| Character Development Thread (Roleplay) |
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TVTItem |
| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) |
| Character Development Thread (Roleplay) |
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CharacterDevelopmentThread |
| Character Development Thread (Roleplay) |
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The Character Development Threads are a series of roleplaying threads that can be found in the Writer's Block section of TvTropes. Intended as a shared story and a writing exercise, tropers can write a character in and develop them through a Story Arc. These threads have become a tradition, since borrowed from NaNoWriMo. Although some of the earliest threads such as Bar, Nightclub, and Picnic have been sadly lost forever in the archive purges, most of them can still be read deep in the depths of the Writer's Block thread list.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })There are two main 'styles' of thread: 'serious', 'non-casual', or 'main series'; and 'casual', which each carry their own quirks, benefits, and drawbacks. In 'serious' threads, combat is allowed and characters can fight to maim or kill, whereas in 'casual' threads, violence is generally not allowed and may even be physically impossible.The discussion thread for the CDT threads in general can be found here. |
| Character Development Thread (Roleplay) |
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2022-06-03T02:13:00Z |
| Character Development Thread (Roleplay) |
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2022-06-03T02:13:00Z |
| Character Development Thread (Roleplay) |
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Dropped link to GenreBusting: Not a Feature - IGNORE |
| Character Development Thread (Roleplay) |
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Dropped link to MassivelyMultiplayerCrossover: Not a Feature - UNKNOWN |
| Character Development Thread (Roleplay) |
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MassivelyMultiplayerCrossover |
| Character Development Thread (Roleplay) |
isPartOf |
DBTropes |
| Character Development Thread (Roleplay) / int_1237828f |
type |
Anyone Can Die |
| Character Development Thread (Roleplay) / int_1237828f |
comment |
Anyone Can Die: Troper characters aren't immune from deaths, though declaring that another troper's character died from one of your own's attacks is generally frowned upon. |
| Character Development Thread (Roleplay) / int_1237828f |
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Character Development Thread (Roleplay) / int_1237828f |
| Character Development Thread (Roleplay) / int_13eea985 |
type |
Arbitrary Skepticism |
| Character Development Thread (Roleplay) / int_13eea985 |
comment |
Arbitrary Skepticism: Camille is a little surprised to see a yeti as a bartender despite being a vampire herself. |
| Character Development Thread (Roleplay) / int_13eea985 |
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Character Development Thread (Roleplay) / int_13eea985 |
| Character Development Thread (Roleplay) / int_177a6464 |
type |
Genre Shift |
| Character Development Thread (Roleplay) / int_177a6464 |
comment |
Genre Shift: Different conversations in the same room can appear to be from completely different works and settings, let alone what's going on between different rooms. |
| Character Development Thread (Roleplay) / int_177a6464 |
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Character Development Thread (Roleplay) / int_177a6464 |
| Character Development Thread (Roleplay) / int_1a74b900 |
type |
World of Badass |
| Character Development Thread (Roleplay) / int_1a74b900 |
comment |
World of Badass: Very few threads have ever been in short supply of characters with at least some practical combat prowess. |
| Character Development Thread (Roleplay) / int_1a74b900 |
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Character Development Thread (Roleplay) / int_1a74b900 |
| Character Development Thread (Roleplay) / int_1b9df446 |
type |
Wrong Context Magic |
| Character Development Thread (Roleplay) / int_1b9df446 |
comment |
Wrong Context Magic: There's all sorts of interactions between magic, Anti-Magic, and Sufficiently Advanced Technology from different 'verses. |
| Character Development Thread (Roleplay) / int_1b9df446 |
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Character Development Thread (Roleplay) / int_1b9df446 |
| Character Development Thread (Roleplay) / int_234bd900 |
type |
For Science! |
| Character Development Thread (Roleplay) / int_234bd900 |
comment |
For Science!: Moonlit Blossom, who is introduced by asking to dissect someone. |
| Character Development Thread (Roleplay) / int_234bd900 |
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Character Development Thread (Roleplay) / int_234bd900 |
| Character Development Thread (Roleplay) / int_23698fa8 |
type |
Aborted Arc |
| Character Development Thread (Roleplay) / int_23698fa8 |
comment |
Aborted Arc: Arcs last only as long as they keep people's interest. |
| Character Development Thread (Roleplay) / int_23698fa8 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_23698fa8 |
