Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Alien Blackout (Video Game)

 Alien Blackout (Video Game)
type
TVTItem
 Alien Blackout (Video Game)
label
Alien Blackout (Video Game)
 Alien Blackout (Video Game)
page
AlienBlackout
 Alien Blackout (Video Game)
comment
Alien: Blackout is a Survival Horror game in the Alien universe, developed by D3PA and released on January 24th, 2019 for mobile devices. It is a sequel to Alien: Isolation, as the player once again takes on the role of Amanda Ripley, the daughter of Ellen Ripley from the films. However, the gameplay is different, partly due to the mobile system demands, and being much more inspired by the Five Nights at Freddy's series.As the game starts, four Weyland-Yutani employees onboard a cargo ship called the Haldin dock at USCSS Mendel Station for a scheduled resupply, only to discover the crew all dead by the time they arrive. Surprisingly, a Sole Survivor is onboard who has knowledge of what happened — Amanda Ripley, the lone survivor of the destruction of Sevastopol Station. Amanda was rescued and brought back to Mendel, but sought refuge inside the ducts after the remainder of the ship's crew fell against a xenomorph organism. While she has managed to jury-rig enough power from the station to control the doors and the cameras for eight minutes, she still requires the help of the employees to help make it off the ship, and elects to help them scavenge the supplies needed to take off again, and hopefully figure out how to get rid of the Xenomorph...
 Alien Blackout (Video Game)
fetched
2023-08-21T20:01:11Z
 Alien Blackout (Video Game)
parsed
2023-08-21T20:01:11Z
 Alien Blackout (Video Game)
processingComment
Dropped link to Alien: Not a Feature - ITEM
 Alien Blackout (Video Game)
isPartOf
DBTropes
 Alien Blackout (Video Game) / int_1237828f
type
Anyone Can Die
 Alien Blackout (Video Game) / int_1237828f
comment
Anyone Can Die: This being an Alien game, this trope is in full effect — you can lose up to three members of the Haldin can die and the game will still continue. Amanda is the only mandatory character who must survive to the end, as the game will instantly end if the Xenomorph makes it into the room she's holed up in.
 Alien Blackout (Video Game) / int_1237828f
featureApplicability
1.0
 Alien Blackout (Video Game) / int_1237828f
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_1237828f
 Alien Blackout (Video Game) / int_1d9af117
type
Gender-Equal Ensemble
 Alien Blackout (Video Game) / int_1d9af117
comment
Gender-Equal Ensemble: The group of Weyland-Yutani employees consists of two men and two women.
 Alien Blackout (Video Game) / int_1d9af117
featureApplicability
1.0
 Alien Blackout (Video Game) / int_1d9af117
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_1d9af117
 Alien Blackout (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Alien Blackout (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: Amanda is the leader you control directly, while the W-Y employees are only controlled through drawing routes on the map for them, or giving them commands.
 Alien Blackout (Video Game) / int_2905964a
featureApplicability
1.0
 Alien Blackout (Video Game) / int_2905964a
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_2905964a
 Alien Blackout (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Alien Blackout (Video Game) / int_2c77fae3
comment
Darkness Equals Death: The core conceit of the game — there's only enough power per level to activate the doors and sensors for eight minutes. Once that threshold passes, the floor goes dark and the characters are as good as dead, as they will have no way to effectively impede the xenomorph.
 Alien Blackout (Video Game) / int_2c77fae3
featureApplicability
1.0
 Alien Blackout (Video Game) / int_2c77fae3
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_2c77fae3
 Alien Blackout (Video Game) / int_396579
type
Invincible Boogeymen
 Alien Blackout (Video Game) / int_396579
comment
Invincible Boogeymen: The eponymous Xenomorph. Unlike Isolation, there are simply no weapons onboard the Mendel capable of scaring it off, and the plot requires anyone near it to either hide or run away in a panic.
