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Nick Arcade
- 299 statements
- 58 feature instances
- 20 referencing feature instances
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Nick Arcade is a Game Show that was produced for Nickelodeon in 1992. It was hosted by Phil Moore. The main part of the show consisted of a game board divided into 18 squares. Two pairs of contestants controlled a kid named Mikey, leading him to the goal to get points and avoid the enemy.The most notable part was the "Video Challenge" squares, where one of the teammates got up to a wall of "arcade machines" (which usually had NES, SNES, Sega Genesis, TurboGrafx-16, and Neo Geo games) and participated in a timed challenge on that game. Viewers could be treated to kids failing hard at collecting rings in Sonic the Hedgehog, or the poor sap who chose Super Ghouls 'N Ghosts.This show is notable for not only being one of Nick's many game shows that they created during the late 1980s and early 1990s, but having Joey Fatone as a contestant.On October 26, 2014, a copy of the original pilot for the show, courtesy of series co-creator Karim Miteff, resurfaced. | |
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Dropped link to GrandFinale: Not a Feature - ITEM | |
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Nick Arcade / int_17257125 | type |
The Wild West | |
Nick Arcade / int_17257125 | comment |
The Wild West: The Slurpy Gulch board takes place in the Wild West. | |
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Nick Arcade / int_1b122c5d | type |
Scare Chord | |
Nick Arcade / int_1b122c5d | comment |
Scare Chord: Three descending orchestra hits are used if Mikey lands on an Enemy square. | |
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Nick Arcade / int_21e5b9c7 | type |
Failed a Spot Check | |
Nick Arcade / int_21e5b9c7 | comment |
Failed a Spot Check: Any time a contestant tried to move Mikey to a direction he couldn't go. Phil was also slow to realize this at times. | |
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Nick Arcade / int_27b418da | type |
A Winner Is You | |
Nick Arcade / int_27b418da | comment |
A Winner Is You: Beat the game wizard, and the message "You did it! You beat the game" flashes on the screen. | |
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Nick Arcade / int_2af0378f | type |
Mayincatec | |
Nick Arcade / int_2af0378f | comment |
Mayincatec: Ancient Tomb from the Video Zone. | |
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Nick Arcade / int_2dff6b95 | type |
Two Guys and a Girl | |
Nick Arcade / int_2dff6b95 | comment |
Two Guys and a Girl: The Game Wizards. Merlock and Mongo are male, and Scorcha is female. | |
Nick Arcade / int_2dff6b95 | featureApplicability |
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Nick Arcade / int_3a4f1e40 | type |
Celebrity Edition | |
Nick Arcade / int_3a4f1e40 | comment |
Celebrity Edition: On three occasions in Season 2, cast members from then-running Nickelodeon sitcoms would compete against each other. One episode had cast members from Salute Your Shorts competing against each other, another episode had cast members from Welcome Freshmen, and a third celebrity episode, which was the final taped episode, featured cast members from Clarissa Explains It All. | |
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Nick Arcade / int_40ffe1af | type |
Minecart Madness | |
Nick Arcade / int_40ffe1af | comment |
Minecart Madness: Runaway Rail Car from the Video Zone. | |
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Pie in the Face | |
Nick Arcade / int_41435fc2 | comment |
Pie in the Face: Whenever a team goes into an enemy space in the neighborhood stages, the scene shifts to Mikey's P.O.V. as the resident bully Game Over hits him in the face with a pie. | |
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Nick Arcade / int_443c241c | type |
Double the Dollars | |
Nick Arcade / int_443c241c | comment |
Double the Dollars: The second round with Mikey, like in several other game shows, doubles the point values. | |
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Nick Arcade / int_49c68dd3 | type |
Magic Carpet | |
Nick Arcade / int_49c68dd3 | comment |
Magic Carpet: Used in one of the Video Zone levels. | |
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Nick Arcade / int_4f4372e9 | type |
Early-Installment Weirdness | |
Nick Arcade / int_4f4372e9 | comment |
