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A Shock to the System (Roleplay) (Roleplay)

 A Shock to the System (Roleplay) (Roleplay)
type
TVTItem
 A Shock to the System (Roleplay) (Roleplay)
label
A Shock to the System (Roleplay) (Roleplay)
 A Shock to the System (Roleplay) (Roleplay)
page
AShockToTheSystemRoleplay
 A Shock to the System (Roleplay) (Roleplay)
comment
A Shock to the System is a now-defunct Forum Quest on the TV Tropes Forum Games. It is based partly on System Shock.Not to be confused with the film of the same name.
 A Shock to the System (Roleplay) (Roleplay)
fetched
2024-04-16T02:02:14Z
 A Shock to the System (Roleplay) (Roleplay)
parsed
2024-04-16T02:02:14Z
 A Shock to the System (Roleplay) (Roleplay)
processingComment
Dropped link to FiveNightsAtFreddys: Not a Feature - ITEM
 A Shock to the System (Roleplay) (Roleplay)
processingComment
Dropped link to Lensman: Not a Feature - ITEM
 A Shock to the System (Roleplay) (Roleplay)
isPartOf
DBTropes
 A Shock to the System (Roleplay) (Roleplay) / int_10c393f5
type
Video-Game Flamethrowers Suck
 A Shock to the System (Roleplay) (Roleplay) / int_10c393f5
comment
Video Game Flamethrowers Suck: Every weapon on the Ogre has infinite ammo, except the flamethrower.
 A Shock to the System (Roleplay) (Roleplay) / int_10c393f5
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_10c393f5
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_10c393f5
 A Shock to the System (Roleplay) (Roleplay) / int_13d7a65e
type
The Artifact
 A Shock to the System (Roleplay) (Roleplay) / int_13d7a65e
comment
The Artifact: The Smartphone was only ever used to analyze new equipment.
 A Shock to the System (Roleplay) (Roleplay) / int_13d7a65e
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_13d7a65e
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_13d7a65e
 A Shock to the System (Roleplay) (Roleplay) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 A Shock to the System (Roleplay) (Roleplay) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: Firing the shotgun in a tight corridor results in bleeding ears. Trying to operate the Ogre, in vacuum, while in planetside mode, results in overheating until the heat-sinks and radiators are properly deployed.
 A Shock to the System (Roleplay) (Roleplay) / int_15264ac9
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_15264ac9
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_15264ac9
 A Shock to the System (Roleplay) (Roleplay) / int_17058a90
type
No Biochemical Barriers
 A Shock to the System (Roleplay) (Roleplay) / int_17058a90
comment
No Biochemical Barriers: Lampshaded. "It would take innumerable biochemical adaptations to allow one creature to hack another's nervous system. Nevertheless, [it] pulled it off."
 A Shock to the System (Roleplay) (Roleplay) / int_17058a90
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_17058a90
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_17058a90
 A Shock to the System (Roleplay) (Roleplay) / int_263bb4ec
type
Wave-Motion Gun
 A Shock to the System (Roleplay) (Roleplay) / int_263bb4ec
comment
Wave-Motion Gun: The Particle Lances mounted on the Ogre as Shoulder Cannons, which are miniaturized versions of a starships main gun.
 A Shock to the System (Roleplay) (Roleplay) / int_263bb4ec
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_263bb4ec
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_263bb4ec
 A Shock to the System (Roleplay) (Roleplay) / int_2af7961
type
Faster-Than-Light Travel
 A Shock to the System (Roleplay) (Roleplay) / int_2af7961
comment
Faster-Than-Light Travel: Jump drive style. The ship has to be in perfect zero gravity, so they start and end outside the solar system.
 A Shock to the System (Roleplay) (Roleplay) / int_2af7961
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_2af7961
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_2af7961
 A Shock to the System (Roleplay) (Roleplay) / int_2b5ea43c
type
Bland-Name Product
 A Shock to the System (Roleplay) (Roleplay) / int_2b5ea43c
comment
Bland-Name Product: A "Noikus" smartphone; Mrs. Buttersworth, however, remains unchanged (although in this universe, they make cookies instead of pancake syrup).
