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Animaniacs (Video Game)

 Animaniacs (Video Game)
type
TVTItem
 Animaniacs (Video Game)
label
Animaniacs (Video Game)
 Animaniacs (Video Game)
page
Animaniacs
 Animaniacs (Video Game)
comment
A series of licensed games based on Animaniacs (1993), released for the Super Nintendo Entertainment System and Sega Genesis by Konami in 1994. An 8-bit port of the Genesis version was released for the Game Boy in 1995 by Factor 5, and was designed to work with the Super Game Boy add-on, which enhances its graphical capabilities. A PC video game titled, "Animaniacs Game Pack!" released in 1997 by Funnybone Intereactive.In the SNES version, the Brain hatches his latest plan to take over the world by stealing the scripts of the new Warner Bros. film while it was still in production. Mr. Plotz, the CEO of the Warner Bros. Studio reluctantly asks Yakko, Wakko, and Dot, the Warner siblings to retrieve all 24 script pages and foil the Brain's plan. In this version, players navigate the Warners through a three-dimensional playing field. The goal of the game is to collect 24 script pages, and although the game can be completed without obtaining all of them, collecting all 24 results in the best ending. The Warners have no health bar, lives, or unique abilities, and the game ends when all three Warners are defeated or captured by Ralph. Each character can pick up and throw items as well as execute a dash move. If all three characters are together, they can stack themselves up to reach higher platforms. At the bottom of the screen is a slot machine, which is activated after collecting a certain number of coins. This slot machine can grant continues, invincibility, or bring back a character if they were previously defeated or captured by Ralph.In the Genesis version, the Warners decide to open a hip pop culture shop in order to become closer to their favorite movie stars. To do so, they travel across various stages in the Warner Bros. studio to collect movie props to sell. Once they collect all five props, Pinky and the Brain steal them in their latest attempt to take over the world.This version plays like a traditional 2D platformer. You can play as all three Warner siblings and switch between them with a push of a button. Each Warner sibling has their own unique abilities that are required to progress through the game. Yakko can push and pull boxes and attacks enemies with his paddle ball, Wakko can use his mallet to attack enemies, activate switches, and light bombs, and Dot can blow kisses to distract characters.In the "Animaniacs Game Pack!", unlike the previous two games, this one is an anthology of five arcade games featuring Yakko, Wakko, and Dot as they go through everyday lives as a computer game.
 Animaniacs (Video Game)
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2024-01-27T03:17:07Z
 Animaniacs (Video Game)
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2024-01-27T03:17:07Z
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 Animaniacs (Video Game)
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DBTropes
 Animaniacs (Video Game) / int_17257125
type
The Wild West
 Animaniacs (Video Game) / int_17257125
comment
The Wild West: The first half of Stage 3 takes place on the set of a western film called Swing Em' Low, Hang Em' High.
 Animaniacs (Video Game) / int_17257125
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1.0
 Animaniacs (Video Game) / int_17257125
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_17257125
 Animaniacs (Video Game) / int_19028da
type
Eternal Engine
 Animaniacs (Video Game) / int_19028da
comment
Eternal Engine: In the SNES version, the second part of the Sci-Fi stage takes place in a steel mill, in a parody of The Terminator, culminating in a battle against a Terminator-like robot. In the Genesis version, Stage 5 takes place on the set of an action film.
 Animaniacs (Video Game) / int_19028da
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1.0
 Animaniacs (Video Game) / int_19028da
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_19028da
 Animaniacs (Video Game) / int_1aa08f77
type
Multiple Endings
 Animaniacs (Video Game) / int_1aa08f77
comment
Multiple Endings: This game has three different endings. How many scripts you collect in the game determines which ending you get: If you collect less than 10 scripts, you'll get the Bad Ending where Mr. Plotz scolds the Warners for missing too many scenes in their movie. If you collect 11 to 23 scripts, you'll get the normal ending where Mr. Plotz tells the Warners that although they made a better effort, the movie's still incomplete and they need to try harder, then when he sees Yakko and Wakko reacting lustfully to Hello Nurse, he asks if they're even trying. If you collect all 24 scripts, you'll get the Golden Ending, where Mr. Plotz screens the movie, only to discover it has nothing but the Warners in it. After the credits, the Brain plots his next plan to take over the world.
 Animaniacs (Video Game) / int_1aa08f77
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1.0
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Animaniacs (Video Game) / int_1aa08f77
 Animaniacs (Video Game) / int_1b65dfad
type
The Cameo
 Animaniacs (Video Game) / int_1b65dfad
comment
The Cameo: The Vic Viper fittingly shows up in the Sci-Fi stage◊. It helps that both this game and the Gradius series are developed by Konami.
