the Evil Weapon Soul Edge. | |
The Paladin / int_ff7e9adf | featureApplicability |
1.0 | |
The Paladin / int_ff7e9adf | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_ff7e9adf | |
The Paladin / int_name | type |
ItemName | |
The Paladin / int_name | comment |
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The Paladin / int_name | featureApplicability |
1.0 | |
The Paladin / int_name | featureConfidence |
1.0 | |
The Paladin | hasFeature |
The Paladin / int_name | |
The Paladin / int_name | itemName |
The Paladin |
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