 A Shock to the System (Roleplay) (Roleplay) / int_2b5ea43c
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_2b5ea43c
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_2b5ea43c
 A Shock to the System (Roleplay) (Roleplay) / int_3069d72a
type
Attack Backfire
 A Shock to the System (Roleplay) (Roleplay) / int_3069d72a
comment
Attack Backfire: Using the Incendiary blaster too much results in it overheating and burning Rob's hand.
 A Shock to the System (Roleplay) (Roleplay) / int_3069d72a
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_3069d72a
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_3069d72a
 A Shock to the System (Roleplay) (Roleplay) / int_3133d1d7
type
Hollywood Acid
 A Shock to the System (Roleplay) (Roleplay) / int_3133d1d7
comment
Hollywood Acid: Downplayed; Rob grabs the nastiest cleaner he can find to combat the spread of the Meat Moss. It's got a WHMIS logo for "Harsh Corrosive" on it. After spraying down life support with it, he slips in a puddle and gets a chemical burn on his rear end.
 A Shock to the System (Roleplay) (Roleplay) / int_3133d1d7
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_3133d1d7
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_3133d1d7
 A Shock to the System (Roleplay) (Roleplay) / int_3babae20
type
Degraded Boss
 A Shock to the System (Roleplay) (Roleplay) / int_3babae20
comment
Degraded Boss: Bear zombies started out as a boss fight at the end of the Life Support level, but later on act as Elite Mooks in the cargo bay.
 A Shock to the System (Roleplay) (Roleplay) / int_3babae20
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_3babae20
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_3babae20
 A Shock to the System (Roleplay) (Roleplay) / int_40ad4941
type
Sword and Gun
 A Shock to the System (Roleplay) (Roleplay) / int_40ad4941
comment
Sword and Gun: The cutlass and Blaster got dual-wielded almost exclusively.
 A Shock to the System (Roleplay) (Roleplay) / int_40ad4941
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_40ad4941
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_40ad4941
 A Shock to the System (Roleplay) (Roleplay) / int_457655dd
type
Human Popsicle
 A Shock to the System (Roleplay) (Roleplay) / int_457655dd
comment
Human Popsicle: The player started the game waking up in a cryo pod. It's noted that FTL works on rules similar to that of MechWarrior: A "jump point" where all a system's gravity is canceled out must be found, then the ship's jump-engine is fired. Getting there can take a while. Furthermore, the drive is usually calculated to move the ship to just outside the target solar system until the crew can map the new jump point. This can take a very long time, so non-essential personell/passengers go into the deepfreezer until they're needed
 A Shock to the System (Roleplay) (Roleplay) / int_457655dd
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_457655dd
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_457655dd
 A Shock to the System (Roleplay) (Roleplay) / int_4df919c9
type
Repressed Memories
 A Shock to the System (Roleplay) (Roleplay) / int_4df919c9
comment
Repressed Memories: The zombies are crewmembers trapped within their own bodies while the parasite drives them around. Rob takes this information and sticks it "in a little box" buried deep down in the mind. The same with the fact that someone must have baked the cookies for the first Bear Zombie he fights; "into the same grave you buried the ethical questions about the zombies in."
 A Shock to the System (Roleplay) (Roleplay) / int_4df919c9
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_4df919c9
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_4df919c9
 A Shock to the System (Roleplay) (Roleplay) / int_504a1991
type
Body Horror
 A Shock to the System (Roleplay) (Roleplay) / int_504a1991
comment
Body Horror: Regular zombies have a huge chest wound with a visibly squirming parasite lodged in them. In the Cargo Bay, hapless stevedores glued to the wall with Meat Moss appear.
 A Shock to the System (Roleplay) (Roleplay) / int_504a1991
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_504a1991
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_504a1991
 A Shock to the System (Roleplay) (Roleplay) / int_52cd5b94
type
Elite Zombie
 A Shock to the System (Roleplay) (Roleplay) / int_52cd5b94
comment
Elite Zombie: Some can use guns (Smart Zombies); although most of them prefer a melee attack. Some have metal plates bolted directly to their chests to prevent being killed in one shot (Armored Zombies). Bear Zombies are hulking abominations used as boss fights and Elite Mooks (Brute Zombie). Infiltrators are, as the name suggests, infectees without the huge, gaping chest wounds and murderous temperament. ("Help me!" style Trap Zombies).
