Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Agent Armstrong (Video Game)

 Agent Armstrong (Video Game)
type
TVTItem
 Agent Armstrong (Video Game)
label
Agent Armstrong (Video Game)
 Agent Armstrong (Video Game)
page
AgentArmstrong
 Agent Armstrong (Video Game)
comment
Agent Armstrong is a 1997 Run-and-Gun action game created for the PlayStation, modelled after classical 90s shooters like Contra and Metal Slug, but also paying tribute to old-timey adventure comics from the 1930s.The year is 1935... nearing World War II, a criminal organization called the Syndicate, led by the dictator Spats Falconetti, threatens the world's safety with their super-weapons, and its up to the British Secret Service's best asset, Agent Armstrong, to thwart the Syndicate in levels set in jungles, cities, underwater, and a finale in their weapons factory and airborne base.
 Agent Armstrong (Video Game)
fetched
2024-03-06T16:17:14Z
 Agent Armstrong (Video Game)
parsed
2024-03-06T16:17:14Z
 Agent Armstrong (Video Game)
processingComment
Dropped link to CoolPlane: Not a Feature - ITEM
 Agent Armstrong (Video Game)
processingComment
Dropped link to TheMafia: Not a Feature - ITEM
 Agent Armstrong (Video Game)
isPartOf
DBTropes
 Agent Armstrong (Video Game) / int_14e569d5
type
Crate Expectations
 Agent Armstrong (Video Game) / int_14e569d5
comment
Crate Expectations: Like every classic shooting / action game of it's kind... destroying crates will yield spare ammo, grenades, and health for Armstrong.
 Agent Armstrong (Video Game) / int_14e569d5
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_14e569d5
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_14e569d5
 Agent Armstrong (Video Game) / int_1ba17583
type
The Ghost
 Agent Armstrong (Video Game) / int_1ba17583
comment
The Ghost: The Syndicate's leader is identified as a man named Spats Falconetti, but he never shows up either in cutscenes or gameplay. He's implied to be controlling the Final Boss — a Cool Airship that attacks Armstrong — which later crashes, but his fate remains unseen.
 Agent Armstrong (Video Game) / int_1ba17583
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_1ba17583
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_1ba17583
 Agent Armstrong (Video Game) / int_2b706ca
type
More Dakka
 Agent Armstrong (Video Game) / int_2b706ca
comment
More Dakka: Armstrong starts each mission with 400 rounds in his Tommy-Gun, and will frequently pick up spare ammunition which boosts his ammo by between 40 to 100. Which he will need, because every level is filled to the brim with the Syndicate's goons.
 Agent Armstrong (Video Game) / int_2b706ca
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_2b706ca
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_2b706ca
 Agent Armstrong (Video Game) / int_2ea2942b
type
Conspicuously Light Patch
 Agent Armstrong (Video Game) / int_2ea2942b
comment
Conspicuously Light Patch: While most crates and barrels can (and should) be destroyed, occasionally there are crates which are rendered in a slightly more realistic way, which cannot be damaged in any way. Two stacks of these turns out being very helpful in the first boss battle on the Chicago rooftops, allowing Agent Armstrong to take cover while the Syndicate plane sprays gunfire all over the place.
 Agent Armstrong (Video Game) / int_2ea2942b
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_2ea2942b
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_2ea2942b
 Agent Armstrong (Video Game) / int_33310c11
type
Under the Sea
 Agent Armstrong (Video Game) / int_33310c11
comment
Under the Sea: There's four missions set underwater, where Armstrong need to infiltrate the Syndicate's naval stronghold in order to destroy their supply ships, bathyspheres, and various facilities; more often than not Armstrong will end up Almost Out of Oxygen until he managed to pick up spare oxygen canisters, otherwise it's a quick Game Over once he's out of air.
 Agent Armstrong (Video Game) / int_33310c11
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_33310c11
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_33310c11
 Agent Armstrong (Video Game) / int_3c8ff5ed
type
Clown-Car Base
 Agent Armstrong (Video Game) / int_3c8ff5ed
comment
Clown-Car Base: The second boss, a supply truck, showing up at the depot's exit which Armstrong must destroy to finish the level. It doesn't have any weapons on its own, but it seems to hold an ever-spawning amount of lowest-level Syndicate soldiers constantly deployed from it's back.
