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CDT Hilbert Inn (Roleplay)
- 133 statements
- 25 feature instances
- 0 referencing feature instances
CDT Hilbert Inn (Roleplay) | type |
TVTItem | |
CDT Hilbert Inn (Roleplay) | label |
CDT Hilbert Inn (Roleplay) | |
CDT Hilbert Inn (Roleplay) | page |
CDTHilbertInn | |
CDT Hilbert Inn (Roleplay) | comment |
Hilbert Inn is one of the "casual" threads from Character Development Thread.The thread takes place in and around a Hotel high on a thickly-forested mountain.The thread can be found here, setting info and a link to the map can be found here. | |
CDT Hilbert Inn (Roleplay) | fetched |
2023-10-03T11:15:02Z | |
CDT Hilbert Inn (Roleplay) | parsed |
2023-10-03T11:15:02Z | |
CDT Hilbert Inn (Roleplay) | isPartOf |
DBTropes | |
CDT Hilbert Inn (Roleplay) / int_13eea985 | type |
Arbitrary Skepticism | |
CDT Hilbert Inn (Roleplay) / int_13eea985 | comment |
Arbitrary Skepticism: Leslie and Liz are initially disbelieving of Hazel's claim to be a real mage. Jean counters that their own universe has aliens, high-tech spy gadgetry, fairies, and were-elephants. | |
CDT Hilbert Inn (Roleplay) / int_13eea985 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_13eea985 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_13eea985 | |
CDT Hilbert Inn (Roleplay) / int_25c7875f | type |
Practically Different Generations | |
CDT Hilbert Inn (Roleplay) / int_25c7875f | comment |
Practically Different Generations: Leslie is twelve years older than her sister, Liz. Mort initially thinks they might be mother and daughter. | |
CDT Hilbert Inn (Roleplay) / int_25c7875f | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_25c7875f | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_25c7875f | |
CDT Hilbert Inn (Roleplay) / int_2fc4ac67 | type |
Black Knight | |
CDT Hilbert Inn (Roleplay) / int_2fc4ac67 | comment |
Black Knight: Hilda Reiter, though her armor is charred black rather than painted. | |
CDT Hilbert Inn (Roleplay) / int_2fc4ac67 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_2fc4ac67 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_2fc4ac67 | |
CDT Hilbert Inn (Roleplay) / int_33fd5904 | type |
Demolitions Expert | |
CDT Hilbert Inn (Roleplay) / int_33fd5904 | comment |
Demolitions Expert: Mortimer knows a lot about making bombs, deploying bombs, and generally blowing things up or burning them down. He talks about it eagerly and at length, though his exact advice is never seen. | |
CDT Hilbert Inn (Roleplay) / int_33fd5904 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_33fd5904 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_33fd5904 | |
CDT Hilbert Inn (Roleplay) / int_3b856be9 | type |
The Enemy Weapons Are Better | |
CDT Hilbert Inn (Roleplay) / int_3b856be9 | comment |
The Enemy Weapons Are Better: MegaCorp firearms, according to Mort, are well worth the effort to steal. | |
CDT Hilbert Inn (Roleplay) / int_3b856be9 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_3b856be9 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_3b856be9 | |
CDT Hilbert Inn (Roleplay) / int_40f90c7c | type |
Moody Mount | |
CDT Hilbert Inn (Roleplay) / int_40f90c7c | comment |
Moody Mount: Bastilla, Hilda's horse, snaps at a stablehand, and this is apparently her usual response. However, she at least follows Hilda's orders. | |
CDT Hilbert Inn (Roleplay) / int_40f90c7c | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_40f90c7c | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_40f90c7c | |
CDT Hilbert Inn (Roleplay) / int_48aac61d | type |
Chummy Commies | |
CDT Hilbert Inn (Roleplay) / int_48aac61d | comment |
Chummy Commies: Caroline's use of a needlessly technical term outs her as one, and Mort gently mocks her for it. She takes it in stride. | |
CDT Hilbert Inn (Roleplay) / int_48aac61d | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_48aac61d | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_48aac61d | |
CDT Hilbert Inn (Roleplay) / int_4acee1ed | type |
Fish out of Temporal Water | |
CDT Hilbert Inn (Roleplay) / int_4acee1ed | comment |
Fish out of Temporal Water: James Turner recently arrived from 1753. | |
CDT Hilbert Inn (Roleplay) / int_4acee1ed | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_4acee1ed | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_4acee1ed | |
