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Sufficiently Advanced (Tabletop Game)

 Sufficiently Advanced (Tabletop Game)
type
TVTItem
 Sufficiently Advanced (Tabletop Game)
label
Sufficiently Advanced (Tabletop Game)
 Sufficiently Advanced (Tabletop Game)
page
SufficientlyAdvanced
 Sufficiently Advanced (Tabletop Game)
comment
Sufficiently Advanced designed by Colin Fredericks is a tabletop roleplaying game that reaches for the outermost limits of what we think is achievable. Grounded in hard science, but speculating incredible advances, SA looks at a future in which nanotechnology, computing, medicine, and other fields have advanced to the limit of our current understanding — and just a bit beyond. It’s a look at what these technologies might do to the world and what societies might form around them. It is a game about responsibility and the drive for a better future. It is a game fundamentally about humanity, as well as some of its descendants.Most importantly, SA is a game of exploration and political machination set in a universe where everyone has nearly godlike capabilities at their disposal — and the world wasn’t destroyed by it.SA is about technology as far beyond what we have now as we are beyond the cavemen. It's about a world truly changed by this technology, not merely today's world enhanced. It's about a cultural milieu created by the dregs and lunatic fringe of the 21st century. It's about the line between freedom and chaos. It's about trusting that someone who knows and changes the future is keeping a place for you in it. SA is the story of humanity in all its myriad forms, and the thousand things it might become.A fantasy version called Sorcerously Advanced, has also appeared.So far, the following as appeared: Sufficiently Advanced (first edition) Travelogue, for the first edition, with new civilizations, societies, cargo cult ideas and other materials Sufficiently Advanced (second edition) Chronotech, for second edition, covering time-related and prophecies technology.Official site here
 Sufficiently Advanced (Tabletop Game)
fetched
2023-07-17T13:30:08Z
 Sufficiently Advanced (Tabletop Game)
parsed
2023-07-17T13:30:08Z
 Sufficiently Advanced (Tabletop Game)
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DBTropes
 Sufficiently Advanced (Tabletop Game) / int_21eb1793
type
Muggles Do It Better
 Sufficiently Advanced (Tabletop Game) / int_21eb1793
comment
Muggles Do It Better: The game tries to balance high-stat characters and low-stat characters by giving the players of low-stat characters more ability to warp the plot.
 Sufficiently Advanced (Tabletop Game) / int_21eb1793
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1.0
 Sufficiently Advanced (Tabletop Game) / int_21eb1793
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_21eb1793
 Sufficiently Advanced (Tabletop Game) / int_2af7961
type
Faster-Than-Light Travel
 Sufficiently Advanced (Tabletop Game) / int_2af7961
comment
Faster-Than-Light Travel: This is impossible in theory but not in practice. The usual way to get around is through a wormhole, and the Alcubierre Drive is an advanced stringtech drive that allows a ship to be accelerated in a gravity bubble at effectively FTL speeds without breaking the lightspeed barrier in its own spacetime.
 Sufficiently Advanced (Tabletop Game) / int_2af7961
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1.0
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_2af7961
 Sufficiently Advanced (Tabletop Game) / int_31c101b9
type
Artificial Afterlife
 Sufficiently Advanced (Tabletop Game) / int_31c101b9
comment
Artificial Afterlife: The foundation of the Builders of the Great Beyond's entire civilization. Their minds are recorded while they live, and they run in simulation after they die.
 Sufficiently Advanced (Tabletop Game) / int_31c101b9
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1.0
 Sufficiently Advanced (Tabletop Game) / int_31c101b9
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_31c101b9
 Sufficiently Advanced (Tabletop Game) / int_31efcb4a
type
Wetware CPU
 Sufficiently Advanced (Tabletop Game) / int_31efcb4a
comment
Wet Ware CPU: The culture of the United Planets of Mechanica believes in the brain being the sole signifier of one's humanity and so they varied from normal organic humans to cyborgs to brains in a jar in a robotic body.
 Sufficiently Advanced (Tabletop Game) / int_31efcb4a
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1.0
 Sufficiently Advanced (Tabletop Game) / int_31efcb4a
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_31efcb4a
 Sufficiently Advanced (Tabletop Game) / int_32c1c899
type
GenerationShip
 Sufficiently Advanced (Tabletop Game) / int_32c1c899
comment
Generation Ship: Spacers travel on slower-than-light generation ships that were originally planned for colonization, but after the Diaspora have turned into space nomads.
