Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Basic Dungeons & Dragons (Tabletop Game)

 Basic Dungeons & Dragons (Tabletop Game)
type
TVTItem
 Basic Dungeons & Dragons (Tabletop Game)
label
Basic Dungeons & Dragons (Tabletop Game)
 Basic Dungeons & Dragons (Tabletop Game)
page
BasicDungeonsAndDragons
 Basic Dungeons & Dragons (Tabletop Game)
comment
Dungeons & Dragons EditionsOriginal | Basic | AD&D1E | AD&D2E | 3E | 4E | 5EBasic Dungeons & Dragons (1977 - 1991) was originally introduced in 1977, and edited by brain surgeon John Eric Holmes.note Not joking; Holmes was a polymath who, in addition to being a neurosurgeon and lecturer, wrote fantasy/sci-fi novels in his spare time and first came up with the idea for the Basic Set as a new players guide for his home campaign. Originally it was a starter set for new players to more easily learn Dungeons & Dragons (which was considered rather difficult to learn from the original set). The first release only covered levels 1-3, and players were intended to move on to Advanced Dungeons & Dragons 1st Edition after this. It is commonly called Holmes Basic.The first revision was published in 1981, edited by Tom Moldvay. It simplified the game further, making it a distinct game system and product line. The most notable simplification is that Dwarf, Elf, and Halfling are counted as classes, not races that could choose a class separately the way humans did; so only humans could play anything but a standard version of their species – i.e. classes are archetype-based. An Expert Set expansion edited by David "Zeb" Cook accompanying the 1981 version let players advance with these simpler rules up through 14th level. This is often referred to as Moldvay Basic, Moldvay/Cook or most often, simply B/X.The next revision was the BECMI series of boxed sets by Frank Mentzer (Basic, Expert, Companion, Master, and Immortal, respectively), begun in 1983. This version made the line its own complete game, which extended character levels up to 36th and beyond with the Immortals set. The rewrite also turned the Basic set into an excellent tutorial for players and DMs completely new to role-playing games. The rules from the first four of the BECMI series were later compiled in 1991 into the Rules Cyclopedia written by Aaron Allston, which is still considered a classic.note I(mmortals) was a separate book/boxset, Wrath of the Immortals A revision of the Basic Set was published in the same year, now covering levels 1-5. This is usually referred to as Mentzer Basic or simply BECMI (usually pronounced "beck-mee", although there are a few "bess-me" holdouts!)The final entry in this line was the last version of the Basic Set from 1994, called The Classic Dungeons & Dragons Game.
 Basic Dungeons & Dragons (Tabletop Game)
fetched
2024-04-30T18:33:40Z
 Basic Dungeons & Dragons (Tabletop Game)
parsed
2024-04-30T18:33:40Z
 Basic Dungeons & Dragons (Tabletop Game)
isPartOf
DBTropes
 Basic Dungeons & Dragons (Tabletop Game) / int_16fdf53e
type
Magic Fire
 Basic Dungeons & Dragons (Tabletop Game) / int_16fdf53e
comment
Magic Fire: In Basic Dungeons and Dragons, Halfling clan strongholds each have a Crucible of Blackflame. Blackflame is a strange reverse fire that "burns" ashes and returns them to their original form.
 Basic Dungeons & Dragons (Tabletop Game) / int_16fdf53e
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_16fdf53e
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_16fdf53e
 Basic Dungeons & Dragons (Tabletop Game) / int_246989a4
type
Circling Vultures
 Basic Dungeons & Dragons (Tabletop Game) / int_246989a4
comment
Circling Vultures: Module B8 Journey to the Rock. When the PCs reach the Cave of Sanctuary they will see sinister vultures circling lazily overhead: they're about to snack on the body of a recently killed gnome.
 Basic Dungeons & Dragons (Tabletop Game) / int_246989a4
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_246989a4
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_246989a4
 Basic Dungeons & Dragons (Tabletop Game) / int_2a519529
type
Sourcebook
 Basic Dungeons & Dragons (Tabletop Game) / int_2a519529
comment
Nonhuman races are considered their own class, so one is simply a 2nd level Elf rather than Elf Fighter or Thief. Though later sourcebooks do implement the idea of "race plus class" as variants, allowing for players to play things like Dwarf Clerics or Elf Shamans.
 Basic Dungeons & Dragons (Tabletop Game) / int_2a519529
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_2a519529
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_2a519529
 Basic Dungeons & Dragons (Tabletop Game) / int_2dc726c8
type
Gold–Silver–Copper Standard
 Basic Dungeons & Dragons (Tabletop Game) / int_2dc726c8
comment
Gold–Silver–Copper Standard: D&D is one of the early trope codifiers. Prices are usually listed in g.p., unless they're small prices, in which case they're listed in s.p. or c.p.. The exchange rates were as follows: 10 c.p. = 1 s.p. 5 s.p. = 1 e.p. 2 e.p. = 1 g.p. 5 g.p. = 1 p.p.
