| World of Synnibarr (Tabletop Game) |
type |
TVTItem |
| World of Synnibarr (Tabletop Game) |
label |
World of Synnibarr (Tabletop Game) |
| World of Synnibarr (Tabletop Game) |
page |
WorldOfSynnibarr |
| World of Synnibarr (Tabletop Game) |
comment |
World of Synnibarr is a tabletop role-playing game, the brainchild of one Raven c. s. McCracken. For most of the 90's, the game was considered by many gamers to be the worst role-playing game ever, but nowadays it has ceded that title to F.A.T.A.L., which is awful for altogether worse reasons (Synnibarr, for all its absurdity, at least doesn't pander to unrepentant misogynists).The setting is an intense fever dream of science fiction, dark fantasy, comic book superheroism, and other over-the-top elements, with wars lasting for tens of thousands of years and a huge assortment of acid trip monsters (only one example of which are 72-headed hydras), all of whom are living inside a hollowed-out planet Mars that has been converted into a colossal Worldship.Online reviews of it can be found here, here and here. |
| World of Synnibarr (Tabletop Game) |
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2023-05-26T02:29:48Z |
| World of Synnibarr (Tabletop Game) |
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2023-05-26T02:29:48Z |
| World of Synnibarr (Tabletop Game) |
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| World of Synnibarr (Tabletop Game) |
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| World of Synnibarr (Tabletop Game) |
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| World of Synnibarr (Tabletop Game) |
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Dropped link to GenreBusting: Not a Feature - IGNORE |
| World of Synnibarr (Tabletop Game) |
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Dropped link to ThePlague: Not a Feature - ITEM |
| World of Synnibarr (Tabletop Game) |
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AttackOfTheFiftyFootWhatever |
| World of Synnibarr (Tabletop Game) |
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EnergyWeapons |
| World of Synnibarr (Tabletop Game) |
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DBTropes |
| World of Synnibarr (Tabletop Game) / int_134ca130 |
type |
Super-Reflexes |
| World of Synnibarr (Tabletop Game) / int_134ca130 |
comment |
Super Reflexes: A perk of Ninjas, Tigers, and characters in energy form, who may dodge beam attacks with their normal dodge score. |
| World of Synnibarr (Tabletop Game) / int_134ca130 |
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World of Synnibarr (Tabletop Game) / int_134ca130 |
| World of Synnibarr (Tabletop Game) / int_15fc9fb |
type |
Our Elves Are Different |
| World of Synnibarr (Tabletop Game) / int_15fc9fb |
comment |
Our Elves Are Different: Psielves, who are psionic operatives with pointy ears. |
| World of Synnibarr (Tabletop Game) / int_15fc9fb |
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1.0 |
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World of Synnibarr (Tabletop Game) / int_15fc9fb |
| World of Synnibarr (Tabletop Game) / int_1a74b900 |
type |
World of Badass |
| World of Synnibarr (Tabletop Game) / int_1a74b900 |
comment |
World of Badass: As one reviewer noted, this is the only game where a PC can jump straight from 1st to 20th level after one adventure, earn and spend $500 million on gear, and still legitimately be considered a wuss. |
| World of Synnibarr (Tabletop Game) / int_1a74b900 |
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World of Synnibarr (Tabletop Game) / int_1a74b900 |
| World of Synnibarr (Tabletop Game) / int_1e75509c |
type |
Adventure-Friendly World |
| World of Synnibarr (Tabletop Game) / int_1e75509c |
comment |
Adventure-Friendly World: Every player character is charged with exploring a world covered with the remnants of ancient and long-destroyed civilizations, evil monsters are all over the place, and the shops of Terra never seem to have any trouble buying whatever mountains of loot the players bring back. |
| World of Synnibarr (Tabletop Game) / int_1e75509c |
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World of Synnibarr (Tabletop Game) / int_1e75509c |
| World of Synnibarr (Tabletop Game) / int_1f137e42 |
type |
Artificial Limbs |
| World of Synnibarr (Tabletop Game) / int_1f137e42 |
comment |
Artificial Limbs: One category of cybernetic upgrades. |
| World of Synnibarr (Tabletop Game) / int_1f137e42 |
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1.0 |
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World of Synnibarr (Tabletop Game) / int_1f137e42 |
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type |
Energy Beings |
| World of Synnibarr (Tabletop Game) / int_2164d2a1 |
comment |
Energy Beings: Alentiens, along with any character who has an energy form power. |
| World of Synnibarr (Tabletop Game) / int_2164d2a1 |
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1.0 |
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1.0 |
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World of Synnibarr (Tabletop Game) / int_2164d2a1 |
| World of Synnibarr (Tabletop Game) / int_2536f695 |
