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Wrestling Game

 Wrestling Game
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FeatureClass
 Wrestling Game
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Wrestling Game
 Wrestling Game
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WrestlingGame
 Wrestling Game
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A Wrestling Game is a Fighting Game designed to mimic the bouts seen in Professional Wrestling. It lacks the flashy special moves often seen in fighters, and instead emphasizes a system based around grapples, holds, and throws. Most wrestling games are Licensed Games, bearing a license from a real-world wrestling federation and using its wrestlers and storylines.
While a wrestling game usually uses some strikes, the majority of the gameplay is focused on grappling. A player can initiate a grapple either through a button press, or simply getting close to an opponent, depending on the game. From there, each player fights for dominance (generally either through Button Mashing, or timing) to pull off a move. The move can still be countered, especially if one goes for a powerful move too early in the match.
Early wrestling games generally just simulated the matches, and not the general presentation of wrestling. Later games added Cut Scene entrances, to mimic pro wrestling's elaborate entrances, as well as commentary tracks and crowd noise (which, depending on the game, can actually affect the match, as a wrestler may receive a power boost while the crowd is chanting his name), and various Gimmick Matches to change up the gameplay. However, one of the more interesting developments in the genre has been the advent of Create-A-Wrestler (CAW) modes, which allow a player to make a custom character, designing his build, attire, strengths, weaknesses, and moveset from scratch. A game with a suitably extensive CAW mode can have numerous fan sites spring up around it, each of which gives diagrams and formulas on how to create various characters, including wrestlers from other federations, characters from movies and TV shows, etc. These are often supplemented with other creative modes, such as Create-An-Entrance, Create-A-Taunt, etc. Some people take this to the next step, creating their own "Wrestling federations" by recording their caws off the TV screens in matches or backstage segments. These are known as CAW Leagues.
Older wrestling games used a simple, Fighting Game-esque "beat all the other characters" ladder as its single player mode, but newer ones split one of two ways: a Season mode, which plays out like a standard sports game season with a few added storylines, or a Story mode, which is heavily scripted and story-based, usually based on a wrestling federation's storylines over the year in which the game is released.
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DBTropes
 Wrestling Game / int_1429eb78
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Wrestling Game
 Wrestling Game / int_1429eb78
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Natsume Championship Wrestling, All Japan Pro Wrestling's licensed game.
 Wrestling Game / int_1429eb78
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 All Japan Pro Wrestling (Wrestling)
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Wrestling Game / int_1429eb78
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Wrestling Game
 Wrestling Game / int_142e6000
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Saturday Night Slam Masters is a Capcom-produced hybrid between the Fighting Game and the Wrestling Game. Be on the lookout for expies in the Tetsuo Hara character designs.
The sequel is a straight up fighting game. You can't even pin people, although characters can still bounce against the ropes during a run.
 Wrestling Game / int_142e6000
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Wrestling Game / int_142e6000
 Wrestling Game / int_16a43fa1
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Wrestling Game
 Wrestling Game / int_16a43fa1
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This would not be the last of them either. The TNA Wrestling game for the iPhone is in many ways a turn based wrestling game. It's story mode is So Bad, It's Good, so you may have case for it being better than the game that was released on the consoles.
 Wrestling Game / int_16a43fa1
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 So Bad, It's Good
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Wrestling Game / int_16a43fa1
 Wrestling Game / int_21574300
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Wrestling Game
 Wrestling Game / int_21574300
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Rumble Roses is an all-female wrestling title. With such things as "humiliation moves" that involve holding your opponent in such a way that the audience can see her goodies better. At least one match in every story mode takes place in a mud pit on a beach. Other than the arguably excessive fanservice it was pretty much a straight pro wrestling game with wrestling rings, pinfalls, submissions, countouts... it was also built on the same engine as the SmackDown vs Raw series.
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Wrestling Game / int_21574300
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Wrestling Game
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Sumotori Dreams is a wrestling game with Ragdoll Physics. It's exactly as hilarious as it sounds.
 Wrestling Game / int_376f5ab9
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Wrestling Game / int_376f5ab9
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Wrestling Game
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AEW Fight Forever, the first full-fledge video game for All Elite Wrestling, developed by Yuke's (formerly of WWE game fame) and supervised by Kenny Omega.
 Wrestling Game / int_5a0b1b37
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Wrestling Game
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Lucha Libre AAA: Héroes del Ring
 Wrestling Game / int_5ae06982
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Wrestling Game / int_5ae06982
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Wrestling Game
 Wrestling Game / int_5ae078da
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The same engine was used for ECW Hardcore Revolution and ECW Anarchy Rulz. Like their WWF predecessors, they have aged horribly.
 Wrestling Game / int_5ae078da
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Wrestling Game / int_5ae078da
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Wrestling Game
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The Midway-developed TNA Impact was received marginally well, but plans were in place to produce a sequel that likely would have been a much better game. Midway then went bankrupt and now nobody knows the future of the series.
 Wrestling Game / int_5ae0b268
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Wrestling Game
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WWF War Zone and its sequel, WWF Attitude, are famous for introducing the CAW mode to American audiences. Sadly, they have not aged well.
The same engine was used for ECW Hardcore Revolution and ECW Anarchy Rulz. Like their WWF predecessors, they have aged horribly.
After losing the ECW license, Acclaim went a different direction and put together an All-Star Cast of wrestlers from across the ages to make the Legends Of Wrestling series. It has aged nicely, the second installment in particular, thanks to some innovative gameplay, some gorgeous arena designs and its massive cast.