 Basic Dungeons & Dragons (Tabletop Game) / int_2dc726c8
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_2dc726c8
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_2dc726c8
 Basic Dungeons & Dragons (Tabletop Game) / int_3db4a987
type
Actual Play
 Basic Dungeons & Dragons (Tabletop Game) / int_3db4a987
comment
Actual Play: BECMI has the distinction of being home to one of the very first actual-play serializations of a TTRPG - that being Record of Lodoss War, which originated as a series of write-ups of play sessions in Comptiq Magazine in Japan. Launched to commemorate the one-year anniversary of Mentzer Basic's Japanese-language launch (and to help promote the continued release of the rest of the line), DM Ryo Mizuno took his players across three campaigns of rollicking adventure on the island of Lodoss. He would later compile these adventures into a set of adapted novels, and Lodoss became a full fantasy property in its own right. An English translation of the original BECMI adventure, featuring Parn's party, can be found here.
 Basic Dungeons & Dragons (Tabletop Game) / int_3db4a987
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_3db4a987
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_3db4a987
 Basic Dungeons & Dragons (Tabletop Game) / int_4a84e5be
type
Wandering Culture
 Basic Dungeons & Dragons (Tabletop Game) / int_4a84e5be
comment
Wandering Culture: In BECMI module CM1 Test of the Warlords, nomadic barbarian tribes wander the land of Norwold year round. As long as dominion leaders allow them free passage, the barbarians won't cause any trouble. If the dominion leaders do try to block them, they could go to war.
 Basic Dungeons & Dragons (Tabletop Game) / int_4a84e5be
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_4a84e5be
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_4a84e5be
 Basic Dungeons & Dragons (Tabletop Game) / int_4f4372e9
type
Early-Installment Weirdness
 Basic Dungeons & Dragons (Tabletop Game) / int_4f4372e9
comment
Early-Installment Weirdness: Starting with this edition, D&D no longer required owning a different tabletop game to play. Many features that are now commonplace in modern D&D were introduced here, but the mechanics were still a long way away from becoming standard, as seen below: As part of preventing the game from getting too complicated, different levels of gameplay are broken up into different boxed sets; Basic (levels 1-3), Expert (level 4-14), Companion (15-25), Master (26-36) and Immortal (Godhood, beyond 36th level). Nowadays, modern DMs would fret having to dish out another copy of the game because one player reached a level beyond the current set being played. Modern gameplay allows players to continue playing the same game regardless of level. Nonhuman races are considered their own class, so one is simply a 2nd level Elf rather than Elf Fighter or Thief. Though later sourcebooks do implement the idea of "race plus class" as variants, allowing for players to play things like Dwarf Clerics or Elf Shamans.
 Basic Dungeons & Dragons (Tabletop Game) / int_4f4372e9
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_4f4372e9
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_4f4372e9
 Basic Dungeons & Dragons (Tabletop Game) / int_5d1eb74d
type
Dump Stat
 Basic Dungeons & Dragons (Tabletop Game) / int_5d1eb74d
comment
Dump Stat: Basic D&D permits a limited means to reduce one stat to raise another, but only allows reducing strength, intelligence, and wisdom. Of those stats, strength increases melee damage, intelligence gives additional languages, and wisdom affects saving throws against spells. Stat dump is safe with early characters, but additional rules (e.g. ability checks, skills, etc.) change this.
 Basic Dungeons & Dragons (Tabletop Game) / int_5d1eb74d
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_5d1eb74d
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_5d1eb74d
 Basic Dungeons & Dragons (Tabletop Game) / int_6243b83b
type
Armor and Magic Don't Mix
 Basic Dungeons & Dragons (Tabletop Game) / int_6243b83b
comment
Armor and Magic Don't Mix: Trope Codifier and co-Ur-Example alongside The Fantasy Trip, which released the same year as D&D's original Holmes Basic Set. In the Holmes (1977), Moldvay (1981) and Mentzer (1983) Basic sets, magic users cannot wear armor.
 Basic Dungeons & Dragons (Tabletop Game) / int_6243b83b
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_6243b83b
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_6243b83b
 Basic Dungeons & Dragons (Tabletop Game) / int_81c23aae
type
Bloody Horror
 Basic Dungeons & Dragons (Tabletop Game) / int_81c23aae
comment
Bloody Horror: Module X2 Castle Amber. One of the castle's features is the Blood-Stained Arch. A steady patter of blood flows from the underside of the arch, with no apparent source. The blood is in atonement for all of the bloody crimes committed by the Amber family.