 Animaniacs (Video Game) / int_1b65dfad
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1.0
 Animaniacs (Video Game) / int_1b65dfad
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1.0
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Animaniacs (Video Game) / int_1b65dfad
 Animaniacs (Video Game) / int_1e0878c2
type
Palmtree Panic
 Animaniacs (Video Game) / int_1e0878c2
comment
Palmtree Panic: The first half of the Aquatic Stage takes place on a beach. The Warners have to ride rafts and barrels across the water and use giant clams as springboards while dodging sharks.
 Animaniacs (Video Game) / int_1e0878c2
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1.0
 Animaniacs (Video Game) / int_1e0878c2
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Animaniacs (Video Game) / int_1e0878c2
 Animaniacs (Video Game) / int_23fb6bf2
type
"Help! Help! Trapped in Title Factory!"
 Animaniacs (Video Game) / int_23fb6bf2
comment
"Help! Help! Trapped in Title Factory!": One of the closing animations you get after quitting the game is Wakko rising from the water tower to yell, "Help! We're trapped in a software company!"
 Animaniacs (Video Game) / int_23fb6bf2
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1.0
 Animaniacs (Video Game) / int_23fb6bf2
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_23fb6bf2
 Animaniacs (Video Game) / int_26ac510e
type
Mythology Gag
 Animaniacs (Video Game) / int_26ac510e
comment
Mythology Gag: In the SNES version, the Adventure Stage begins with Kiki the Gorilla from "Kiki's Kitten" chasing Rita and Runt. Dracula from "Draculee, Draculaa" appears as an enemy in the Adventure Stage during the mine cart section. The boss of the Aquatic Stage is Captain Mel from "H.M.S. Yakko". In Stage 3 of the Genesis version, the Warners come across Pinky with the Brain in his "Bubba Bo Bob Brain" alias. In Stage 4 of the Genesis version, the Brain uses his Vacuuminator from "Pavlov's Mice" to suck up some dishes on a nearby shelf and attempt to suck up the Warners. The boss of Stage 4 of the Genesis version is Dracula from "Draculee, Draculaa".
 Animaniacs (Video Game) / int_26ac510e
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1.0
 Animaniacs (Video Game) / int_26ac510e
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Animaniacs (Video Game) / int_26ac510e
 Animaniacs (Video Game) / int_293f8cd8
type
I Meant to Do That
 Animaniacs (Video Game) / int_293f8cd8
comment
I Meant to Do That: One of Yakko's lines if he crashes on his motorcycle in "Prop Shop Drop".
 Animaniacs (Video Game) / int_293f8cd8
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1.0
 Animaniacs (Video Game) / int_293f8cd8
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Animaniacs (Video Game) / int_293f8cd8
 Animaniacs (Video Game) / int_2c9e262
type
Catapult Nightmare
 Animaniacs (Video Game) / int_2c9e262
comment
Catapult Nightmare: The cutscene after quitting "Smoocher" begins with Dot screaming from being woken up from her nightmare.
 Animaniacs (Video Game) / int_2c9e262
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1.0
 Animaniacs (Video Game) / int_2c9e262
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_2c9e262
 Animaniacs (Video Game) / int_2cc5703c
type
Potty Emergency
 Animaniacs (Video Game) / int_2cc5703c
comment
Potty Emergency: The ending cutscene to "Belchinator Too!" has Wakko asking Dot where he can find a potty after defeating the Brain. Fortunately, someone promptly throws him a toilet and he runs off to use it.
 Animaniacs (Video Game) / int_2cc5703c
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1.0
 Animaniacs (Video Game) / int_2cc5703c
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Animaniacs (Video Game) / int_2cc5703c
 Animaniacs (Video Game) / int_2f829af
type
Fight Dracula
 Animaniacs (Video Game) / int_2f829af
comment
Fight Dracula: Dracula is the boss of Stage 4, which should come as no surprise, since Konami, creator of the Castlevania games, also developed this game.
 Animaniacs (Video Game) / int_2f829af
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1.0
 Animaniacs (Video Game) / int_2f829af
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Animaniacs (Video Game) / int_2f829af
 Animaniacs (Video Game) / int_3678fbfa
type
Mad Bomber
 Animaniacs (Video Game) / int_3678fbfa
comment
Mad Bomber: Ralph is the boss of Stage 1, and when he is on the platform above the two seesaws, he tosses bombs at the Warners. Wakko must use the boulders on the seesaws to hit him. In the final battle against Pinky and the Brain, Brain tosses bombs, which Pinky lights. Dot needs to distract Pinky so he can't light the bombs. Then, Yakko can push the bombs towards the robot suit and Wakko can light them.