 Agent Armstrong (Video Game) / int_3c8ff5ed
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_3c8ff5ed
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_3c8ff5ed
 Agent Armstrong (Video Game) / int_40217655
type
Faux Action Girl
 Agent Armstrong (Video Game) / int_40217655
comment
Faux Action Girl: Agent Tanya, supposedly one of the "best" field agents. She appeared in two missions, alright, both which involves getting her ass kidnapped and needing Armstrong to rescue her from the Syndicate's stronghold.
 Agent Armstrong (Video Game) / int_40217655
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_40217655
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_40217655
 Agent Armstrong (Video Game) / int_41dd77d
type
Zerg Rush
 Agent Armstrong (Video Game) / int_41dd77d
comment
Zerg Rush: The Syndicate seems to have an endless supply of mooks to throw at Armstrong, particularly their lowest-tier mooks (those guys in green) who shows up by the dozens in later levels.
 Agent Armstrong (Video Game) / int_41dd77d
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_41dd77d
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_41dd77d
 Agent Armstrong (Video Game) / int_548bd053
type
Guns Akimbo
 Agent Armstrong (Video Game) / int_548bd053
comment
Guns Akimbo: Syndicate commandoes, the highest-level Elite Mooks, attack Armstrong with dual sub-machine guns.
 Agent Armstrong (Video Game) / int_548bd053
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_548bd053
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_548bd053
 Agent Armstrong (Video Game) / int_56ba9b5e
type
AirborneMooks
 Agent Armstrong (Video Game) / int_56ba9b5e
comment
Airborne Mooks: Syndicate mooks on Jet Pack shows up in a few levels, in small amounts, where they attack Armstrong by hovering around him while dropping grenades and bombs. They can be shot before they take off, but it takes some skill and dexterity on the player's side.
 Agent Armstrong (Video Game) / int_56ba9b5e
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_56ba9b5e
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_56ba9b5e
 Agent Armstrong (Video Game) / int_58efc711
type
The Goomba
 Agent Armstrong (Video Game) / int_58efc711
comment
The Goomba: The Syndicate's lowest-ranked minions are clad in green, wears goggles that doesn't serve an apparent purpose, have terrible aim and dies between three to five rounds. The first level contains only these type of enemies, while the white-clad Mafia enforcers debut from the second level onwards.
 Agent Armstrong (Video Game) / int_58efc711
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_58efc711
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_58efc711
 Agent Armstrong (Video Game) / int_6552b710
type
The Syndicate
 Agent Armstrong (Video Game) / int_6552b710
comment
The Syndicate: That's what the game call the evil organization Armstrong needs to thwart, at least.
 Agent Armstrong (Video Game) / int_6552b710
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_6552b710
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_6552b710
 Agent Armstrong (Video Game) / int_8a888e34
type
Exploding Barrels
 Agent Armstrong (Video Game) / int_8a888e34
comment
Exploding Barrels: Located all over the place in the Syndicate's jungle bases, factories, and the like, blowing these up would wipe out loads of enemies all at once and save quite some ammunition.
 Agent Armstrong (Video Game) / int_8a888e34
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_8a888e34
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_8a888e34
 Agent Armstrong (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Agent Armstrong (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Running out of time in Timed Mission segments. Failing to prevent ICBMs from being launched, resulting in London being nuked. Having oxygen tank levels depleted to zero in underwater missions.
 Agent Armstrong (Video Game) / int_8e0430ab
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_8e0430ab
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_8e0430ab
 Agent Armstrong (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Agent Armstrong (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: The mooks can be killed easily. Bosses, on the other hand, can absorb bullets and grenades like crazy and keep going... special mention to the Syndicate's ultimate weapon, a Humongous Mecha tanks north of 600 bullets in a fight that seemed to last forever.
 Agent Armstrong (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_92a1fa1b
 Agent Armstrong (Video Game) / int_92dfffae
type
Retraux
 Agent Armstrong (Video Game) / int_92dfffae
comment
Retraux: The game's aesthetics is deliberately designed to look like old-timey adventure comic strips from the 1930s and 1940s, fitting the game's setting.
