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Estate of Panic
- 219 statements
- 42 feature instances
- 15 referencing feature instances
Estate of Panic | type |
TVTItem | |
Estate of Panic | label |
Estate of Panic | |
Estate of Panic | page |
EstateOfPanic | |
Estate of Panic | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Estate of Panic was a Game Show that had a very brief run on Sci-Fi Channel in 2008, and aired alongside Cha$e, a "live-action video game" show. It was hosted by Steve Valentine and came from the minds of the same folks who brought us Fear Factor. Each week, seven contestants were brought to a "spooky mansion" supposedly out in the middle of nowhere (the show was filmed in Argentina) where Valentine would literally give away his money in a set of three rooms (chosen by him) in his estate. However, there was a huge catch - these rooms were anything but normal; while the players searched for the money, things would happen in the room and/or various creatures would appear to distract and frighten the contestants. Examples included a basement that quickly flooded up to near ceiling level with water, a garden laced with electrical wires, a study that would close in and shrink on the occupants, and other nasty surprises.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The contestants were expected to quickly dash in, grab as much cash as they could find and when they felt they had enough, rush out the nearest exit. Of course, not all of them would make it out... the last one remaining in the room would be "locked in" and thus eliminated from the contest. Those that did make it out would have their money totaled and the one with the least amount of cash was also eliminated. The process would be repeated in the next two rooms which by the third room, the one who grabbed the most money would be given an advantage (usually a tool to make the obstacles easier). Eventually only one contestant remained and would be escorted to the estate's Vault. Here they could add to their winnings by grabbing any cash they found inside; however to even have a chance at this money they would have to get out of the restraints Valentine put them in (e.g., chaining their leg to the floor, hanging them from the air by a harness, or tying them down to a chair) and get out of the vault before the locking mechanism kicked in.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })If the last contestant could do all this, they would win the cash as well as the money the other contestants collected plus whatever money they found in the Vault. If they got locked in, they lost everything. However, a contestant could "panic" in the Vault and yell for Valentine to help him or her, at which point he or she would lose half of the night's winnings and forfeit any money found in the Vault. In any instance, Valentine would tell the contestant to "Get out of his house" which the contestant would gladly do. And thus ended the game.Spiritual predecessor to Exit, a much more recent Syfy offering. | |
Estate of Panic | fetched |
2022-03-15T18:25:43Z | |
Estate of Panic | parsed |
2022-03-15T18:25:43Z | |
Estate of Panic | processingComment |
Dropped link to ForeignRemake: Not a Feature - ITEM | |
Estate of Panic | isPartOf |
DBTropes | |
Estate of Panic / int_16dad7a7 | type |
It May Help You on Your Quest | |
Estate of Panic / int_16dad7a7 | comment |
It May Help You on Your Quest: The item given to the most successful person in the second round. On the first episode it was a screwdriver, but it was useless unless the player figured out to use it on the A/C vents. Later items, such as gloves, were more straightforward. | |
Estate of Panic / int_16dad7a7 | featureApplicability |
1.0 | |
Estate of Panic / int_16dad7a7 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_16dad7a7 | |
Estate of Panic / int_18c88b31 | type |
Eliminated from the Race | |
Estate of Panic / int_18c88b31 | comment |
Eliminated from the Race: Two per round - the last out, and the one with the least amount of money. | |
Estate of Panic / int_18c88b31 | featureApplicability |
1.0 | |
Estate of Panic / int_18c88b31 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_18c88b31 | |
Estate of Panic / int_19e22123 | type |
Ancient Tomb | |
Estate of Panic / int_19e22123 | comment |
Ancient Tomb: One of the rooms, which quickly filled with sand as a "curse from the gods" for pillaging it. | |
