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Airforce Delta (Video Game)
- 451 statements
- 88 feature instances
- 44 referencing feature instances
Airforce Delta (Video Game) | type |
TVTItem | |
Airforce Delta (Video Game) | label |
Airforce Delta (Video Game) | |
Airforce Delta (Video Game) | page |
AirforceDelta | |
Airforce Delta (Video Game) | comment |
Often referred to as the Dueling Game and Konami's response to the Ace Combat series, it enjoyed success on the Sega Dreamcast, but less so on the PlayStation 2 due to competition with the aforementioned. For the most part, it was considered inferior to the Ace Combat games due to inferior handling performance of many of its early game aircraft, a vastly different default control scheme (correctable with the fully customizable control settings), and hammy voice acting.Oddly, the flight physics were a bit more accurate than the Ace Combat series. Every plane has specific air-speed windows in which they are most agile; the majority are most agile in the 400-700 KIAS window. Loss of agility occurs both when going too slow (not enough airflow for the control surfaces to bite) or too fast (excess inertia and the plane's own systems limiting airframe g-loads). In addition, planes suffer substantial speed loss while dog-fighting and players have to worry more about keeping their speeds up to remain agile, whereas Ace Combat players must regularly apply airbrakes and fly at near-stall speeds to prevent overshoot or being shaken off.Aside from that, the series is notable among flight sim shooters for its wide variety of unique missions, settings, objectives and customizable aircraft. Actual customizing options are limited to weapons and paint jobs but are not locked. It makes heavy use of anime artwork, character designs and anime influenced enemies, plot devices, bosses and cutscenes. There are multiple playable characters with unique personalities, missions and aircraft. Aside from that, a player can fail individual missions, crash or get shot down and keep playing. The player must pay to repair aircraft lost in crashes/shoot downs. Most players just save after each mission success.There are four games in the series: the original Airforce Delta on Dreamcast, Airforce Delta Storm with versions on Xbox and Game Boy Advance, and Airforce Delta Strike on PS2. All three games feature the same basic gameplay but different plots. | |
Airforce Delta (Video Game) | fetched |
2024-02-09T08:45:57Z | |
Airforce Delta (Video Game) | parsed |
2024-02-09T08:45:57Z | |
Airforce Delta (Video Game) | processingComment |
Dropped link to ChasingYourTail: Not a Feature - ITEM | |
Airforce Delta (Video Game) | processingComment |
Dropped link to CoolPlane: Not a Feature - ITEM | |
Airforce Delta (Video Game) | processingComment |
Dropped link to InvertedTrope: Not a Feature - IGNORE | |
Airforce Delta (Video Game) | isPartOf |
DBTropes | |
Airforce Delta (Video Game) / int_1230e19e | type |
Overranked Soldier | |
Airforce Delta (Video Game) / int_1230e19e | comment |
Overranked Soldier: Lilia, the 14-year-old Major; handwaved with a few throw-away lines early in the game about experiments to create people with superhuman intellect. | |
Airforce Delta (Video Game) / int_1230e19e | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_1230e19e | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_1230e19e | |
Airforce Delta (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Airforce Delta (Video Game) / int_135b9977 | comment |
Bloodless Carnage: Justified. Slinging missiles & bombs at fighters & other non-biological targets won't produce much blood. | |
Airforce Delta (Video Game) / int_135b9977 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_135b9977 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_135b9977 | |
Airforce Delta (Video Game) / int_13f5b1b | type |
Instant-Win Condition | |
Airforce Delta (Video Game) / int_13f5b1b | comment |
Instant-Win Condition: The canyon mission with the steam-rollers. You can have one hitpoint left and four missiles locked onto you but if you make it through the gate, you've won. Inverted when you have to take out the tire fleet. They can have one tire left, heavily damaged with all weapons disabled and your missiles streaking in for the killing blow, but if it crosses the imaginary line on the battlefield first, you still fail the mission. | |
Airforce Delta (Video Game) / int_13f5b1b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_13f5b1b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_13f5b1b | |
Airforce Delta (Video Game) / int_14184bc7 | type |
Fake Longevity | |
Airforce Delta (Video Game) / int_14184bc7 | comment |
Fake Longevity: Averted by making the Stand-By missions skippable if the player wants. | |
Airforce Delta (Video Game) / int_14184bc7 | featureApplicability |
-1.0 | |
Airforce Delta (Video Game) / int_14184bc7 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_14184bc7 | |
Airforce Delta (Video Game) / int_14931ba5 | type |
Cel Shading | |
Airforce Delta (Video Game) / int_14931ba5 | comment |
Cel Shading: The enemies and props in the "Where Are We?" level are celshaded. | |
