| A Nightmare on Elm Street (NES) (Video Game) |
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TVTItem |
| A Nightmare on Elm Street (NES) (Video Game) |
label |
A Nightmare on Elm Street (NES) (Video Game) |
| A Nightmare on Elm Street (NES) (Video Game) |
page |
ANightmareOnElmStreetNES |
| A Nightmare on Elm Street (NES) (Video Game) |
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })A 1989 horror platformer for Nintendo Entertainment System, based on A Nightmare on Elm Street film series, specifically the third film. It was developed by Rare, and released by LJN Toys.Player takes a role of one of the teens of Elm Street, whose job is to defeat the dream-stalking Freddy Krueger™ by finding all of his bones and burning them in their high school's furnace. On top of the standard video game enemies, you must also fight off your sleepiness: staying on the move keeps you awake, and you can drink coffee to refill your energy, but sooner or later you're going to doze off, taking you to the Dream World where enemies are tougher and Freddy™ is stalking you, but also letting you turn into one of three Dream Warrior forms, granting you special abilities. In order to find every bone, you will have to visit many areas around Springwood, but some are locked (owing to the fact that it's midnight), with the keys to these places being dropped by bosses.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) |
| A Nightmare on Elm Street (NES) (Video Game) |
fetched |
2023-02-14T19:14:09Z |
| A Nightmare on Elm Street (NES) (Video Game) |
parsed |
2023-02-14T19:14:09Z |
| A Nightmare on Elm Street (NES) (Video Game) |
isPartOf |
DBTropes |
| A Nightmare on Elm Street (NES) (Video Game) / int_15df66d9 |
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After Boss Recovery |
| A Nightmare on Elm Street (NES) (Video Game) / int_15df66d9 |
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After Boss Recovery: After defeating a boss ant taking the key, the player recovers, passes to awakened mode and wins a life. |
| A Nightmare on Elm Street (NES) (Video Game) / int_15df66d9 |
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1.0 |
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1.0 |
| A Nightmare on Elm Street (NES) (Video Game) |
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A Nightmare on Elm Street (NES) (Video Game) / int_15df66d9 |
| A Nightmare on Elm Street (NES) (Video Game) / int_294df577 |
type |
Dark World |
| A Nightmare on Elm Street (NES) (Video Game) / int_294df577 |
comment |
Dark World: The dream world. There tend to be more hazards here, and you're taken there automatically before a boss fight. |
| A Nightmare on Elm Street (NES) (Video Game) / int_294df577 |
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1.0 |
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A Nightmare on Elm Street (NES) (Video Game) / int_294df577 |
| A Nightmare on Elm Street (NES) (Video Game) / int_5a5de5ca |
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Boss Rush |
| A Nightmare on Elm Street (NES) (Video Game) / int_5a5de5ca |
comment |
Boss Rush: You fight all of the bosses at the end of the last stage, followed by Freddy™ himself. |
| A Nightmare on Elm Street (NES) (Video Game) / int_5a5de5ca |
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A Nightmare on Elm Street (NES) (Video Game) / int_5a5de5ca |
| A Nightmare on Elm Street (NES) (Video Game) / int_82e9aaba |
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Down in the Dumps |
| A Nightmare on Elm Street (NES) (Video Game) / int_82e9aaba |
comment |
Down in the Dumps: The junkyard is one of the levels. |
| A Nightmare on Elm Street (NES) (Video Game) / int_82e9aaba |
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1.0 |
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A Nightmare on Elm Street (NES) (Video Game) / int_82e9aaba |
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The End... Or Is It? |
| A Nightmare on Elm Street (NES) (Video Game) / int_9e86e227 |
comment |
The End... Or Is It?: Displayed in the ending screen: |
| A Nightmare on Elm Street (NES) (Video Game) / int_9e86e227 |
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A Nightmare on Elm Street (NES) (Video Game) / int_9e86e227 |
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Dem Bones |
| A Nightmare on Elm Street (NES) (Video Game) / int_c3f6e68 |
comment |
Dem Bones: Human enemies from the real world appear as skeletons in the dream world. |
| A Nightmare on Elm Street (NES) (Video Game) / int_c3f6e68 |
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1.0 |
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A Nightmare on Elm Street (NES) (Video Game) / int_c3f6e68 |
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Everything Trying to Kill You |
| A Nightmare on Elm Street (NES) (Video Game) / int_ffd816e7 |
comment |
Everything Trying to Kill You: When you're in the dreamworld, getting attacked by skeletons and spiders with a human head is justified. However, it doesn't explain why in non-dream world Giant Spiders, Giant Rats, rocks falling from the sky, bats (some of which drop stones), snakes, Frankensteins Monsters and jutting spikes are after you. |
| A Nightmare on Elm Street (NES) (Video Game) / int_ffd816e7 |
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A Nightmare on Elm Street (NES) (Video Game) |