 Animaniacs (Video Game) / int_3678fbfa
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1.0
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Animaniacs (Video Game) / int_3678fbfa
 Animaniacs (Video Game) / int_3c54703
type
Weapons That Suck
 Animaniacs (Video Game) / int_3c54703
comment
Weapons That Suck: In Stage 4, the Brain uses his Vacuuminator to suck up some nearby dishes. The Warners have to dodge these dishes and avoid being sucked in until the Vacuuminator overloads and explodes.
 Animaniacs (Video Game) / int_3c54703
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Animaniacs (Video Game) / int_3c54703
 Animaniacs (Video Game) / int_3cd7e10c
type
Bizarre and Improbable Golf Game
 Animaniacs (Video Game) / int_3cd7e10c
comment
Bizarre and Improbable Golf Game: "Tee Off Mini Golf" puts Dot on a course full of silly obstacles, such as waving octopus tentacles, race car tire tracks, and motor oil spills.
 Animaniacs (Video Game) / int_3cd7e10c
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1.0
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Animaniacs (Video Game) / int_3cd7e10c
 Animaniacs (Video Game) / int_40ffe1af
type
Minecart Madness
 Animaniacs (Video Game) / int_40ffe1af
comment
Minecart Madness: The SNES version has one minecart section in the Adventure Stage where the primary danger is the pursuing Ralph. It ends with the minecart soaring into the air ... and passing directly in front of the full moon. The Genesis version also has a minecart section in Stage 1. While riding the mine cart, Wakko must use his mallet to switch the points to avoid falling off dead ends.
 Animaniacs (Video Game) / int_40ffe1af
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1.0
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_40ffe1af
 Animaniacs (Video Game) / int_420ab7c6
type
Smart Bomb
 Animaniacs (Video Game) / int_420ab7c6
comment
Smart Bomb: Hitting the TNT in "Smoocher" stuns every enemy on screen. You can only do this twice, but touching a stunned enemy replenishes one usage.
 Animaniacs (Video Game) / int_420ab7c6
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1.0
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_420ab7c6
 Animaniacs (Video Game) / int_422f23f9
type
Power-Up Food
 Animaniacs (Video Game) / int_422f23f9
comment
Power-Up Food: If the Warners collect food like apples, bananas, grapes, ice cream, and meat, they can restore lost health.
 Animaniacs (Video Game) / int_422f23f9
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1.0
 Animaniacs (Video Game) / int_422f23f9
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_422f23f9
 Animaniacs (Video Game) / int_47e4f5f5
type
Golden Ending
 Animaniacs (Video Game) / int_47e4f5f5
comment
If you collect all 24 scripts, you'll get the Golden Ending, where Mr. Plotz screens the movie, only to discover it has nothing but the Warners in it. After the credits, the Brain plots his next plan to take over the world.
 Animaniacs (Video Game) / int_47e4f5f5
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1.0
 Animaniacs (Video Game) / int_47e4f5f5
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_47e4f5f5
 Animaniacs (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Animaniacs (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Level 12 in "Smoocher" has a title of "Doesn't This Dream Ever End?"
 Animaniacs (Video Game) / int_4a3e547f
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1.0
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_4a3e547f
 Animaniacs (Video Game) / int_58019946
type
Anvil on Head
 Animaniacs (Video Game) / int_58019946
comment
Anvil on Head: The player can drop anvils on Baloney in "Baloney's Balloon Bop" by popping anvil-labeled balloons. The intro to "Smoocher" involves Dot wishing to terrorize her enemies with smooches instead of anvils, to the disbelief of Yakko and Wakko.
 Animaniacs (Video Game) / int_58019946
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1.0
 Animaniacs (Video Game) / int_58019946
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_58019946
 Animaniacs (Video Game) / int_59a9605d
type
Never Smile at a Crocodile
 Animaniacs (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: In Stage 1, there are alligator animatronics that try to attack the Warners. They have to jump off the boat when the animatronics try to attack them. Ralph is also seen riding one near the end of the section.