CDT Hilbert Inn (Roleplay) / int_6328e274 | type |
Random Transportation | |
CDT Hilbert Inn (Roleplay) / int_6328e274 | comment |
Random Transportation: Invoked by Wolf's "going somewhere, nowhere". "The premise was simple: pick a starting point and a direction and go; each time you reach a side road or an intersection, decide on the spot which direction to go." | |
CDT Hilbert Inn (Roleplay) / int_6328e274 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_6328e274 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_6328e274 | |
CDT Hilbert Inn (Roleplay) / int_63557923 | type |
Death World | |
CDT Hilbert Inn (Roleplay) / int_63557923 | comment |
Death World: Mort claims Koyel's tropical homeland has "a dozen ways to kill you per square mile". Koyel, after a brief count, realizes this is an underestimation. | |
CDT Hilbert Inn (Roleplay) / int_63557923 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_63557923 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_63557923 | |
CDT Hilbert Inn (Roleplay) / int_6a6b23ff | type |
Unfazed Everyman | |
CDT Hilbert Inn (Roleplay) / int_6a6b23ff | comment |
Unfazed Everyman: Caroline is a retired cartoonist turned leader in the Collective, from a near-future cyberpunk world. Yet nothing fazes her. It's not even dealing with the Dead Gods, portals to Qorisa, or Moon Hawks that did it. Having her world turned upside down by a Mega-Corp smear campaign thirty years ago left her hardened and unflappable. | |
CDT Hilbert Inn (Roleplay) / int_6a6b23ff | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_6a6b23ff | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_6a6b23ff | |
CDT Hilbert Inn (Roleplay) / int_7098892d | type |
Weapon-Based Characterization | |
CDT Hilbert Inn (Roleplay) / int_7098892d | comment |
Weapon-Based Characterization: Koyel's preferred melee weapon is a staff. Like Koyel, the weapon is quite traditional, doesn't look like much, and is easily obtained by any peasant, but it is nonetheless dangerous if underestimated. Mort prefers a baseball bat. Like Mort himself, it's a distinctly crude, American weapon that can be obtained cheaply and without attracting too much attention. Perfect for criminal activity. | |
CDT Hilbert Inn (Roleplay) / int_7098892d | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_7098892d | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_7098892d | |
CDT Hilbert Inn (Roleplay) / int_8e5c28c | type |
Crystal Spires and Togas | |
CDT Hilbert Inn (Roleplay) / int_8e5c28c | comment |
Crystal Spires and Togas: (Discussed/Name-dropped) Wolf presumes Mort's future Earth is not like this. | |
CDT Hilbert Inn (Roleplay) / int_8e5c28c | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_8e5c28c | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_8e5c28c | |
CDT Hilbert Inn (Roleplay) / int_985e118a | type |
Odd Couple | |
CDT Hilbert Inn (Roleplay) / int_985e118a | comment |
Odd Couple: Downplayed with Mort and Koyel. They come from very different worlds — Mort is a Street Samurai from Cyberpunk America 20 Minutes in the Future, Koyel is a Farm Boy from a Science Fantasy Constructed World. However, their worlds are connected enough for them to have the same enemy, and they're both working-class men who lack any magical powers or cybernetics and get by on gumption, cunning, and a talent for firearms. | |
CDT Hilbert Inn (Roleplay) / int_985e118a | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_985e118a | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_985e118a | |
CDT Hilbert Inn (Roleplay) / int_b6ae704a | type |
Artificial Meat | |
CDT Hilbert Inn (Roleplay) / int_b6ae704a | comment |
Artificial Meat: Mort refers to the age of "dead cow on Big Macs" in the past tense, a clear hint of his own era and how things are going there. | |
CDT Hilbert Inn (Roleplay) / int_b6ae704a | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_b6ae704a | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_b6ae704a | |
CDT Hilbert Inn (Roleplay) / int_b7c53a22 | type |
Blood Knight | |
CDT Hilbert Inn (Roleplay) / int_b7c53a22 | comment |
Blood Knight: Mort. He sizes up every humanoid he interacts with, work as a Street Samurai, and it's implicitly noted that he's happiest when he's in a brawl with a Worthy Opponent. | |