Estate of Panic / int_19e22123 | featureApplicability |
1.0 | |
Estate of Panic / int_19e22123 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_19e22123 | |
Estate of Panic / int_1c861760 | type |
The Wonka | |
Estate of Panic / int_1c861760 | comment |
The Wonka: Steve Valentine. | |
Estate of Panic / int_1c861760 | featureApplicability |
1.0 | |
Estate of Panic / int_1c861760 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_1c861760 | |
Estate of Panic / int_1e7f218c | type |
Drowning Pit | |
Estate of Panic / int_1e7f218c | comment |
Drowning Pit: Played with in the basement (water) and the trophy room (mud). | |
Estate of Panic / int_1e7f218c | featureApplicability |
1.0 | |
Estate of Panic / int_1e7f218c | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_1e7f218c | |
Estate of Panic / int_2319aa2e | type |
All or Nothing | |
Estate of Panic / int_2319aa2e | comment |
All or Nothing: Losers left with nothing (and it was made to appear that they never really got to ''leave''...) The winner might, too, if he fails in the Vault. | |
Estate of Panic / int_2319aa2e | featureApplicability |
1.0 | |
Estate of Panic / int_2319aa2e | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_2319aa2e | |
Estate of Panic / int_46e53efd | type |
Screams Like a Little Girl | |
Estate of Panic / int_46e53efd | comment |
Screams Like a Little Girl: The male contestant who got tangled up in the live wires in the electrical room. | |
Estate of Panic / int_46e53efd | featureApplicability |
1.0 | |
Estate of Panic / int_46e53efd | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_46e53efd | |
Estate of Panic / int_48309ad4 | type |
Screaming Woman | |
Estate of Panic / int_48309ad4 | comment |
Screaming Woman: One in particular whose strategy in the crawl space seemed to be to stand by the door and scream bloody murder until it opened. | |
Estate of Panic / int_48309ad4 | featureApplicability |
1.0 | |
Estate of Panic / int_48309ad4 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_48309ad4 | |
Estate of Panic / int_48dfb7e4 | type |
Stock Sound Effects | |
Estate of Panic / int_48dfb7e4 | comment |
Stock Sound Effects: Every single door creaks. | |
Estate of Panic / int_48dfb7e4 | featureApplicability |
1.0 | |
Estate of Panic / int_48dfb7e4 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_48dfb7e4 | |
Estate of Panic / int_4d64ed52 | type |
LockDown | |
Estate of Panic / int_4d64ed52 | comment |
Lock Down: All the doors in each room start out locked for a set period of time to prevent contestants from leaving too early, then lock and unlock at varying intervals to add an extra challenge. | |
Estate of Panic / int_4d64ed52 | featureApplicability |
1.0 | |
Estate of Panic / int_4d64ed52 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_4d64ed52 | |
Estate of Panic / int_4ff6f484 | type |
Trash the Set | |
Estate of Panic / int_4ff6f484 | comment |
Trash the Set: Pretty much the only way to find the big bills. | |
Estate of Panic / int_4ff6f484 | featureApplicability |
1.0 | |
Estate of Panic / int_4ff6f484 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_4ff6f484 | |
Estate of Panic / int_54428f7b | type |
Ashes to Crashes | |
Estate of Panic / int_54428f7b | comment |
Ashes to Crashes: A contestant, having brought back a $1,000 urn from the Attic, told Steve he accidentally spilled some of the ashes on the floor, to which Steve replied that they were his uncle. | |
Estate of Panic / int_54428f7b | featureApplicability |
1.0 | |
Estate of Panic / int_54428f7b | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_54428f7b | |
Estate of Panic / int_5581b443 | type |
The Walls Are Closing In | |
Estate of Panic / int_5581b443 | comment |
The Walls Are Closing In: The trash compactor, the study (along with a Descending Ceiling), and coupled with Spikes of Doom in the wine cellar. | |
Estate of Panic / int_5581b443 | featureApplicability |
1.0 | |
Estate of Panic / int_5581b443 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_5581b443 | |
Estate of Panic / int_55c79f7c | type |
Death Trap | |
Estate of Panic / int_55c79f7c | comment |
Death Trap: A good number of the rooms were based on these. | |
Estate of Panic / int_55c79f7c | featureApplicability |
1.0 | |
Estate of Panic / int_55c79f7c | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_55c79f7c | |