 Animaniacs (Video Game) / int_59a9605d
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1.0
 Animaniacs (Video Game) / int_59a9605d
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_59a9605d
 Animaniacs (Video Game) / int_5a5de5ca
type
Boss Rush
 Animaniacs (Video Game) / int_5a5de5ca
comment
Boss Rush: The Editing Room features the Warners fighting the bosses from each stage before facing off against Pinky and the Brain.
 Animaniacs (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Animaniacs (Video Game) / int_5a5de5ca
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_5a5de5ca
 Animaniacs (Video Game) / int_5d777251
type
That's All, Folks!
 Animaniacs (Video Game) / int_5d777251
comment
That's All, Folks!: If you quit the game with Yakko asking you if you're sure, he'll shout "Goodnight, everybody! You've been a great audience!"
 Animaniacs (Video Game) / int_5d777251
featureApplicability
1.0
 Animaniacs (Video Game) / int_5d777251
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_5d777251
 Animaniacs (Video Game) / int_5d86966a
type
Man on Fire
 Animaniacs (Video Game) / int_5d86966a
comment
Man on Fire: Yakko in "Baloney's Balloon Bop" if Wakko and Dot catch a fire or a cannon powerup.
 Animaniacs (Video Game) / int_5d86966a
featureApplicability
1.0
 Animaniacs (Video Game) / int_5d86966a
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_5d86966a
 Animaniacs (Video Game) / int_5e01c78a
type
Expressive Health Bar
 Animaniacs (Video Game) / int_5e01c78a
comment
Expressive Health Bar: The Warners' health bar is on the upper-left corner of the screen, and it consists of a face with its expression changing depending on how much health they have (they can take up to eight hits). If their health gauge is full, the expression is excited, if they take two hits, the expression is calm, if they take four hits, the expression is terrified, and if they take six hits, the expression is tired. If they're one hit away from losing a life, the expression starts flashing.
 Animaniacs (Video Game) / int_5e01c78a
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1.0
 Animaniacs (Video Game) / int_5e01c78a
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_5e01c78a
 Animaniacs (Video Game) / int_63cad64b
type
Threatening Shark
 Animaniacs (Video Game) / int_63cad64b
comment
Threatening Shark: Sharks serve as common enemies in the first part of the Aquatic Stage.
 Animaniacs (Video Game) / int_63cad64b
featureApplicability
1.0
 Animaniacs (Video Game) / int_63cad64b
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_63cad64b
 Animaniacs (Video Game) / int_651a8540
type
Indy Escape
 Animaniacs (Video Game) / int_651a8540
comment
Indy Escape: At the end of the Adventure Stage, the Warners get chased by the full moon after they pass by it. The Sci-Fi Stage has three examples; first, the Warners get chased by replicas of the Death Star. Then, they get chased by an oil truck driven by a Terminator-like robot. Finally, the Warners are chased by a giant gear.
 Animaniacs (Video Game) / int_651a8540
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1.0
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_651a8540
 Animaniacs (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Animaniacs (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Yakko's basic method of attacking enemies is with a paddle ball.
 Animaniacs (Video Game) / int_6a2ae11f
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1.0
 Animaniacs (Video Game) / int_6a2ae11f
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_6a2ae11f
 Animaniacs (Video Game) / int_6d6b8aa
type
Human Ladder
 Animaniacs (Video Game) / int_6d6b8aa
comment
Human Ladder: When all three Warners are together, they can stack themselves atop each other to reach higher places.
 Animaniacs (Video Game) / int_6d6b8aa
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1.0
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 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_6d6b8aa
 Animaniacs (Video Game) / int_70518904
type
Human Cannonball
 Animaniacs (Video Game) / int_70518904
comment
Human Cannonball: When Wakko first comes across a cannon, he must light the fuse with his mallet. Then, he must jump inside the cannon so it can launch him in the air.
 Animaniacs (Video Game) / int_70518904
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1.0
 Animaniacs (Video Game) / int_70518904
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Animaniacs (Video Game) / int_70518904
 Animaniacs (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Animaniacs (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: Both Ralph and Pinky and the Brain serve as the antagonists of both games. Ralph spends a majority of both games trying to capture the Warners and return them to their tower, while Pinky and the Brain are trying to take over the world and serve as the Final Boss of both games.
 Animaniacs (Video Game) / int_72cdfc33
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1.0
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1.0
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Animaniacs (Video Game) / int_72cdfc33
 Animaniacs (Video Game) / int_735b967c
type
Forced Tutorial
 Animaniacs (Video Game) / int_735b967c
comment
Forced Tutorial: The game begins with a level where the Warners escape from their tower and have to use their special moves to get past obstacles and into the Warner Bros. studio; Yakko to push boxes, Wakko to set off a bomb to destroy a stone wall, and Dot to kiss Runt, who is blocking the exit. This is done to teach players how to use each of the Warners' special moves.