Early-Installment Weirdness: Early tapings had the Pop Quiz consist of a choice between several categories that were related to where Mikey was currently at. This was later changed to just going straight to a question related to the board Mikey was currently in, and the choice between categories was now exclusively for the Goal. | |
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Slippy-Slidey Ice World | |
Nick Arcade / int_5914d5dd | comment |
Slippy-Slidey Ice World: Snow Slingers from the Video Zone. | |
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Nick Arcade / int_5c8fa553 | type |
Level Ate | |
Nick Arcade / int_5c8fa553 | comment |
Level Ate: Food Frenzy from the Video Zone. | |
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Nick Arcade / int_5fc3eff4 | type |
Time Bomb | |
Nick Arcade / int_5fc3eff4 | comment |
Time Bomb: One of the challenges on the game board. It only comes up if a team moves Mikey onto a space that had already been in play. To keep control of Mikey, both players have ten seconds to spell a word, alternating one letter at a time. No points are at stake in the event of a Time Bomb. | |
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Nick Arcade / int_5fcb3c79 | type |
Golden Snitch | |
Nick Arcade / int_5fcb3c79 | comment |
Golden Snitch: The Video Challenges could have been, but most teams only ever bet 5 or 10 points.[[note]]A question was worth 25, or 50 in round 2. | |
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Nick Arcade / int_6265e75a | type |
Rump Roast | |
Nick Arcade / int_6265e75a | comment |
Rump Roast: A massive fire breathing dragon in the medieval levels somehow manages to sneak up behind Mikey and deliver one of these with his Breath Weapon. | |
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Nick Arcade / int_68d43ebc | type |
Game Show Host | |
Nick Arcade / int_68d43ebc | comment |
Game Show Host: Phil Moore, who later hosted Nick's You're On! (1999) and appeared as a semi-regular panelist on Figure It Out; Niels Schuurmans in the pilot. | |
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Nick Arcade / int_6d7026fa | type |
Punny Name | |
Nick Arcade / int_6d7026fa | comment |
Punny Name: Possibly in Phil Moore's case; while that is his real name, one of the games featured surprisingly often on the show was Actraiser and the level was usually, you guessed it, Fillmore. The lead-in announcer also did introduce Phil with a pronunciation that sure sounded a decent bit like "Fillmore". It may just be happy coincidence, however. | |
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Nick Arcade / int_743437c4 | type |
Chroma Key | |
Nick Arcade / int_743437c4 | comment |
Chroma Key: The Video Zone was made possible as part of a soundstage separate from the main set with ladders, platforms, and steps all painted in one color to overlay the platform elements of the game screen. | |
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Nick Arcade / int_7d7a7d0f | type |
Opening Narration | |
Nick Arcade / int_7d7a7d0f | comment |
Opening Narration: Pilot: "Hey you guys, pause those VCRs and put down those joysticks. It's time for Nick Arcade, the show that tests your video savvy and your video game skills. Today, one lucky team will actually get to go inside a video game, for a chance to win this fabulous bonus prize: A trip to Universal Studios Florida! And now, here's the host of Nick Arcade, the best-dressed Tetris player in the free world, Niels Schuurmans!" Season 1: "Behind this door is the Video Zone, a place between our world and the video dimension. Waiting to challenge you for control of the Video Zone is one of the Game Wizards. Is it... Merlock, Scorcha, or Mongo?" *Camera pan over contestants* "These two teams will compete for the right to enter the Video Zone and face the Game Wizard's challenge. Who will it be? Find out today on... Nick Arcade! And now, here's your host, (insert preparatory phrase), Phil Moore!" Season 2: "Get ready for the ultimate Video Challenge, as these two teams go head-to-head with a maze of electronic obstacles for the right to face one of our Game Wizards in the Video Zone! (insert preparatory phrase here, like "Strap yourselves in!") Here comes... Nick Arcade! And now, here's your host, (insert preparatory phrase), Phil Moore!" | |
Nick Arcade / int_7d7a7d0f | featureApplicability |
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Nick Arcade / int_7f7c2683 | type |
Shared Life-Meter | |
Nick Arcade / int_7f7c2683 | comment |
Shared Life-Meter: The final level of the Bonus Round had both teammates taking on the Game Wizard together. The power meter would drain if either player got hit by a baddie. | |