type |
Game-Breaker |
| World of Synnibarr (Tabletop Game) / int_2536f695 |
comment |
Game-Breaker: This is presumably the entire point of the game. A typical Synnibarr campaign will feature any number of moves that would be gamebreakers in an average RPG, but since this game's power level is so high, here such power-gamer antics are just part of the fun. Pelleum, a metal 11.5 times as dense as steel, costs $1000 an ounce. A 2.7 lb, 1" ball of pelleum for use in a sling? $1. Cybernetics add their hit point total to your character's hit point total. In other words, you can drop $5,000 dollars for 50,000 life points at level 1, hitting the mortal cap. Ain't No Rule saying that you have to pay the extra cost for a Pelleum arm blade when you spend skill points. |
| World of Synnibarr (Tabletop Game) / int_2536f695 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_2536f695 |
| World of Synnibarr (Tabletop Game) / int_258a59e9 |
type |
Our Centaurs Are Different |
| World of Synnibarr (Tabletop Game) / int_258a59e9 |
comment |
Our Centaurs Are Different: Cattars have the lower body of a tiger and a humanoid upper body. |
| World of Synnibarr (Tabletop Game) / int_258a59e9 |
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1.0 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_258a59e9 |
| World of Synnibarr (Tabletop Game) / int_295087bf |
type |
Non-Indicative Name |
| World of Synnibarr (Tabletop Game) / int_295087bf |
comment |
Non-Indicative Name: The setting uses "were-" as a prefix in numerous places (Weremen, Werestorm, etc). Contrary to what you might expect, it never refers to anything relating to lycanthropy. |
| World of Synnibarr (Tabletop Game) / int_295087bf |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_295087bf |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_295087bf |
| World of Synnibarr (Tabletop Game) / int_2cd22076 |
type |
Fantastic Drug |
| World of Synnibarr (Tabletop Game) / int_2cd22076 |
comment |
Fantastic Drug: Several varieties. |
| World of Synnibarr (Tabletop Game) / int_2cd22076 |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_2cd22076 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_2cd22076 |
| World of Synnibarr (Tabletop Game) / int_334e48a1 |
type |
After the End |
| World of Synnibarr (Tabletop Game) / int_334e48a1 |
comment |
After the End: Before Numenera, this game held the record for "greatest number of long-forgotten cataclysms in one place ever". Synnibarr even began with a cataclysm, as it is actually the planet Mars that was transformed into a Worldship to move humanity away from a doomed Earth. Then, over the next 50,000 years, Synnibarr's own civilization collapsed multiple times because of internal conflicts, alien invasions, and plagues. Today, few adventurers know much about Synnibarr's whole history... but there are all kinds of ruins for adventurers to explore (and loot). |
| World of Synnibarr (Tabletop Game) / int_334e48a1 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_334e48a1 |
| World of Synnibarr (Tabletop Game) / int_3439a6b5 |
type |
A God Is You |
| World of Synnibarr (Tabletop Game) / int_3439a6b5 |
comment |
A God Is You: At level 50, player characters become immortal, and from there can achieve ascending levels of godhood. |
| World of Synnibarr (Tabletop Game) / int_3439a6b5 |
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1.0 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_3439a6b5 |
| World of Synnibarr (Tabletop Game) / int_3c5ae1a1 |
type |
Schizo Tech |
| World of Synnibarr (Tabletop Game) / int_3c5ae1a1 |
comment |
Schizo Tech: Technology in Synnibarr varies from medieval to modern day (at the time the game was published) to science-fiction realms - often even within the same adventuring party! |
| World of Synnibarr (Tabletop Game) / int_3c5ae1a1 |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_3c5ae1a1 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_3c5ae1a1 |
| World of Synnibarr (Tabletop Game) / int_3d59c9a0 |
type |
Powered Armor |
| World of Synnibarr (Tabletop Game) / int_3d59c9a0 |
comment |
Powered Armor: Present, and generally the highest source of protective 10ths from armor. |
| World of Synnibarr (Tabletop Game) / int_3d59c9a0 |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_3d59c9a0 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_3d59c9a0 |
| World of Synnibarr (Tabletop Game) / int_3fca462c |
type |
Deus ex Machina |
| World of Synnibarr (Tabletop Game) / int_3fca462c |
comment |
Deus ex Machina: An actual game mechanic. If you're facing certain doom and are completely out of other options, you get a dice roll to determine if your chosen deity will intervene to save you. |
| World of Synnibarr (Tabletop Game) / int_3fca462c |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_3fca462c |
| World of Synnibarr (Tabletop Game) / int_430e15e1 |
type |
Stripperific |
| World of Synnibarr (Tabletop Game) / int_430e15e1 |
comment |
Stripperific: The illustration of the Amazon class. |
| World of Synnibarr (Tabletop Game) / int_430e15e1 |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_430e15e1 |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_430e15e1 |