 Animaniacs (Video Game) / int_735b967c
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1.0
 Animaniacs (Video Game) / int_735b967c
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Animaniacs (Video Game) / int_735b967c
 Animaniacs (Video Game) / int_7d4a47d1
type
Let Us Never Speak of This Again
 Animaniacs (Video Game) / int_7d4a47d1
comment
Let Us Never Speak of This Again: Pinky and the Brain's quitting animation:
 Animaniacs (Video Game) / int_7d4a47d1
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1.0
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Animaniacs (Video Game) / int_7d4a47d1
 Animaniacs (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Animaniacs (Video Game) / int_816a4e80
comment
The first part of the Sci-Fi Stage is based on Star Wars, as well as Alien.
 Animaniacs (Video Game) / int_816a4e80
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1.0
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1.0
 Animaniacs (Video Game)
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Animaniacs (Video Game) / int_816a4e80
 Animaniacs (Video Game) / int_82e351a0
type
Gangplank Galleon
 Animaniacs (Video Game) / int_82e351a0
comment
Gangplank Galleon: The second half of the Aquatic Stage takes place on a pirate ship, featuring cannons, rope swinging, pirates and the boss being a pirate captain with an eyepatch and pegleg on a giant octopus.
 Animaniacs (Video Game) / int_82e351a0
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1.0
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Animaniacs (Video Game) / int_82e351a0
 Animaniacs (Video Game) / int_84764598
type
Dramatic Thunder
 Animaniacs (Video Game) / int_84764598
comment
Dramatic Thunder: The final battle with Pinky and the Brain takes place in ACME Labs, where thunder booms and lightning flashes outside.
 Animaniacs (Video Game) / int_84764598
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1.0
 Animaniacs (Video Game) / int_84764598
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1.0
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Animaniacs (Video Game) / int_84764598
 Animaniacs (Video Game) / int_863ae91c
type
Studiopolis
 Animaniacs (Video Game) / int_863ae91c
comment
Studiopolis: The entirety of both games take place in the various film stages of the Warner Bros. studio. Each of these stages have spotlights and movie cameras present throughout them.
 Animaniacs (Video Game) / int_863ae91c
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1.0
 Animaniacs (Video Game) / int_863ae91c
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1.0
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Animaniacs (Video Game) / int_863ae91c
 Animaniacs (Video Game) / int_884e513b
type
Medium Awareness
 Animaniacs (Video Game) / int_884e513b
comment
Medium Awareness: The fourth-wall breaking intro has Yakko mentioning how they're in a game version of a cartoon, with even some of the show's Viewers Are Geniuses by referencing Marshall McLuhan!
 Animaniacs (Video Game) / int_884e513b
featureApplicability
1.0
 Animaniacs (Video Game) / int_884e513b
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_884e513b
 Animaniacs (Video Game) / int_91697559
type
Half the Man He Used to Be
 Animaniacs (Video Game) / int_91697559
comment
Half the Man He Used to Be: During the final battle with Pinky and the Brain's robot suit, the torso and the legs separate from each other. The Warners can use the bombs that Brain throws to attack either one, but they do have to dodge the legs as they walk around and jump. Once the robot takes enough hits, the legs will finish off the torso by kicking it several times before jumping away.
 Animaniacs (Video Game) / int_91697559
featureApplicability
1.0
 Animaniacs (Video Game) / int_91697559
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_91697559
 Animaniacs (Video Game) / int_95974d1d
type
Password Save
 Animaniacs (Video Game) / int_95974d1d
comment
Password Save: Both games have a password system. The SNES version uses a twelve-character system, while the Genesis version uses a nine-character one.
 Animaniacs (Video Game) / int_95974d1d
featureApplicability
1.0
 Animaniacs (Video Game) / int_95974d1d
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_95974d1d
 Animaniacs (Video Game) / int_976cb22
type
Written by Cast Member
 Animaniacs (Video Game) / int_976cb22
comment
Written by Cast Member: The only song in the game, heard in the intro cutscene of "Tee Off!" , titled "I'm a Swingin' Gal", was written and performed by Dot's voice actor Tress MacNeille.