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 Wrestling Game / int_63651803
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Wrestling Game
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Predating the above is the Wrestle Angels series, which began as a wrestling game with some H-Game elements (the loser of certain matches is stripped in early games), and its combat mechanics are basically a Card Battle Game. When they realized that the main draw was the management of the teams, they morphed it into mostly a wrestler management simulator with the player basically playing Vince McMahon for an all-ladies wrestling league.
 Wrestling Game / int_63651803
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Wrestling Game
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The NES classic Pro Wrestling.
 Wrestling Game / int_6cfc26a7
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Wrestling Game
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WWF Superstars, a 1989 arcade game from Technos Japan.
 Wrestling Game / int_8a7bc6b9
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 WWF Superstars (Video Game)
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Wrestling Game / int_8a7bc6b9
 Wrestling Game / int_a4517c92
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Wrestling Game
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The WWE (previously SmackDown vs. Raw) series is probably the most popular wrestling franchise today, if just because of the lack of competition and the yearly Madden-esque sequels. It's also introduced many innovations within the genre, including the very first "Create A Finisher" mode (in SvR 2009) and, in the upcoming 2010 edition, the very first "Storyline Editor", where players can create their own shows and angles.
Its progenitor, WWF SmackDown! (originally released for the PS1), used a simplified version of the Touken Retsuden engine.
The series is also one that zigs zags on involving a story. The first two games had small cut scenes that would determine allies and enemies, Just Bring It and Shut Your Mouth was a more Wide-Open Sandbox where you could hook up, make enemies, and get involved with matches with other wrestlers, even CAWS. Here Comes the Pain and the original SmackDown vs. Raw had a single brand storyline, the latter removing the ability to play as a diva or Unknown type (HCTP had you get involved with a Diva). SvR 2006 was perhaps the best thought out story of the series, with brand specific storylines and your decisions having an impact on matches and the ending (accuse John Cena of running down Teddy Long and it turns out you were responsible, side with Triple H and an incensed Shelton Benjamin will turn on you). The next two games had stock cutscenes, where by 2009 the focus shifted to a few individual wrestlers and a CAW, no Mickie James story for you (except in 2010).
 Wrestling Game / int_a4517c92
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Wrestling Game
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Wrestle Kingdom, New Japan Pro-Wrestling's licensed game.
 Wrestling Game / int_a9fdd959
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Wrestling Game
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Tag Team Pro Wrestling, which would be utterly forgotten if it weren't for the fact that Strong Bad from Homestar Runner is named after the opposing team in the game.
 Wrestling Game / int_e25322af
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Wrestling Game / int_e25322af
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Wrestling Game
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WWE All Stars is a 2011 game for the PS3, Xbox 360, and Wii. It features current wrestlers fighting alongside legends such as Hulk Hogan, Randy Savage, and André the Giant. Its style is more over-the-top compared to other recent wrestling games.
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Wrestling Game
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Wrestling Mpire, an infamous So Bad, It's Good game by MDickie about making your own wrestler and getting champion belts and promotions.
 Wrestling Game / int_e7dfabeb
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Wrestling Game
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Def Jam Vendetta, a wrestling game starring rap stars (by the developers of WWF No Mercy, no less, and sharing the same engine). Its sequel, Def Jam: Fight for NY, was a hybrid fighter/wrestler.
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Wrestling Game
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Kinnikuman has had several, which is fitting given it's an anime about wrestling in the first place. However, most of them are hybrids between a wrestling game and a Fighting Game since the emphasis is usually on victory by knockout rather than pinning your opponent.
Kinnikuman: Muscle Tag Match (released as M.U.S.C.L.E. Tag Team Match in the US)
Kinnikuman: Dirty Challenger
Kinnikuman: The Dream Match
Kinnikuman: Muscle Grand Prix and its various sequels.
Its Sequel Series Ultimate Muscle also had several:
Ultimate Muscle: The Path of the Superhero
Ultimate Muscle: Legends vs. New Generation, which was actually made by the same people behind WWF No Mercy and Def Jam Vendetta
Ditto for Galactic Wrestling Featuring Ultimate Muscle, which actually did give you the option of pinning your opponent.
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The mostly-Japan-only Fire Pro Wrestling series is one of the major innovators of the genre, having introduced such staples as the Create-A-Wrestler mode (in Super Fire Pro Wrestling X Premium, for the Super Famicom) and the Story mode (in Fire Pro Wrestling G for PlayStation 1). It still boasts the most extensive CAW mode in the industry, which is saying a lot, given that its 2D, sprite-based style makes animating the various selectable costumes far more difficult than simply swapping out textures. Each game also boasts hundreds upon hundreds of wrestlers, most of them Captain Ersatzes for real-life wrestlers. To date, only three games under the Fire Pro line have made it to the United States: Fire Pro Wrestling Advance and its sequel (both for the Game Boy Advance), and the currently-last game in the series, Fire Pro Wrestling Returns for the PlayStation 2. Fire Pro's Gaiden Game, Blazing Tornado, also had a limited American arcade release, but no home release (unlike in Japan, where it was ported to the Sega Saturn).
The series has a hardcore following amongst its fans, many of which reside on the Fire Pro Forums (which also has subforums for other non-Fire Pro wrestling games).
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The following is a list of statements referring to the current page from other pages.

 Royal Pro Wrestling (Video Game) / int_42c6fd0e
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Wrestling Game
 Saturday Night Slam Masters (Video Game) / int_42c6fd0e
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Wrestling Game