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OGRE (Tabletop Game)
- 33 statements
- 5 feature instances
- 27 referencing feature instances
OGRE (Tabletop Game) | type |
TVTItem | |
OGRE (Tabletop Game) | label |
OGRE (Tabletop Game) | |
OGRE (Tabletop Game) | page |
OGRE | |
OGRE (Tabletop Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })First released in 1977, OGRE is a hex-map tactical wargame designed by the legendary Steve Jackson. The premise is simple: a single cybertank (the titular Ogre) versus a weaker but more numerous sci-fi army. If the cybertank destroys the Command Post, it wins. If the cybertank is destroyed, the defending army is victorious.While this sounds like a unfair match, consider that the Ogre is more than up to the challenge. Think later model Bolos without the self-awareness, and you pretty much get the idea of powerful it is.Over time, the game developed its own universe and spin offs such as G.E.V. (focusing on conventional units instead of the Ogre), its own GURPS supplement, a miniature game, and even some computer adaptations. It made a return in 2013 with the Designer's Edition, funded using Kickstarter and generating way more than the original goal. Oddly enough, the base 6th edition was not released until 2016.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Two videogames have been made: one in 1995 and the most recent was released on October 2017 after being funded as a stretch goal of the Designer's Edition Kickstarter. | |
OGRE (Tabletop Game) | fetched |
2018-12-09T12:08:31Z | |
OGRE (Tabletop Game) | parsed |
2020-06-25T09:03:48Z | |
OGRE (Tabletop Game) | isPartOf |
DBTropes | |
OGRE (Tabletop Game) / int_17ce80aa | type |
All There in the Manual | |
OGRE (Tabletop Game) / int_17ce80aa | comment |
All There in the Manual: The game manual provides the backstory, and the designer's website has background material on the games' universe. | |
OGRE (Tabletop Game) / int_17ce80aa | featureApplicability |
1.0 | |
OGRE (Tabletop Game) / int_17ce80aa | featureConfidence |
1.0 | |
OGRE (Tabletop Game) | hasFeature |
OGRE (Tabletop Game) / int_17ce80aa | |
OGRE (Tabletop Game) / int_1eed1d03 | type |
Anti-Air | |
OGRE (Tabletop Game) / int_1eed1d03 | comment |
Anti-Air: The back story mentions that thanks to improvements in lasers and jamming technology, satellites and ballistic missiles have been greatly reduced in effectiveness. | |
OGRE (Tabletop Game) / int_1eed1d03 | featureApplicability |
1.0 | |
OGRE (Tabletop Game) / int_1eed1d03 | featureConfidence |
1.0 | |
OGRE (Tabletop Game) | hasFeature |
OGRE (Tabletop Game) / int_1eed1d03 | |
OGRE (Tabletop Game) / int_7351b2bf | type |
Asymmetric Multiplayer | |
OGRE (Tabletop Game) / int_7351b2bf | comment |
Asymmetric Multiplayer: Used to great effect. | |
OGRE (Tabletop Game) / int_7351b2bf | featureApplicability |
1.0 | |
OGRE (Tabletop Game) / int_7351b2bf | featureConfidence |
1.0 | |
OGRE (Tabletop Game) | hasFeature |
OGRE (Tabletop Game) / int_7351b2bf | |
OGRE (Tabletop Game) / int_c86a6f38 | type |
Cannon Fodder | |
OGRE (Tabletop Game) / int_c86a6f38 | comment |
Cannon Fodder: Light Tanks - a Fragile Speedster tread vehicle - and the Light GEV. At first both were so weak and slower than a GEV, they were not even used in OGRE. Then G.E.V. came out, and the Light Tank and its GEV analog was given a half an armor point. This allowed two light units for the cost of one. While not very powerful, they're plentiful. | |
OGRE (Tabletop Game) / int_c86a6f38 | featureApplicability |
1.0 | |
OGRE (Tabletop Game) / int_c86a6f38 | featureConfidence |
1.0 | |
OGRE (Tabletop Game) | hasFeature |
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OGRE (Tabletop Game) / int_name | type |
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OGRE (Tabletop Game) / int_name | featureApplicability |
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OGRE (Tabletop Game) / int_name | featureConfidence |
1.0 | |
OGRE (Tabletop Game) | hasFeature |
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OGRE (Tabletop Game) / int_name | itemName |
OGRE (Tabletop Game) |
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