 Animaniacs (Video Game) / int_976cb22
featureApplicability
1.0
 Animaniacs (Video Game) / int_976cb22
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_976cb22
 Animaniacs (Video Game) / int_9c45c83
type
Rail-Car Separation
 Animaniacs (Video Game) / int_9c45c83
comment
Rail-Car Separation: The second half of Stage 3 has the Warner siblings board a train to escape from Ralph, who is chasing them down. When the Warners get to the engine at the end of the stage, they uncouple it from the freight cars it's pulling, leaving Ralph who is on them behind.
 Animaniacs (Video Game) / int_9c45c83
featureApplicability
1.0
 Animaniacs (Video Game) / int_9c45c83
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_9c45c83
 Animaniacs (Video Game) / int_9cd24d8a
type
Locomotive Level
 Animaniacs (Video Game) / int_9cd24d8a
comment
Locomotive Level: The second half of Stage 3 takes place on a train, where Ralph serves as the boss. During the first encounter, the Warner siblings must toss pies at him from an oven in the bakery car, while he tries to do vice-versa to them while riding a rail-mounted segway. In their second encounter, the Warners reach the engine. They must fill it with coal so it can outrun Ralph.
 Animaniacs (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Animaniacs (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_9cd24d8a
 Animaniacs (Video Game) / int_a52b90b6
type
Floating Limbs
 Animaniacs (Video Game) / int_a52b90b6
comment
Floating Limbs: The tentacles of the giant octopus in the second half of the Aquatic Stage are made up of floating orbs. The Brain's robot suit is depicted with limbs that are also made up of floating orbs.
 Animaniacs (Video Game) / int_a52b90b6
featureApplicability
1.0
 Animaniacs (Video Game) / int_a52b90b6
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_a52b90b6
 Animaniacs (Video Game) / int_a75f840d
type
Full Moon Silhouette
 Animaniacs (Video Game) / int_a75f840d
comment
Full Moon Silhouette: The minecart section in the Adventure Stage ends with the Warners flying past the full moon as a sound-alike of the theme from ET The Extraterrestrial plays.
 Animaniacs (Video Game) / int_a75f840d
featureApplicability
1.0
 Animaniacs (Video Game) / int_a75f840d
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_a75f840d
 Animaniacs (Video Game) / int_abfe3213
type
Seesaw Catapult
 Animaniacs (Video Game) / int_abfe3213
comment
Seesaw Catapult: When Wakko comes across a seesaw with a boulder on one end, he can hit the other end with his mallet. The seesaw will launch the boulder into the air, then when the boulder comes back down, it will launch Wakko into the air.
 Animaniacs (Video Game) / int_abfe3213
featureApplicability
1.0
 Animaniacs (Video Game) / int_abfe3213
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_abfe3213
 Animaniacs (Video Game) / int_b24ce4b2
type
Rearrange the Song
 Animaniacs (Video Game) / int_b24ce4b2
comment
Rearrange the Song: The game opens with a cover of the Animaniacs theme where the Warners sing all about how they're in a PC game and ready to cause mayhem:
 Animaniacs (Video Game) / int_b24ce4b2
featureApplicability
1.0
 Animaniacs (Video Game) / int_b24ce4b2
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_b24ce4b2
 Animaniacs (Video Game) / int_bb48f8ba
type
Timed Mission
 Animaniacs (Video Game) / int_bb48f8ba
comment
Timed Mission: The Warners have 500 seconds to complete each stage, and they lose a life if time runs out. Collecting clock power-ups adds extra time to the time limit.
 Animaniacs (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Animaniacs (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_bb48f8ba
 Animaniacs (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Animaniacs (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Stage 4 takes place on the set of a horror film called Bloodmask: Part 32, where Dracula serves as the boss.
 Animaniacs (Video Game) / int_bda2d236
featureApplicability
1.0
 Animaniacs (Video Game) / int_bda2d236
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_bda2d236
 Animaniacs (Video Game) / int_c5e66801
type
Border-Occupying Decorations
 Animaniacs (Video Game) / int_c5e66801
comment
Border-Occupying Decorations: The Game Boy version features a Super Game Boy border depicting an old TV set, dotted with portraits of the Warner siblings, Pinky and the Brain, and Ralph Theodore Guard.