 A Shock to the System (Roleplay) (Roleplay) / int_52cd5b94
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_52cd5b94
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_52cd5b94
 A Shock to the System (Roleplay) (Roleplay) / int_55b1f9a1
type
Easy Amnesia
 A Shock to the System (Roleplay) (Roleplay) / int_55b1f9a1
comment
Easy Amnesia: Rob wakes up with no memories.
 A Shock to the System (Roleplay) (Roleplay) / int_55b1f9a1
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_55b1f9a1
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_55b1f9a1
 A Shock to the System (Roleplay) (Roleplay) / int_60441d9
type
Future Slang
 A Shock to the System (Roleplay) (Roleplay) / int_60441d9
comment
Future Slang: "Fem" for woman, "Juvenile" for kid.
 A Shock to the System (Roleplay) (Roleplay) / int_60441d9
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_60441d9
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_60441d9
 A Shock to the System (Roleplay) (Roleplay) / int_663b22d9
type
Dying as Yourself
 A Shock to the System (Roleplay) (Roleplay) / int_663b22d9
comment
Dying as Yourself: Killing the parasite without removing the crewman's head results in them thanking Rob for freeing them-and then dying from massive internal damage.
 A Shock to the System (Roleplay) (Roleplay) / int_663b22d9
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_663b22d9
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_663b22d9
 A Shock to the System (Roleplay) (Roleplay) / int_726df893
type
Equipment Upgrade
 A Shock to the System (Roleplay) (Roleplay) / int_726df893
comment
Equipment Upgrade: Weapon mods; including an incendiary module for the blaster (and a power doubler to offset it's power requirements), and tactical kits for the shotgun and pulse rifle.
 A Shock to the System (Roleplay) (Roleplay) / int_726df893
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_726df893
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_726df893
 A Shock to the System (Roleplay) (Roleplay) / int_75f38750
type
Kaizo Trap
 A Shock to the System (Roleplay) (Roleplay) / int_75f38750
comment
Kaizo Trap: Word-for-word, in fact. Killing certain zombies sometimes results in the parasite attacking Rob personally.
 A Shock to the System (Roleplay) (Roleplay) / int_75f38750
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_75f38750
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_75f38750
 A Shock to the System (Roleplay) (Roleplay) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 A Shock to the System (Roleplay) (Roleplay) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Clear out parasites and spiders inside Life Support - complete. Purge the reactor of radioactive gas - complete. Obtain cookie - complete.
 A Shock to the System (Roleplay) (Roleplay) / int_808cbaeb
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_808cbaeb
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_808cbaeb
 A Shock to the System (Roleplay) (Roleplay) / int_85bfd195
type
They Look Like Us Now
 A Shock to the System (Roleplay) (Roleplay) / int_85bfd195
comment
They Look Like Us Now: Infiltrator Zombies, until they pop into a "scrawny version" of the Bear Zombie. The first (and only) encounter with them in their human form is a small child who got lost in the engine room.
 A Shock to the System (Roleplay) (Roleplay) / int_85bfd195
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_85bfd195
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_85bfd195
 A Shock to the System (Roleplay) (Roleplay) / int_874176be
type
Psychic Powers
 A Shock to the System (Roleplay) (Roleplay) / int_874176be
comment
Psychic Powers: Psi powers, and the alien Hive Mind communicates with Rob by way of telepathy.
 A Shock to the System (Roleplay) (Roleplay) / int_874176be
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_874176be
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_874176be
 A Shock to the System (Roleplay) (Roleplay) / int_8a8c7344
type
Plasma Cannon
 A Shock to the System (Roleplay) (Roleplay) / int_8a8c7344
comment
Plasma Cannon: The blaster and the pulse rifle for most of the game, and the Ogre's Mjolnir Plasma Lance and Pulse Autocannon.
 A Shock to the System (Roleplay) (Roleplay) / int_8a8c7344
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_8a8c7344
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_8a8c7344
 A Shock to the System (Roleplay) (Roleplay) / int_8b2f45df
type
Cryo Sickness
 A Shock to the System (Roleplay) (Roleplay) / int_8b2f45df
comment
Cryo Sickness: Robert comes out of cryo heavily confused and amnesiac. However much this is cryo sickness and how much is from concussing himself on the pod's door waking up is unclear, but it took half the game for him to come back to baseline.