Airforce Delta (Video Game) / int_14931ba5 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_14931ba5 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_14931ba5 | |
Airforce Delta (Video Game) / int_157fc529 | type |
PALBonus | |
Airforce Delta (Video Game) / int_157fc529 | comment |
Pal Bonus: The later-released Japanese and PAL versions added several new planes, did some minor rebalancing, made small tweaks to some missions (most notably "Attack of the Tyrant", which had the titular weapon's firing timer made more obvious) and added a new Joke Level. | |
Airforce Delta (Video Game) / int_157fc529 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_157fc529 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_157fc529 | |
Airforce Delta (Video Game) / int_19d06ef7 | type |
A Father to His Men | |
Airforce Delta (Video Game) / int_19d06ef7 | comment |
A Father to His Men: Holst is this to Brian; Sergei is this on the OCC side, fighting to keep conquered/disenfranchised former EDAF-member nations in the Navigator's good grace and willing to take responsibilities for failures in order to protect his subordinates, even Smug Snakes such as Giuseppe and Leon. After he dies, whatever unity there is within the OCC top ace cadre dies with him. | |
Airforce Delta (Video Game) / int_19d06ef7 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_19d06ef7 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_19d06ef7 | |
Airforce Delta (Video Game) / int_1c805a42 | type |
Bag of Sharing | |
Airforce Delta (Video Game) / int_1c805a42 | comment |
Bag of Sharing: Mostly averted. Every character has individual money accounts and aircraft selections, though the bonus aircraft are available to everyone. | |
Airforce Delta (Video Game) / int_1c805a42 | featureApplicability |
-1.0 | |
Airforce Delta (Video Game) / int_1c805a42 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_1c805a42 | |
Airforce Delta (Video Game) / int_21d70919 | type |
Crapsack World | |
Airforce Delta (Video Game) / int_21d70919 | comment |
Crapsack World: Under constant, unrelenting assault by a wide variety of cool and powerful weapons... that all belong to the enemy. | |
Airforce Delta (Video Game) / int_21d70919 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_21d70919 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_21d70919 | |
Airforce Delta (Video Game) / int_295087bf | type |
Non-Indicative Name | |
Airforce Delta (Video Game) / int_295087bf | comment |
Non-Indicative Name: The GBA version is actually an adaptation of the first game. | |
Airforce Delta (Video Game) / int_295087bf | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_295087bf | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_295087bf | |
Airforce Delta (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Airforce Delta (Video Game) / int_2bdae2ae | comment |
Overall, the OCC seems rather fond of this trope in general. They seem just as willing to deploy their Awesome, but Impractical assortment of toys against a small wing of fighter planes as they are against actual strategic targets. | |
Airforce Delta (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_2bdae2ae | |
Airforce Delta (Video Game) / int_2dddd99d | type |
False Flag Operation | |
Airforce Delta (Video Game) / int_2dddd99d | comment |
False Flag Operation: The People's Army attempt to incriminate Laconia by painting their aircraft in Laconian colors and targeting a UN conference with missiles. | |
Airforce Delta (Video Game) / int_2dddd99d | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_2dddd99d | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_2dddd99d | |
Airforce Delta (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Airforce Delta (Video Game) / int_2f253c94 | comment |
Glass Cannon: Jamie's fighters all have low hitpoints and slow speed, but are loaded with guns, rockets and unguided bombs, perfect for racking up insanely high scores. | |
Airforce Delta (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_2f253c94 | |
Airforce Delta (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Airforce Delta (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: In the North American release, there is a glitch that prevents the unlocking of Brian's Sea Vixen. For reference, unlocking the Axelay requires that all aircraft other than the Konami aircraft be unlocked and purchased. This is fixed in the Japanese and European releases, although it's possible to get the Axelay without a Gameshark and the Sea Vixen in the North American version. | |
Airforce Delta (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_33ca811a | |
Airforce Delta (Video Game) / int_34dcfc96 | type |
Kick the Dog | |
Airforce Delta (Video Game) / int_34dcfc96 | comment |
Kick the Dog: The OCC has their moment when they relentlessly attack a stranded, unarmed hospital ship. | |
Airforce Delta (Video Game) / int_34dcfc96 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_34dcfc96 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_34dcfc96 | |
Airforce Delta (Video Game) / int_36e63b81 | type |
Rule of Cool | |
Airforce Delta (Video Game) / int_36e63b81 | comment |
Rule of Cool: What else could explain canyons full of giant steam-rollers or fleets of tire-shaped land-battleships? | |
