...it's like TV Tropes, but LINKED DATA!
Great White North (Roleplay)
- 33 statements
- 5 feature instances
- 1 referencing feature instances
Great White North (Roleplay) | type |
TVTItem | |
Great White North (Roleplay) | label |
Great White North (Roleplay) | |
Great White North (Roleplay) | page |
GreatWhiteNorth | |
Great White North (Roleplay) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Fallout: Great White North is a Play By Post roleplay on the Unofficial Elder Scrolls Pages forum. Posted and maintained by dungeon master Knight Captain Kerr, Great White North is something of a spiritual successor to Kerr's Fallout: Vault 54, which was played three years prior and took place in post-apocalyptic Louisiana.The roleplay takes place in the year 2099, 2 years after the events of Vault 54, in the province of British Columbia, Canada. The players took on the roles of the survivors of an attacked caravan, a motley group consisting of people such as a Canadian freedom-fighter, a kindly ex-Vault physician, an ill-tempered ghoul, and even a ten-year-old girl.As is the standard for roleplays ran by K.C. Kerr, Great White North runs on a modified SPECIAL system called CASPIE, which is roughly the same while forgoing the Luck stat entirely. Outcomes of player actions are decided by the roll of a die against the stats and skills of the player characters.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Has a character sheet. | |
Great White North (Roleplay) | fetched |
2021-06-20T14:24:47Z | |
Great White North (Roleplay) | parsed |
2021-06-20T14:24:47Z | |
Great White North (Roleplay) | isPartOf |
DBTropes | |
Great White North (Roleplay) / int_334e48a1 | type |
After the End | |
Great White North (Roleplay) / int_334e48a1 | comment |
After the End: Great White North takes place 22 years after the nuclear holocaust that rendered much of the world irradiated. | |
Great White North (Roleplay) / int_334e48a1 | featureApplicability |
1.0 | |
Great White North (Roleplay) / int_334e48a1 | featureConfidence |
1.0 | |
Great White North (Roleplay) | hasFeature |
Great White North (Roleplay) / int_334e48a1 | |
Great White North (Roleplay) / int_796fa10c | type |
The Ageless | |
Great White North (Roleplay) / int_796fa10c | comment |
The Ageless: Lodds, as a ghoul, is subject to an extremely long life, but has only reached age 49 thus far. | |
Great White North (Roleplay) / int_796fa10c | featureApplicability |
1.0 | |
Great White North (Roleplay) / int_796fa10c | featureConfidence |
1.0 | |
Great White North (Roleplay) | hasFeature |
Great White North (Roleplay) / int_796fa10c | |
Great White North (Roleplay) / int_8e5c862 | type |
Ancient Conspiracy | |
Great White North (Roleplay) / int_8e5c862 | comment |
Ancient Conspiracy: Like many vaults from the video game series, the vaults that some of the player characters originate from were subject to social experiments. Christopher Guttenberg comes from Vault 5, where the wiring of the vault door was apparently deliberately sabotaged, preventing the residents from leaving until it was fixed. Lucas McWhite hails from Vault 18, which only accepted families with four or more children in order to deliberately promote overpopulation. Reese Byrne originates from Vault 116, which accepted families on the condition that one family member stayed behind.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Great White North (Roleplay) / int_8e5c862 | featureApplicability |
1.0 | |
Great White North (Roleplay) / int_8e5c862 | featureConfidence |
1.0 | |
Great White North (Roleplay) | hasFeature |
Great White North (Roleplay) / int_8e5c862 | |
Great White North (Roleplay) / int_dae5c997 | type |
Action Girl | |
Great White North (Roleplay) / int_dae5c997 | comment |
Action Girl: Tabitha. Despite being ten years old, Tabitha interrupts a briefing by standing atop a table and proclaiming her intent to help the rest of the cast in killing the ghouls that attacked the party's caravan and killed her parents. When presented with equipment to choose from, she goes right to the grenades. Ron is also an example, being skilled in explosives and hand-to-hand combat. She was noted for being involved in a number of brawls in her vault. | |
Great White North (Roleplay) / int_dae5c997 | featureApplicability |
1.0 | |
Great White North (Roleplay) / int_dae5c997 | featureConfidence |
1.0 | |
Great White North (Roleplay) | hasFeature |
Great White North (Roleplay) / int_dae5c997 | |
Great White North (Roleplay) / int_name | type |
ItemName | |
Great White North (Roleplay) / int_name | comment |
||
Great White North (Roleplay) / int_name | featureApplicability |
1.0 | |
Great White North (Roleplay) / int_name | featureConfidence |
1.0 | |
Great White North (Roleplay) | hasFeature |
Great White North (Roleplay) / int_name | |
Great White North (Roleplay) / int_name | itemName |
Great White North (Roleplay) |
The following is a list of statements referring to the current page from other pages.
Great White North (Roleplay) | hasFeature |
Play-by-Post Games / int_92b75cb5 |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.