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Liquid Coral (Roleplay)

 Liquid Coral (Roleplay)
type
TVTItem
 Liquid Coral (Roleplay)
label
Liquid Coral (Roleplay)
 Liquid Coral (Roleplay)
page
LiquidCoral
 Liquid Coral (Roleplay)
comment
In the year 2298 AD, 92% of the Earth’s surface is covered by the ocean, and most of humanity survives deep underwater. Built before the Deluge, the apocalyptic event that flooded the entire planet, domed undersea cities are home to the distant descendants of hundreds of millions of refugees from all around the world. Above the sea, successor states like the New Inca Empire, the Holy Kingdom of Tibet, and the People’s Republic of Colorado fight over the scraps of land left above sea level, and the residents of nomadic fleet-cities sail the endless ocean in search of resources to plunder. But for most of the dregs of humanity, the great domes at the bottom of the sea are the only home they’ve ever known.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })If the corps and the warring gangs of Nemo don't get you first, the whispers from the deep will. But where there's money to be made, some daring few scrape for their due or die trying.LIQUID CORAL is an ongoing game and world that runs using the Blades in the Dark setting, in the cyberpunk setting of Nemo. Each season, the players take on a new group of characters in an ever-evolving world. The first season followed the Trawlers, small-time criminals that slowly became wrapped up in an eldritch plot. The second featured the Moonshiners, smugglers struggling to take over one of Nemo's docks and repel old enemies, though one of their members has a darker purpose. The third season will follow AEGIS, a secret organization focused on Nemo's supernatural elements.A Legendkeeper page with more information about the people and organizations of the Liquid Coral setting can be found here.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 Liquid Coral (Roleplay)
fetched
2021-02-11T03:00:32Z
 Liquid Coral (Roleplay)
parsed
2021-02-11T03:00:32Z
 Liquid Coral (Roleplay)
isPartOf
DBTropes
 Liquid Coral (Roleplay) / int_14beeefd
type
Darker and Edgier
 Liquid Coral (Roleplay) / int_14beeefd
comment
Darker and Edgier: The Speaker's ending actually seems more ominous than the first season's: it feels like something big is actually changing in the foundations of the world, many main characters from the first season are in on it, and they don't seem like the good guys.
 Liquid Coral (Roleplay) / int_14beeefd
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_14beeefd
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_14beeefd
 Liquid Coral (Roleplay) / int_1869b4b1
type
Unreliable Narrator
 Liquid Coral (Roleplay) / int_1869b4b1
comment
Unreliable Narrator: Extremely common, along with Interface Screw spoiler tags in the narration itself that only certain players are allowed to look at.
 Liquid Coral (Roleplay) / int_1869b4b1
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_1869b4b1
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_1869b4b1
 Liquid Coral (Roleplay) / int_18d15922
type
Title Drop
 Liquid Coral (Roleplay) / int_18d15922
comment
Title Drop: So far has happened at least once per season, during the final episodes: 1: And all of a sudden, [Luce is] no longer here. He's in another world, another life. Dreaming forever, the colours real and vivid as liquid coral. 2: The Challenger Dome glows brightly, shifting colours, blaring shades of liquid coral casting shadowplays on the sea floor.
 Liquid Coral (Roleplay) / int_18d15922
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_18d15922
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_18d15922
 Liquid Coral (Roleplay) / int_196ccd94
type
NeighborhoodFriendlyGangsters
 Liquid Coral (Roleplay) / int_196ccd94
comment
Neighborhood-Friendly Gangsters: The Moonshiners are a welcome presence in the docks once ruled by Ahab, as well as the Brasiliero neighborhood of As Pirahnas and to the Depth Charges.
 Liquid Coral (Roleplay) / int_196ccd94
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_196ccd94
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_196ccd94
 Liquid Coral (Roleplay) / int_1b65eaf3
type
The Caper
 Liquid Coral (Roleplay) / int_1b65eaf3
comment
The Caper: Each session of Liquid Coral is structured around one of a few kinds of 'scores.'
 Liquid Coral (Roleplay) / int_1b65eaf3
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_1b65eaf3
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_1b65eaf3
 Liquid Coral (Roleplay) / int_208c4494
type
With Great Power Comes Great Insanity
 Liquid Coral (Roleplay) / int_208c4494
comment
With Great Power Comes Great Insanity: People who have abilities to commune with or control Deep creatures tend to be rattled by the experience at best. Both Luce and, much more dramatically, Speaker end their seasons with a swan dive off the Deep end.