Airforce Delta (Video Game) / int_36e63b81 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_36e63b81 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_36e63b81 | |
Airforce Delta (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Airforce Delta (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: WWII fighters, post WWII fighters, tornado generators, modern fighter jets, and space-battleships in the same game. | |
Airforce Delta (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_3c5ae1a1 | |
Airforce Delta (Video Game) / int_4691c64f | type |
Mission Briefing | |
Airforce Delta (Video Game) / int_4691c64f | comment |
Mission Briefing: Every mission starts with a summary of objectives and instructions. | |
Airforce Delta (Video Game) / int_4691c64f | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_4691c64f | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_4691c64f | |
Airforce Delta (Video Game) / int_4c123f8a | type |
Do Not Touch the Funnel Cloud | |
Airforce Delta (Video Game) / int_4c123f8a | comment |
Do Not Touch the Funnel Cloud: Operation Racoon Hunt. | |
Airforce Delta (Video Game) / int_4c123f8a | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_4c123f8a | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_4c123f8a | |
Airforce Delta (Video Game) / int_4e3d253b | type |
Downer Ending | |
Airforce Delta (Video Game) / int_4e3d253b | comment |
Downer Ending: Jamie's ending, see Heroic Sacrifice. | |
Airforce Delta (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_4e3d253b | |
Airforce Delta (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Airforce Delta (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: The unlockable special planes after beating the game. Subverted in that you still need to keep playing the game multiple times to earn 100% Completion. | |
Airforce Delta (Video Game) / int_55e5b37c | featureApplicability |
-0.3 | |
Airforce Delta (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_55e5b37c | |
Airforce Delta (Video Game) / int_5b81ca8d | type |
Disc-One Nuke | |
Airforce Delta (Video Game) / int_5b81ca8d | comment |
Disc-One Nuke: the F-15 SMTD in Delta and Storm, with its high stats while being available early in the game, is this trope. Holst's Thunderchief also qualifies as being the best starter plane of all the playable characters, what with good stats and a great special weapon. | |
Airforce Delta (Video Game) / int_5b81ca8d | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_5b81ca8d | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_5b81ca8d | |
Airforce Delta (Video Game) / int_5deb34da | type |
Ace Pilot | |
Airforce Delta (Video Game) / int_5deb34da | comment |
Ace Pilot: The entire cast of playable characters by the end of each game. | |
Airforce Delta (Video Game) / int_5deb34da | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_5deb34da | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_5deb34da | |
Airforce Delta (Video Game) / int_5e782d0c | type |
Super Prototype | |
Airforce Delta (Video Game) / int_5e782d0c | comment |
Even the regular aircraft are this. You may be in a Super Prototype fighter that never left the drawing board, but having no onboard gun is a death sentence if you're out of ammo... | |
Airforce Delta (Video Game) / int_5e782d0c | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_5e782d0c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_5e782d0c | |
Airforce Delta (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Airforce Delta (Video Game) / int_617f0563 | comment |
Heel–Face Turn: If you complete certain tasks (unknown to the player) through the mid-game, you can get Ellen to change sides and join Delta Squadron during the space portion. | |
Airforce Delta (Video Game) / int_617f0563 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_617f0563 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_617f0563 | |
Airforce Delta (Video Game) / int_61a35c24 | type |
Improbable Piloting Skills | |
Airforce Delta (Video Game) / int_61a35c24 | comment |
Improbable Piloting Skills: Par for arcade-styled flight sims. | |
Airforce Delta (Video Game) / int_61a35c24 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_61a35c24 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_61a35c24 | |
Airforce Delta (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Airforce Delta (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: While Easy Logistics is played straight, the assault on a major enemy fuel refinery and pipeline is treated as strategic victory due to its supposed impact on enemy supply lines. | |
Airforce Delta (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_6320eced | |
Airforce Delta (Video Game) / int_637ef67 | type |
New Game Plus | |
Airforce Delta (Video Game) / int_637ef67 | comment |
New Game Plus: Subsequent playthroughs will let you keep all the planes you bought previously. | |
Airforce Delta (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_637ef67 | |
Airforce Delta (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Airforce Delta (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Jamie in the finale of his story line. Just after deciding that he will take to the sky in a jet if that's what it takes to stay in action, he crashes his F-86 into an enemy mook that was preventing the launch of a shuttle used to ferry the other characters into space, killing himself in the process but allowing the rest of the Delta force to join the impending showdown against the OCC. | |