 Sufficiently Advanced (Tabletop Game) / int_32c1c899
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1.0
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 Sufficiently Advanced (Tabletop Game)
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 Sufficiently Advanced (Tabletop Game) / int_36c94bed
type
Person of Mass Destruction
 Sufficiently Advanced (Tabletop Game) / int_36c94bed
comment
Person of Mass Destruction: Oh my goodness gracious yes.
 Sufficiently Advanced (Tabletop Game) / int_36c94bed
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1.0
 Sufficiently Advanced (Tabletop Game) / int_36c94bed
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_36c94bed
 Sufficiently Advanced (Tabletop Game) / int_3af9f8b6
type
Magical Gesture
 Sufficiently Advanced (Tabletop Game) / int_3af9f8b6
comment
Magical Gesture: If you don't have a Brain/Computer Interface, you use special gestures and words to activate your more dangerous technology (so that you don't trigger it by accident). Wave your hands, chant some words, and voila - lightning bolt!
 Sufficiently Advanced (Tabletop Game) / int_3af9f8b6
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Sufficiently Advanced (Tabletop Game) / int_3af9f8b6
 Sufficiently Advanced (Tabletop Game) / int_44c55e9d
type
Teleportation with Drawbacks
 Sufficiently Advanced (Tabletop Game) / int_44c55e9d
comment
Teleportation with Drawbacks: You can wormhole from place to place (at phenomenal cost in energy), but the only way to "teleport" short of that is to (destructively) read yourself into a replicator in one place and print yourself out in another.
 Sufficiently Advanced (Tabletop Game) / int_44c55e9d
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_44c55e9d
 Sufficiently Advanced (Tabletop Game) / int_4536fd29
type
Energy Weapon
 Sufficiently Advanced (Tabletop Game) / int_4536fd29
comment
Energy Weapon: Compression beams, transmutation beams, inversion beams, plain old lasers...
 Sufficiently Advanced (Tabletop Game) / int_4536fd29
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1.0
 Sufficiently Advanced (Tabletop Game) / int_4536fd29
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_4536fd29
 Sufficiently Advanced (Tabletop Game) / int_5874eb12
type
Organic Technology
 Sufficiently Advanced (Tabletop Game) / int_5874eb12
comment
Organic Technology: ...and another one of them is Biotech.
 Sufficiently Advanced (Tabletop Game) / int_5874eb12
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1.0
 Sufficiently Advanced (Tabletop Game) / int_5874eb12
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_5874eb12
 Sufficiently Advanced (Tabletop Game) / int_5e7eb915
type
Clarke's Third Law
 Sufficiently Advanced (Tabletop Game) / int_5e7eb915
comment
Clarke's Third Law: It's literally the name of the game.
 Sufficiently Advanced (Tabletop Game) / int_5e7eb915
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1.0
 Sufficiently Advanced (Tabletop Game) / int_5e7eb915
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_5e7eb915
 Sufficiently Advanced (Tabletop Game) / int_5e9cddcc
type
Fake Wizardry
 Sufficiently Advanced (Tabletop Game) / int_5e9cddcc
comment
Fake Wizardry: The Technomagi specialize in hiding their tech and making its use look like magic. They're a combination of con-artists, mystics and master engineers, and all three are part of the same whole.
 Sufficiently Advanced (Tabletop Game) / int_5e9cddcc
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1.0
 Sufficiently Advanced (Tabletop Game) / int_5e9cddcc
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_5e9cddcc
 Sufficiently Advanced (Tabletop Game) / int_61ff365d
type
Deflector Shields
 Sufficiently Advanced (Tabletop Game) / int_61ff365d
comment
Deflector Shields: Averted. Force fields are listed as an "impossible technology."
 Sufficiently Advanced (Tabletop Game) / int_61ff365d
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-1.0
 Sufficiently Advanced (Tabletop Game) / int_61ff365d
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_61ff365d
 Sufficiently Advanced (Tabletop Game) / int_6259dfa3
type
Grey Goo
 Sufficiently Advanced (Tabletop Game) / int_6259dfa3
comment
Grey Goo: One of the standard nanotech weapons is the nanophage, a Grey Goo with limited duration.
 Sufficiently Advanced (Tabletop Game) / int_6259dfa3
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_6259dfa3
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_6259dfa3
 Sufficiently Advanced (Tabletop Game) / int_62f9ee25
type
Nanomachines
 Sufficiently Advanced (Tabletop Game) / int_62f9ee25
comment
Nanomachines: I mean, one of the basic stats in the game is Nanotech...