 A Shock to the System (Roleplay) (Roleplay) / int_8b2f45df
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_8b2f45df
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_8b2f45df
 A Shock to the System (Roleplay) (Roleplay) / int_96ecc67e
type
Shotguns Are Just Better
 A Shock to the System (Roleplay) (Roleplay) / int_96ecc67e
comment
Shotguns Are Just Better: Subverted; the shotgun sees very little use; the players preferring to stick with the blaster and pulse rifle. The Ogre's Volley Gun, however, is a four-barrelled shotgun that fires explosive darts.
 A Shock to the System (Roleplay) (Roleplay) / int_96ecc67e
featureApplicability
-0.3
 A Shock to the System (Roleplay) (Roleplay) / int_96ecc67e
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_96ecc67e
 A Shock to the System (Roleplay) (Roleplay) / int_9c1f758a
type
Kill It with Fire
 A Shock to the System (Roleplay) (Roleplay) / int_9c1f758a
comment
Kill It with Fire: A weapon upgrade for the Blaster causes its shots to become superheated, which causes bad guys to catch fire.
 A Shock to the System (Roleplay) (Roleplay) / int_9c1f758a
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_9c1f758a
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_9c1f758a
 A Shock to the System (Roleplay) (Roleplay) / int_a16102d2
type
Meat Moss
 A Shock to the System (Roleplay) (Roleplay) / int_a16102d2
comment
In the Cargo Bay, hapless stevedores glued to the wall with Meat Moss appear.
 A Shock to the System (Roleplay) (Roleplay) / int_a16102d2
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_a16102d2
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_a16102d2
 A Shock to the System (Roleplay) (Roleplay) / int_a6a68db3
type
Humble Goal
 A Shock to the System (Roleplay) (Roleplay) / int_a6a68db3
comment
Humble Goal: One quest was to get a cookie.
 A Shock to the System (Roleplay) (Roleplay) / int_a6a68db3
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_a6a68db3
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_a6a68db3
 A Shock to the System (Roleplay) (Roleplay) / int_aa8dcc21
type
MegaCorp
 A Shock to the System (Roleplay) (Roleplay) / int_aa8dcc21
comment
MegaCorp: The only civilian organizations able to fund interstellar travel; so greedy they charge for air.
 A Shock to the System (Roleplay) (Roleplay) / int_aa8dcc21
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_aa8dcc21
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_aa8dcc21
 A Shock to the System (Roleplay) (Roleplay) / int_ac2094ca
type
Red Shirt
 A Shock to the System (Roleplay) (Roleplay) / int_ac2094ca
comment
Red Shirt: The Ensign, who is "On his first cruise, handed a blaster and kicked out the door to guard the real officers from their own diseased crewmen".
 A Shock to the System (Roleplay) (Roleplay) / int_ac2094ca
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_ac2094ca
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_ac2094ca
 A Shock to the System (Roleplay) (Roleplay) / int_b47d95be
type
No OSHA Compliance
 A Shock to the System (Roleplay) (Roleplay) / int_b47d95be
comment
No OSHA Compliance: The engineering section fills with radioactive gas when the reactor core is vented.
 A Shock to the System (Roleplay) (Roleplay) / int_b47d95be
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_b47d95be
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_b47d95be
 A Shock to the System (Roleplay) (Roleplay) / int_bfc659ba
type
Standard FPS Guns
 A Shock to the System (Roleplay) (Roleplay) / int_bfc659ba
comment
Standard FPS Guns: Knife (the fiber-optic cutlass), pistol (the blaster), Shotgun ("A good old-fashioned Hogleg with a smoothbore design"), and assault rifle (the pulse rifle).
 A Shock to the System (Roleplay) (Roleplay) / int_bfc659ba
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_bfc659ba
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_bfc659ba
 A Shock to the System (Roleplay) (Roleplay) / int_c568d508
type
EverythingsWorseWithBears
 A Shock to the System (Roleplay) (Roleplay) / int_c568d508
comment
Everything's Worse with Bears: Bear Zombies, which are hulking mutants with huge claws.
