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Alley Cat (Video Game)

 Alley Cat (Video Game)
type
TVTItem
 Alley Cat (Video Game)
label
Alley Cat (Video Game)
 Alley Cat (Video Game)
page
AlleyCat
 Alley Cat (Video Game)
comment
Alley Cat is a Platform Game created by the late Bill Williams (based in a concept by John Harris) and released for the Atari 8-Bit Computers by Synapse Software in 1983, then released the next year for IBM PC as well as the Apple ][ computers. It was released first as a Booter game, that is, you insert the disk with the game before starting the computer, and the game will boot itself instead of the OS. For the PC version however, the game can also be started from MS-DOS or compatible operating systems by inserting the disk, switching the prompt to the drive, and typing "cat". On the Atari 800 and Apple II versions of the game, the game is a pure booter title.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In this game, you control an Alley Cat who must climb trash cans and the tall fence of the alley to get to the rooms of the building in the back and to perform various tasks. After completing a task, the Alley Cat can go to a special room to get to a female cat callying him. There, he must climb upon a set of platforms filled with hearts, avoiding arrows and other cats to kiss the female cat at the top. Upon being successful, the level advances and the game repeats itself on a higher difficulty.Many things can harm the cat, from dogs and random objects falling (or thrown?) from the windows, to other creatures such as Electric Eels and Spiders. And a very annoying broomstick that chases the cat upon it's gone of the apartment or loses a life.
 Alley Cat (Video Game)
fetched
2023-01-24T19:58:45Z
 Alley Cat (Video Game)
parsed
2023-01-24T19:58:45Z
 Alley Cat (Video Game)
isPartOf
DBTropes
 Alley Cat (Video Game) / int_18d15922
type
Title Drop
 Alley Cat (Video Game) / int_18d15922
comment
Alley Cat (Very Hard)
 Alley Cat (Video Game) / int_18d15922
featureApplicability
1.0
 Alley Cat (Video Game) / int_18d15922
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_18d15922
 Alley Cat (Video Game) / int_58e43f17
type
Cats Are Mean
 Alley Cat (Video Game) / int_58e43f17
comment
Cats Are Mean: The other cats besides the female cat and the player are more like annoying obstacles: the ones on the alley sometimes peek out of the trash cans, and if the player is there, there will be always a dog charging into you. The other cats in the heart room just impede your progress.
 Alley Cat (Video Game) / int_58e43f17
featureApplicability
1.0
 Alley Cat (Video Game) / int_58e43f17
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_58e43f17
 Alley Cat (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Alley Cat (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Although it plays more like a level select feature. Every difficulty level changes the obstacle placement on the alley and the type of task rooms you can enter. Every time you clear a level, it will advance to the next:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 Alley Cat (Video Game) / int_9a117348
featureApplicability
1.0
 Alley Cat (Video Game) / int_9a117348
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_9a117348
 Alley Cat (Video Game) / int_d24ed873
type
Developer's Foresight
 Alley Cat (Video Game) / int_d24ed873
comment
Developer's Foresight: Many early MS-DOS games did not bother with precise timing, expecting every processor to be 4.7 MHz 8088. This made them unplayably fast even on 80286. But not Alley Cat. It used system clock and remained playable on modern machines without extra software (such as Moslo or emulators) until Microsoft abandoned 16-bit subsystem, somewhere between 2007 and 2020.note 64-bit Windows XP, never got widespread, therefore doesn't count. Neither does 32-bit Windows 8, allegedly still alive as of 2021. 64-bit Windows Vista started to appear in 2007, and the end of life of 32-bit Windows 7 is 2020. Thus, it's 2007-2020. Nonetheless, on 64-bit systems, the game runs In DOSBox with no further configuration required.
 Alley Cat (Video Game) / int_d24ed873
featureApplicability
1.0
 Alley Cat (Video Game) / int_d24ed873
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_d24ed873
 Alley Cat (Video Game) / int_ed23decc
type
Big Ball of Violence
 Alley Cat (Video Game) / int_ed23decc
comment
Big Ball of Violence: Upon touching a dog, one of these form and roll out of the screen, but because you are the cat, you lose a life.
 Alley Cat (Video Game) / int_ed23decc
featureApplicability
1.0
 Alley Cat (Video Game) / int_ed23decc
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_ed23decc
 Alley Cat (Video Game) / int_name
type
ItemName
 Alley Cat (Video Game) / int_name
comment
 Alley Cat (Video Game) / int_name
featureApplicability
1.0
 Alley Cat (Video Game) / int_name
featureConfidence
1.0
 Alley Cat (Video Game)
hasFeature
Alley Cat (Video Game) / int_name
 Alley Cat (Video Game) / int_name
itemName
Alley Cat (Video Game)

The following is a list of statements referring to the current page from other pages.

 Alley Cat (Video Game)
hasFeature
Big Ball of Violence / int_aa3cde94
 Alley Cat (Video Game)
hasFeature
Cartoon Cheese / int_aa3cde94
 Alley Cat (Video Game)
hasFeature
Feline Fiction / int_aa3cde94
 Alley Cat (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_aa3cde94