| World of Synnibarr (Tabletop Game) / int_4832a3bb |
type |
Always Chaotic Evil |
| World of Synnibarr (Tabletop Game) / int_4832a3bb |
comment |
Always Chaotic Evil: Or Always Scarlet Aura, as this game would put it (and which some of its races very definitely are). |
| World of Synnibarr (Tabletop Game) / int_4832a3bb |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_4832a3bb |
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| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_4832a3bb |
| World of Synnibarr (Tabletop Game) / int_5105d2a |
type |
Munchkin |
| World of Synnibarr (Tabletop Game) / int_5105d2a |
comment |
Munchkin: This game is made for this kind of player. It's the only tabletop RPG where it is codified in the rules that players may override the GM and be rewarded for doing so. Only a masochist or complete fool would agree to run a game with strangers. |
| World of Synnibarr (Tabletop Game) / int_5105d2a |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_5105d2a |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_5105d2a |
| World of Synnibarr (Tabletop Game) / int_51567188 |
type |
Cast from Hit Points |
| World of Synnibarr (Tabletop Game) / int_51567188 |
comment |
Cast from Hit Points: Some spells can be enhanced by spending points of Constitution while casting them, thus increasing the effect of the spell (such as damage done). |
| World of Synnibarr (Tabletop Game) / int_51567188 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_51567188 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_51567188 |
| World of Synnibarr (Tabletop Game) / int_517ae522 |
type |
Loads and Loads of Rules |
| World of Synnibarr (Tabletop Game) / int_517ae522 |
comment |
Loads and Loads of Rules: Among tabletop games, Synnbarr is among the most well-known examples of this trope. |
| World of Synnibarr (Tabletop Game) / int_517ae522 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_517ae522 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_517ae522 |
| World of Synnibarr (Tabletop Game) / int_571bfe2 |
type |
Super Serum |
| World of Synnibarr (Tabletop Game) / int_571bfe2 |
comment |
Super Serum: Psisheen Adreemus, the substance used to create the Shadow Master class. |
| World of Synnibarr (Tabletop Game) / int_571bfe2 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_571bfe2 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_571bfe2 |
| World of Synnibarr (Tabletop Game) / int_59907e4f |
type |
Police Are Useless |
| World of Synnibarr (Tabletop Game) / int_59907e4f |
comment |
Police Are Useless: Notably averted, at least in the Terra Isles (where most adventurers hail from). Notably because the law enforcement in Terra have the gear to detain even god-level PCs! |
| World of Synnibarr (Tabletop Game) / int_59907e4f |
featureApplicability |
-1.0 |
| World of Synnibarr (Tabletop Game) / int_59907e4f |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_59907e4f |
| World of Synnibarr (Tabletop Game) / int_5b965319 |
type |
Language of Magic |
| World of Synnibarr (Tabletop Game) / int_5b965319 |
comment |
Language of Magic: Venderant Nalaberong is a language that was used by the Elder Gods to create the Centiverse. Anyone who knows how to speak it can perform ultra powerful magical spells that are the strongest force in the Centiverse and can't be stopped by any other power. |
| World of Synnibarr (Tabletop Game) / int_5b965319 |
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1.0 |
| World of Synnibarr (Tabletop Game) / int_5b965319 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_5b965319 |
| World of Synnibarr (Tabletop Game) / int_60f37373 |
type |
Attack Reflector |
| World of Synnibarr (Tabletop Game) / int_60f37373 |
comment |
Attack Reflector: Weremen can absorb a number of different attacks, choosing from physical, magic, psi, earthpower, mutations, alchemy, energy and chi. At higher levels of power they can reflect absorbed attacks back at the source. |
| World of Synnibarr (Tabletop Game) / int_60f37373 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_60f37373 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_60f37373 |
| World of Synnibarr (Tabletop Game) / int_6114a875 |
type |
Lost Technology |
| World of Synnibarr (Tabletop Game) / int_6114a875 |
comment |
Lost Technology: Looting ancient (and obscenely powerful) technology is a common pasttime among Synnibarr's adventurers. |
| World of Synnibarr (Tabletop Game) / int_6114a875 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_6114a875 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_6114a875 |
| World of Synnibarr (Tabletop Game) / int_64cf3b3f |
type |
Damage Reduction |
| World of Synnibarr (Tabletop Game) / int_64cf3b3f |
comment |
Damage Reduction: How armor works, with every "10th" of armor protection dividing incoming damage by a factor 10. Given how high damage levels can reach in Synnibarr, characters need as many 10ths as they can get! |
| World of Synnibarr (Tabletop Game) / int_64cf3b3f |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_64cf3b3f |