Airforce Delta (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_6439de78 | |
Airforce Delta (Video Game) / int_64dad36b | type |
Missile Lock-On | |
Airforce Delta (Video Game) / int_64dad36b | comment |
Missile Lock-On: Par for the genre. | |
Airforce Delta (Video Game) / int_64dad36b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_64dad36b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_64dad36b | |
Airforce Delta (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Airforce Delta (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Though your planes will show some damage as they get hit, they lose nothing in performance or capability until the last hitpoint is removed. | |
Airforce Delta (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_64f0c18c | |
Airforce Delta (Video Game) / int_65ce79f1 | type |
High-Speed Missile Dodge | |
Airforce Delta (Video Game) / int_65ce79f1 | comment |
High-Speed Missile Dodge: Pretty standard for the genre. | |
Airforce Delta (Video Game) / int_65ce79f1 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_65ce79f1 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_65ce79f1 | |
Airforce Delta (Video Game) / int_6fb7cf97 | type |
Bigger Stick | |
Airforce Delta (Video Game) / int_6fb7cf97 | comment |
Bigger Stick: Getting progressively better planes. | |
Airforce Delta (Video Game) / int_6fb7cf97 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_6fb7cf97 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_6fb7cf97 | |
Airforce Delta (Video Game) / int_70645f69 | type |
Money Grinding | |
Airforce Delta (Video Game) / int_70645f69 | comment |
Money Grinding: Playing the stand by missions to get more money to afford more expensive aircraft. | |
Airforce Delta (Video Game) / int_70645f69 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_70645f69 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_70645f69 | |
Airforce Delta (Video Game) / int_735b4101 | type |
Colour-Coded for Your Convenience | |
Airforce Delta (Video Game) / int_735b4101 | comment |
Colour-Coded for Your Convenience: Radar signatures. | |
Airforce Delta (Video Game) / int_735b4101 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_735b4101 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_735b4101 | |
Airforce Delta (Video Game) / int_73ef9ef3 | type |
Almighty Janitor | |
Airforce Delta (Video Game) / int_73ef9ef3 | comment |
Almighty Janitor: Grandpa Bob. | |
Airforce Delta (Video Game) / int_73ef9ef3 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_73ef9ef3 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_73ef9ef3 | |
Airforce Delta (Video Game) / int_745a226c | type |
Easy Logistics | |
Airforce Delta (Video Game) / int_745a226c | comment |
Easy Logistics: You can never run out of fuel. | |
Airforce Delta (Video Game) / int_745a226c | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_745a226c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_745a226c | |
Airforce Delta (Video Game) / int_75f38750 | type |
Kaizo Trap | |
Airforce Delta (Video Game) / int_75f38750 | comment |
Kaizo Trap: Several missions where completing the objective doesn't end the mission, you have to run out the timer afterwards. | |
Airforce Delta (Video Game) / int_75f38750 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_75f38750 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_75f38750 | |
Airforce Delta (Video Game) / int_77f6cc58 | type |
100% Completion | |
Airforce Delta (Video Game) / int_77f6cc58 | comment |
100% Completion: Trying to see all the endings, unlock all the bonus planes and buy every plane, upgrade and weapon. | |
Airforce Delta (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_77f6cc58 | |
Airforce Delta (Video Game) / int_7ed25068 | type |
Video Game Caring Potential | |
Airforce Delta (Video Game) / int_7ed25068 | comment |
Videogame Caring Potential: Coldly subverted when, playing as Ruth, you try to save a hospital ship in a no-win mission. | |
Airforce Delta (Video Game) / int_7ed25068 | featureApplicability |
-0.3 | |
Airforce Delta (Video Game) / int_7ed25068 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_7ed25068 | |
Airforce Delta (Video Game) / int_7fc8cf2c | type |
Airstrike Impossible | |
Airforce Delta (Video Game) / int_7fc8cf2c | comment |
Airstrike Impossible: Strike particularly has this in spades! | |
Airforce Delta (Video Game) / int_7fc8cf2c | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_7fc8cf2c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_7fc8cf2c | |
Airforce Delta (Video Game) / int_8029fa50 | type |
True Final Boss | |
Airforce Delta (Video Game) / int_8029fa50 | comment |
True Final Boss: NAVIGATOR in in the final mission for 3rd Element in Strike. | |
Airforce Delta (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8029fa50 | |
Airforce Delta (Video Game) / int_823c6e3e | type |
Large Ham | |
Airforce Delta (Video Game) / int_823c6e3e | comment |