| Character Development Thread (Roleplay) / int_27a42ebc |
type |
Spiritual Successor |
| Character Development Thread (Roleplay) / int_27a42ebc |
comment |
Spiritual Successor: Due to the popularity of the debut thread Bar, a troper started Nightclub, the Spiritual Successor. But it didn't stop there. After Nightclub, many more Spiritual Successors had also spawned. |
| Character Development Thread (Roleplay) / int_27a42ebc |
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Character Development Thread (Roleplay) / int_27a42ebc |
| Character Development Thread (Roleplay) / int_281de59f |
type |
Extremely Short Timespan |
| Character Development Thread (Roleplay) / int_281de59f |
comment |
Extremely Short Timespan: The majority of the threads' events take place in less than twelve hours, due to Webcomic Time. Averted in Heist (about one in-story week), Resort (several days) and Archipelago (a full day and then some). |
| Character Development Thread (Roleplay) / int_281de59f |
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Character Development Thread (Roleplay) / int_281de59f |
| Character Development Thread (Roleplay) / int_352151a3 |
type |
Recursive Reality |
| Character Development Thread (Roleplay) / int_352151a3 |
comment |
Recursive Reality: Dr. Isaac Rose is a fan of Avatar: The Last Airbender and The Legend of Korra. Izeri and Qal are actually from that 'verse. The spirits that directed Izeri and Qal to the Resort, Isaac's friend Alice (who knows what's up but is already too insane to be perturbed by the implications), and reality itself are all working to keep them well separated to avoid any messy results. |
| Character Development Thread (Roleplay) / int_352151a3 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_352151a3 |
| Character Development Thread (Roleplay) / int_37fcf16 |
type |
Death Is Cheap |
| Character Development Thread (Roleplay) / int_37fcf16 |
comment |
Death Is Cheap: Though characters can certainly be Killed Off for Real, this status only lasts for the duration of the thread. Characters who have been killed in past threads are completely free to return in later threads whole with possibly little more than some sour memories and feelings regarding their murderers. |
| Character Development Thread (Roleplay) / int_37fcf16 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_37fcf16 |
| Character Development Thread (Roleplay) / int_479f9ad0 |
type |
Characterization Marches On |
| Character Development Thread (Roleplay) / int_479f9ad0 |
comment |
Characterization Marches On: Since the purpose of these threads is to learn about and develop your characters, this is the expected result of using your character in the thread, especially if they return in a later thread. |
| Character Development Thread (Roleplay) / int_479f9ad0 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_479f9ad0 |
| Character Development Thread (Roleplay) / int_4a3e547f |
type |
Leaning on the Fourth Wall |
| Character Development Thread (Roleplay) / int_4a3e547f |
comment |
Leaning on the Fourth Wall: Several characters throughout the threads have openly mused and/or wondered about the nature of the settings that appear in the threads as well as the more classic questions of their own fictionality: Carnival had some characters outright questioning whether or not they're fictional. University had two characters discuss the way previously-described parts of the setting do not appear to have been created by someone who's visited an actual university. Archipelago had Vince- in his tenth thread appearance -actually call the archipelago itself a setting due to how parts of CDT settings can sometimes seem to exist in a vacuum or without permanence, only to then presume that the alternate universe-creating aliens that he studies are behind the 'settings'' existence. |
| Character Development Thread (Roleplay) / int_4a3e547f |
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Character Development Thread (Roleplay) / int_4a3e547f |
| Character Development Thread (Roleplay) / int_4b1ca7d2 |
type |
Genre Roulette |
| Character Development Thread (Roleplay) / int_4b1ca7d2 |
comment |
Genre Roulette: The genre of each thread can vary quite a lot, to say the least, and even within a single thread. Casual threads tend to be more relaxed, while the non-casual threads have featured Closed Circle mysteries, adventures, puzzles, and so on. But no thread, regardless of style or genre, has ever been in particularly short supply of interpersonal drama. |
| Character Development Thread (Roleplay) / int_4b1ca7d2 |
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Character Development Thread (Roleplay) / int_4b1ca7d2 |
| Character Development Thread (Roleplay) / int_6a1c2a6 |
type |
Cosmic Horror Story |
| Character Development Thread (Roleplay) / int_6a1c2a6 |
comment |
Cosmic Horror Story: Subverted — it seemed that way, but the "eldritch" entity in question was "just" an ancient and powerful lich. |
| Character Development Thread (Roleplay) / int_6a1c2a6 |
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Character Development Thread (Roleplay) / int_6a1c2a6 |
| Character Development Thread (Roleplay) / int_6bab4b2e |