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1.0 |
| World of Synnibarr (Tabletop Game) |
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World of Synnibarr (Tabletop Game) / int_64cf3b3f |
| World of Synnibarr (Tabletop Game) / int_6c3d1777 |
type |
Magic A Is Magic A |
| World of Synnibarr (Tabletop Game) / int_6c3d1777 |
comment |
Magic A Is Magic A: Not only do magic spells function the same way every time they're cast, many other forms of power (psionics, shaman songs, earthpower) follow very similar rules to magic, as well. |
| World of Synnibarr (Tabletop Game) / int_6c3d1777 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_6c3d1777 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_6c3d1777 |
| World of Synnibarr (Tabletop Game) / int_74e9a5b1 |
type |
Scavenger World |
| World of Synnibarr (Tabletop Game) / int_74e9a5b1 |
comment |
Scavenger World: While the Worldship has many technological ruins from past ages, much of its (current) population still lives in medieval conditions. |
| World of Synnibarr (Tabletop Game) / int_74e9a5b1 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_74e9a5b1 |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_74e9a5b1 |
| World of Synnibarr (Tabletop Game) / int_82d2715f |
type |
Magitek |
| World of Synnibarr (Tabletop Game) / int_82d2715f |
comment |
Magitek: Literally in the case of Bio Syntha Cyborgs, technological beings who can have mutations and powers of their own. |
| World of Synnibarr (Tabletop Game) / int_82d2715f |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_82d2715f |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_82d2715f |
| World of Synnibarr (Tabletop Game) / int_869ffa6b |
type |
Random Number God |
| World of Synnibarr (Tabletop Game) / int_869ffa6b |
comment |
Random Number God: Die rolls determine everything, including your Character Class/Race. |
| World of Synnibarr (Tabletop Game) / int_869ffa6b |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_869ffa6b |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_869ffa6b |
| World of Synnibarr (Tabletop Game) / int_874176be |
type |
Psychic Powers |
| World of Synnibarr (Tabletop Game) / int_874176be |
comment |
Psychic Powers: Many classes have access to psionic spells, and they're the main feature of the Shadow Master class. |
| World of Synnibarr (Tabletop Game) / int_874176be |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_874176be |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_874176be |
| World of Synnibarr (Tabletop Game) / int_87f13be4 |
type |
Designer Babies |
| World of Synnibarr (Tabletop Game) / int_87f13be4 |
comment |
Designer Babies: Amazons psionically teach and shape their children in the womb. |
| World of Synnibarr (Tabletop Game) / int_87f13be4 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_87f13be4 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_87f13be4 |
| World of Synnibarr (Tabletop Game) / int_892c241c |
type |
Massive Race Selection |
| World of Synnibarr (Tabletop Game) / int_892c241c |
comment |
Massive Race Selection: Playable races include Humans, Gnomes, Giants, Winged Warriors, Aquarians, Cyborgs, Psielves, Dwarves, Chameleon Drakes, Mutants... and no fewer than 30 of the monstrous races from the Monsters chapter. |
| World of Synnibarr (Tabletop Game) / int_892c241c |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_892c241c |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_892c241c |
| World of Synnibarr (Tabletop Game) / int_89623e9a |
type |
The Paragon |
| World of Synnibarr (Tabletop Game) / int_89623e9a |
comment |
The Paragon: Beings with a Gold aura are expected to behave like this. |
| World of Synnibarr (Tabletop Game) / int_89623e9a |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_89623e9a |
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1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_89623e9a |
| World of Synnibarr (Tabletop Game) / int_8b606a51 |
type |
There Is No Kill Like Overkill |
| World of Synnibarr (Tabletop Game) / int_8b606a51 |
comment |
There Is No Kill like Overkill: Characters without armor can get splattered very easily in this game, given that mortal-level beings are limited to 50,000 life points and the worst attacks can do hundreds of thousands or even millions of damage. |
| World of Synnibarr (Tabletop Game) / int_8b606a51 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_8b606a51 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_8b606a51 |
| World of Synnibarr (Tabletop Game) / int_8c74d8b6 |
type |
Super-Breath |
| World of Synnibarr (Tabletop Game) / int_8c74d8b6 |
comment |
Super Breath: The purpose behind the famous equation which determines how hard your character can breathe. |
| World of Synnibarr (Tabletop Game) / int_8c74d8b6 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_8c74d8b6 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_8c74d8b6 |
| World of Synnibarr (Tabletop Game) / int_8f628fb7 |
type |
Forest Ranger |
| World of Synnibarr (Tabletop Game) / int_8f628fb7 |
comment |
Forest Ranger: The Archer class borrows a bit from this trope's playbook. |