Large Ham: So extreme that even the stillshot character interactions between missions convey this. Leads to major Narm when you see Grandpa Bob's angry face—which looks more like he is suffering major constipation. | |
Airforce Delta (Video Game) / int_823c6e3e | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_823c6e3e | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_823c6e3e | |
Airforce Delta (Video Game) / int_8344209e | type |
BFG | |
Airforce Delta (Video Game) / int_8344209e | comment |
BFG: The Leupold Battery of railguns from one of the mid-game missions is so big, you have to fly down the barrel to destroy it from inside, and it is active and shooting. There are three of them in that mission. | |
Airforce Delta (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8344209e | |
Airforce Delta (Video Game) / int_86ee8070 | type |
World of Ham | |
Airforce Delta (Video Game) / int_86ee8070 | comment |
World of Ham: Part of the fun of Strike is that through the entire game, the ham will give Professional Wrestling a run for its money! | |
Airforce Delta (Video Game) / int_86ee8070 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_86ee8070 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_86ee8070 | |
Airforce Delta (Video Game) / int_87e661e8 | type |
Absurdly Spacious Sewer | |
Airforce Delta (Video Game) / int_87e661e8 | comment |
Absurdly Spacious Subway: The subway tunnels where you pull off one of several Airstrike Impossible missions. | |
Airforce Delta (Video Game) / int_87e661e8 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_87e661e8 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_87e661e8 | |
Airforce Delta (Video Game) / int_8879db82 | type |
Badass Crew | |
Airforce Delta (Video Game) / int_8879db82 | comment |
Badass Crew: The entire cast of playable characters. | |
Airforce Delta (Video Game) / int_8879db82 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8879db82 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8879db82 | |
Airforce Delta (Video Game) / int_8ad43dc9 | type |
Ragtag Bunch of Misfits | |
Airforce Delta (Video Game) / int_8ad43dc9 | comment |
Ragtag Bunch of Misfits: The Delta Squadron. | |
Airforce Delta (Video Game) / int_8ad43dc9 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8ad43dc9 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8ad43dc9 | |
Airforce Delta (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Airforce Delta (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: The enemy tries this with the Leupold Battery of huge railguns - calling it a Paris Gun on steroids is an understatement. Each gun consists of five barrels that launches projectiles the size of small cruise ships. At one point it is used to take down a formation of bombers, the outcome of which is best described as blasting a mosquito with an anti-aircraft cannon. Overall, the OCC seems rather fond of this trope in general. They seem just as willing to deploy their Awesome, but Impractical assortment of toys against a small wing of fighter planes as they are against actual strategic targets. | |
Airforce Delta (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8b606a51 | |
Airforce Delta (Video Game) / int_8b6de1eb | type |
Airborne Aircraft Carrier | |
Airforce Delta (Video Game) / int_8b6de1eb | comment |
Airborne Aircraft Carrier: The first mission has the player launching from one, in a rather odd fashion that involves throwing the plane out the back and hoping it can start up properly in free-fall. Although some dialogue seems to at least imply that planes aren't meant to be launched from it in transit. | |
Airforce Delta (Video Game) / int_8b6de1eb | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8b6de1eb | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8b6de1eb | |
Airforce Delta (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Airforce Delta (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: Planes can launch up to four regular missiles at an instance, plus special weapons. AI enemies will often launch this many at once; it is not surprising to suffer four missile hits near simultaneously. | |
Airforce Delta (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8b93a168 | |
Airforce Delta (Video Game) / int_8f233b1b | type |
Sorting Algorithm of Weapon Effectiveness | |
Airforce Delta (Video Game) / int_8f233b1b | comment |
Sorting Algorithm of Weapon Effectiveness: With few exceptions, the later a plane is available, the statistically superior it is. On the other hand, missiles and other special weapons don't get better on later planes. | |
Airforce Delta (Video Game) / int_8f233b1b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8f233b1b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8f233b1b | |
Airforce Delta (Video Game) / int_8f5247eb | type |
Arrow Cam | |
Airforce Delta (Video Game) / int_8f5247eb | comment |
Arrow Cam: Holding down the missile button will cause this to happen. | |
Airforce Delta (Video Game) / int_8f5247eb | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_8f5247eb | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_8f5247eb | |
Airforce Delta (Video Game) / int_95265081 | type |
Leeroy Jenkins | |
Airforce Delta (Video Game) / int_95265081 | comment |
Leeroy Jenkins: John in the first mission; he disobeys direct orders and breaks off from destroying the bombers to go after more fighters. | |