 Sufficiently Advanced (Tabletop Game) / int_62f9ee25
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_62f9ee25
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_62f9ee25
 Sufficiently Advanced (Tabletop Game) / int_66f69cd4
type
Invisibility Cloak
 Sufficiently Advanced (Tabletop Game) / int_66f69cd4
comment
Invisibility Cloak: Not quite played straight or averted - yes, you can make invisibility devices, but they're limited in the frequencies of light they can hide... and because so many people can see outside the usual "visible" spectrum, it might just make you stand out worse.
 Sufficiently Advanced (Tabletop Game) / int_66f69cd4
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_66f69cd4
 Sufficiently Advanced (Tabletop Game) / int_68a5e1c3
type
Humans Are Psychic in the Future
 Sufficiently Advanced (Tabletop Game) / int_68a5e1c3
comment
Humans Are Psychic in the Future: Seems that way from the outside. In actuality, everyone just has a Brain/Computer Interface.
 Sufficiently Advanced (Tabletop Game) / int_68a5e1c3
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1.0
 Sufficiently Advanced (Tabletop Game) / int_68a5e1c3
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_68a5e1c3
 Sufficiently Advanced (Tabletop Game) / int_71fcf44
type
The Metaverse
 Sufficiently Advanced (Tabletop Game) / int_71fcf44
comment
The Metaverse: Every world has an Infosphere, so named because it's as all-pervasive as the atmosphere. Nearly everyone has continuous access to it.
 Sufficiently Advanced (Tabletop Game) / int_71fcf44
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_71fcf44
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_71fcf44
 Sufficiently Advanced (Tabletop Game) / int_7fe8b5b5
type
Time Machine
 Sufficiently Advanced (Tabletop Game) / int_7fe8b5b5
comment
Time Machine: Mostly averted. You can make one with a wormhole (in certain settings), but Chronotech does its job purely with data transfer, not with moving large objects.
 Sufficiently Advanced (Tabletop Game) / int_7fe8b5b5
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-1.0
 Sufficiently Advanced (Tabletop Game) / int_7fe8b5b5
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_7fe8b5b5
 Sufficiently Advanced (Tabletop Game) / int_8b525912
type
Sufficiently Advanced Bamboo Technology
 Sufficiently Advanced (Tabletop Game) / int_8b525912
comment
Sufficiently Advanced Bamboo Technology: Not really, but it can look however you want, so groups like the Tao of History (a historical recreation society) have ancient-looking things that function just as well as everyone else's futuristic stuff.
 Sufficiently Advanced (Tabletop Game) / int_8b525912
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1.0
 Sufficiently Advanced (Tabletop Game) / int_8b525912
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_8b525912
 Sufficiently Advanced (Tabletop Game) / int_8ffcbb25
type
Matter Replicator
 Sufficiently Advanced (Tabletop Game) / int_8ffcbb25
comment
Matter Replicator: Yup. Used especially by the Association of Eternal Life (a.k.a. the Replicants), who are more than happy to replicate themselves.
 Sufficiently Advanced (Tabletop Game) / int_8ffcbb25
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1.0
 Sufficiently Advanced (Tabletop Game) / int_8ffcbb25
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_8ffcbb25
 Sufficiently Advanced (Tabletop Game) / int_9943823
type
Reactionless Drive
 Sufficiently Advanced (Tabletop Game) / int_9943823
comment
Reactionless Drive: Averted.
 Sufficiently Advanced (Tabletop Game) / int_9943823
featureApplicability
-1.0
 Sufficiently Advanced (Tabletop Game) / int_9943823
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_9943823
 Sufficiently Advanced (Tabletop Game) / int_ad4f656
type
Transhuman Aliens
 Sufficiently Advanced (Tabletop Game) / int_ad4f656
comment
Transhuman Aliens: Due to transhumanist technologies and morphological freedom, plenty of civilizations resulted in alien forms, particularly with the Stardwelling Armada.
 Sufficiently Advanced (Tabletop Game) / int_ad4f656
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_ad4f656
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_ad4f656
 Sufficiently Advanced (Tabletop Game) / int_af7d483f
type
Dreaming of Things to Come
 Sufficiently Advanced (Tabletop Game) / int_af7d483f
comment
Dreaming of Things to Come: Some low-level Chronotech works this way, providing unclear prophecies in the user's dreams.
 Sufficiently Advanced (Tabletop Game) / int_af7d483f
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_af7d483f
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_af7d483f
 Sufficiently Advanced (Tabletop Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Sufficiently Advanced (Tabletop Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: Used to explain a skill bonus from Chronotech-based expertise: you're basically repeating an action until you get it right, then letting things move forward.