 Alien Blackout (Video Game) / int_396579
featureApplicability
1.0
 Alien Blackout (Video Game) / int_396579
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_396579
 Alien Blackout (Video Game) / int_3c9267d2
type
Flatline
 Alien Blackout (Video Game) / int_3c9267d2
comment
Flatline: Each of the four characters' names are present at the left side of the screen, along with their systolic meter. It pulses if they are still alive, but becomes a flatline if they get killed.
 Alien Blackout (Video Game) / int_3c9267d2
featureApplicability
1.0
 Alien Blackout (Video Game) / int_3c9267d2
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_3c9267d2
 Alien Blackout (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Alien Blackout (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Depending on how the game is played, it's possible for only Amanda and one other survivor to escape Mendel at the end of the game, with both characters lamenting the loss of both the other passengers and the rest of the crew of the station. This is more-or-less averted in the Golden Ending, where the characters praise Ripley's leadership, and Amanda herself elects to head back to Earth.
 Alien Blackout (Video Game) / int_40cc0c7e
featureApplicability
-1.0
 Alien Blackout (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_40cc0c7e
 Alien Blackout (Video Game) / int_42299519
type
Same Story, Different Names
 Alien Blackout (Video Game) / int_42299519
comment
Same Story, Different Names: For all intents and purposes, the plot is a direct retread of Isolation (right down to using assets from the latter). A character / group of characters show up to a space station Late to the Tragedy, and have to contend with a monstrous creature that is Nigh-Invulnerable, and have to complete several tasks across multiple levels of the station in order to escape. Moreover, this game lifts several plot points from the latter, including the need to access the station's AI core (which then reveals that W-Y's Special Order makes it so that the corporation is protecting the creature), and the late-stage reveal of multiple xenomorphs on the station, which makes escape that much more imperative.
 Alien Blackout (Video Game) / int_42299519
featureApplicability
1.0
 Alien Blackout (Video Game) / int_42299519
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_42299519
 Alien Blackout (Video Game) / int_47929816
type
Lights Off, Somebody Dies
 Alien Blackout (Video Game) / int_47929816
comment
Lights Off, Somebody Dies: Once the titular "blackout" occurs, it's just a question of when, not if, the rest of the party (including Amanda) will die.
 Alien Blackout (Video Game) / int_47929816
featureApplicability
1.0
 Alien Blackout (Video Game) / int_47929816
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_47929816
 Alien Blackout (Video Game) / int_47e4f5f5
type
Golden Ending
 Alien Blackout (Video Game) / int_47e4f5f5
comment
Golden Ending: Escaping with all four survivors alive leads to an alternate final report from Ripley where she acknowledges all four survivors, and Yutani acknowledges Ripley's exemplary leadership during the incident.
 Alien Blackout (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Alien Blackout (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_47e4f5f5
 Alien Blackout (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Alien Blackout (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Played with — it's suggested that W-Y (as is characteristic for the corporation) bred a Xenomorph onboard the Mendel in the station's onboard labs, which subsequently broke free and massacred all the crew. When questioned about this, Yutani says she has no knowledge of such an experiment, and says that she's above-board and committed to making a difference, suggesting that some of the lower-level management isn't aware of what the higher-ups are doing.
 Alien Blackout (Video Game) / int_4ac8b81f
featureApplicability
1.0
 Alien Blackout (Video Game) / int_4ac8b81f
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_4ac8b81f
 Alien Blackout (Video Game) / int_4cb7f0d8
type
Sudden Sequel Death Syndrome
 Alien Blackout (Video Game) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: Blackout more-or-less confirms that the crew of the Torrens (from Isolation) were killed by the xenomorph, as Amanda is found three days after the fact by the staff from Mendel, without any word of what happened to the ship or the crew members like Verlaine.
 Alien Blackout (Video Game) / int_4cb7f0d8
featureApplicability
1.0
 Alien Blackout (Video Game) / int_4cb7f0d8
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_4cb7f0d8
 Alien Blackout (Video Game) / int_53407671
type
Action Survivor
 Alien Blackout (Video Game) / int_53407671
comment
Action Survivor: As before, both Amanda and the W-Y employees become this by the end of the game, depending on who survived.