 Basic Dungeons & Dragons (Tabletop Game) / int_81c23aae
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_81c23aae
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_81c23aae
 Basic Dungeons & Dragons (Tabletop Game) / int_86c094be
type
Tiered by Size
 Basic Dungeons & Dragons (Tabletop Game) / int_86c094be
comment
Tiered by Size: Dragons appear in three sizes: Small, Large, and Huge, as a direct increase in power. "Advanced" D&D (which, despite the names, is older) had Small, Medium, and Large be a fairly minor variation, and age be the more important variable.
 Basic Dungeons & Dragons (Tabletop Game) / int_86c094be
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_86c094be
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_86c094be
 Basic Dungeons & Dragons (Tabletop Game) / int_8e2513cc
type
Matchstick Weapon
 Basic Dungeons & Dragons (Tabletop Game) / int_8e2513cc
comment
Matchstick Weapon: The Basic D&D version written by Tom Moldvay. An insect swarm (created by the spell Insect Swarm) and the monster known as yellow mold take 1-4 Hit Points of damage from a lit torch.
 Basic Dungeons & Dragons (Tabletop Game) / int_8e2513cc
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_8e2513cc
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_8e2513cc
 Basic Dungeons & Dragons (Tabletop Game) / int_93be9d56
type
Monster Munch
 Basic Dungeons & Dragons (Tabletop Game) / int_93be9d56
comment
Monster Munch: Basic supplement GAZ1 The Grand Duchy of Karameikos, adventure "Toys of the Madman". The PCs and a few NPCs are kidnapped and placed in a dungeon. Some of the NPCs are there to be killed and eaten by monsters to show the PCs what they're up against.
 Basic Dungeons & Dragons (Tabletop Game) / int_93be9d56
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_93be9d56
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_93be9d56
 Basic Dungeons & Dragons (Tabletop Game) / int_a211849
type
Life Energy
 Basic Dungeons & Dragons (Tabletop Game) / int_a211849
comment
In The Wrath of Olympus, a group of Immortals (minor deities) illegally interferes on the Prime Plane. The forces of Entropy capture them and secure them with chains that not only render them helpless but drain their internal power (Life Energy) as well.
 Basic Dungeons & Dragons (Tabletop Game) / int_a211849
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_a211849
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_a211849
 Basic Dungeons & Dragons (Tabletop Game) / int_b3bdf232
type
Alien Geometries
 Basic Dungeons & Dragons (Tabletop Game) / int_b3bdf232
comment
Alien Geometries: A significant example is found in Basic D&D's Immortal Set. The game describes up to 5 dimensional planes, giving rules for how they work. They also describe that mortals exist in three dimensions, immortals exist in four, and Old Ones exist in five. In addition, normal mortals exist in dimensions 1, 2, and 3 while mortals from the nightmare plane exist in dimensions 3, 4, and 5.
 Basic Dungeons & Dragons (Tabletop Game) / int_b3bdf232
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_b3bdf232
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_b3bdf232
 Basic Dungeons & Dragons (Tabletop Game) / int_b9514d6a
type
Balloon of Doom
 Basic Dungeons & Dragons (Tabletop Game) / int_b9514d6a
comment
Balloon of Doom: In the supplement The Book of Marvelous Magic, some magical balloons are dangerous to those who approach them. They include: Carnivorous (drains 2-12 Hit Points of blood by contact), Poison (releases a deadly poisonous gas), Rust (destroys metal objects that touch it) and Soap (sprays a soapy fluid that blinds victims for ten minutes).
 Basic Dungeons & Dragons (Tabletop Game) / int_b9514d6a
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_b9514d6a
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_b9514d6a
 Basic Dungeons & Dragons (Tabletop Game) / int_b9743771
type
Beast in the Maze
 Basic Dungeons & Dragons (Tabletop Game) / int_b9743771
comment
Beast in the Maze: A Basic module, B2 Keep on the Borderlands had a minotaur with its lair inside a maze. The minotaur has a cave complex inside the Caves of Chaos. Its caves have a spell on them that causes intruders to lose all sense of direction.
 Basic Dungeons & Dragons (Tabletop Game) / int_b9743771
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_b9743771
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_b9743771
 Basic Dungeons & Dragons (Tabletop Game) / int_c614edde
type
Another Story for Another Time
 Basic Dungeons & Dragons (Tabletop Game) / int_c614edde
comment
Another Story for Another Time: The DA1 module Adventures in Blackmoor has a DM background section written like a narrative, which uses this.