Estate of Panic / int_5c3206a | type |
Ransacked Room | |
Estate of Panic / int_5c3206a | comment |
Ransacked Room: You won't find any money in there otherwise. | |
Estate of Panic / int_5c3206a | featureApplicability |
1.0 | |
Estate of Panic / int_5c3206a | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_5c3206a | |
Estate of Panic / int_5d7cfc66 | type |
The Jeeves | |
Estate of Panic / int_5d7cfc66 | comment |
The Jeeves: Subverted in Rupert, who collects the contestants' money and escorts the losers to their doom. | |
Estate of Panic / int_5d7cfc66 | featureApplicability |
-0.3 | |
Estate of Panic / int_5d7cfc66 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_5d7cfc66 | |
Estate of Panic / int_68d43ebc | type |
Game Show Host | |
Estate of Panic / int_68d43ebc | comment |
Game Show Host: Steve Valentine. And you thought Inquizition had a scary host... | |
Estate of Panic / int_68d43ebc | featureApplicability |
1.0 | |
Estate of Panic / int_68d43ebc | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_68d43ebc | |
Estate of Panic / int_6c62b1a8 | type |
Covered in Gunge | |
Estate of Panic / int_6c62b1a8 | comment |
Covered in Gunge: The sewer, kitchen, trash compactor and trophy room. Every room in the Ukraine, especially since buckets of whatever the contestants are digging or wading through are repeatedly dumped onto the contestants from above. | |
Estate of Panic / int_6c62b1a8 | featureApplicability |
1.0 | |
Estate of Panic / int_6c62b1a8 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_6c62b1a8 | |
Estate of Panic / int_6fd268f0 | type |
Win to Exit | |
Estate of Panic / int_6fd268f0 | comment |
Win to Exit: The show's winner is the only one seen actually leaving the house. Three of the losers are trapped in the rooms, and the other three are whisked away by Rupert. | |
Estate of Panic / int_6fd268f0 | featureApplicability |
1.0 | |
Estate of Panic / int_6fd268f0 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_6fd268f0 | |
Estate of Panic / int_71e514b5 | type |
Don't Try This at Home | |
Estate of Panic / int_71e514b5 | comment |
Don't Try This at Home: The electric wire rooms, especially. | |
Estate of Panic / int_71e514b5 | featureApplicability |
1.0 | |
Estate of Panic / int_71e514b5 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_71e514b5 | |
Estate of Panic / int_7d7a7d0f | type |
Opening Narration | |
Estate of Panic / int_7d7a7d0f | comment |
Opening Narration: "In a remote land... there is a legend about this grand estate... with tales of incredible riches hidden within... but the house doesn't want to give it up." | |
Estate of Panic / int_7d7a7d0f | featureApplicability |
1.0 | |
Estate of Panic / int_7d7a7d0f | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_7d7a7d0f | |
Estate of Panic / int_7eaf99d | type |
Malevolent Architecture | |
Estate of Panic / int_7eaf99d | comment |
Malevolent Architecture: Pretty much the whole premise; otherwise it'd just be Finders Keepers for adults. | |
Estate of Panic / int_7eaf99d | featureApplicability |
1.0 | |
Estate of Panic / int_7eaf99d | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_7eaf99d | |
Estate of Panic / int_7ed96790 | type |
Trapped in Containment | |
Estate of Panic / int_7ed96790 | comment |
Trapped in Containment: The last one to leave each room. In the Ukraine, certain rooms have trap doors that close behind you and will not let you out for the remainder of the round, effectively eliminating you right then and there and forcing you to find a way to get the money to your other family members to build up the bank. | |
Estate of Panic / int_7ed96790 | featureApplicability |
1.0 | |
Estate of Panic / int_7ed96790 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_7ed96790 | |
Estate of Panic / int_8135d194 | type |
Elimination Catchphrase | |
Estate of Panic / int_8135d194 | comment |
Elimination Catchphrase: "You're going with Rupert." | |
Estate of Panic / int_8135d194 | featureApplicability |
1.0 | |
Estate of Panic / int_8135d194 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_8135d194 | |
Estate of Panic / int_8bff32a8 | type |
Creepy Doll | |
Estate of Panic / int_8bff32a8 | comment |
Creepy Doll: Steve's childhood room is loaded with them. | |
Estate of Panic / int_8bff32a8 | featureApplicability |
1.0 | |
Estate of Panic / int_8bff32a8 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_8bff32a8 | |