type |
Like a Duck Takes to Water |
| Character Development Thread (Roleplay) / int_6bab4b2e |
comment |
Like a Duck Takes to Water: Compared to her last appearance, Katya is much more adjusted to her new life. |
| Character Development Thread (Roleplay) / int_6bab4b2e |
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Character Development Thread (Roleplay) / int_6bab4b2e |
| Character Development Thread (Roleplay) / int_704c79dd |
type |
Deconstruction Crossover |
| Character Development Thread (Roleplay) / int_704c79dd |
comment |
Deconstruction Crossover: A common result of these threads is a character's nature getting examined in a new light. |
| Character Development Thread (Roleplay) / int_704c79dd |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_704c79dd |
| Character Development Thread (Roleplay) / int_70ade2c4 |
type |
Culture Clash |
| Character Development Thread (Roleplay) / int_70ade2c4 |
comment |
Culture Clash: William and Borghild have an argument on magic and gender. |
| Character Development Thread (Roleplay) / int_70ade2c4 |
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Character Development Thread (Roleplay) / int_70ade2c4 |
| Character Development Thread (Roleplay) / int_7286e96d |
type |
Idiot Ball |
| Character Development Thread (Roleplay) / int_7286e96d |
comment |
Idiot Ball: This was lampshaded by Ian Down during Castle due to his recklessness that got him injured several times. |
| Character Development Thread (Roleplay) / int_7286e96d |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_7286e96d |
| Character Development Thread (Roleplay) / int_74ee1c2d |
type |
Out-of-Genre Experience |
| Character Development Thread (Roleplay) / int_74ee1c2d |
comment |
Out-of-Genre Experience: Whenever characters are brought in that don't come from a speculative setting that at least leans towards cynicism. |
| Character Development Thread (Roleplay) / int_74ee1c2d |
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| Character Development Thread (Roleplay) / int_74ee1c2d |
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Character Development Thread (Roleplay) / int_74ee1c2d |
| Character Development Thread (Roleplay) / int_786bf97f |
type |
Real Life Writes the Plot |
| Character Development Thread (Roleplay) / int_786bf97f |
comment |
Real Life Writes the Plot: If the writer of a certain character just doesn't have any free time or is having internet issues, their characters will also become unusually absent. |
| Character Development Thread (Roleplay) / int_786bf97f |
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| Character Development Thread (Roleplay) / int_786bf97f |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_786bf97f |
| Character Development Thread (Roleplay) / int_7fbb2a3 |
type |
Nice Job Breaking It, Hero! |
| Character Development Thread (Roleplay) / int_7fbb2a3 |
comment |
Nice Job Breaking It, Hero: Nice work releasing the Lich, Crescent Raptor. |
| Character Development Thread (Roleplay) / int_7fbb2a3 |
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| Character Development Thread (Roleplay) / int_7fbb2a3 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_7fbb2a3 |
| Character Development Thread (Roleplay) / int_81c4faa3 |
type |
Entertainingly Wrong |
| Character Development Thread (Roleplay) / int_81c4faa3 |
comment |
Archipelago had Vince- in his tenth thread appearance -actually call the archipelago itself a setting due to how parts of CDT settings can sometimes seem to exist in a vacuum or without permanence, only to then presume that the alternate universe-creating aliens that he studies are behind the 'settings'' existence. |
| Character Development Thread (Roleplay) / int_81c4faa3 |
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| Character Development Thread (Roleplay) / int_81c4faa3 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_81c4faa3 |
| Character Development Thread (Roleplay) / int_863fa679 |
type |
What Happened to the Mouse? |
| Character Development Thread (Roleplay) / int_863fa679 |
comment |
What Happened to the Mouse?: If someone leaves the thread without removing their character in any way, this is a frequent result. |
| Character Development Thread (Roleplay) / int_863fa679 |
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| Character Development Thread (Roleplay) / int_863fa679 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_863fa679 |
| Character Development Thread (Roleplay) / int_8ad43dc9 |
type |
Ragtag Bunch of Misfits |
| Character Development Thread (Roleplay) / int_8ad43dc9 |
comment |
Ragtag Bunch of Misfits: Any Cast Herd that's gathered together for an adventure or mission of some kind is probably going to have quite a variety of characters and settings of origin due to the jumbled, Fantasy Kitchen Sink nature of the threads in general. |
| Character Development Thread (Roleplay) / int_8ad43dc9 |
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| Character Development Thread (Roleplay) / int_8ad43dc9 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_8ad43dc9 |
| Character Development Thread (Roleplay) / int_9da6c3a0 |
type |
Never Live It Down |
| Character Development Thread (Roleplay) / int_9da6c3a0 |