 Agent Armstrong (Video Game) / int_92dfffae
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_92dfffae
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_92dfffae
 Agent Armstrong (Video Game) / int_95713538
type
Outside Ride
 Agent Armstrong (Video Game) / int_95713538
comment
Outside Ride: In the opening cinematic, Armstrong, in his own plane, gets pursued by three Syndicate jets, which he retaliates by standing on his plane's wings and gunning down two of his pursuers before purposely crashing his plane into the third and then floating away on a parachute. For the game itself, Armstrong does this in the final level when he battles the Final Boss — a heavily-armed Syndicate airship — while standing on the back of of the Syndicate's airborne headquarters.
 Agent Armstrong (Video Game) / int_95713538
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_95713538
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_95713538
 Agent Armstrong (Video Game) / int_9e943076
type
One-Man Army
 Agent Armstrong (Video Game) / int_9e943076
comment
One-Man Army: Armstrong's kill-tally easily reaches three digits after half an hour of gameplay. And he's not even near halfway through the end!
 Agent Armstrong (Video Game) / int_9e943076
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_9e943076
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_9e943076
 Agent Armstrong (Video Game) / int_ad4a45be
type
Final Boss
 Agent Armstrong (Video Game) / int_ad4a45be
comment
For the game itself, Armstrong does this in the final level when he battles the Final Boss — a heavily-armed Syndicate airship — while standing on the back of of the Syndicate's airborne headquarters.
 Agent Armstrong (Video Game) / int_ad4a45be
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_ad4a45be
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_ad4a45be
 Agent Armstrong (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Agent Armstrong (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Downplayed. Armstrong can collect up to 800 rounds for his Tommy Gun, but given the massive amount of enemies he needs to face, he'll be depleting those ammo within minutes of gameplay. Once the Tommy Gun's ammo reaches zero, it reloads on it's own very slowly — therefore preventing Armstrong from going More Dakka until he picks up a spare magazine.
 Agent Armstrong (Video Game) / int_b2cdd776
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_b2cdd776
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_b2cdd776
 Agent Armstrong (Video Game) / int_b47d95be
type
No OSHA Compliance
 Agent Armstrong (Video Game) / int_b47d95be
comment
No OSHA Compliance: Played straight in the Syndicate's weapons factory, filled with catwalks without railings, lava dispensers everywhere, moving platforms, and the like.
 Agent Armstrong (Video Game) / int_b47d95be
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_b47d95be
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_b47d95be
 Agent Armstrong (Video Game) / int_b618409c
type
Sentry Gun
 Agent Armstrong (Video Game) / int_b618409c
comment
Sentry Gun: Syndicate outposts are frequently fitted with turrets which fires automatically at Armstrong every time he approaches. They can be taken out instantly by a well-placed grenade, or by shooting while dodging.
 Agent Armstrong (Video Game) / int_b618409c
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_b618409c
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_b618409c
 Agent Armstrong (Video Game) / int_b7010108
type
Villain in a White Suit
 Agent Armstrong (Video Game) / int_b7010108
comment
Villain in a White Suit: The Syndicate's enforcers are modelled after the classical 30s Chicago gangster, wearing white suits, ties and fedoras while wielding Tommy Guns.
 Agent Armstrong (Video Game) / int_b7010108
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_b7010108
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_b7010108
 Agent Armstrong (Video Game) / int_b83aeca9
type
Lantern Jaw of Justice
 Agent Armstrong (Video Game) / int_b83aeca9
comment
Lantern Jaw of Justice: Armstrong, being based on the archetypal 1930s comic hero, have some impressive jowls.
 Agent Armstrong (Video Game) / int_b83aeca9
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_b83aeca9
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_b83aeca9
 Agent Armstrong (Video Game) / int_bb48f8ba
type
Timed Mission
 Agent Armstrong (Video Game) / int_bb48f8ba
comment
Timed Mission: Most missions comes with a timer that leads to an instant failure for Armstrong if he fail to defeat a boss or reach a checkpoint in time. The rocket base level is a notable instance — Armstrong needs to destroy radar towers in the level before the Syndicate's ICBM can be launched, and failing to blow up the towers will lead to an instant Non-Standard Game Over.
 Agent Armstrong (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_bb48f8ba
 Agent Armstrong (Video Game) / int_becbd1d4
type
Jungle Warfare
 Agent Armstrong (Video Game) / int_becbd1d4
comment
Jungle Warfare: There are several levels set in the Syndicate's jungle bases that Armstrong must infiltrate and blow up. The flamethrower mooks debut in the first of them.