 Alien Blackout (Video Game) / int_53407671
featureApplicability
1.0
 Alien Blackout (Video Game) / int_53407671
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_53407671
 Alien Blackout (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Alien Blackout (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: This being an Alien game, the titular xenomorph can use them liberally to attack the survivors. Moreover, Amanda only survived the xenomorph's attack on Mendel by hiding in one of these until the game begins. A core part of the gameplay is that Amanda is typically situated in a junction of the station's ductwork that she can comfortably sit in, which allows her to control one of three access points in front of her. The Xenomorph can attack at any point, which forces the player to switch back to her perspective and close the requisite access point before the Xenomorph enters and kills her.
 Alien Blackout (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Alien Blackout (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_5b19cc1b
 Alien Blackout (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Alien Blackout (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The game is expressly set after the events of Alien: Isolation, with Amanda explaining that she was rescued from "a bad situation" by crew members of Mendel Station, who brought her onboard.
 Alien Blackout (Video Game) / int_5f3bb274
featureApplicability
1.0
 Alien Blackout (Video Game) / int_5f3bb274
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_5f3bb274
 Alien Blackout (Video Game) / int_63c1170b
type
Conveniently Unverifiable Cover Story
 Alien Blackout (Video Game) / int_63c1170b
comment
Conveniently Unverifiable Cover Story: According to the crew of the Haldin, they have been told that Sevastopol Station was destroyed by an "unexpected explosion" during its decommission. Ripley doesn't tell them the whole story (least of which being that the ship ended up losing stability as a result of trying to contact the Torrens) about what happened, but indicates that the story they were told was incorrect.
 Alien Blackout (Video Game) / int_63c1170b
featureApplicability
1.0
 Alien Blackout (Video Game) / int_63c1170b
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_63c1170b
 Alien Blackout (Video Game) / int_659b8d91
type
Tactical Door Use
 Alien Blackout (Video Game) / int_659b8d91
comment
Tactical Door Use: Similar to that of Isolation, the player can seal off doors to prevent the Xenomorph from reaching the crew of the Haldin, though there is no foolproof method for permanently impeding it, as the station has plenty of alternate corridors (and vents) the creature can use to skirt around.
 Alien Blackout (Video Game) / int_659b8d91
featureApplicability
1.0
 Alien Blackout (Video Game) / int_659b8d91
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_659b8d91
 Alien Blackout (Video Game) / int_670b7e0e
type
I Know You're Watching Me
 Alien Blackout (Video Game) / int_670b7e0e
comment
I Know You're Watching Me: In the opening of the sixth level, the Xenomorph will be shown peering right into the lens of one of the cameras before moving on, suggesting it's fully aware of what Amanda/the station is doing by tracking it.
 Alien Blackout (Video Game) / int_670b7e0e
featureApplicability
1.0
 Alien Blackout (Video Game) / int_670b7e0e
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_670b7e0e
 Alien Blackout (Video Game) / int_6b2b3b59
type
The Reveal
 Alien Blackout (Video Game) / int_6b2b3b59
comment
The Reveal: Disabling the station's AI core causes several xenomorphs to pop up on the motion tracker, suggesting the creatures had built a hive under the engineering deck, similar to what happened onboard Sevastopol Station in Isolation. Luckily, they are confined to a single area, though Amanda urges the survivors to escape as soon as possible.
 Alien Blackout (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Alien Blackout (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_6b2b3b59
 Alien Blackout (Video Game) / int_70d8269d
type
Excuse Plot
 Alien Blackout (Video Game) / int_70d8269d
comment
Excuse Plot: How a xenomorph got on the Mendel is never explained, and though it's hinted that W-Y's research laboratory may have had something to do with the matter, no rationale is given for its presence, unlike Isolation 's explanation of the same matter (that being the Anesidora's discovery of the Derelict and Foster being facehugged before giving birth to a chestburster onboard Sevastopol).
 Alien Blackout (Video Game) / int_70d8269d
featureApplicability
1.0
 Alien Blackout (Video Game) / int_70d8269d
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_70d8269d
 Alien Blackout (Video Game) / int_713e479
type
Sensor Suspense
 Alien Blackout (Video Game) / int_713e479
comment
Sensor Suspense: It wouldn't be an Alien game if there wasn't a crude motion detector present. Moreover, you learn that a Xenomorph is near one of the characters when the dot representing them on the map goes pulsing red... by which point, they are usually doomed regardless of what you do.