comment |
Never Live It Down: An in-universe example in Island. Prisha has known Bianca to hallucinate once and he sees her as a schizophrenic for the rest of the thread. |
| Character Development Thread (Roleplay) / int_9da6c3a0 |
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Character Development Thread (Roleplay) / int_9da6c3a0 |
| Character Development Thread (Roleplay) / int_a38a1c0a |
type |
NumberedSequel |
| Character Development Thread (Roleplay) / int_a38a1c0a |
comment |
Numbered Sequel: Cantina II was announced on the discussion board to be released soon after the original Cantina. |
| Character Development Thread (Roleplay) / int_a38a1c0a |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_a38a1c0a |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_a38a1c0a |
| Character Development Thread (Roleplay) / int_ac7cbf8d |
type |
Myth Arc |
| Character Development Thread (Roleplay) / int_ac7cbf8d |
comment |
Myth Arc: Believe it or not, there is. The question of what has been drawing these various characters to certain locales remains up for grabs. |
| Character Development Thread (Roleplay) / int_ac7cbf8d |
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1.0 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_ac7cbf8d |
| Character Development Thread (Roleplay) / int_c33ba0a8 |
type |
Chuck Cunningham Syndrome |
| Character Development Thread (Roleplay) / int_c33ba0a8 |
comment |
Chuck Cunningham Syndrome: After Morgulion dropped out, Karl Miller simply vanished without a trace. The idea was tossed about that he had thrown himself overboard, but this scene was never actually written in. |
| Character Development Thread (Roleplay) / int_c33ba0a8 |
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hasFeature |
Character Development Thread (Roleplay) / int_c33ba0a8 |
| Character Development Thread (Roleplay) / int_c63cd20a |
type |
Writing by the Seat of Your Pants |
| Character Development Thread (Roleplay) / int_c63cd20a |
comment |
Writing by the Seat of Your Pants: Very much so. Especially during fight scenes between more than two writers, they also sometimes even feel the need to rush to avoid being ninja'd. invoked |
| Character Development Thread (Roleplay) / int_c63cd20a |
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Character Development Thread (Roleplay) / int_c63cd20a |
| Character Development Thread (Roleplay) / int_cbe3d017 |
type |
Damned by Faint Praise |
| Character Development Thread (Roleplay) / int_cbe3d017 |
comment |
Damned by Faint Praise: K-12Z-2, when speaking with Crescent Raptor, calls his prized crossbow "a formidable weapon in its context", which briefly causes Crescent Raptor some distress as he wonders what frame of reference such a politely dismissive comment must come from. |
| Character Development Thread (Roleplay) / int_cbe3d017 |
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Character Development Thread (Roleplay) / int_cbe3d017 |
| Character Development Thread (Roleplay) / int_ce6555f0 |
type |
Lighter and Softer |
| Character Development Thread (Roleplay) / int_ce6555f0 |
comment |
Lighter and Softer: Some OPs insist that the setting should be relaxed in order to avert meaningless fighting, but that doesn't stop other writers from writing in life-threatening crises. |
| Character Development Thread (Roleplay) / int_ce6555f0 |
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| Character Development Thread (Roleplay) |
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Character Development Thread (Roleplay) / int_ce6555f0 |
| Character Development Thread (Roleplay) / int_d1b4f0ef |
type |
Everybody Lives |
| Character Development Thread (Roleplay) / int_d1b4f0ef |
comment |
Everybody Lives: Sometimes- Castle is one notable example in living memory. Enforced in casual threads, as violence is against the rules in such threads, if not completely impossible. |
| Character Development Thread (Roleplay) / int_d1b4f0ef |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_d1b4f0ef |
| Character Development Thread (Roleplay) / int_d7f6f486 |
type |
The Other Darrin |
| Character Development Thread (Roleplay) / int_d7f6f486 |
comment |
The Other Darrin: On rare occasions, writers have allowed other people to borrow their characters for threads. invoked |
| Character Development Thread (Roleplay) / int_d7f6f486 |
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1.0 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_d7f6f486 |
| Character Development Thread (Roleplay) / int_ddb124b3 |
type |
Cast Herd |
| Character Development Thread (Roleplay) / int_ddb124b3 |
comment |
Cast Herd: Splitting characters into small groups of 2-6 is pretty much essential to the threads for the sake of making sure everyone gets enough attention. It's also easier to manage who posts when. |
| Character Development Thread (Roleplay) / int_ddb124b3 |
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1.0 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_ddb124b3 |
| Character Development Thread (Roleplay) / int_e11b003d |
type |
Translation Convention |
| Character Development Thread (Roleplay) / int_e11b003d |
comment |