 Animaniacs (Video Game) / int_c5e66801
featureApplicability
1.0
 Animaniacs (Video Game) / int_c5e66801
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_c5e66801
 Animaniacs (Video Game) / int_c75df49a
type
Shout-Out
 Animaniacs (Video Game) / int_c75df49a
comment
Shout-Out: In the SNES version, the opening cutscene where Mr. Plotz contacts the Warners to help him retrieve the missing scripts directly parodies Mission: Impossible, complete with the video message self-destructing afterwards. The Fantasy Studio is largely based on Alice in Wonderland, as it begins with the Warner siblings chasing after the White Rabbit, and features Playing Card Guards as enemies, culminating in a boss battle against the Queen of Hearts. The second part of the Fantasy Studio features the Warners hopping across a large dog/centipede-like creature that resembles Falcor from The NeverEnding Story. The first part of the Adventure stage is based on King Kong (1933), and features a battle against a pair of King Kong-like hands. The third part of the Adventure Stage is a clear parody of Indiana Jones, featuring a sound-alike of the Indiana Jones theme song, as well as riding a mine cart at the end of the temple. The end of the stage has the Warners fly past the full moon. The first part of the Sci-Fi Stage is based on Star Wars, as well as Alien. The second part of the Sci-Fi Stage is based on The Terminator, and features a battle with a Terminator-like robot. Stage 1 of the Genesis version takes place on the set of The Adventure of Dirk Rugged VII, a parody of the Indiana Jones films. Stage 2 takes place on the set of Space Wars. In the prologue, Yakko says he almost fainted when Dume Rayder told Ike Skywriter that he was his second cousin. Stage 4 takes place on the set of Bloodmask: Part 32, which is a parody of Friday the 13th, complete with an Expy of Jason Voorhees named Janus.
 Animaniacs (Video Game) / int_c75df49a
featureApplicability
1.0
 Animaniacs (Video Game) / int_c75df49a
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_c75df49a
 Animaniacs (Video Game) / int_c7c773a8
type
Hydrant Geyser
 Animaniacs (Video Game) / int_c7c773a8
comment
Hydrant Geyser: In Stage 5, the Warners come across buildings on fire that spread flames. Wakko must put the fires out by hitting the nearby hydrants with his mallet.
 Animaniacs (Video Game) / int_c7c773a8
featureApplicability
1.0
 Animaniacs (Video Game) / int_c7c773a8
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_c7c773a8
 Animaniacs (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Animaniacs (Video Game) / int_c83a589c
comment
Stage 2 takes place on the set of Space Wars. In the prologue, Yakko says he almost fainted when Dume Rayder told Ike Skywriter that he was his second cousin.
 Animaniacs (Video Game) / int_c83a589c
featureApplicability
1.0
 Animaniacs (Video Game) / int_c83a589c
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_c83a589c
 Animaniacs (Video Game) / int_ca85e684
type
Power Trio
 Animaniacs (Video Game) / int_ca85e684
comment
Power Trio: You can play as all three Warner siblings, switch between them, and each of them have their own unique abilities that are required to progress through the game.
 Animaniacs (Video Game) / int_ca85e684
featureApplicability
1.0
 Animaniacs (Video Game) / int_ca85e684
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_ca85e684
 Animaniacs (Video Game) / int_ce1b6f32
type
Temple of Doom
 Animaniacs (Video Game) / int_ce1b6f32
comment
Temple of Doom: The third part of the Adventure Stage takes place in one, which ends with a ride in a mine cart. This is because this stage is a parody of the Indiana Jones films.
 Animaniacs (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Animaniacs (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_ce1b6f32
 Animaniacs (Video Game) / int_d6707631
type
Waxing Lyrical
 Animaniacs (Video Game) / int_d6707631
comment
Waxing Lyrical: In the prologue to Stage 1, Yakko says, "Wakko, you take the high road. Dot, you take the low road. As for me, I'll be in Scotland afore ye. Whatever that means."
 Animaniacs (Video Game) / int_d6707631
featureApplicability
1.0
 Animaniacs (Video Game) / int_d6707631
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_d6707631
 Animaniacs (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Animaniacs (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Pinky and the Brain's robot suit in both games. In the SNES version, it brings down screwbolts that the Warners need to toss back at it to damage it. In the Genesis version, it tosses bombs at the Warners. Dot has to distract Pinky to keep him from lighting the bombs, then Yakko can push the unlit bombs towards the robot suit and Wakko can light them to damage it.
 Animaniacs (Video Game) / int_d6dee153
featureApplicability
1.0
 Animaniacs (Video Game) / int_d6dee153
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_d6dee153
 Animaniacs (Video Game) / int_de4d1d28
type
Are You Pondering What I'm Pondering?
 Animaniacs (Video Game) / int_de4d1d28
comment
Are You Pondering What I'm Pondering?: When Brain asks Pinky "Are you thinking what I'm thinking?", Pinky's response is "I think so, Brain, but how do we teach a sardine to speak Russian?"