 Basic Dungeons & Dragons (Tabletop Game) / int_c614edde
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_c614edde
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_c614edde
 Basic Dungeons & Dragons (Tabletop Game) / int_c9164a5f
type
Special Ability Shield
 Basic Dungeons & Dragons (Tabletop Game) / int_c9164a5f
comment
Special Ability Shield: Magical shields can have different effects, from the Boomerang Shield (can be used for a ranged attack and instantly reappears on the wielder's arm), to the Shield of Shouting (the wielder's voice is ten times louder), to the Shield of Missile Attraction (halves damage from ranged attacks, but causes them to converge on the wielder). An Artificer can craft a Shield of Repulsion, which shoves an enemy back 15' after being a Shield Bash. The Shield of Absorption can negate energy level drains against its wielder. The Shield of Charm causes anyone who strikes it to fall under the control of the wielder. The Shield of Cure Wounds can heal its wielder. The Shield of Energy Drain drains a level of experience from anyone who hits it. The Shield of Ethereality allows the wielder to enter the Ethereal Plane. The Shield of Fly can cast a Fly spell on its wielder. The Shield of Haste allows its user to move and attack at double normal speed. The Shield of Invisibility can make the user invisible. Rheddrian's Mirror-Shield allows the user to cast the spells Teleport, Legend Lore and Monster Summoning. The Shield of Remove Curse can cast a Remove Curse spell on its user.
 Basic Dungeons & Dragons (Tabletop Game) / int_c9164a5f
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_c9164a5f
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_c9164a5f
 Basic Dungeons & Dragons (Tabletop Game) / int_cf98facb
type
Supernormal Bindings
 Basic Dungeons & Dragons (Tabletop Game) / int_cf98facb
comment
Supernormal Bindings: In The Wrath of Olympus, a group of Immortals (minor deities) illegally interferes on the Prime Plane. The forces of Entropy capture them and secure them with chains that not only render them helpless but drain their internal power (Life Energy) as well. Irons, from the Basic D&D supplement The Book of Marvelous Magic, are magical confinement devices combining manacles (wrists) and shackles (ankles). The Irons of Imprisonment can only be broken by a Wish spell or a blow from a plus 4 or better weapon.
 Basic Dungeons & Dragons (Tabletop Game) / int_cf98facb
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_cf98facb
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_cf98facb
 Basic Dungeons & Dragons (Tabletop Game) / int_d291ea97
type
No Campaign for the Wicked
 Basic Dungeons & Dragons (Tabletop Game) / int_d291ea97
comment
No Campaign for the Wicked: From the Immortals boxed set, player controlled PC Immortals are forbidden to be from the Sphere of Entropy, because creatures from that Sphere are all evil. All Entropy Sphere Immortals are NPCs.
 Basic Dungeons & Dragons (Tabletop Game) / int_d291ea97
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_d291ea97
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_d291ea97
 Basic Dungeons & Dragons (Tabletop Game) / int_ebebb87
type
The War Just Before
 Basic Dungeons & Dragons (Tabletop Game) / int_ebebb87
comment
The War Just Before: Basic D&D module CM4 Earthshaker. In recent years the country of Stamtral has raided the PC's country Vyolstagrad several times, but the two nations are currently in an uneasy peace. If the PCs don't play their cards right another war could break out as a result of their actions.
 Basic Dungeons & Dragons (Tabletop Game) / int_ebebb87
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_ebebb87
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_ebebb87
 Basic Dungeons & Dragons (Tabletop Game) / int_fc23757
type
Honest Rolls Character
 Basic Dungeons & Dragons (Tabletop Game) / int_fc23757
comment
Honest Rolls Character: Rules Cyclopedia D&D was probably the biggest stickler for this rule, to the point of having rules for increasing ability scores by lowering others.
 Basic Dungeons & Dragons (Tabletop Game) / int_fc23757
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_fc23757
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_fc23757
 Basic Dungeons & Dragons (Tabletop Game) / int_name
type
ItemName
 Basic Dungeons & Dragons (Tabletop Game) / int_name
comment
 Basic Dungeons & Dragons (Tabletop Game) / int_name
featureApplicability
1.0
 Basic Dungeons & Dragons (Tabletop Game) / int_name
featureConfidence
1.0
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Basic Dungeons & Dragons (Tabletop Game) / int_name
 Basic Dungeons & Dragons (Tabletop Game) / int_name
itemName
Basic Dungeons & Dragons (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Concentration-Bound Magic / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Doomed Fellow Prisoner / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Feather Fall / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Humongous Mecha / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Magical Counterfeiting / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Never Learned to Read / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Noose Necktie / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Our Gnolls Are Different / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Rapid Aging / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Role-Playing Endgame / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Spies Are Despicable / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
The '70s / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
The Marvelous Deer / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Tiered by Size / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Wandering Culture / int_495c0eab
 Basic Dungeons & Dragons (Tabletop Game)
hasFeature
Wandering Wizard / int_495c0eab