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Nick Arcade / int_860ca0d9 | type |
Losing Horns | |
Nick Arcade / int_860ca0d9 | comment |
Losing Horns: The time buzzer in the Bonus Round was a series of short descending notes resembling an Evil Laugh. As the background goes red and the word Game Over flashes. | |
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Eye Beams | |
Nick Arcade / int_8871bbd8 | comment |
Eye Beams: In the Bonus Round, one of the enemies featured in the "Monsters on the Loose" level is a flying eyeball capable of firing lasers. | |
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Nick Arcade / int_88cee6e2 | type |
Abhorrent Admirer | |
Nick Arcade / int_88cee6e2 | comment |
Abhorrent Admirer: The Smooch Aliens of the space stages, a pair of aliens that cover Mikey with smooches whenever he lands on an enemy space. | |
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Nick Arcade / int_8b5db38b | type |
They Killed Kenny Again | |
Nick Arcade / int_8b5db38b | comment |
They Killed Kenny Again: The "enemy" squares inflicted various fates on Mikey, including flattening him into a coin or scaring him to death. | |
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Nick Arcade / int_95496a1d | type |
The Announcer | |
Nick Arcade / int_95496a1d | comment |
The Announcer: The pilot episode was initially announced by Fran Gauchi, with Andrea Lively taking over for the main series. | |
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Nick Arcade / int_970c790a | type |
Big Bad | |
Nick Arcade / int_970c790a | comment |
Season 1: "Behind this door is the Video Zone, a place between our world and the video dimension. Waiting to challenge you for control of the Video Zone is one of the Game Wizards. Is it... Merlock, Scorcha, or Mongo?" *Camera pan over contestants* "These two teams will compete for the right to enter the Video Zone and face the Game Wizard's challenge. Who will it be? Find out today on... Nick Arcade! And now, here's your host, (insert preparatory phrase), Phil Moore!" | |
Nick Arcade / int_970c790a | featureApplicability |
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Nick Arcade / int_9918518b | type |
Press X to Die | |
Nick Arcade / int_9918518b | comment |
Press X to Die: Teams are allowed to move Mikey in any direction, including spaces that had already been played. Any team who does this must play a Time Bomb challenge to maintain control of Mikey. Both players alternate spelling a word one letter at a time, and no points are awarded regardless of the result. | |
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Nick Arcade / int_9d12bbc1 | type |
Foreshadowing | |
Nick Arcade / int_9d12bbc1 | comment |
Foreshadowing: One of the contestants mentions that he's a Sonic the Hedgehog fan in his introduction. Cue that game showing up for the Video Challenge (and, yes, he challenges it and wins). | |
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Nick Arcade / int_9d6427ec | type |
Time Travel | |
Nick Arcade / int_9d6427ec | comment |
Time Travel: The Time Portal board. | |
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Nick Arcade / int_9edfdf1f | type |
Studio Audience | |
Nick Arcade / int_9edfdf1f | comment |
Studio Audience: Seen during the opening, and in wide-set shots. | |
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Nick Arcade / int_a0396574 | type |
Rogues Gallery | |
Nick Arcade / int_a0396574 | comment |
Rogues Gallery: The Game Wizards were one for the human players. The "enemy" squares created various recurring characters like bullies, sharks, ghosts and dragons that would torment Mikey. | |
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Nick Arcade / int_a0b2a1a8 | type |
Amazing Technicolor Battlefield | |
Nick Arcade / int_a0b2a1a8 | comment |
Amazing Technicolor Battlefield: The set was fabulous and high-tech with the red and yellow contestant podiums contrasting the darker atmosphere of the Video Challenge area. The updates that took place in the second season brought out an even cooler arcade environment. The Video Zone also used state-of-the-art bluescreen animations. | |
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Nick Arcade / int_a4cb54b4 | type |
Shifting Sand Land | |
Nick Arcade / int_a4cb54b4 | comment |
Shifting Sand Land: The Forgotten Desert board. | |
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Pain-Powered Leap | |
Nick Arcade / int_a68d74b1 | comment |
Pain-Powered Leap: Mikey does this when a dragon breathes fire at him from behind. | |
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Nick Arcade / int_afd71b8a | type |