 Animaniacs (Video Game) / int_de4d1d28
featureApplicability
1.0
 Animaniacs (Video Game) / int_de4d1d28
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_de4d1d28
 Animaniacs (Video Game) / int_e0ecb7b3
type
Space Station
 Animaniacs (Video Game) / int_e0ecb7b3
comment
Space Station: In the SNES version, the first and third parts of the Sci-Fi stage take place in one, in clear parodies of Star Wars and Alien. In the Genesis version, Stage 2 takes place on the set of Space Wars. This level is absent from the Game Boy port.
 Animaniacs (Video Game) / int_e0ecb7b3
featureApplicability
1.0
 Animaniacs (Video Game) / int_e0ecb7b3
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_e0ecb7b3
 Animaniacs (Video Game) / int_e2e86183
type
Teamwork Puzzle Game
 Animaniacs (Video Game) / int_e2e86183
comment
Teamwork Puzzle Game: This game has all three Warners as playable characters, each with their own unique abilities that are required to progress through the game.
 Animaniacs (Video Game) / int_e2e86183
featureApplicability
1.0
 Animaniacs (Video Game) / int_e2e86183
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_e2e86183
 Animaniacs (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Animaniacs (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: In Stage 5, the level disintegrates behind the Warners, and they have to stay ahead of it.
 Animaniacs (Video Game) / int_e57198a4
featureApplicability
1.0
 Animaniacs (Video Game) / int_e57198a4
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_e57198a4
 Animaniacs (Video Game) / int_e5aff319
type
Mobile-Suit Human
 Animaniacs (Video Game) / int_e5aff319
comment
Mobile-Suit Human: The Brain's robot suit from the TV series is the Final Boss in both games, with Brain operating it and Pinky in its pocket.
 Animaniacs (Video Game) / int_e5aff319
featureApplicability
1.0
 Animaniacs (Video Game) / int_e5aff319
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_e5aff319
 Animaniacs (Video Game) / int_e7eb0474
type
Hub Level
 Animaniacs (Video Game) / int_e7eb0474
comment
Hub Level: After the tutorial stage is completed, the Warners can play the following stages in any order they choose. Once all those stages are complete, the final stage will be unlocked.
 Animaniacs (Video Game) / int_e7eb0474
featureApplicability
1.0
 Animaniacs (Video Game) / int_e7eb0474
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_e7eb0474
 Animaniacs (Video Game) / int_eb8b7aec
type
Projectile Kiss
 Animaniacs (Video Game) / int_eb8b7aec
comment
Projectile Kiss: This is Dot's basic attack. She can use this to distract characters.
 Animaniacs (Video Game) / int_eb8b7aec
featureApplicability
1.0
 Animaniacs (Video Game) / int_eb8b7aec
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_eb8b7aec
 Animaniacs (Video Game) / int_f3c2fec5
type
Jungle Japes
 Animaniacs (Video Game) / int_f3c2fec5
comment
Jungle Japes: The first half of the Adventure Stage in the SNES version takes place in a jungle-themed set. Stage 1 in the Genesis version takes place on the set of The Adventure of Dirk Rugged VII, which is a jungle.
 Animaniacs (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Animaniacs (Video Game) / int_f3c2fec5
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_f3c2fec5
 Animaniacs (Video Game) / int_name
type
ItemName
 Animaniacs (Video Game) / int_name
comment
 Animaniacs (Video Game) / int_name
featureApplicability
1.0
 Animaniacs (Video Game) / int_name
featureConfidence
1.0
 Animaniacs (Video Game)
hasFeature
Animaniacs (Video Game) / int_name
 Animaniacs (Video Game) / int_name
itemName
Animaniacs (Video Game)

The following is a list of statements referring to the current page from other pages.

 Animaniacs (Video Game)
hasFeature
Advancing Wall of Doom / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Big Boo's Haunt / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Crate Expectations / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Expressive Health Bar / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Fight Dracula / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Full Moon Silhouette / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Gangplank Galleon / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Human Cannonball / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Human Ladder / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Japanese Video Games / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Locomotive Level / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Minecart Madness / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Projectile Kiss / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Rail-Car Separation / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Teamwork Puzzle Game / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
The Wild West / int_8003c6d9
 Animaniacs (Video Game)
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This Page Will Self-Destruct / int_8003c6d9
 Animaniacs (Video Game)
hasFeature
Weapons That Suck / int_8003c6d9