 Liquid Coral (Roleplay) / int_208c4494
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_208c4494
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_208c4494
 Liquid Coral (Roleplay) / int_21d70919
type
Crapsack World
 Liquid Coral (Roleplay) / int_21d70919
comment
Crapsack World: It's a combination of cyberpunk and cosmic horror, so of course.
 Liquid Coral (Roleplay) / int_21d70919
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_21d70919
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_21d70919
 Liquid Coral (Roleplay) / int_226875bb
type
Caper Crew
 Liquid Coral (Roleplay) / int_226875bb
comment
Caper Crew: Season 1 has Yuri the assassin, Sauda the stealthy, Chou the tech expert, Luce the face and eventually supernatural specialist, and Carlos as the leader (until he dies and the role is taken by Luce). Season 2 has Hyde the tech expert, Bastille as the muscle, Sauda returning, Speaker the supernatural specialist, and San Manco the leader and face.
 Liquid Coral (Roleplay) / int_226875bb
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_226875bb
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_226875bb
 Liquid Coral (Roleplay) / int_2cd22076
type
Fantastic Drug
 Liquid Coral (Roleplay) / int_2cd22076
comment
Fantastic Drug: Nemo has a lot of new futuristic drugs derived from ocean creatures (spin, sting, etc.) as well as equally weird surface drugs. Shows up often both because each character needs a vice (drugs apply to both Yuri and Hyde) but because Season 2 gets involved in the drug trade. Overlaps with Phlebotinum Pills due to the biopunk setting.
 Liquid Coral (Roleplay) / int_2cd22076
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_2cd22076
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_2cd22076
 Liquid Coral (Roleplay) / int_334e48a1
type
After the End
 Liquid Coral (Roleplay) / int_334e48a1
comment
After the End: Nemo is an undersea dome created after most of the world flooded (presumably due to climate change).
 Liquid Coral (Roleplay) / int_334e48a1
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_334e48a1
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_334e48a1
 Liquid Coral (Roleplay) / int_33a2a0a
type
Remember That You Trust Me
 Liquid Coral (Roleplay) / int_33a2a0a
comment
Remember That You Trust Me: A tactic the Trawlers employed with trust passwords; sometimes only one of them would properly realize the danger of the Deep creature that was menacing them.
 Liquid Coral (Roleplay) / int_33a2a0a
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_33a2a0a
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_33a2a0a
 Liquid Coral (Roleplay) / int_3403abfc
type
Mugged for Disguise
 Liquid Coral (Roleplay) / int_3403abfc
comment
Mugged for Disguise: Happens with a few guards in various episodes.
 Liquid Coral (Roleplay) / int_3403abfc
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_3403abfc
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_3403abfc
 Liquid Coral (Roleplay) / int_40cbee83
type
Wretched Hive
 Liquid Coral (Roleplay) / int_40cbee83
comment
Wretched Hive: The amount of underworld factions fluctuates by season, but there's always more than 20 competing criminal interests per season, including the protagonists. This doesn't even get into the 'fringe' interests (Deep cultists and other weird shit) or the just-as-unethical institutions; it almost makes one think there's More Criminals Than Targets.
 Liquid Coral (Roleplay) / int_40cbee83
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_40cbee83
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_40cbee83
 Liquid Coral (Roleplay) / int_40cc0c7e
type
Bittersweet Ending
 Liquid Coral (Roleplay) / int_40cc0c7e
comment
Bittersweet Ending: Liqiang gets away, Luce has been taken over by the lamprey, Carlos is dead and everyone else is traumatized—and despite a whole building collapsing on her, March lives. But the Colorless Way facility is gone, so they did what they came to do, and there's a sweet ending moment between Yuri/Gildong and Sauda/Sofi.
 Liquid Coral (Roleplay) / int_40cc0c7e
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_40cc0c7e
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_40cc0c7e
 Liquid Coral (Roleplay) / int_429152bd
type
Submarine Pirates
 Liquid Coral (Roleplay) / int_429152bd
comment
Submarine Pirates: Ahab's gang.
 Liquid Coral (Roleplay) / int_429152bd
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_429152bd
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_429152bd
 Liquid Coral (Roleplay) / int_45d4d694
type
Venturous Smuggler
 Liquid Coral (Roleplay) / int_45d4d694
comment
Venturous Smuggler: The gang as a whole.