 A Shock to the System (Roleplay) (Roleplay) / int_c568d508
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_c568d508
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_c568d508
 A Shock to the System (Roleplay) (Roleplay) / int_c75df49a
type
Shout-Out
 A Shock to the System (Roleplay) (Roleplay) / int_c75df49a
comment
Shout-Out: The Psi-Amp takes the form of a lens on the back of one's hand. Lampshaded. Metal has a life-force, allowing Life Drain to affect metallic objects-for example, the Ogre.
 A Shock to the System (Roleplay) (Roleplay) / int_c75df49a
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_c75df49a
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_c75df49a
 A Shock to the System (Roleplay) (Roleplay) / int_cfbbd075
type
Porn Stash
 A Shock to the System (Roleplay) (Roleplay) / int_cfbbd075
comment
Porn Stash: The first data chip Rob finds is "A naughty magazine someone put on a flash drive and hid in a box".
 A Shock to the System (Roleplay) (Roleplay) / int_cfbbd075
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_cfbbd075
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_cfbbd075
 A Shock to the System (Roleplay) (Roleplay) / int_d10d5eb5
type
Made of Indestructium
 A Shock to the System (Roleplay) (Roleplay) / int_d10d5eb5
comment
Made of Indestructium: Rob's smartphone is of the "legendarily indestructible Noikus brand."
 A Shock to the System (Roleplay) (Roleplay) / int_d10d5eb5
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_d10d5eb5
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_d10d5eb5
 A Shock to the System (Roleplay) (Roleplay) / int_d3cd9952
type
Parasite Zombie
 A Shock to the System (Roleplay) (Roleplay) / int_d3cd9952
comment
Parasite Zombie: Crewmen with a Puppeteer Parasite living in their chests.
 A Shock to the System (Roleplay) (Roleplay) / int_d3cd9952
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_d3cd9952
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_d3cd9952
 A Shock to the System (Roleplay) (Roleplay) / int_d46f812
type
Tastes Like Friendship
 A Shock to the System (Roleplay) (Roleplay) / int_d46f812
comment
Tastes Like Friendship: Offering a "survivor" ration bars in the Engine Room level.
 A Shock to the System (Roleplay) (Roleplay) / int_d46f812
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_d46f812
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_d46f812
 A Shock to the System (Roleplay) (Roleplay) / int_dc1c7647
type
Voice of the Legion
 A Shock to the System (Roleplay) (Roleplay) / int_dc1c7647
comment
Voice of the Legion: The alien hive mind speaks in a "Voice of voices".
 A Shock to the System (Roleplay) (Roleplay) / int_dc1c7647
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_dc1c7647
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_dc1c7647
 A Shock to the System (Roleplay) (Roleplay) / int_dca70c44
type
Reasonable Authority Figure
 A Shock to the System (Roleplay) (Roleplay) / int_dca70c44
comment
Reasonable Authority Figure: The Captain, who unlocks the Armory soon after Rob meets him, and gives the Ensign access to the Registrar just-in-case.
 A Shock to the System (Roleplay) (Roleplay) / int_dca70c44
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_dca70c44
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1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_dca70c44
 A Shock to the System (Roleplay) (Roleplay) / int_de143e97
type
Psychic Nosebleed
 A Shock to the System (Roleplay) (Roleplay) / int_de143e97
comment
Psychic Nosebleed: The result of a botched psi roll.
 A Shock to the System (Roleplay) (Roleplay) / int_de143e97
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_de143e97
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_de143e97
 A Shock to the System (Roleplay) (Roleplay) / int_df7bf51b
type
My Little Phony
 A Shock to the System (Roleplay) (Roleplay) / int_df7bf51b
comment
My Little Phony: Searching an Undead Child results in finding a "Your Small Horse" doll.
 A Shock to the System (Roleplay) (Roleplay) / int_df7bf51b
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_df7bf51b
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_df7bf51b
 A Shock to the System (Roleplay) (Roleplay) / int_e5066b68
type
11th-Hour Superpower
 A Shock to the System (Roleplay) (Roleplay) / int_e5066b68
comment
11th-Hour Superpower: "Ogre-Class Powered Armor" for the cargo bay level.