 Sufficiently Advanced (Tabletop Game) / int_b5ac90ac
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_b5ac90ac
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_b5ac90ac
 Sufficiently Advanced (Tabletop Game) / int_bf7ca818
type
Transhumans in Space
 Sufficiently Advanced (Tabletop Game) / int_bf7ca818
comment
Transhumans in Space: Obvious with the Stardwelling Armada but every civilization are usually transhuman at some level, except for Cargo Cultists and Old Worlders.
 Sufficiently Advanced (Tabletop Game) / int_bf7ca818
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_bf7ca818
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_bf7ca818
 Sufficiently Advanced (Tabletop Game) / int_c7b5445c
type
Cool Starship
 Sufficiently Advanced (Tabletop Game) / int_c7b5445c
comment
Cool Starship: Starships are not actually very useful if you have wormhole technology. The Stardwellers use them anyway because they're cool.
 Sufficiently Advanced (Tabletop Game) / int_c7b5445c
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_c7b5445c
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_c7b5445c
 Sufficiently Advanced (Tabletop Game) / int_d51553de
type
Our Wormholes Are Different
 Sufficiently Advanced (Tabletop Game) / int_d51553de
comment
Our Wormholes Are Different: Different settings for the 2nd edition have different rules for how wormholes work.
 Sufficiently Advanced (Tabletop Game) / int_d51553de
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_d51553de
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_d51553de
 Sufficiently Advanced (Tabletop Game) / int_da15842d
type
Brain/Computer Interface
 Sufficiently Advanced (Tabletop Game) / int_da15842d
comment
Brain/Computer Interface: The Mesh works like this and is necessary for anything Cognitech 3 and above.
 Sufficiently Advanced (Tabletop Game) / int_da15842d
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_da15842d
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_da15842d
 Sufficiently Advanced (Tabletop Game) / int_dc791d50
type
Words Can Break My Bones
 Sufficiently Advanced (Tabletop Game) / int_dc791d50
comment
Words Can Break My Bones: Not exactly, but they might get you to stop, or run, or relax, via a Metatech technique called the Voice of Peace. If you research someone enough you can pull an I Know Your True Name and get better hooks into them.
 Sufficiently Advanced (Tabletop Game) / int_dc791d50
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1.0
 Sufficiently Advanced (Tabletop Game) / int_dc791d50
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 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_dc791d50
 Sufficiently Advanced (Tabletop Game) / int_e9e2c54d
type
You Already Changed the Past
 Sufficiently Advanced (Tabletop Game) / int_e9e2c54d
comment
You Already Changed the Past: Used to explain why the Transcendentals don't change the past: they already did. In fact, from their point of view, they currently are, by talking to you.
 Sufficiently Advanced (Tabletop Game) / int_e9e2c54d
featureApplicability
1.0
 Sufficiently Advanced (Tabletop Game) / int_e9e2c54d
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1.0
 Sufficiently Advanced (Tabletop Game)
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Sufficiently Advanced (Tabletop Game) / int_e9e2c54d
 Sufficiently Advanced (Tabletop Game) / int_ecaab580
type
Technology Levels
 Sufficiently Advanced (Tabletop Game) / int_ecaab580
comment
Technology Levels: There are five techs in both editions. 10 levels in the 1st Edition. 5 or 6 levels in the 2nd Edition with a sixth tech with the Chronotech supplement. Biotech - Biological technologies Cognitech - Brain related technologies Metatech - Social sciences Nanotech - Nanotechnology and material sciences Stringtech - Physics related technologies Chronotech - Temporal related technologies
 Sufficiently Advanced (Tabletop Game) / int_ecaab580
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 Sufficiently Advanced (Tabletop Game) / int_ecaab580
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 Sufficiently Advanced (Tabletop Game) / int_fc52510
type
Brain Uploading
 Sufficiently Advanced (Tabletop Game) / int_fc52510
comment
Brain Uploading: Possible, but not quick.
 Sufficiently Advanced (Tabletop Game) / int_fc52510
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1.0
 Sufficiently Advanced (Tabletop Game) / int_fc52510
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Sufficiently Advanced (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Sufficiently Advanced (Tabletop Game)
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Artificial Afterlife / int_c923b532
 Sufficiently Advanced (Tabletop Game)
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Cargo Cult / int_c923b532
 Sufficiently Advanced (Tabletop Game)
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Ear Worm / int_c923b532
 Sufficiently Advanced (Tabletop Game)
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Memetics in Fiction / int_c923b532
 Sufficiently Advanced (Tabletop Game)
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Post-Cyberpunk / int_c923b532
 Sufficiently Advanced (Tabletop Game)
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The Social Darwinist / int_c923b532