Estate of Panic / int_90e31482 | type |
Laser-Guided Karma | |
Estate of Panic / int_90e31482 | comment |
Laser-Guided Karma: In the kitchen in the second episode, a female contestant became helplessly stuck in the non-Newtonian floor on her hands and knees. One male contestant eventually stopped to try to pull her out, even though he was nearly the last one left in the room as a result; he only left after the female contestant told him to save himself and leave her in the room. Meanwhile, another male contestant saw what was going on, but ran straight past both contestants and escaped the room while they struggled. The first male contestant not only collected the most money from the kitchen (thus earning the special advantage in the next round) but also went on to win the game, while the second male contestant was the last one remaining in the next round and was therefore trapped (in the estate's sewer system, no less). | |
Estate of Panic / int_90e31482 | featureApplicability |
1.0 | |
Estate of Panic / int_90e31482 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_90e31482 | |
Estate of Panic / int_95be648c | type |
Creepy Basement | |
Estate of Panic / int_95be648c | comment |
Creepy Basement: The flooding basement in the premiere, and later the crawl space. | |
Estate of Panic / int_95be648c | featureApplicability |
1.0 | |
Estate of Panic / int_95be648c | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_95be648c | |
Estate of Panic / int_a7372109 | type |
Rewarding Vandalism | |
Estate of Panic / int_a7372109 | comment |
Rewarding Vandalism: You can bet that any and all statues, wine bottles, and anything else breakable are jam packed with cash regardless of location. | |
Estate of Panic / int_a7372109 | featureApplicability |
1.0 | |
Estate of Panic / int_a7372109 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_a7372109 | |
Estate of Panic / int_ab7b9269 | type |
You All Meet in an Inn | |
Estate of Panic / int_ab7b9269 | comment |
You All Meet in an Inn, or in this case the estate's foyer. The game itself plays with Closed Circle. | |
Estate of Panic / int_ab7b9269 | featureApplicability |
1.0 | |
Estate of Panic / int_ab7b9269 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_ab7b9269 | |
Estate of Panic / int_ae3d6438 | type |
Deadpan Snarker | |
Estate of Panic / int_ae3d6438 | comment |
Deadpan Snarker/The Mean Brit: Steve Valentine. | |
Estate of Panic / int_ae3d6438 | featureApplicability |
1.0 | |
Estate of Panic / int_ae3d6438 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_ae3d6438 | |
Estate of Panic / int_b01abe4f | type |
Catchphrase | |
Estate of Panic / int_b01abe4f | comment |
Catchphrase: "Get in, get the money, deal with any unpleasantness, and get out." To the winner, "Get out of my house." | |
Estate of Panic / int_b01abe4f | featureApplicability |
1.0 | |
Estate of Panic / int_b01abe4f | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_b01abe4f | |
Estate of Panic / int_b572a91c | type |
Cold Cash | |
Estate of Panic / int_b572a91c | comment |
Cold Cash: The "freezing room", which included a deep freeze containing ice cream bars with money in them. | |
Estate of Panic / int_b572a91c | featureApplicability |
1.0 | |
Estate of Panic / int_b572a91c | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_b572a91c | |
Estate of Panic / int_c5629372 | type |
Pipe Maze | |
Estate of Panic / int_c5629372 | comment |
Pipe Maze: Used and recycled for the sewer, storm drains and giant gopher holes. | |
Estate of Panic / int_c5629372 | featureApplicability |
1.0 | |
Estate of Panic / int_c5629372 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_c5629372 | |
Estate of Panic / int_c75c63a3 | type |
Blackout Basement | |
Estate of Panic / int_c75c63a3 | comment |
Blackout Basement: The meat locker (complete with decoy objects hidden with the cash in the carcasses); the electric wire room. | |
Estate of Panic / int_c75c63a3 | featureApplicability |
1.0 | |
Estate of Panic / int_c75c63a3 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_c75c63a3 | |
Estate of Panic / int_d3435454 | type |
Bonus Round | |
Estate of Panic / int_d3435454 | comment |
Bonus Round: Subverted in the Vault, where a contestant can add to his or her winnings provided he or she can get out of a restraint and out the Vault itself. However, failure in the Vault resulted in the contestant losing either half or all of his or her winnings depending on whether he or she hit the Panic button or got locked in. | |
