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A Typical Wednesday Afternoon (Video Game)

 A Typical Wednesday Afternoon (Video Game)
type
TVTItem
 A Typical Wednesday Afternoon (Video Game)
label
A Typical Wednesday Afternoon (Video Game)
 A Typical Wednesday Afternoon (Video Game)
page
ATypicalWednesdayAfternoon
 A Typical Wednesday Afternoon (Video Game)
comment
A Typical Wednesday Afternoon is a shoot-em-up developed by Alternative Indie Games. You control a rotating square that must destroy incoming hordes of up to five different enemies. Destroying many enemies in quick succession gives extra combo points, killing enemies will level up your firepower up to four times, and you start with three extra lives and three special forcefields to protect yourself with.Although it was taken down with Flash in many game websites, it can be played using the Y8 browser here.
 A Typical Wednesday Afternoon (Video Game)
fetched
2023-11-15T10:30:54Z
 A Typical Wednesday Afternoon (Video Game)
parsed
2023-11-15T10:30:54Z
 A Typical Wednesday Afternoon (Video Game)
isPartOf
DBTropes
 A Typical Wednesday Afternoon (Video Game) / int_1695e61d
type
Destructible Projectiles
 A Typical Wednesday Afternoon (Video Game) / int_1695e61d
comment
Destructible Projectiles: Missiles fired by large yellow enemies are easy to shoot down.
 A Typical Wednesday Afternoon (Video Game) / int_1695e61d
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_1695e61d
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_1695e61d
 A Typical Wednesday Afternoon (Video Game) / int_17975d1b
type
Unstable Equilibrium
 A Typical Wednesday Afternoon (Video Game) / int_17975d1b
comment
Unstable Equilibrium: Losing a life while at a high level with many enemies around will make you respawn at the starting firepower level. Without any special forcefields left, this will render you defenseless against the incoming waves, causing lives to be lost repeatedly.
 A Typical Wednesday Afternoon (Video Game) / int_17975d1b
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_17975d1b
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_17975d1b
 A Typical Wednesday Afternoon (Video Game) / int_21847ef5
type
Screen Shake
 A Typical Wednesday Afternoon (Video Game) / int_21847ef5
comment
Screen Shake: The screen slightly shakes whenever enemies are destroyed.
 A Typical Wednesday Afternoon (Video Game) / int_21847ef5
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_21847ef5
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_21847ef5
 A Typical Wednesday Afternoon (Video Game) / int_4b4ac0ca
type
Homing Projectile
 A Typical Wednesday Afternoon (Video Game) / int_4b4ac0ca
comment
Homing Projectile: Large yellow enemies' destructible missiles home in on you.
 A Typical Wednesday Afternoon (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_4b4ac0ca
 A Typical Wednesday Afternoon (Video Game) / int_5979acea
type
Fragile Speedster
 A Typical Wednesday Afternoon (Video Game) / int_5979acea
comment
Fragile Speedster: Pink ship enemies can only hurt you with Collision Damage, and each goes down upon taking one shot, but they move around very swiftly and, if too many lines of them aren't completely destroyed, unpredictably.
 A Typical Wednesday Afternoon (Video Game) / int_5979acea
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_5979acea
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_5979acea
 A Typical Wednesday Afternoon (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 A Typical Wednesday Afternoon (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Both the player and pink ships are destroyed upon getting hit at all.
 A Typical Wednesday Afternoon (Video Game) / int_8df14c99
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_8df14c99
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_8df14c99
 A Typical Wednesday Afternoon (Video Game) / int_abc66b07
type
Evolving Attack
 A Typical Wednesday Afternoon (Video Game) / int_abc66b07
comment
Evolving Attack: As you destroy enemies, your firepower increases in great increments. It's completely reset for every life you lose, though.
 A Typical Wednesday Afternoon (Video Game) / int_abc66b07
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_abc66b07
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_abc66b07
 A Typical Wednesday Afternoon (Video Game) / int_c03a95d1
type
Respawn on the Spot
 A Typical Wednesday Afternoon (Video Game) / int_c03a95d1
comment
Respawn on the Spot: If you are hit by an enemy, bullet, or missile, you instantly reappear precisely where you were, albeit without any extra firepower.
 A Typical Wednesday Afternoon (Video Game) / int_c03a95d1
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_c03a95d1
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_c03a95d1
 A Typical Wednesday Afternoon (Video Game) / int_d3c2c6b2
type
Spread Shot
 A Typical Wednesday Afternoon (Video Game) / int_d3c2c6b2
comment
Spread Shot: The third and fourth level-ups grant you some bullets fired at slight angles from straight upwards.
 A Typical Wednesday Afternoon (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_d3c2c6b2
 A Typical Wednesday Afternoon (Video Game) / int_name
type
ItemName
 A Typical Wednesday Afternoon (Video Game) / int_name
comment
 A Typical Wednesday Afternoon (Video Game) / int_name
featureApplicability
1.0
 A Typical Wednesday Afternoon (Video Game) / int_name
featureConfidence
1.0
 A Typical Wednesday Afternoon (Video Game)
hasFeature
A Typical Wednesday Afternoon (Video Game) / int_name
 A Typical Wednesday Afternoon (Video Game) / int_name
itemName
A Typical Wednesday Afternoon (Video Game)

The following is a list of statements referring to the current page from other pages.

 A Typical Wednesday Afternoon (Video Game)
hasFeature
Respawn on the Spot / int_41d90568
 A Typical Wednesday Afternoon (Video Game)
hasFeature
Video Games of 2005–2009 / int_41d90568