Airforce Delta (Video Game) / int_95265081 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_95265081 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_95265081 | |
Airforce Delta (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Airforce Delta (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: For anyone who has played the Ace Combat games first, though thankfully the controls can be rebound as you see fit to emulate the AC controls or any other scheme you'd prefer. | |
Airforce Delta (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_963086ce | |
Airforce Delta (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Airforce Delta (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: Likewise, though the series never quite reached the ludicrous, 100+-missile-count levels that Ace Combat eventually got to. | |
Airforce Delta (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_9c7e3137 | |
Airforce Delta (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Airforce Delta (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: Par for arcade-styled flight sims. | |
Airforce Delta (Video Game) / int_9cd91b8a | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_9cd91b8a | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_9cd91b8a | |
Airforce Delta (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Airforce Delta (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: In one mission, where the squadron must operate at high-altitude, Jamie complains about his propeller aircraft not performing well in the thin atmosphere. Later when the squadron takes to space, Jamie is forced to stay behind because his plane cannot fly high enough or fast enough to make the high-altitude rendezvous with the orbital shuttle. | |
Airforce Delta (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_9d12bbc1 | |
Airforce Delta (Video Game) / int_9d17b859 | type |
Made of Iron | |
Airforce Delta (Video Game) / int_9d17b859 | comment |
Made of Iron: Some planes have up to 4000+ hitpoints. | |
Airforce Delta (Video Game) / int_9d17b859 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_9d17b859 | |
Airforce Delta (Video Game) / int_a18d407b | type |
Samus Is a Girl | |
Airforce Delta (Video Game) / int_a18d407b | comment |
Samus Is a Girl: The nameless protagonist is revealed to be a woman at the very end of the credits. Despite this, several cutscenes have your protagonist responding to orders from Delta Leader with a clearly male voice. | |
Airforce Delta (Video Game) / int_a18d407b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_a18d407b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_a18d407b | |
Airforce Delta (Video Game) / int_a1f82f86 | type |
Enemy Chatter | |
Airforce Delta (Video Game) / int_a1f82f86 | comment |
Enemy Chatter: Over the top and plentiful. | |
Airforce Delta (Video Game) / int_a1f82f86 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_a1f82f86 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_a1f82f86 | |
Airforce Delta (Video Game) / int_a37e27db | type |
Back from the Brink | |
Airforce Delta (Video Game) / int_a37e27db | comment |
Back from the Brink: The first mission is either a homage or shameless ripoff of Ace Combat 04's opening mission. About all that changes is that the enemy bombers take out their target before you arrive and shoot them all down. | |
Airforce Delta (Video Game) / int_a37e27db | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_a37e27db | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_a37e27db | |
Airforce Delta (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Airforce Delta (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: Some of the unlockable bonus planes. | |
Airforce Delta (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_a5e02e9e | |
Airforce Delta (Video Game) / int_b3eecaae | type |
Colony Drop | |
Airforce Delta (Video Game) / int_b3eecaae | comment |
Colony Drop: One mission has you blowing up a Zabayral satellite about to crash on a city you just liberated. | |
Airforce Delta (Video Game) / int_b3eecaae | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_b3eecaae | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_b3eecaae | |
Airforce Delta (Video Game) / int_b4fae672 | type |
Heads I Win, Tails You Lose | |
Airforce Delta (Video Game) / int_b4fae672 | comment |
Heads I Win, Tails You Lose: The mission where Ruth tries to save a stranded hospital ship. This mission also serves as a major Kick the Dog moment for the OCC. | |
Airforce Delta (Video Game) / int_b4fae672 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_b4fae672 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_b4fae672 | |
Airforce Delta (Video Game) / int_b5ab695c | type |
Fantasy Conflict Counterpart | |
Airforce Delta (Video Game) / int_b5ab695c | comment |
Fantasy Conflict Counterpart: The game's plot is obviously based on the breakup of Yugoslavia. | |
Airforce Delta (Video Game) / int_b5ab695c | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_b5ab695c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_b5ab695c | |
Airforce Delta (Video Game) / int_b9c673a6 | type |
Market-Based Title | |