| World of Synnibarr (Tabletop Game) / int_8f628fb7 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_8f628fb7 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_8f628fb7 |
| World of Synnibarr (Tabletop Game) / int_8f6f3188 |
type |
Swiss-Army Appendage |
| World of Synnibarr (Tabletop Game) / int_8f6f3188 |
comment |
Swiss-Army Appendage: Easily achievable with a cybernetic limb. |
| World of Synnibarr (Tabletop Game) / int_8f6f3188 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_8f6f3188 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_8f6f3188 |
| World of Synnibarr (Tabletop Game) / int_8fac4a3a |
type |
Superpower Lottery |
| World of Synnibarr (Tabletop Game) / int_8fac4a3a |
comment |
Superpower Lottery: Many classes have randomly-rolled powers of one sort or another. For the Mutant class, this is their main feature! |
| World of Synnibarr (Tabletop Game) / int_8fac4a3a |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_8fac4a3a |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_8fac4a3a |
| World of Synnibarr (Tabletop Game) / int_91526ff7 |
type |
Absurdly High Level Cap |
| World of Synnibarr (Tabletop Game) / int_91526ff7 |
comment |
Absurdly High Level Cap: Level 600. |
| World of Synnibarr (Tabletop Game) / int_91526ff7 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_91526ff7 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_91526ff7 |
| World of Synnibarr (Tabletop Game) / int_9b54d536 |
type |
Evil Counterpart |
| World of Synnibarr (Tabletop Game) / int_9b54d536 |
comment |
Evil Counterpart: What Scarlet Tigers are to Golden Tigers. |
| World of Synnibarr (Tabletop Game) / int_9b54d536 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_9b54d536 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_9b54d536 |
| World of Synnibarr (Tabletop Game) / int_9ce6492a |
type |
Taking the Bullet |
| World of Synnibarr (Tabletop Game) / int_9ce6492a |
comment |
Taking the Bullet: An option for players who make a successful "heroic attempt" roll on another player's behalf. |
| World of Synnibarr (Tabletop Game) / int_9ce6492a |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_9ce6492a |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_9ce6492a |
| World of Synnibarr (Tabletop Game) / int_9d9a875f |
type |
Character Alignment |
| World of Synnibarr (Tabletop Game) / int_9d9a875f |
comment |
Character Alignment: In-Universe. Has its own take on the system, called "auras". Stray more than one or two marks from the median, though, and characters rapidly turn into Knight Templars who are mandated to kill anyone of the wrong alignment on sight. |
| World of Synnibarr (Tabletop Game) / int_9d9a875f |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_9d9a875f |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_9d9a875f |
| World of Synnibarr (Tabletop Game) / int_9f63d4f1 |
type |
Our Vampires Are Different |
| World of Synnibarr (Tabletop Game) / int_9f63d4f1 |
comment |
Our Vampires Are Different: Vampires in Synnibarr are Mutant Vampires. |
| World of Synnibarr (Tabletop Game) / int_9f63d4f1 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_9f63d4f1 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_9f63d4f1 |
| World of Synnibarr (Tabletop Game) / int_a2f3e380 |
type |
World of Weirdness |
| World of Synnibarr (Tabletop Game) / int_a2f3e380 |
comment |
World of Weirdness: Synnibarr campaigns end up in this territory almost by default. |
| World of Synnibarr (Tabletop Game) / int_a2f3e380 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_a2f3e380 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_a2f3e380 |
| World of Synnibarr (Tabletop Game) / int_a7b8ba72 |
type |
Point Build System |
| World of Synnibarr (Tabletop Game) / int_a7b8ba72 |
comment |
Point Build System: An option for players who want to play a "non-classed" adventurer. However, your point total is determined by your stats (which all players have to roll), so you're still at the mercy of the Random Number God! |
| World of Synnibarr (Tabletop Game) / int_a7b8ba72 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_a7b8ba72 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_a7b8ba72 |
| World of Synnibarr (Tabletop Game) / int_ab7b9269 |
type |
You All Meet in an Inn |
| World of Synnibarr (Tabletop Game) / int_ab7b9269 |
comment |
You All Meet in an Inn: This is an official part of the game, as a prominent bartender in Terra literally has the ability to "find and see adventures". |
| World of Synnibarr (Tabletop Game) / int_ab7b9269 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_ab7b9269 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_ab7b9269 |
| World of Synnibarr (Tabletop Game) / int_afc52a86 |
type |
Ninja Pirate Zombie Robot |
| World of Synnibarr (Tabletop Game) / int_afc52a86 |
comment |
Ninja Pirate Zombie Robot: Or, given that this is Synnibarr, Ninja Superhero Pirate Zombie Mutant Robot God. |
| World of Synnibarr (Tabletop Game) / int_afc52a86 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_afc52a86 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_afc52a86 |
| World of Synnibarr (Tabletop Game) / int_afebbd7 |
type |
And Man Grew Proud |