 A Shock to the System (Roleplay) (Roleplay) / int_e5066b68
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_e5066b68
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_e5066b68
 A Shock to the System (Roleplay) (Roleplay) / int_e57bd3dd
type
Wolfpack Boss
 A Shock to the System (Roleplay) (Roleplay) / int_e57bd3dd
comment
Wolfpack Boss: "You doubt it will stop trying to kill you... despite issuing a formal challenge..."
 A Shock to the System (Roleplay) (Roleplay) / int_e57bd3dd
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_e57bd3dd
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1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_e57bd3dd
 A Shock to the System (Roleplay) (Roleplay) / int_ea2e9f2d
type
No Ending
 A Shock to the System (Roleplay) (Roleplay) / int_ea2e9f2d
comment
No Ending: Ended on the cusp of the final boss fight due to lack of interest.
 A Shock to the System (Roleplay) (Roleplay) / int_ea2e9f2d
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_ea2e9f2d
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_ea2e9f2d
 A Shock to the System (Roleplay) (Roleplay) / int_ec1a9500
type
Paying for Air
 A Shock to the System (Roleplay) (Roleplay) / int_ec1a9500
comment
Paying for Air: Military ships have free air provided to colonists via an onboard ecosystem, but MegaCorp ships tax passengers for it.
 A Shock to the System (Roleplay) (Roleplay) / int_ec1a9500
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_ec1a9500
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1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_ec1a9500
 A Shock to the System (Roleplay) (Roleplay) / int_f10d3363
type
Distracted by the Sexy
 A Shock to the System (Roleplay) (Roleplay) / int_f10d3363
comment
Distracted by the Sexy: The "Hallucination" psi-power involves "Cramming an image of a pretty fem performing an act of depravity up [an enemy's] temporal lobe".
 A Shock to the System (Roleplay) (Roleplay) / int_f10d3363
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_f10d3363
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1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_f10d3363
 A Shock to the System (Roleplay) (Roleplay) / int_f2227354
type
Powers as Programs
 A Shock to the System (Roleplay) (Roleplay) / int_f2227354
comment
Powers as Programs: Two abilities come standard on the Psi-Amp; more can be learned by way of thumb drive.
 A Shock to the System (Roleplay) (Roleplay) / int_f2227354
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_f2227354
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1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_f2227354
 A Shock to the System (Roleplay) (Roleplay) / int_f7d4f121
type
Mushroom Samba
 A Shock to the System (Roleplay) (Roleplay) / int_f7d4f121
comment
Mushroom Samba: Botching a Life Drain roll results in "Straining your pineal gland" and hallucinating a purple dragon, which does That Russian Squat Dance.
 A Shock to the System (Roleplay) (Roleplay) / int_f7d4f121
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_f7d4f121
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
A Shock to the System (Roleplay) (Roleplay) / int_f7d4f121
 A Shock to the System (Roleplay) (Roleplay) / int_f8cddfb2
type
Laser Blade
 A Shock to the System (Roleplay) (Roleplay) / int_f8cddfb2
comment
Laser Blade: The Fiber-Optic Cutlass; which is a length of fiberglass with a laser shining through it.
 A Shock to the System (Roleplay) (Roleplay) / int_f8cddfb2
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_f8cddfb2
featureConfidence
1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_f8cddfb2
 A Shock to the System (Roleplay) (Roleplay) / int_name
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ItemName
 A Shock to the System (Roleplay) (Roleplay) / int_name
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 A Shock to the System (Roleplay) (Roleplay) / int_name
featureApplicability
1.0
 A Shock to the System (Roleplay) (Roleplay) / int_name
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1.0
 A Shock to the System (Roleplay) (Roleplay)
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A Shock to the System (Roleplay) (Roleplay) / int_name
 A Shock to the System (Roleplay) (Roleplay) / int_name
itemName
A Shock to the System (Roleplay) (Roleplay)

The following is a list of statements referring to the current page from other pages.

 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Distracted by the Sexy / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Forum Quest / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Meat Moss / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
My Little Phony / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Paying for Air / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Play-by-Post Games / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Porn Stash / int_95bc29fa
 A Shock to the System (Roleplay) (Roleplay)
hasFeature
Second-Person Narration / int_95bc29fa