 Liquid Coral (Roleplay) / int_45d4d694
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_45d4d694
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_45d4d694
 Liquid Coral (Roleplay) / int_4de1544
type
Had to Come to Prison to Be a Crook
 Liquid Coral (Roleplay) / int_4de1544
comment
Had to Come to Prison to Be a Crook: Several characters came out of jail in Nemo or the "Debt Forgiveness Program" worse than when they went in. Liqiang was a very small-time criminal in Luce's backstory, but when he comes back he singlehandedly fights the Trawlers, nearly killing several, and in season 2 is leading his own gang, the Checkers.
 Liquid Coral (Roleplay) / int_4de1544
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_4de1544
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_4de1544
 Liquid Coral (Roleplay) / int_4df919c9
type
Repressed Memories
 Liquid Coral (Roleplay) / int_4df919c9
comment
Repressed Memories: Towards the end, the characters remember (and then promptly forget, due to Deep interference) their former teammate that was left behind in the Colorless Way facility. One of the big wham lines of the season, since even the players weren't aware of this.
 Liquid Coral (Roleplay) / int_4df919c9
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_4df919c9
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_4df919c9
 Liquid Coral (Roleplay) / int_4e3e577a
type
Psychological Horror
 Liquid Coral (Roleplay) / int_4e3e577a
comment
Psychological Horror: This season is heavy on the mindfuckery, at least compared to the second.
 Liquid Coral (Roleplay) / int_4e3e577a
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_4e3e577a
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_4e3e577a
 Liquid Coral (Roleplay) / int_504a1991
type
Body Horror
 Liquid Coral (Roleplay) / int_504a1991
comment
Body Horror: Every description of a Deep phenomenon is evocative but creepy as hell. To a lesser degree, things taken as commonplace by Nemo residents, like living squid-programs that plug tentacle-cables into your ear canal.
 Liquid Coral (Roleplay) / int_504a1991
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_504a1991
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_504a1991
 Liquid Coral (Roleplay) / int_560a978f
type
Amnesiacs are Innocent
 Liquid Coral (Roleplay) / int_560a978f
comment
Amnesiacs are Innocent: The end of Daz's story is more than a little fucked up: he came to the Trawlers' base to get revenge on Carlos, then had his memories eaten by the lamprey, and as he and Carlos die together, he only remembers their friendship, with the last words, "You're beautiful."
 Liquid Coral (Roleplay) / int_560a978f
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_560a978f
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_560a978f
 Liquid Coral (Roleplay) / int_5b19cc1b
type
Air-Vent Passageway
 Liquid Coral (Roleplay) / int_5b19cc1b
comment
Air-Vent Passageway: Used a few times in this season, as they usually take the sneaky infiltrator approach.
 Liquid Coral (Roleplay) / int_5b19cc1b
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5b19cc1b
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5b19cc1b
 Liquid Coral (Roleplay) / int_5b8c285b
type
The Conspiracy
 Liquid Coral (Roleplay) / int_5b8c285b
comment
The Conspiracy: Many organizations we know about, and some we surely don't.
 Liquid Coral (Roleplay) / int_5b8c285b
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5b8c285b
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5b8c285b
 Liquid Coral (Roleplay) / int_5b9925f7
type
Curiosity Killed the Cast
 Liquid Coral (Roleplay) / int_5b9925f7
comment
Curiosity Killed the Cast: By the end of this season, one character is dead, one possessed, and the others traumatized and scarred from their experiences in a variety of ways, mostly due to their Deep involvement.
 Liquid Coral (Roleplay) / int_5b9925f7
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5b9925f7
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5b9925f7
 Liquid Coral (Roleplay) / int_5c47ec4
type
Eldritch Ocean Abyss
 Liquid Coral (Roleplay) / int_5c47ec4
comment
Eldritch Ocean Abyss: A cosmic horror setting, deep underwater (also overlaps with Space Is an Ocean, or the other way around).
 Liquid Coral (Roleplay) / int_5c47ec4
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5c47ec4
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5c47ec4
 Liquid Coral (Roleplay) / int_5d5cc3fd
type
Through the Eyes of Madness
 Liquid Coral (Roleplay) / int_5d5cc3fd
comment
Through the Eyes of Madness: At one point, Chou is affected by a Deep creature that alters her perceptions so that she is trapped in an endlessly changing setting that she thinks is reality. Lethe helps, so she's not stuck like that forever (still with some Brainwash Residue, of course).