| World of Synnibarr (Tabletop Game) / int_afebbd7 |
comment |
And Man Grew Proud: How data about "Old Earth" (or even Synnibarr's own past) is typically presented. |
| World of Synnibarr (Tabletop Game) / int_afebbd7 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_afebbd7 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_afebbd7 |
| World of Synnibarr (Tabletop Game) / int_b1e5dde1 |
type |
Earth All Along |
| World of Synnibarr (Tabletop Game) / int_b1e5dde1 |
comment |
Earth All Along: Well, Mars All Along... |
| World of Synnibarr (Tabletop Game) / int_b1e5dde1 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b1e5dde1 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b1e5dde1 |
| World of Synnibarr (Tabletop Game) / int_b38b6147 |
type |
Science Fantasy |
| World of Synnibarr (Tabletop Game) / int_b38b6147 |
comment |
Science Fantasy: Magic, gods, cyborgs, and starships, all cranked up to eleven. |
| World of Synnibarr (Tabletop Game) / int_b38b6147 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b38b6147 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b38b6147 |
| World of Synnibarr (Tabletop Game) / int_b408c009 |
type |
City of Adventure |
| World of Synnibarr (Tabletop Game) / int_b408c009 |
comment |
City of Adventure: Terra, the starting city for typical campaigns. |
| World of Synnibarr (Tabletop Game) / int_b408c009 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b408c009 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b408c009 |
| World of Synnibarr (Tabletop Game) / int_b431d1a6 |
type |
Adjective Animal Alehouse |
| World of Synnibarr (Tabletop Game) / int_b431d1a6 |
comment |
Adjective Animal Alehouse: The section detailing the Aquarian race notes that there's a Blind Owl tavern in the city of Terra. In the example adventure, while the PCs are staying in the city of Terra, they decide to go there. |
| World of Synnibarr (Tabletop Game) / int_b431d1a6 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b431d1a6 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b431d1a6 |
| World of Synnibarr (Tabletop Game) / int_b578811d |
type |
Scary Dogmatic Aliens |
| World of Synnibarr (Tabletop Game) / int_b578811d |
comment |
Scary Dogmatic Aliens: The Neria Bendix, one of the most technologically advanced - and hostile - species in the Centiverse. |
| World of Synnibarr (Tabletop Game) / int_b578811d |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b578811d |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b578811d |
| World of Synnibarr (Tabletop Game) / int_b5fb096b |
type |
People Puppets |
| World of Synnibarr (Tabletop Game) / int_b5fb096b |
comment |
People Puppets: The main tactic of the alien Bendra'Katar, who use a virus to dominate victims. |
| World of Synnibarr (Tabletop Game) / int_b5fb096b |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b5fb096b |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b5fb096b |
| World of Synnibarr (Tabletop Game) / int_b8237752 |
type |
HollywoodCyborg |
| World of Synnibarr (Tabletop Game) / int_b8237752 |
comment |
Cybernetics add their hit point total to your character's hit point total. In other words, you can drop $5,000 dollars for 50,000 life points at level 1, hitting the mortal cap. |
| World of Synnibarr (Tabletop Game) / int_b8237752 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b8237752 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b8237752 |
| World of Synnibarr (Tabletop Game) / int_b9e8ad28 |
type |
The Multiverse |
| World of Synnibarr (Tabletop Game) / int_b9e8ad28 |
comment |
The Multiverse: Or the Centiverse, as it is known on Synnibarr. |
| World of Synnibarr (Tabletop Game) / int_b9e8ad28 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_b9e8ad28 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_b9e8ad28 |
| World of Synnibarr (Tabletop Game) / int_c6d11745 |
type |
Telepathy |
| World of Synnibarr (Tabletop Game) / int_c6d11745 |
comment |
Telepathy: The Aquarian race has telepathy that works on sea creatures. It allows communication as well as hypnotic control. |
| World of Synnibarr (Tabletop Game) / int_c6d11745 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_c6d11745 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_c6d11745 |
| World of Synnibarr (Tabletop Game) / int_c948fd40 |
type |
Ki Manipulation |
| World of Synnibarr (Tabletop Game) / int_c948fd40 |
comment |
Ki Manipulation: The explanation for the powers of Amazons, Ninjas, and Golden/Scarlet Tigers. |
| World of Synnibarr (Tabletop Game) / int_c948fd40 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_c948fd40 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_c948fd40 |
| World of Synnibarr (Tabletop Game) / int_cd682fe1 |
type |
Dodge the Bullet |
| World of Synnibarr (Tabletop Game) / int_cd682fe1 |
comment |
Dodge the Bullet: The principle behind a character's "beam attack dodge" score. Characters in this game can dodge bullets and similarly fast attacks, but typically not as easily as they can evade melee attacks. |
| World of Synnibarr (Tabletop Game) / int_cd682fe1 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_cd682fe1 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_cd682fe1 |