Inside a Computer System | |
Nick Arcade / int_afd71b8a | comment |
Inside a Computer System: The Video Zone. | |
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Nick Arcade / int_b5496c0c | type |
Inflating Body Gag | |
Nick Arcade / int_b5496c0c | comment |
Inflating Body Gag: The Witch Doctor blows into a voodoo doll of Mikey, inflating the real Mikey and sending him flying as he loses air. | |
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Obvious Rule Patch | |
Nick Arcade / int_b89ed08a | comment |
Obvious Rule Patch: In an effort to prevent Time Bomb events, later tapings would have Phil dissuading players from backtracking. If moving Mikey onto a Time Bomb space was unavoidable, the time's up signal would sound. | |
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Nick Arcade / int_b97a2fa7 | type |
Forced Transformation | |
Nick Arcade / int_b97a2fa7 | comment |
Forced Transformation: Two enemies do this to Mikey. Djinni turns him into a chicken and the hammerhead shark flattens him into a coin. | |
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Nick Arcade / int_ba0a370c | type |
Color Failure | |
Nick Arcade / int_ba0a370c | comment |
Color Failure: Mikey suffers from this on the Creepyville board, going white from the top of his head to his shoes before bolting when he sees the ghost. | |
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Whammy | |
Nick Arcade / int_bad20f4e | comment |
Whammy: The "enemy" square on the game board would automatically give control to the other team. | |
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Nick Arcade / int_bda2d236 | type |
Big Boo's Haunt | |
Nick Arcade / int_bda2d236 | comment |
Big Boo's Haunt: Creepyville as well as the Haunted Museum in the Video Zone. | |
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Nick Arcade / int_c03860d2 | type |
Womb Level | |
Nick Arcade / int_c03860d2 | comment |
Womb Level: Two of the face-off games: Laser Surgeon, a target game inside of a bloodstream. Brainstorm, a Pong game in a brain. | |
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Nick Arcade / int_c3943bf3 | type |
Pilot | |
Nick Arcade / int_c3943bf3 | comment |
Pilot: The original pilot for the show was taped in the Spring of 1991 on the Get the Picture set. Niels Schuurmans was the host, and it recycled the theme from a short-lived Nick program called Outta Here!. | |
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Nick Arcade / int_c4d09d24 | type |
Couch Gag | |
Nick Arcade / int_c4d09d24 | comment |
Couch Gag: Season 2 introductions feature an animation of Mikey's enemy for that episode played over a montage of game board spaces. | |
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Nick Arcade / int_c6c73b3b | type |
Undesirable Prize | |
Nick Arcade / int_c6c73b3b | comment |
Undesirable Prize: The grand prize was often a trip to Universal Studios in Orlando where the show was taped. Basically, this meant that if you weren't impressed with the park the first time, you "won" the opportunity to see the same things all over again. On the other hand, if you enjoyed the park, you got a return trip on Nick's dime. | |
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Nick Arcade / int_c6c73b3b | |
Nick Arcade / int_cf48c17 | type |
Nightmare Face | |
Nick Arcade / int_cf48c17 | comment |
Nightmare Face: The floating blob creatures in some Video Zone rooms are harmless looking and almost cute until they suddenly open their mouths and charge, transforming into terrifying monsters with mouths full of Scary Teeth. | |
Nick Arcade / int_cf48c17 | featureApplicability |
1.0 | |
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Nick Arcade | hasFeature |
Nick Arcade / int_cf48c17 | |
Nick Arcade / int_d3435454 | type |
Bonus Round | |
Nick Arcade / int_d3435454 | comment |
Bonus Round: The winning team could enter the Video Zone, which essentially put them into a video game. There were three levels, the first two had random themes, while the third was one of three "bosses". Each teammate took a level, while both tackled the third. In each level, the team had to collect three items while avoiding pitfalls that would take one unit off their power meter; losing all five units causes the level to end and the player(s) would have to "reset". There was also a hidden powerup which might restore full power, freeze the action briefly, destroy all the enemies, or allow access to certain pathways. Collecting three items moved each teammate to the third level, completing that won the grand prize. The team also won a prize for each level completed, and each item collected won them $50. The team had a total of 60 seconds to get through all three levels; if they ran out of time, Game Over. This was much harder than it sounds. | |