 Liquid Coral (Roleplay) / int_5d5cc3fd
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5d5cc3fd
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5d5cc3fd
 Liquid Coral (Roleplay) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 Liquid Coral (Roleplay) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: All the technology in Nemo is biotech-based, from the VR cephalojacks to the cargo-whales that function like living submarines.
 Liquid Coral (Roleplay) / int_5ec15a79
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5ec15a79
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5ec15a79
 Liquid Coral (Roleplay) / int_5ed1b6d3
type
Limited Loadout
 Liquid Coral (Roleplay) / int_5ed1b6d3
comment
Limited Loadout: As a Blades in the Dark game, characters have limited inventory slots based on what kind of score it is. The inventory system has been described as Schrodinger's Hammerspace because, rather than having everything on their inventory lists, everything they pull out has retroactively been there the whole time.
 Liquid Coral (Roleplay) / int_5ed1b6d3
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_5ed1b6d3
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_5ed1b6d3
 Liquid Coral (Roleplay) / int_67711aa
type
Company Town
 Liquid Coral (Roleplay) / int_67711aa
comment
Company Town: Nemo is more or less ruled over by the Nautilus Corporation, which has the power to enslave you should you ever fall into debt with them.
 Liquid Coral (Roleplay) / int_67711aa
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_67711aa
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_67711aa
 Liquid Coral (Roleplay) / int_67fedd35
type
Bizarrchitecture
 Liquid Coral (Roleplay) / int_67fedd35
comment
Bizarrchitecture: All around the setting, but especially at the hotbed of bio-experimentation, Qiandao Academy.
 Liquid Coral (Roleplay) / int_67fedd35
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_67fedd35
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_67fedd35
 Liquid Coral (Roleplay) / int_6a1c2a6
type
Cosmic Horror Story
 Liquid Coral (Roleplay) / int_6a1c2a6
comment
Cosmic Horror Story: Impossibly vast leviathans prowl the deepest ocean beyond the dome, and even lesser deep things damage sanity and memory, or can't be directly observed at all. Paranoia Fuel is the backbone of the setting.
 Liquid Coral (Roleplay) / int_6a1c2a6
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_6a1c2a6
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_6a1c2a6
 Liquid Coral (Roleplay) / int_77a5657
type
Lovecraftian Superpower
 Liquid Coral (Roleplay) / int_77a5657
comment
Lovecraftian Superpower: Shows up often, from Deep creatures and the people that wield them to the frankly terrifying biotech that is more common and accepted in Nemo.
 Liquid Coral (Roleplay) / int_77a5657
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_77a5657
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_77a5657
 Liquid Coral (Roleplay) / int_89b8822f
type
Go Mad from the Revelation
 Liquid Coral (Roleplay) / int_89b8822f
comment
Go Mad from the Revelation: Many Deep creatures can inspire this to some degree, but Yuri's basilisk pattern takes the cake, something that would have killed him if he looked directly at it.
 Liquid Coral (Roleplay) / int_89b8822f
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_89b8822f
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_89b8822f
 Liquid Coral (Roleplay) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Liquid Coral (Roleplay) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: It's a tabletop campaign, so obviously.
 Liquid Coral (Roleplay) / int_8ad43dc9
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_8ad43dc9
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1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_8ad43dc9
 Liquid Coral (Roleplay) / int_8e5f93b8
type
The Lopsided Arm of the Law
 Liquid Coral (Roleplay) / int_8e5f93b8
comment
The Lopsided Arm of the Law: Institutional crimes go on without incident (just as they do in the real world) while the police force is either ineffective or just squeezing every coin possible out of more minor offenders (San Manco's audit comes to mind).
 Liquid Coral (Roleplay) / int_8e5f93b8
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_8e5f93b8
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_8e5f93b8
 Liquid Coral (Roleplay) / int_9bee1a7f
type
Eldritch Location
 Liquid Coral (Roleplay) / int_9bee1a7f
comment
Eldritch Location: The Trawlers first dip their toe in the Deep end by exploring a bar that most people can't see. It's been colonized by an eldritch creature that nearly kills them, but they later kill it and use the location as a secret drop point.