| World of Synnibarr (Tabletop Game) / int_ce104b8e |
type |
Serial Escalation |
| World of Synnibarr (Tabletop Game) / int_ce104b8e |
comment |
Serial Escalation: As it's perfectly possible - and legal - for player levels to jump double-digit amounts after a single adventure, Synnibarr lends itself to this trope nicely. |
| World of Synnibarr (Tabletop Game) / int_ce104b8e |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_ce104b8e |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_ce104b8e |
| World of Synnibarr (Tabletop Game) / int_cf5335c |
type |
Energy Absorption |
| World of Synnibarr (Tabletop Game) / int_cf5335c |
comment |
Energy Absorption: This is the main class feature for Weremen. |
| World of Synnibarr (Tabletop Game) / int_cf5335c |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_cf5335c |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_cf5335c |
| World of Synnibarr (Tabletop Game) / int_d291ea97 |
type |
No Campaign for the Wicked |
| World of Synnibarr (Tabletop Game) / int_d291ea97 |
comment |
No Campaign for the Wicked: Zig-zagged. Player Characters can be Bio Syntha Cyborgs (B.S.C.'s), with one of four specializations. But players are forbidden to be Omni B.S.C.'s (with all four specializations), because Omnis are insanely evil. Then again, other PC classes (like Scarlet Tigers) can only be evil. |
| World of Synnibarr (Tabletop Game) / int_d291ea97 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_d291ea97 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_d291ea97 |
| World of Synnibarr (Tabletop Game) / int_d3b02ffb |
type |
I Know Your True Name |
| World of Synnibarr (Tabletop Game) / int_d3b02ffb |
comment |
I Know Your True Name: The Amazon special ability Call Spirits requires the user to know the name of a dead person in order to summon their spirit and speak to them. |
| World of Synnibarr (Tabletop Game) / int_d3b02ffb |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_d3b02ffb |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_d3b02ffb |
| World of Synnibarr (Tabletop Game) / int_d42fb539 |
type |
Our Monsters Are Weird |
| World of Synnibarr (Tabletop Game) / int_d42fb539 |
comment |
Our Monsters Are Weird: One of the calling cards of this game. Where most fantasy RPGs are content with throwing bears at a party, Synnibarr will give you flying bears with laser eye-beams! |
| World of Synnibarr (Tabletop Game) / int_d42fb539 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_d42fb539 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_d42fb539 |
| World of Synnibarr (Tabletop Game) / int_da8c447e |
type |
Unobtainium |
| World of Synnibarr (Tabletop Game) / int_da8c447e |
comment |
Pelleum, a metal 11.5 times as dense as steel, costs $1000 an ounce. A 2.7 lb, 1" ball of pelleum for use in a sling? $1. |
| World of Synnibarr (Tabletop Game) / int_da8c447e |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_da8c447e |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_da8c447e |
| World of Synnibarr (Tabletop Game) / int_dd963bd3 |
type |
Our Giants Are Bigger |
| World of Synnibarr (Tabletop Game) / int_dd963bd3 |
comment |
Our Giants Are Bigger: Another of the many playable classes/races, and (predictably) among the physically strongest. |
| World of Synnibarr (Tabletop Game) / int_dd963bd3 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_dd963bd3 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_dd963bd3 |
| World of Synnibarr (Tabletop Game) / int_ddc15c81 |
type |
Precision-Guided Boomerang |
| World of Synnibarr (Tabletop Game) / int_ddc15c81 |
comment |
Precision-Guided Boomerang: A Dwarf Hammer will return to the dwarf who threw it from up to 1,000 feet away. This ability only works once per Character Level of the dwarf per day, and takes a while to do so. |
| World of Synnibarr (Tabletop Game) / int_ddc15c81 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_ddc15c81 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_ddc15c81 |
| World of Synnibarr (Tabletop Game) / int_e21faf11 |
type |
Friend to All Living Things |
| World of Synnibarr (Tabletop Game) / int_e21faf11 |
comment |
Friend to All Living Things: Characters with the Blue aura. |
| World of Synnibarr (Tabletop Game) / int_e21faf11 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_e21faf11 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_e21faf11 |
| World of Synnibarr (Tabletop Game) / int_e34ada78 |
type |
Authority Equals Asskicking |
| World of Synnibarr (Tabletop Game) / int_e34ada78 |
comment |
Authority Equals Asskicking: Post-mortal characters get higher up in the divine hierarchy as their levels climb. |
| World of Synnibarr (Tabletop Game) / int_e34ada78 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_e34ada78 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_e34ada78 |
| World of Synnibarr (Tabletop Game) / int_e5eabfc4 |
type |
Elemental Crafting |
| World of Synnibarr (Tabletop Game) / int_e5eabfc4 |
comment |
Elemental Crafting: A prominent feature of the game, and for the intrepid player, yet another source of what would be game-breaking power in an ordinary RPG. |