Translation Convention: Since the threads generally attract Speculative Fiction writers who might have Constructed Worlds that contain characters who would logically be speaking languages other than English, this trope allows those characters to mingle with each other and focus on their characterizations without having to deal with language barriers. |
| Character Development Thread (Roleplay) / int_e11b003d |
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1.0 |
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1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_e11b003d |
| Character Development Thread (Roleplay) / int_e1ff8ff6 |
type |
Fantasy Kitchen Sink |
| Character Development Thread (Roleplay) / int_e1ff8ff6 |
comment |
Fantasy Kitchen Sink: Or sci-fi kitchen sink. Or anything kitchen sink you like. Expect to see characters from all tech levels and origins and abilities running around any given CDT. |
| Character Development Thread (Roleplay) / int_e1ff8ff6 |
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1.0 |
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| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_e1ff8ff6 |
| Character Development Thread (Roleplay) / int_e2a6ebc1 |
type |
Closed Circle |
| Character Development Thread (Roleplay) / int_e2a6ebc1 |
comment |
Closed Circle: Castle takes place in an Island Base surrounded by a tropical storm. Hotel and Bar had intense snowstorms. Carnival takes place in the middle of a thunderstorm 30 miles away from the nearest city. Nightclub seems to have this at first, only for the cast to adventure out to the end of the city, into the depths of the ocean, to Rapture. The trope has become less popular in more recent threads, as it can make it difficult for writers if they have to leave. |
| Character Development Thread (Roleplay) / int_e2a6ebc1 |
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hasFeature |
Character Development Thread (Roleplay) / int_e2a6ebc1 |
| Character Development Thread (Roleplay) / int_e99f2959 |
type |
Webcomic Time |
| Character Development Thread (Roleplay) / int_e99f2959 |
comment |
Webcomic Time: An average thread pre-2014 tended to last for around six weeks while usually only spanning twelve hours of in-story time. Many threads from 2014 onward have begun to drift towards more extremes- due to several active writers at the time transitioning from high school to college -lasting for months of meatspace time and 48 hours or less of in-story time. This has resulted in characters becoming way too-close friends over a single conversation, a conversation that might have taken several weeks for the writers involved to write. |
| Character Development Thread (Roleplay) / int_e99f2959 |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_e99f2959 |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_e99f2959 |
| Character Development Thread (Roleplay) / int_ea2e9f2d |
type |
No Ending |
| Character Development Thread (Roleplay) / int_ea2e9f2d |
comment |
No Ending: The thread petered out following the launch of the Character Heist. |
| Character Development Thread (Roleplay) / int_ea2e9f2d |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_ea2e9f2d |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_ea2e9f2d |
| Character Development Thread (Roleplay) / int_eb7c34cf |
type |
Crossover |
| Character Development Thread (Roleplay) / int_eb7c34cf |
comment |
Crossover: Inherent to the concept, of characters from Tropers' works-in-progress showing up in the same place to interact. |
| Character Development Thread (Roleplay) / int_eb7c34cf |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_eb7c34cf |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_eb7c34cf |
| Character Development Thread (Roleplay) / int_ee7a60e9 |
type |
One-Steve Limit |
| Character Development Thread (Roleplay) / int_ee7a60e9 |
comment |
One Steve Limit: Averted with Sophia Noe and Sophia Rosenfeld Kunstler. |
| Character Development Thread (Roleplay) / int_ee7a60e9 |
featureApplicability |
-1.0 |
| Character Development Thread (Roleplay) / int_ee7a60e9 |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_ee7a60e9 |
| Character Development Thread (Roleplay) / int_ff5a74c8 |
type |
Talking Is a Free Action |
| Character Development Thread (Roleplay) / int_ff5a74c8 |
comment |
Talking Is a Free Action: Unless enforced otherwise, usually in the form of the writer adding an OOC comment along the lines of, "By the way, you can interrupt him/her/them whenever you want." |
| Character Development Thread (Roleplay) / int_ff5a74c8 |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_ff5a74c8 |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_ff5a74c8 |
| Character Development Thread (Roleplay) / int_name |
type |
ItemName |
| Character Development Thread (Roleplay) / int_name |
comment |
|
| Character Development Thread (Roleplay) / int_name |
featureApplicability |
1.0 |
| Character Development Thread (Roleplay) / int_name |
featureConfidence |
1.0 |
| Character Development Thread (Roleplay) |
hasFeature |
Character Development Thread (Roleplay) / int_name |
| Character Development Thread (Roleplay) / int_name |
itemName |
Character Development Thread (Roleplay) |