 Liquid Coral (Roleplay) / int_9bee1a7f
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_9bee1a7f
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_9bee1a7f
 Liquid Coral (Roleplay) / int_9dd84122
type
Occult Detective
 Liquid Coral (Roleplay) / int_9dd84122
comment
Occult Detective: Started out as a combination of straightforward thieves and this. After they encounter the lamprey while investigating an occult technique the Hammerheads used on Mad Cunt Hudson's gang, things get much crazier.
 Liquid Coral (Roleplay) / int_9dd84122
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_9dd84122
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1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_9dd84122
 Liquid Coral (Roleplay) / int_a70223
type
Karma Houdini
 Liquid Coral (Roleplay) / int_a70223
comment
Karma Houdini: More common than the alternatives. A cosmic horror cyberpunkish game has a lot of unfairness in it, quelle surprise.
 Liquid Coral (Roleplay) / int_a70223
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1.0
 Liquid Coral (Roleplay) / int_a70223
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1.0
 Liquid Coral (Roleplay)
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Liquid Coral (Roleplay) / int_a70223
 Liquid Coral (Roleplay) / int_a7defafd
type
Code Name
 Liquid Coral (Roleplay) / int_a7defafd
comment
Code Name: Every character in Blades in the Dark gets one, but whether they're referred to more often as their code name (Bastille, Speaker, San Manco) or real name (Luce, Sauda, Yuri) is mostly about player preference.
 Liquid Coral (Roleplay) / int_a7defafd
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1.0
 Liquid Coral (Roleplay) / int_a7defafd
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_a7defafd
 Liquid Coral (Roleplay) / int_aa245ded
type
Mob War
 Liquid Coral (Roleplay) / int_aa245ded
comment
Mob War: The Moonshiners end up at war for the first time with Captain Ahab and his faction controlling the docks—and win! Later, they also end up in conflict with the Tea Party but by contrast quickly try to make peace again because it's nearly impossible to fight March.
 Liquid Coral (Roleplay) / int_aa245ded
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_aa245ded
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_aa245ded
 Liquid Coral (Roleplay) / int_ab27d196
type
Apocalypse Cult
 Liquid Coral (Roleplay) / int_ab27d196
comment
Apocalypse Cult: The Speaker gathered one of these (not even the only apocalypse cult in town).
 Liquid Coral (Roleplay) / int_ab27d196
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_ab27d196
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_ab27d196
 Liquid Coral (Roleplay) / int_addc723c
type
Neuro-Vault
 Liquid Coral (Roleplay) / int_addc723c
comment
Neuro-Vault: Referenced whenever the player characters deal with Thirdeye.net, a community that researches Deep phenomena, or while talking about explicitly criminal stuff over VR.
 Liquid Coral (Roleplay) / int_addc723c
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_addc723c
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_addc723c
 Liquid Coral (Roleplay) / int_b1346878
type
Fate Worse than Death
 Liquid Coral (Roleplay) / int_b1346878
comment
Fate Worse than Death: The Echo Project created many human/deep symbiotes in an attempt to inoculate humanity from the greater existential threats, leviathans. The test subjects themselves didn't seem like big fans.
 Liquid Coral (Roleplay) / int_b1346878
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_b1346878
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_b1346878
 Liquid Coral (Roleplay) / int_bc07ffe3
type
Spies Are Lecherous
 Liquid Coral (Roleplay) / int_bc07ffe3
comment
Spies Are Lecherous: Yuri, Sauda, and Chou (plus Gildong) are all unabashedly sexual in conversation and with each other.
 Liquid Coral (Roleplay) / int_bc07ffe3
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_bc07ffe3
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_bc07ffe3
 Liquid Coral (Roleplay) / int_bf239986
type
Mind Virus
 Liquid Coral (Roleplay) / int_bf239986
comment
Mind Virus: The Vang noovirus, one of these, is what the protagonists blow up the Colorless Way facility trying to stop. Afflicted people would repeat the phrase, "I think it's funny that Qiandao Academy lists a Professor Vang on staff when legal records conclusively prove that no such person has ever existed or ever will." (The virus also acted as a lure for Deep things and could turn people into symbiotes, so it's worse than it sounds.)
