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Ancient Empires (Video Game)
- 28 statements
- 4 feature instances
- 21 referencing feature instances
Ancient Empires (Video Game) | type |
TVTItem | |
Ancient Empires (Video Game) | label |
Ancient Empires (Video Game) | |
Ancient Empires (Video Game) | page |
AncientEmpires | |
Ancient Empires (Video Game) | comment |
Ancient Empires is a series of fantasy turn-based strategy games developed by Macrospace for Java-enabled mobile phones. The first game was published by Macrospace on March 4, 2004, while the sequel was published by Sorrent on June 17, 2005.The players take turns moving and attacking their units. Units can only be purchased in castles which must be claimed by a king (commander in the sequel). In the first game, the king must be present in the castle to purchase units. This restriction is removed in the sequel. Additionally, in multiplayer games, the victory condition in the first game is to kill the enemy king. In the sequel, commanders can be purchased after dying, and the victory condition has been changed to "capture all enemy castles". Damaged units can heal in castles or houses which have been captured by soldiers. Most units can only perform melee attacks, which require the unit to be adjacent to the target on one of the four sides. This results in a battle where both sides to damage to one another (the attacker first). Some units, like archers and catapults, can perform ranged attacks, which are one-sided.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The first game's story takes place in the Kingdom of Thorin, whose benevolent King Galamar has just been ousted by his brother Valadorn. Galamar, barely escaping with the remains of his Blue Legion, is constantly hounded by his brother's more numerous Red Legion. Galamar must rebuild his army and gather allies, including the Lizard King, the wizards of the Grey Tower, and the wyverns captured by the Red Legion. Finally, after defeating Valadorn, Galamar finds out that his brother has been under demonic Mind Control all this time. Cue Cliffhanger.The second game's campaign starts immediately after the first one. The demon Saeth, revealed to be the one behind Valadorn's betrayal, invades the kingdom with a demonic army. In order to defend their land, the brothers split up and rush to fight off the demons. They discover that the demons appear to be focusing their efforts on stealing mystical crystals from ancient temples. After finally cornering Saeth, the brothers find out that the crystals are keys to activating a Lost Superweapon called Heaven's Fury. Working together, Galamar and Valadorn must defeat the demon and his army before he can use the weapon to destroy the kingdom.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Ancient Empires (Video Game) | fetched |
2020-01-18T03:01:18Z | |
Ancient Empires (Video Game) | parsed |
2020-06-25T09:34:34Z | |
Ancient Empires (Video Game) | isPartOf |
DBTropes | |
Ancient Empires (Video Game) / int_1eed1d03 | type |
Anti-Air | |
Ancient Empires (Video Game) / int_1eed1d03 | comment |
Anti-Air: Archers do additional damage towards the flying wyverns/dragons. Combined with their ranged attack and much cheaper cost, they serve as an effective countermeasure to what is otherwise the most powerful unit in the game. | |
Ancient Empires (Video Game) / int_1eed1d03 | featureApplicability |
1.0 | |
Ancient Empires (Video Game) / int_1eed1d03 | featureConfidence |
1.0 | |
Ancient Empires (Video Game) | hasFeature |
Ancient Empires (Video Game) / int_1eed1d03 | |
Ancient Empires (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Ancient Empires (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: The basic Soldier, the very first unit in the game. In combat, it's weaker than almost everything else. However, being the cheapest unit (except for Skeletons, which are raised for free but require a grave) they can be produced in large numbers. They are also one of only two units that can capture buildings, essential for healing and gold production. The only other unit that can do so, the King/Commander, is much less expendable (especially in the first game where the king's death results in loss for their side).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Ancient Empires (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Ancient Empires (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Ancient Empires (Video Game) | hasFeature |
Ancient Empires (Video Game) / int_39b8d3d6 | |
Ancient Empires (Video Game) / int_b713d01c | type |
ArbitraryMinimumRange | |
Ancient Empires (Video Game) / int_b713d01c | comment |
Arbitrary Minimum Range: Catapults have the longest range of any unit, but they can't attack units in the four squares immediately adjacent to them. | |
Ancient Empires (Video Game) / int_b713d01c | featureApplicability |
1.0 | |
Ancient Empires (Video Game) / int_b713d01c | featureConfidence |
1.0 | |
Ancient Empires (Video Game) | hasFeature |
Ancient Empires (Video Game) / int_b713d01c | |
Ancient Empires (Video Game) / int_name | type |
ItemName | |
Ancient Empires (Video Game) / int_name | comment |
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Ancient Empires (Video Game) / int_name | featureApplicability |
1.0 | |
Ancient Empires (Video Game) / int_name | featureConfidence |
1.0 | |
Ancient Empires (Video Game) | hasFeature |
Ancient Empires (Video Game) / int_name | |
Ancient Empires (Video Game) / int_name | itemName |
Ancient Empires (Video Game) |
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