Airforce Delta (Video Game) / int_b9c673a6 | comment |
Market-Based Title: The series is known as Deadly Skies in Europe. | |
Airforce Delta (Video Game) / int_b9c673a6 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_b9c673a6 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_b9c673a6 | |
Airforce Delta (Video Game) / int_ba6baee1 | type |
High-Altitude Battle | |
Airforce Delta (Video Game) / int_ba6baee1 | comment |
High-Altitude Battle: To the point that there are a pair of back-to-back missions that involve fighting at particularly high altitudes to a) destroy the enemy space elevator that moved reinforcements from space to earth, and b) destroy the falling fragments of said elevator to prevent major damage to the city below. | |
Airforce Delta (Video Game) / int_ba6baee1 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_ba6baee1 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_ba6baee1 | |
Airforce Delta (Video Game) / int_bebf0356 | type |
Mission Control | |
Airforce Delta (Video Game) / int_bebf0356 | comment |
Mission Control: You receive constant information/updates from Amelia with no real explanation as to where she is during missions. | |
Airforce Delta (Video Game) / int_bebf0356 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_bebf0356 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_bebf0356 | |
Airforce Delta (Video Game) / int_bf4fb49b | type |
Aerial Canyon Chase | |
Airforce Delta (Video Game) / int_bf4fb49b | comment |
Aerial Canyon Chase Twice: In the first, the canyon is wide but has gigantic steam-rollers that must be flown past and an artificial ceiling is placed over the canyon by an inadequately explained air defense network. In the second, you are the one being chased by enemy ace pilots as you make your way through it. A gigantic wind generator is making it impossible for you to fly above the canyon rim and you have to reach the end in order to destroy it. There are also giant A/C blowers sticking out of the canyon walls for some unexplained reason. | |
Airforce Delta (Video Game) / int_bf4fb49b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_bf4fb49b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_bf4fb49b | |
Airforce Delta (Video Game) / int_c75df49a | type |
Shout-Out | |
Airforce Delta (Video Game) / int_c75df49a | comment |
Shout-Out: It is hard to tell if some of the missions are this or just shameless ripoffs of Ace Combat missions. | |
Airforce Delta (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_c75df49a | |
Airforce Delta (Video Game) / int_c8c968c3 | type |
The Alliance | |
Airforce Delta (Video Game) / int_c8c968c3 | comment |
The Alliance: The EDAF, Earth Defense Alliance Forces. | |
Airforce Delta (Video Game) / int_c8c968c3 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_c8c968c3 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_c8c968c3 | |
Airforce Delta (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Airforce Delta (Video Game) / int_cfda0ecb | comment |
Escort Mission: Several, including one where you have to escort a train through a canyon. | |
Airforce Delta (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_cfda0ecb | |
Airforce Delta (Video Game) / int_d0b60f23 | type |
GoshDangItToHeck | |
Airforce Delta (Video Game) / int_d0b60f23 | comment |
Gosh Dang It to Heck! | |
Airforce Delta (Video Game) / int_d0b60f23 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_d0b60f23 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_d0b60f23 | |
Airforce Delta (Video Game) / int_d410d120 | type |
Joke Level | |
Airforce Delta (Video Game) / int_d410d120 | comment |
Joke Level: The later releases add a secret mission called "Where Are We?" where, in stark contrast to the realistic military vehicles and installations the player is tasked with destroying for most of the game, you instead blow up characters from Parodius. | |
Airforce Delta (Video Game) / int_d410d120 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_d410d120 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_d410d120 | |
Airforce Delta (Video Game) / int_d687ba2a | type |
Guest Fighter | |
Airforce Delta (Video Game) / int_d687ba2a | comment |
Guest Fighter: Airforce Delta Storm introduced multiple planes on Konami's many Shoot 'Em Up properties: the original release had the Phosphorus (based on Gradius's Vic Viper) and TwinBee (under the name "Bee Fatty"), with the later releases adding the jet from AJAX and the player ship of Space Manbow. Using them would play medleys of their respective games' soundtrack during missions. Strike went crazy with the shmup cameos, adding the likes of the Axelay and the Crisis Force ship. | |
Airforce Delta (Video Game) / int_d687ba2a | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_d687ba2a | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_d687ba2a | |
Airforce Delta (Video Game) / int_db6230b7 | type |
Lightning Bruiser | |
Airforce Delta (Video Game) / int_db6230b7 | comment |
Lightning Bruiser: Pick any late game aircraft except Jamie's. | |
Airforce Delta (Video Game) / int_db6230b7 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_db6230b7 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_db6230b7 | |
Airforce Delta (Video Game) / int_dd797c1c | type |