Estate of Panic / int_d3435454 | featureApplicability |
-0.3 | |
Estate of Panic / int_d3435454 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_d3435454 | |
Estate of Panic / int_d35193cc | type |
Bonus Space | |
Estate of Panic / int_d35193cc | comment |
Bonus Space: Objects or pieces of an object hidden in certain rooms could net someone an additional grand. | |
Estate of Panic / int_d35193cc | featureApplicability |
1.0 | |
Estate of Panic / int_d35193cc | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_d35193cc | |
Estate of Panic / int_d45bdfee | type |
Locked in a Freezer | |
Estate of Panic / int_d45bdfee | comment |
Locked in a Freezer: Every room, especially the Vault, and played literally with the Freezing Room. | |
Estate of Panic / int_d45bdfee | featureApplicability |
1.0 | |
Estate of Panic / int_d45bdfee | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_d45bdfee | |
Estate of Panic / int_e24d2d5c | type |
Reptiles Are Abhorrent | |
Estate of Panic / int_e24d2d5c | comment |
Reptiles Are Abhorrent: Want the cash? You'll have to grope around in the crawlspace full of snakes (and worse) to find it. | |
Estate of Panic / int_e24d2d5c | featureApplicability |
1.0 | |
Estate of Panic / int_e24d2d5c | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_e24d2d5c | |
Estate of Panic / int_e409de66 | type |
Manipulative Editing | |
Estate of Panic / int_e409de66 | comment |
Manipulative Editing: On any given episode, you can hear sound bites of some of the contestants' interjections five or six times over the course of the show. One show in particular had a 10 second long or so sound bite of a contestant from another episode screaming repeatedly. Another used a sound bite of a contestant saying "I'm freaking the flip out" twice, and one of the two occurrences had the word "flip" bleeped out. | |
Estate of Panic / int_e409de66 | featureApplicability |
1.0 | |
Estate of Panic / int_e409de66 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_e409de66 | |
Estate of Panic / int_ec4b148 | type |
Old, Dark House | |
Estate of Panic / int_ec4b148 | comment |
Old, Dark House: The Estate, naturally. | |
Estate of Panic / int_ec4b148 | featureApplicability |
1.0 | |
Estate of Panic / int_ec4b148 | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_ec4b148 | |
Estate of Panic / int_f511ea9b | type |
Product Placement | |
Estate of Panic / int_f511ea9b | comment |
Product Placement: An Xbox 360 carton is present in Steve's childhood bedroom, and the walls in the room have its green circle motif. | |
Estate of Panic / int_f511ea9b | featureApplicability |
1.0 | |
Estate of Panic / int_f511ea9b | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_f511ea9b | |
Estate of Panic / int_name | type |
ItemName | |
Estate of Panic / int_name | comment |
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Estate of Panic / int_name | featureApplicability |
1.0 | |
Estate of Panic / int_name | featureConfidence |
1.0 | |
Estate of Panic | hasFeature |
Estate of Panic / int_name | |
Estate of Panic / int_name | itemName |
Estate of Panic |
The following is a list of statements referring to the current page from other pages.
Estate of Panic | hasFeature |
Ashes to Crashes / int_99d2202d | |
Estate of Panic | hasFeature |
Bonus Space / int_99d2202d | |
Estate of Panic | hasFeature |
Cold Cash / int_99d2202d | |
Estate of Panic | hasFeature |
Death Trap / int_99d2202d | |
Estate of Panic | hasFeature |
Eliminated from the Race / int_99d2202d | |
Estate of Panic | hasFeature |
Elimination Catchphrase / int_99d2202d | |
Estate of Panic | hasFeature |
Game Show / int_99d2202d | |
Estate of Panic | hasFeature |
It May Help You on Your Quest / int_99d2202d | |
Estate of Panic | hasFeature |
Manipulative Editing / int_99d2202d | |
Estate of Panic | hasFeature |
Ransacked Room / int_99d2202d | |
Estate of Panic | hasFeature |
Reality TV Show Mansion / int_99d2202d | |
Estate of Panic | hasFeature |
The Walls Are Closing In / int_99d2202d | |
Estate of Panic | hasFeature |
The Wonka / int_99d2202d | |
Estate of Panic | hasFeature |
Win to Exit / int_99d2202d | |
Estate of Panic | hasFeature |
You All Meet in an Inn / int_99d2202d |
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