 Alien Blackout (Video Game) / int_713e479
featureApplicability
1.0
 Alien Blackout (Video Game) / int_713e479
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_713e479
 Alien Blackout (Video Game) / int_9dab0a6e
type
Continuity Nod
 Alien Blackout (Video Game) / int_9dab0a6e
comment
Continuity Nod: Amanda has a brief discussion with the crew of the Haldin about what happened with Sevastopol, and tells them the cover story they were led to believe wasn't actually correct. When discussing the AI core in Level 5, Amanda comments that she has experience dealing with them (referring to how she accessed APOLLO in Isolation, and the sacrifice it took to get there). She then says that she has no interest in trying to be diplomatic with the system, and elects to simply "pull out key components" until the core gives them what they want. Amanda's final report is evocative of her mother's final log from the Narcissus lifeboat in Alien, down to specific recalled lines. "We should reach (the colony) in three days... this is Amanda Ripley, signing off."
 Alien Blackout (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Alien Blackout (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_9dab0a6e
 Alien Blackout (Video Game) / int_aa30e350
type
Sole Survivor
 Alien Blackout (Video Game) / int_aa30e350
comment
Sole Survivor: When the W-Y employees board Mendel Station, Amanda informs them that she's the only survivor of the xenomorph's massacre of the staff.
 Alien Blackout (Video Game) / int_aa30e350
featureApplicability
1.0
 Alien Blackout (Video Game) / int_aa30e350
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_aa30e350
 Alien Blackout (Video Game) / int_b901ef97
type
Forgotten Fallen Friend
 Alien Blackout (Video Game) / int_b901ef97
comment
Forgotten Fallen Friend: If one of the crewmembers is killed by the Xenomorph, the rest will not bother commenting on the event, whether immediately, or later on. Everyone is so absolutely focused on surviving against an implacable alien menace there is no time to even process, let alone mourn their losses — Ripley herself was shown having little time to cope with the loss of Axel, Samuel, Taylor, Ricardo, and the crew of the Torrens during the Sevastopol disaster and didn't do much beyond a somber comment or briefly holding back tears.
 Alien Blackout (Video Game) / int_b901ef97
featureApplicability
1.0
 Alien Blackout (Video Game) / int_b901ef97
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_b901ef97
 Alien Blackout (Video Game) / int_bb48f8ba
type
Timed Mission
 Alien Blackout (Video Game) / int_bb48f8ba
comment
Timed Mission: Failing to complete a level in eight minutes leads to a titular blackout, when you can no longer do anything with the ship's systems, and you are all essentially doomed from that point.
 Alien Blackout (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Alien Blackout (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_bb48f8ba
 Alien Blackout (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Alien Blackout (Video Game) / int_bba30aeb
comment
Late to the Tragedy: The W-Y employees arrive at Mendel Station after the entirety of its occupants (save for Amanda) were killed by a xenomorph. At the end of the tutorial level, Amanda tells the survivors that she was rescued by the staff at Mendel Station, but that she only woke up after most of the crew was dead, and had to seek refuge in the vents to escape the xenomorph threat.
 Alien Blackout (Video Game) / int_bba30aeb
featureApplicability
1.0
 Alien Blackout (Video Game) / int_bba30aeb
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_bba30aeb
 Alien Blackout (Video Game) / int_c513249
type
Harder Than Hard
 Alien Blackout (Video Game) / int_c513249
comment
Harder Than Hard: "Survivor Mode", unlocked after completing the main story, allows you to play through the campaign again — but cuts the amount of available energy cells you have (that is, the ones that can close doors or activate sensors) from eight to three, while making the game have permadeath by making it impossible to save or restart levels.