Universal Driver's License | |
Airforce Delta (Video Game) / int_dd797c1c | comment |
Universal Driver's License: No matter the type, age, origin or flight characteristics of an aircraft, each pilot can jump between them with no familiarization or training time. Averted with Jamie in Strike, who begins jet training (offscreen) at an unspecified point in the late game and completes it for his last mission. | |
Airforce Delta (Video Game) / int_dd797c1c | featureApplicability |
-1.0 | |
Airforce Delta (Video Game) / int_dd797c1c | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_dd797c1c | |
Airforce Delta (Video Game) / int_e1144009 | type |
Crew of One | |
Airforce Delta (Video Game) / int_e1144009 | comment |
Crewof One: Whenever the player flies an aircraft that in the real world would require a crew of 2 or more, the empty seats are filled in the aircraft's third-person models and the plane is able to execute all functions flawlessly. | |
Airforce Delta (Video Game) / int_e1144009 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_e1144009 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_e1144009 | |
Airforce Delta (Video Game) / int_e2138f91 | type |
Military Mashup Machine | |
Airforce Delta (Video Game) / int_e2138f91 | comment |
Military Mashup Machine: Strike is loaded to the gills with examples from the OCC. Of particular note are the fleet of rolling tires big enough that you can fly through the center. In game, they're called "Land Battleships." | |
Airforce Delta (Video Game) / int_e2138f91 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_e2138f91 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_e2138f91 | |
Airforce Delta (Video Game) / int_e62dfb96 | type |
No Endor Holocaust | |
Airforce Delta (Video Game) / int_e62dfb96 | comment |
No Endor Holocaust: Averted when, after destroying the space elevator, you have to stop the (slowly) falling chunks of it from devastating the city at its base. Played straight when you destroy the giant airships in "The Robbers". | |
Airforce Delta (Video Game) / int_e62dfb96 | featureApplicability |
-1.0 | |
Airforce Delta (Video Game) / int_e62dfb96 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_e62dfb96 | |
Airforce Delta (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Airforce Delta (Video Game) / int_e6f18344 | comment |
Humongous Mecha: Several enemy examples. | |
Airforce Delta (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_e6f18344 | |
Airforce Delta (Video Game) / int_e71ad328 | type |
Plot Tailored to the Party | |
Airforce Delta (Video Game) / int_e71ad328 | comment |
Plot Tailored to the Party: The plot always leads to missions specific to each individual character's skills, no matter how contrived it feels - this looks like a job for an outdated prop fighter! | |
Airforce Delta (Video Game) / int_e71ad328 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_e71ad328 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_e71ad328 | |
Airforce Delta (Video Game) / int_eb0df85e | type |
Ham-to-Ham Combat | |
Airforce Delta (Video Game) / int_eb0df85e | comment |
Ham-to-Ham Combat: Most of the Enemy Chatter in the missions. | |
Airforce Delta (Video Game) / int_eb0df85e | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_eb0df85e | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_eb0df85e | |
Airforce Delta (Video Game) / int_eb9e6184 | type |
Stupid Sexy Flanders | |
Airforce Delta (Video Game) / int_eb9e6184 | comment |
Stupid Sexy Flanders: Most of the male characters have have physiques more in line with professional body-builders or fitness instructors than pilots. It could be Mr. Fanservice taken to its logical conclusion if not for being able to legitimately ask if any women have ever played the game. | |
Airforce Delta (Video Game) / int_eb9e6184 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_eb9e6184 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_eb9e6184 | |
Airforce Delta (Video Game) / int_f7cee9b | type |
Last Stand | |
Airforce Delta (Video Game) / int_f7cee9b | comment |
Last Stand: The space-based part has this along with aliens secretly behind the whole war. | |
Airforce Delta (Video Game) / int_f7cee9b | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_f7cee9b | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_f7cee9b | |
Airforce Delta (Video Game) / int_f818b637 | type |
Dude, Where's My Respect? | |
Airforce Delta (Video Game) / int_f818b637 | comment |
Dude, Where's My Respect?: Lilia and your enemies treat the cadre of pilots with the same condescension right to the very end. | |
Airforce Delta (Video Game) / int_f818b637 | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_f818b637 | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_f818b637 | |
Airforce Delta (Video Game) / int_name | type |
ItemName | |
Airforce Delta (Video Game) / int_name | comment |
||
Airforce Delta (Video Game) / int_name | featureApplicability |
1.0 | |
Airforce Delta (Video Game) / int_name | featureConfidence |
1.0 | |
Airforce Delta (Video Game) | hasFeature |
Airforce Delta (Video Game) / int_name | |
Airforce Delta (Video Game) / int_name | itemName |
Airforce Delta (Video Game) |
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