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A Small Talk at the Back of Beyond (Video Game)

 A Small Talk at the Back of Beyond (Video Game)
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TVTItem
 A Small Talk at the Back of Beyond (Video Game)
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A Small Talk at the Back of Beyond (Video Game)
 A Small Talk at the Back of Beyond (Video Game)
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ASmallTalkAtTheBackOfBeyond
 A Small Talk at the Back of Beyond (Video Game)
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A Small Talk at the Back of Beyond is a short text-based Flash game created in 2013 by scriptwelder, who also created the Deep Sleep Trilogy and the Don't Escape series.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })You awake in a darkened room, lit only by a computer console, through which an AI called LDAC contacts you and informs you that you are in an underground bunker After the End due to a nuclear war that left the world outside uninhabitable. You may converse with LDAC through the console, but many of its statements show you that there's more to the situation than it is letting on.The game is available to play on Newgrounds here.
 A Small Talk at the Back of Beyond (Video Game)
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2023-03-01T22:57:43Z
 A Small Talk at the Back of Beyond (Video Game)
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2023-03-01T22:57:43Z
 A Small Talk at the Back of Beyond (Video Game)
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DBTropes
 A Small Talk at the Back of Beyond (Video Game) / int_126d20d7
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A.I. Is a Crapshoot
 A Small Talk at the Back of Beyond (Video Game) / int_126d20d7
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A.I. Is a Crapshoot: Played With. LDAC does lie to you about your rapidly approaching death, but their reason for doing so is not certain. Depending on the player's interpretation, this could be an attempt on their part to shield the protagonist from the horror of their situation, making them more of a Benevolent A.I.. Alternately, it could have been an attempt to prevent the protagonist from leaving LDAC alone to die, which demonstrates some Secretly Selfish depths to the AI.
 A Small Talk at the Back of Beyond (Video Game) / int_126d20d7
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1.0
 A Small Talk at the Back of Beyond (Video Game) / int_126d20d7
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 A Small Talk at the Back of Beyond (Video Game)
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A Small Talk at the Back of Beyond (Video Game) / int_126d20d7
 A Small Talk at the Back of Beyond (Video Game) / int_40cc0c7e
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Bittersweet Ending
 A Small Talk at the Back of Beyond (Video Game) / int_40cc0c7e
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Bittersweet Ending: Both endings. If you choose to stay with LDAC, you are certain to die, but likely won't feel any pain due to the incredibly hot temperature of the star, and you can feel a bit of happiness knowing you've given LDAC some comfort by not leaving them alone. If you choose to take the Escape Pod, you have a 3.7% chance of survival according to LDAC's calculations, but the escape pod has no flight capabilities, meaning that you must remain adrift in space, completely alone and awaiting rescue. Additionally, the oxygen, food, and water supplies are very limited, so if help does not come in time, you will die a much more painful death than burning up in the star would have been.
 A Small Talk at the Back of Beyond (Video Game) / int_40cc0c7e
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1.0
 A Small Talk at the Back of Beyond (Video Game) / int_40cc0c7e
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A Small Talk at the Back of Beyond (Video Game) / int_40cc0c7e
 A Small Talk at the Back of Beyond (Video Game) / int_ae69516f
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Artificial Gravity
 A Small Talk at the Back of Beyond (Video Game) / int_ae69516f
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Artificial Gravity: The AI casually says AGS is the Artifical Gravity System, but makes a quick cover by saying he meant Auxillary Generators System.
 A Small Talk at the Back of Beyond (Video Game) / int_ae69516f
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1.0
 A Small Talk at the Back of Beyond (Video Game) / int_ae69516f
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 A Small Talk at the Back of Beyond (Video Game)
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A Small Talk at the Back of Beyond (Video Game) / int_ae69516f
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 A Small Talk at the Back of Beyond (Video Game) / int_name
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A Small Talk at the Back of Beyond (Video Game)

The following is a list of statements referring to the current page from other pages.

 A Small Talk at the Back of Beyond (Video Game)
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Bolivian Army Ending / int_53bec266
 A Small Talk at the Back of Beyond (Video Game)
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Interactive Fiction / int_53bec266
 A Small Talk at the Back of Beyond (Video Game)
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Video Games of 2010–2014 / int_53bec266