 Agent Armstrong (Video Game) / int_becbd1d4
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_becbd1d4
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_becbd1d4
 Agent Armstrong (Video Game) / int_c6a9c7bd
type
Sea Mine
 Agent Armstrong (Video Game) / int_c6a9c7bd
comment
Sea Mine: The underwater levels are filled with these, surrounding the Syndicate's naval outposts. They explode instantly on contact and are usually gathered in entire clusters, though Armstrong can destroy them from a distance and trigger a chain reaction of explosions (easier said than done, given he'll be dealing with the Syndicate's divers and underwater turrets attacking him simultaneously).
 Agent Armstrong (Video Game) / int_c6a9c7bd
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_c6a9c7bd
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_c6a9c7bd
 Agent Armstrong (Video Game) / int_ccbd82d3
type
Gotta Kill Them All
 Agent Armstrong (Video Game) / int_ccbd82d3
comment
Gotta Kill Them All: Occasionally, level briefing will contain objectives like "kill 20 Syndicate flamethrower operators", "eliminate 40 Syndicate enforcers" and so on. The following level will contain exactly that amount of the described enemy type, which Armstrong must hunt and kill before making his exit.
 Agent Armstrong (Video Game) / int_ccbd82d3
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_ccbd82d3
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_ccbd82d3
 Agent Armstrong (Video Game) / int_ce27dc3f
type
Protagonist Title
 Agent Armstrong (Video Game) / int_ce27dc3f
comment
Protagonist Title: Agent Armstrong, the top operative of the M16.
 Agent Armstrong (Video Game) / int_ce27dc3f
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_ce27dc3f
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_ce27dc3f
 Agent Armstrong (Video Game) / int_e11bf8dd
type
MechaMook
 Agent Armstrong (Video Game) / int_e11bf8dd
comment
Mecha-Mook: The Syndicate's robotic soldiers, debuting in the war factory scene. Due to being made of metal, they can absorb a lot of damage... Armstrong needs to sabotage the factory and destroy the processing equipment for manufacturing these type of enemies, and near the end of the game face a King Mook version of them, a Humongous Mecha labelled as "the Syndicate's Ultimate Weapon".
 Agent Armstrong (Video Game) / int_e11bf8dd
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_e11bf8dd
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_e11bf8dd
 Agent Armstrong (Video Game) / int_e6f18344
type
Humongous Mecha
 Agent Armstrong (Video Game) / int_e6f18344
comment
Humongous Mecha: The Syndicate's "ultimate" weapon turns out to be a scaled-up, Giant Mook version of their usual robotic mooks, serving as the second-to-lass boss of the game.
 Agent Armstrong (Video Game) / int_e6f18344
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_e6f18344
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_e6f18344
 Agent Armstrong (Video Game) / int_e9d6eff8
type
Cool Airship
 Agent Armstrong (Video Game) / int_e9d6eff8
comment
Cool Airship: The game's Final Boss, an airship piloted by Spats Falconetti which attack Armstrong while the hero is atop the Syndicate's airborne base... which is about to crash.
 Agent Armstrong (Video Game) / int_e9d6eff8
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_e9d6eff8
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_e9d6eff8
 Agent Armstrong (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 Agent Armstrong (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: Syndicate flamethrower mooks started showing up in the first jungle-themed level, and they are among the more dangerous Elite Mook-type enemies due to their flamethrowers causing severe damage to Armstrong's life.
 Agent Armstrong (Video Game) / int_f0001923
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_f0001923
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_f0001923
 Agent Armstrong (Video Game) / int_name
type
ItemName
 Agent Armstrong (Video Game) / int_name
comment
 Agent Armstrong (Video Game) / int_name
featureApplicability
1.0
 Agent Armstrong (Video Game) / int_name
featureConfidence
1.0
 Agent Armstrong (Video Game)
hasFeature
Agent Armstrong (Video Game) / int_name
 Agent Armstrong (Video Game) / int_name
itemName
Agent Armstrong (Video Game)

The following is a list of statements referring to the current page from other pages.

 Agent Armstrong (Video Game)
hasFeature
British Video Games / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Clown-Car Base / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Jungle Warfare / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Mecha-Mooks / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Run-and-Gun / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Sentry Gun / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
The Goomba / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
The Great Depression / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
The Syndicate / int_f7de0141
 Agent Armstrong (Video Game)
hasFeature
Under the Sea / int_f7de0141