 Liquid Coral (Roleplay) / int_bf239986
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_bf239986
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_bf239986
 Liquid Coral (Roleplay) / int_ce6555f0
type
Lighter and Softer
 Liquid Coral (Roleplay) / int_ce6555f0
comment
Lighter and Softer: After the constant nightmare of the first season, the second season—which is a lot more business and a lot less involvement with Deep stuff except for Speaker—feels downright cheery by comparison. The ending with the other Moonshiners seems hopeful, with Bastille retiring to the surface, Hyde trying to better Qiandao, and San Manco retaining the supply chain they worked so hard to build.
 Liquid Coral (Roleplay) / int_ce6555f0
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_ce6555f0
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_ce6555f0
 Liquid Coral (Roleplay) / int_e250f2af
type
We Do Not Know Each Other
 Liquid Coral (Roleplay) / int_e250f2af
comment
We Do Not Know Each Other: Happens once or twice when players split up during scores.
 Liquid Coral (Roleplay) / int_e250f2af
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_e250f2af
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_e250f2af
 Liquid Coral (Roleplay) / int_e4ba33fc
type
Disaster Dominoes
 Liquid Coral (Roleplay) / int_e4ba33fc
comment
Disaster Dominoes: In Season 2, this happens around Episode 8, when the attempted attack on Hatter leaves Bastille traumatized, Sauda thrown under the bus, and the Moonshiners with their first unmitigated failure. In Season 1, it may as well have begun in Episode 2 (meeting their first Deep creature, the anglerfish bartender) and continued ramping up until the finale.
 Liquid Coral (Roleplay) / int_e4ba33fc
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_e4ba33fc
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_e4ba33fc
 Liquid Coral (Roleplay) / int_eb251937
type
Dirty Cop
 Liquid Coral (Roleplay) / int_eb251937
comment
Dirty Cop: In this setting, overwhelmingly the most common type of cop. Cameron from Season 1 and Bastille's former coworkers from Season 2, notably.
 Liquid Coral (Roleplay) / int_eb251937
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_eb251937
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_eb251937
 Liquid Coral (Roleplay) / int_ec7c50af
type
Psychic Children
 Liquid Coral (Roleplay) / int_ec7c50af
comment
Psychic Children: Season 2 brings us Speaker, who was able to commune with the deep from a very young age, and Owl, a member of the Depth Charges with similar powers.
 Liquid Coral (Roleplay) / int_ec7c50af
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_ec7c50af
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_ec7c50af
 Liquid Coral (Roleplay) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Liquid Coral (Roleplay) / int_eef90616
comment
Bread, Eggs, Milk, Squick: Used in the narration to illustrate that the characters don't yet notice something is wrong.
 Liquid Coral (Roleplay) / int_eef90616
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_eef90616
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_eef90616
 Liquid Coral (Roleplay) / int_f0089082
type
Early-Bird Cameo
 Liquid Coral (Roleplay) / int_f0089082
comment
Early-Bird Cameo: The evolving nature of the setting means that characters and locations with small parts in earlier seasons can end up with larger parts in the next. For instance, the characters barely interact with the weirdness of Qiandao in season 1, where they visit Lethe_Lungs, but it takes up a full session and a player's background and goals in season 2.
 Liquid Coral (Roleplay) / int_f0089082
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_f0089082
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_f0089082
 Liquid Coral (Roleplay) / int_f6370d13
type
Organ Theft
 Liquid Coral (Roleplay) / int_f6370d13
comment
Organ Theft: At one point Carlos's body parts are literally stolen, but not from his body, from his doctor that keeps doing experimental cosmetic surgery on him.
 Liquid Coral (Roleplay) / int_f6370d13
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_f6370d13
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_f6370d13
 Liquid Coral (Roleplay) / int_fed93e1b
type
Dark and Troubled Past
 Liquid Coral (Roleplay) / int_fed93e1b
comment
Dark and Troubled Past: A good chunk of the player characters have this, notably Speaker.
 Liquid Coral (Roleplay) / int_fed93e1b
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_fed93e1b
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_fed93e1b
 Liquid Coral (Roleplay) / int_name
type
ItemName
 Liquid Coral (Roleplay) / int_name
comment
 Liquid Coral (Roleplay) / int_name
featureApplicability
1.0
 Liquid Coral (Roleplay) / int_name
featureConfidence
1.0
 Liquid Coral (Roleplay)
hasFeature
Liquid Coral (Roleplay) / int_name
 Liquid Coral (Roleplay) / int_name
itemName
Liquid Coral (Roleplay)

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