CDT Hilbert Inn (Roleplay) / int_b7c53a22 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_b7c53a22 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_b7c53a22 | |
CDT Hilbert Inn (Roleplay) / int_b92f949c | type |
Street Samurai | |
CDT Hilbert Inn (Roleplay) / int_b92f949c | comment |
Street Samurai: Or "Street Sam" in Mort's parlance. It's Mort's own line of employment. | |
CDT Hilbert Inn (Roleplay) / int_b92f949c | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_b92f949c | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_b92f949c | |
CDT Hilbert Inn (Roleplay) / int_bb0197af | type |
Cool Bike | |
CDT Hilbert Inn (Roleplay) / int_bb0197af | comment |
Cool Bike: Wolf's lovingly-described Yamaha XT225. | |
CDT Hilbert Inn (Roleplay) / int_bb0197af | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_bb0197af | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_bb0197af | |
CDT Hilbert Inn (Roleplay) / int_dab2f3ee | type |
Good Smoking, Evil Smoking | |
CDT Hilbert Inn (Roleplay) / int_dab2f3ee | comment |
Good Smoking, Evil Smoking: Wolf's vape pen, which he savors on the way to the inn. Koyel keeps a pipe and tobacco handy; both products of his own village, and a traditional indulgence in his culture. | |
CDT Hilbert Inn (Roleplay) / int_dab2f3ee | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_dab2f3ee | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_dab2f3ee | |
CDT Hilbert Inn (Roleplay) / int_e28f88b8 | type |
Last-Name Basis | |
CDT Hilbert Inn (Roleplay) / int_e28f88b8 | comment |
Last-Name Basis: Mortimer refers to Caroline Thao almost exclusively by her last name. | |
CDT Hilbert Inn (Roleplay) / int_e28f88b8 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_e28f88b8 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_e28f88b8 | |
CDT Hilbert Inn (Roleplay) / int_e7c671f3 | type |
Mildly Military | |
CDT Hilbert Inn (Roleplay) / int_e7c671f3 | comment |
Mildly Military: Caroline is surprisingly light on Mortimer for effectively stealing a military grade firearm from his organization's stockpiles. She only demands he return, fill out the proper paperwork, and endure her lecture. However, he is part of an anti-corporate paramilitary group, not a real military outfit, and Caroline is a civilian artist with no formal military or paramilitary training of her own. | |
CDT Hilbert Inn (Roleplay) / int_e7c671f3 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_e7c671f3 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_e7c671f3 | |
CDT Hilbert Inn (Roleplay) / int_e9db9908 | type |
Younger Than They Look | |
CDT Hilbert Inn (Roleplay) / int_e9db9908 | comment |
Younger Than They Look: Koyel is in his twenties, but looks a decade older, a result of his village's famine. | |
CDT Hilbert Inn (Roleplay) / int_e9db9908 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_e9db9908 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_e9db9908 | |
CDT Hilbert Inn (Roleplay) / int_ea7e8d30 | type |
Witch Classic | |
CDT Hilbert Inn (Roleplay) / int_ea7e8d30 | comment |
Witch Classic: Hazel, of the Cute Witch variety, complete with pointy hat and talking cat. | |
CDT Hilbert Inn (Roleplay) / int_ea7e8d30 | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_ea7e8d30 | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_ea7e8d30 | |
CDT Hilbert Inn (Roleplay) / int_f51c5f3c | type |
Never Say "Die" | |
CDT Hilbert Inn (Roleplay) / int_f51c5f3c | comment |
Never Say "Die": Koyel, explicitly pointed out as a cultural quirk. He isn't bothered with Mort does so, but his own speech is littered with references to his faith's afterlife instead. | |
CDT Hilbert Inn (Roleplay) / int_f51c5f3c | featureApplicability |
1.0 | |
CDT Hilbert Inn (Roleplay) / int_f51c5f3c | featureConfidence |
1.0 | |
CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_f51c5f3c | |
CDT Hilbert Inn (Roleplay) / int_name | type |
ItemName | |
CDT Hilbert Inn (Roleplay) / int_name | comment |
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CDT Hilbert Inn (Roleplay) / int_name | featureApplicability |
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CDT Hilbert Inn (Roleplay) | hasFeature |
CDT Hilbert Inn (Roleplay) / int_name | |
CDT Hilbert Inn (Roleplay) / int_name | itemName |
CDT Hilbert Inn (Roleplay) |
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