 Alien Blackout (Video Game) / int_c513249
featureApplicability
1.0
 Alien Blackout (Video Game) / int_c513249
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_c513249
 Alien Blackout (Video Game) / int_c960826
type
Supporting Protagonist
 Alien Blackout (Video Game) / int_c960826
comment
Supporting Protagonist: While Amanda Ripley does appear in this game, her main role is to act as Mission Control for the other characters, who do most of the legwork securing components to fix up the Haldin and get it ready to fly again. Outside of the opening cinematic and a brief shot during the finale of the last level (running to the elevator to get to the Haldin as the Xenomorph chases her), you don't see her in normal gameplay.
 Alien Blackout (Video Game) / int_c960826
featureApplicability
1.0
 Alien Blackout (Video Game) / int_c960826
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_c960826
 Alien Blackout (Video Game) / int_c9861848
type
Video Game Caring Potential
 Alien Blackout (Video Game) / int_c9861848
comment
Video Game Caring Potential: You can complete the game with only one out of four Weyland-Yutani employees surviving, so extending an effort to ensure all of them make it is definitely this.
 Alien Blackout (Video Game) / int_c9861848
featureApplicability
1.0
 Alien Blackout (Video Game) / int_c9861848
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_c9861848
 Alien Blackout (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Alien Blackout (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: The death of Amanda Ripley immediately ends the game, while you can shrug off the deaths of up to three Weyland-Yutani employees.
 Alien Blackout (Video Game) / int_d4d98674
featureApplicability
1.0
 Alien Blackout (Video Game) / int_d4d98674
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_d4d98674
 Alien Blackout (Video Game) / int_df41acb
type
Casual Danger Dialogue
 Alien Blackout (Video Game) / int_df41acb
comment
Casual Danger Dialogue: Several characters, including Saito and Thorncroft, will make quips or jokes while completing their tasks, even if they're in imminent danger of being caught by the Xenomorph.
 Alien Blackout (Video Game) / int_df41acb
featureApplicability
1.0
 Alien Blackout (Video Game) / int_df41acb
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_df41acb
 Alien Blackout (Video Game) / int_dfe687c9
type
Alone with the Psycho
 Alien Blackout (Video Game) / int_dfe687c9
comment
Alone with the Psycho: Much like the franchise it draws inspiration from, the game starts with Amanda having holed herself up in a junction onboard the Mendel, unable to move due to the Xenomorph skulking around the facility. The core conceit of the game is that Amanda is unable to leave her location until the crew members have completed their task.
 Alien Blackout (Video Game) / int_dfe687c9
featureApplicability
1.0
 Alien Blackout (Video Game) / int_dfe687c9
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_dfe687c9
 Alien Blackout (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Alien Blackout (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Discussed in-universe — Ripley asks "Yutani" if she's the "Ms. Yutani" of the Weyland-Yutani Corporation. Yutani tells her that she's the latter's second cousin, but notes how the surname is a very powerful one that requires a lot of responsibility to live up to.
 Alien Blackout (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Alien Blackout (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_ee7a60e9
 Alien Blackout (Video Game) / int_f903ab4b
type
Squad Controls
 Alien Blackout (Video Game) / int_f903ab4b
comment
Squad Controls: Amanda controls the W-Y employees by giving them orders like "Hide", "Sneak" or "Hurry Up".
 Alien Blackout (Video Game) / int_f903ab4b
featureApplicability
1.0
 Alien Blackout (Video Game) / int_f903ab4b
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_f903ab4b
 Alien Blackout (Video Game) / int_name
type
ItemName
 Alien Blackout (Video Game) / int_name
comment
 Alien Blackout (Video Game) / int_name
featureApplicability
1.0
 Alien Blackout (Video Game) / int_name
featureConfidence
1.0
 Alien Blackout (Video Game)
hasFeature
Alien Blackout (Video Game) / int_name
 Alien Blackout (Video Game) / int_name
itemName
Alien Blackout (Video Game)

The following is a list of statements referring to the current page from other pages.

 Alien Blackout (Video Game)
hasFeature
Sci-Fi Horror / int_d148f5a3
 Alien Blackout (Video Game)
hasFeature
Video Games of 2015–2019 / int_d148f5a3