Nick Arcade / int_d3435454 | featureApplicability |
1.0 | |
Nick Arcade / int_d3435454 | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_d3435454 | |
Nick Arcade / int_d35193cc | type |
Bonus Space | |
Nick Arcade / int_d35193cc | comment |
Bonus Space: "Prize" on the game boards, and technically the Video Challenges. | |
Nick Arcade / int_d35193cc | featureApplicability |
1.0 | |
Nick Arcade / int_d35193cc | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_d35193cc | |
Nick Arcade / int_e04c0759 | type |
Unstoppable Mailman | |
Nick Arcade / int_e04c0759 | comment |
Unstoppable Mailman: The Post Haste toss-up. | |
Nick Arcade / int_e04c0759 | featureApplicability |
1.0 | |
Nick Arcade / int_e04c0759 | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_e04c0759 | |
Nick Arcade / int_e4e86215 | type |
Fake Difficulty | |
Nick Arcade / int_e4e86215 | comment |
Fake Difficulty: The Video Zone is made considerably harder because the players can't see the obstacles they're facing directly, and only see an empty, monocolor stage. They have to look over at a monitor to see what obstacles are being projected onto them digitally. If you've never tried to perform coordinated actions by watching yourself on a live monitor, give it a shot with a webcam to see just how hard it is. | |
Nick Arcade / int_e4e86215 | featureApplicability |
1.0 | |
Nick Arcade / int_e4e86215 | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_e4e86215 | |
Nick Arcade / int_e8e0a952 | type |
Obvious Beta | |
Nick Arcade / int_e8e0a952 | comment |
Obvious Beta: One of the games, played twice during the run, was invoked a very early version of Sonic the Hedgehog 2 which used Sonic 1's Star Light Zone theme for Emerald Hill. The ROM was eventually dumped onto the Internet on November 7, 2006. Not so obvious during the show's original run, its appearances caught the attention of the Sonic fanbase while repeats were still airing on Nick GAS. The unaired pilot also had footage from a beta version of Sonic 1, while the actual show used the final American version of the game. This ROM was found and dumped on December 31, 2020. | |
Nick Arcade / int_e8e0a952 | featureApplicability |
1.0 | |
Nick Arcade / int_e8e0a952 | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_e8e0a952 | |
Nick Arcade / int_eb7c34cf | type |
Crossover | |
Nick Arcade / int_eb7c34cf | comment |
Crossover: Moore cohosted the "Nickelodeon All-Star Challenge" that aired during The Big Help in 1994; crossing over with Double Dare, Legends of the Hidden Temple and What Would You Do? | |
Nick Arcade / int_eb7c34cf | featureApplicability |
1.0 | |
Nick Arcade / int_eb7c34cf | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_eb7c34cf | |
Nick Arcade / int_f0bcf72a | type |
Time Keeps On Ticking | |
Nick Arcade / int_f0bcf72a | comment |
Time Keeps On Ticking: If power ran out in the Video Zone, a player had to touch Start to replay the level. However, the clock still counted down. | |
Nick Arcade / int_f0bcf72a | featureApplicability |
1.0 | |
Nick Arcade / int_f0bcf72a | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_f0bcf72a | |
Nick Arcade / int_f511ea9b | type |
Product Placement | |
Nick Arcade / int_f511ea9b | comment |
Product Placement: You really think Nick went down to the Blockbuster off Vineland to get games? Nope, the developers paid good money to put their games in the Video Zone. Psygnosis, later to be acquired as Sony's European gaming studio, programmed the show's toss-up video games (Post Haste and the various Pong clones) which determined control of Mikey. Bets for points in the Video Zone were scribbled down on a poorly-disguised Magna Doodle. | |
Nick Arcade / int_f511ea9b | featureApplicability |
1.0 | |
Nick Arcade / int_f511ea9b | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_f511ea9b | |
Nick Arcade / int_f9439c84 | type |
Haunted House | |
Nick Arcade / int_f9439c84 | comment |
Haunted House: The Creepyville board. | |
Nick Arcade / int_f9439c84 | featureApplicability |
1.0 | |
Nick Arcade / int_f9439c84 | featureConfidence |
1.0 | |
Nick Arcade | hasFeature |
Nick Arcade / int_f9439c84 | |
Nick Arcade / int_name | type |
ItemName | |
Nick Arcade / int_name | comment |
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Nick Arcade |
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