| World of Synnibarr (Tabletop Game) / int_e5eabfc4 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_e5eabfc4 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_e5eabfc4 |
| World of Synnibarr (Tabletop Game) / int_eb8e12d6 |
type |
Rules Lawyer |
| World of Synnibarr (Tabletop Game) / int_eb8e12d6 |
comment |
Rules Lawyer Rule Zero of every role-playing game is supposed to be either "The GM is always right" or "The rules shouldn't get in the way of the story", right? Not so in the World of Synnibarr! The GM is required to write his adventure notes down before the game begins, and then show them to the players after the adventure is over — and if the GM deviated from his written notes, the GM is required to award them bonus experience points. Worse still, the rulebook states that the GM "may not, however, deviate from the rules as they are written, for if he or she does and the players find out, then the adventure can be declared null, and the characters must be restored to their original condition, as they were before the game began." As such, rules-lawyering is openly encouraged in this game. Any GM can tell you that avoiding either of the above is flat-out impossible, unless you put the whole thing on rails. |
| World of Synnibarr (Tabletop Game) / int_eb8e12d6 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_eb8e12d6 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_eb8e12d6 |
| World of Synnibarr (Tabletop Game) / int_f25b1ae6 |
type |
Unskilled, but Strong |
| World of Synnibarr (Tabletop Game) / int_f25b1ae6 |
comment |
Unskilled, but Strong: Giants and strong monster races can fall under this, being able to dish out high amounts of melee damage even at low levels. |
| World of Synnibarr (Tabletop Game) / int_f25b1ae6 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_f25b1ae6 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_f25b1ae6 |
| World of Synnibarr (Tabletop Game) / int_f2e13990 |
type |
AintNoRule |
| World of Synnibarr (Tabletop Game) / int_f2e13990 |
comment |
Ain't No Rule saying that you have to pay the extra cost for a Pelleum arm blade when you spend skill points. |
| World of Synnibarr (Tabletop Game) / int_f2e13990 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_f2e13990 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_f2e13990 |
| World of Synnibarr (Tabletop Game) / int_f56aeb67 |
type |
Alien Invasion |
| World of Synnibarr (Tabletop Game) / int_f56aeb67 |
comment |
Alien Invasion: Over Synnibarr's history, six attempts to conquer the Worldship have been made by malevolent forces. Two of them were alien races who were ultimately driven away. |
| World of Synnibarr (Tabletop Game) / int_f56aeb67 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_f56aeb67 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_f56aeb67 |
| World of Synnibarr (Tabletop Game) / int_f6f6adeb |
type |
Railroading |
| World of Synnibarr (Tabletop Game) / int_f6f6adeb |
comment |
Any GM can tell you that avoiding either of the above is flat-out impossible, unless you put the whole thing on rails. |
| World of Synnibarr (Tabletop Game) / int_f6f6adeb |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_f6f6adeb |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_f6f6adeb |
| World of Synnibarr (Tabletop Game) / int_f8cddfb2 |
type |
Laser Blade |
| World of Synnibarr (Tabletop Game) / int_f8cddfb2 |
comment |
Laser Blade: Synnibarr has these, too. |
| World of Synnibarr (Tabletop Game) / int_f8cddfb2 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_f8cddfb2 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_f8cddfb2 |
| World of Synnibarr (Tabletop Game) / int_fd4f8299 |
type |
Well-Intentioned Extremist |
| World of Synnibarr (Tabletop Game) / int_fd4f8299 |
comment |
Well-Intentioned Extremist: Gold aura characters, who will kill even friends and allies who show the slightest inclination towards evil. |
| World of Synnibarr (Tabletop Game) / int_fd4f8299 |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_fd4f8299 |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_fd4f8299 |
| World of Synnibarr (Tabletop Game) / int_fdb3fcce |
type |
My Kung-Fu Is Stronger Than Yours |
| World of Synnibarr (Tabletop Game) / int_fdb3fcce |
comment |
My Kung-Fu Is Stronger Than Yours: The rivalry between the Ninja and Tiger classes - "It is sometimes said that one Golden or Scarlet Tiger can defeat five Ninjas of the same level. (Of course, Tigers are the ones who say this.)" |
| World of Synnibarr (Tabletop Game) / int_fdb3fcce |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_fdb3fcce |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_fdb3fcce |
| World of Synnibarr (Tabletop Game) / int_name |
type |
ItemName |
| World of Synnibarr (Tabletop Game) / int_name |
comment |
|
| World of Synnibarr (Tabletop Game) / int_name |
featureApplicability |
1.0 |
| World of Synnibarr (Tabletop Game) / int_name |
featureConfidence |
1.0 |
| World of Synnibarr (Tabletop Game) |
hasFeature |
World of Synnibarr (Tabletop Game) / int_name |
| World of Synnibarr (Tabletop Game) / int_name |
itemName |
World of Synnibarr (Tabletop Game) |