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Ad Verbum (Video Game)

 Ad Verbum (Video Game)
type
TVTItem
 Ad Verbum (Video Game)
label
Ad Verbum (Video Game)
 Ad Verbum (Video Game)
page
AdVerbum
 Ad Verbum (Video Game)
comment
Ad Verbum is an Interactive Fiction game by Nick Montfort, released in 2000.The aim of the game is very simple: explore an old house that used to belong to a wizard, and make off with everything that isn't nailed down. The catch is that the former owner was the Wizard of Wordplay, and every room in the house has some kind of linguistic constraint that is reflected in the description of the room — and in the commands that the game will accept within that room. For instance, one room on the initial floor of the house is the Neat Nursery, which is described using only words beginning with N, and will only accept commands composed of words beginning with N... and the only exit from the room is to the south.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The game came fourth in the 2000 Interactive Fiction Competition, and won the 2000 Xyzzy Award for Best Puzzles.
 Ad Verbum (Video Game)
fetched
2021-02-26T00:05:48Z
 Ad Verbum (Video Game)
parsed
2021-02-26T00:05:48Z
 Ad Verbum (Video Game)
isPartOf
DBTropes
 Ad Verbum (Video Game) / int_29a39f6
type
Easter Egg
 Ad Verbum (Video Game) / int_29a39f6
comment
Easter Egg: Entering "xyzzy" (a Classic Cheat Code in the IF genre) causes the Wizard of Wordplay to appear out of nowhere and thank you for giving him the word he needed to finish his crossword puzzle.
 Ad Verbum (Video Game) / int_29a39f6
featureApplicability
1.0
 Ad Verbum (Video Game) / int_29a39f6
featureConfidence
1.0
 Ad Verbum (Video Game)
hasFeature
Ad Verbum (Video Game) / int_29a39f6
 Ad Verbum (Video Game) / int_42cc824b
type
Constrained Writing
 Ad Verbum (Video Game) / int_42cc824b
comment
Constrained Writing: All the rooms on the initial floor are constrained to be alliterative. Rooms on higher floors have more elaborate constraints, such as that old favorite, "Abandon all fifth orthographic glyphs".
 Ad Verbum (Video Game) / int_42cc824b
featureApplicability
1.0
 Ad Verbum (Video Game) / int_42cc824b
featureConfidence
1.0
 Ad Verbum (Video Game)
hasFeature
Ad Verbum (Video Game) / int_42cc824b
 Ad Verbum (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Ad Verbum (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: Each of the constrained rooms on the initial floor of the house has an alliterative name and description, as does each of the objects within... and the commands required, and the error messages that result from getting it wrong.
 Ad Verbum (Video Game) / int_b5049d76
featureApplicability
1.0
 Ad Verbum (Video Game) / int_b5049d76
featureConfidence
1.0
 Ad Verbum (Video Game)
hasFeature
Ad Verbum (Video Game) / int_b5049d76
 Ad Verbum (Video Game) / int_name
type
ItemName
 Ad Verbum (Video Game) / int_name
comment
 Ad Verbum (Video Game) / int_name
featureApplicability
1.0
 Ad Verbum (Video Game) / int_name
featureConfidence
1.0
 Ad Verbum (Video Game)
hasFeature
Ad Verbum (Video Game) / int_name
 Ad Verbum (Video Game) / int_name
itemName
Ad Verbum (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ad Verbum (Video Game)
hasFeature
Added Alliterative Appeal / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Constrained Writing / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Fun with Palindromes / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Interactive Fiction / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Interface Screw / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Kleptomaniac Hero / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Nobody Poops / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Pig Latin / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Video Games of 2000-2004 / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
You Can't Get Ye Flask / int_dd7daf0d
 Ad Verbum (Video Game)
hasFeature
Your Mom / int_dd7daf0d