| Ardy Lightfoot (Video Game) |
type |
TVTItem |
| Ardy Lightfoot (Video Game) |
label |
Ardy Lightfoot (Video Game) |
| Ardy Lightfoot (Video Game) |
page |
ArdyLightfoot |
| Ardy Lightfoot (Video Game) |
comment |
Ardy Lightfoot is a Platform Game developed for the Super Nintendo Entertainment System, published by ASCII in Japan in 1993 and in the Western world by Titus Software a year later.A sacred rainbow is shattered into seven Mineral MacGuffin fragments which, when collected, can grant a person one wish. With one of the fragments in possession, Visconti searches for the remaining six. Our hero Ardy Lightfoot and his Ridiculously Cute Critter Pec find a tablet containing the history of the sacred rainbow. Afterwards, they set out on a quest to retrieve the pieces of the rainbow and must stop Visconti from his tyrannical reign. Though the game has a plot and cutscenes, there's no dialogue. |
| Ardy Lightfoot (Video Game) |
fetched |
2024-03-22T17:47:30Z |
| Ardy Lightfoot (Video Game) |
parsed |
2024-03-22T17:47:31Z |
| Ardy Lightfoot (Video Game) |
processingComment |
Dropped link to Bowdlerize: Not a Feature - UNKNOWN |
| Ardy Lightfoot (Video Game) |
processingComment |
Dropped link to Pirates: Not a Feature - UNKNOWN |
| Ardy Lightfoot (Video Game) |
processingUnknown |
Bowdlerize |
| Ardy Lightfoot (Video Game) |
processingUnknown |
Pirates |
| Ardy Lightfoot (Video Game) |
isPartOf |
DBTropes |
| Ardy Lightfoot (Video Game) / int_19769f50 |
type |
Defeat Means Friendship |
| Ardy Lightfoot (Video Game) / int_19769f50 |
comment |
Defeat Means Friendship: Gilson the pirate owl, who becomes your ally as soon as you defeat him. |
| Ardy Lightfoot (Video Game) / int_19769f50 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_19769f50 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_19769f50 |
| Ardy Lightfoot (Video Game) / int_1dd14f5a |
type |
I Surrender, Suckers |
| Ardy Lightfoot (Video Game) / int_1dd14f5a |
comment |
I Surrender, Suckers: After Ardy beats Catry in Stage 5, she kneels down in defeat, but it turns out to be a trick so that she can escape. |
| Ardy Lightfoot (Video Game) / int_1dd14f5a |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_1dd14f5a |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_1dd14f5a |
| Ardy Lightfoot (Video Game) / int_23698fa8 |
type |
Aborted Arc |
| Ardy Lightfoot (Video Game) / int_23698fa8 |
comment |
Aborted Arc: The "To Be Continued..." phrase at the end implies that there's supposed to be a sequel. There never was. |
| Ardy Lightfoot (Video Game) / int_23698fa8 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_23698fa8 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_23698fa8 |
| Ardy Lightfoot (Video Game) / int_32bf17e0 |
type |
Weaponized Headgear |
| Ardy Lightfoot (Video Game) / int_32bf17e0 |
comment |
Weaponized Headgear: Grounder uses his spiked hat as a weapon in Scene 3. |
| Ardy Lightfoot (Video Game) / int_32bf17e0 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_32bf17e0 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_32bf17e0 |
| Ardy Lightfoot (Video Game) / int_3c7ccb69 |
type |
No Body Left Behind |
| Ardy Lightfoot (Video Game) / int_3c7ccb69 |
comment |
No Body Left Behind: After Visconti is defeated, his body disappears into nothing. |
| Ardy Lightfoot (Video Game) / int_3c7ccb69 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_3c7ccb69 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_3c7ccb69 |
| Ardy Lightfoot (Video Game) / int_4160410d |
type |
Damsel in Distress |
| Ardy Lightfoot (Video Game) / int_4160410d |
comment |
Damsel in Distress: Nina gets kidnapped by Beecroft on Visconti's orders towards the end of the game. |
| Ardy Lightfoot (Video Game) / int_4160410d |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_4160410d |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_4160410d |
| Ardy Lightfoot (Video Game) / int_418208c3 |
type |
Auto-Scrolling Level |
| Ardy Lightfoot (Video Game) / int_418208c3 |
comment |
Auto-Scrolling Level: Scene 15, which takes place on the fourth gate of the castle where Ardy has to avoid electrified arrows. |
| Ardy Lightfoot (Video Game) / int_418208c3 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_418208c3 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_418208c3 |
| Ardy Lightfoot (Video Game) / int_53f5119f |
type |
The Dragon |
| Ardy Lightfoot (Video Game) / int_53f5119f |
comment |
The Dragon: Beecroft is Visconti's second-in-command. |
| Ardy Lightfoot (Video Game) / int_53f5119f |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_53f5119f |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_53f5119f |
| Ardy Lightfoot (Video Game) / int_5889ca1d |
type |
Mineral MacGuffin |
| Ardy Lightfoot (Video Game) / int_5889ca1d |
comment |
Mineral MacGuffin: The seven fragments of the sacred rainbow. |
| Ardy Lightfoot (Video Game) / int_5889ca1d |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_5889ca1d |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_5889ca1d |
| Ardy Lightfoot (Video Game) / int_617f0563 |
type |
Heel–Face Turn |
| Ardy Lightfoot (Video Game) / int_617f0563 |
comment |
Heel–Face Turn: Once Gilson is defeated, he hands over the fourth fragment and helps Ardy recover the remaining fragments and confront Visconti. |
| Ardy Lightfoot (Video Game) / int_617f0563 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_617f0563 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_617f0563 |
| Ardy Lightfoot (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Ardy Lightfoot (Video Game) / int_62259825 |
comment |
Nintendo Hard: Given that it was made for the Super Nintendo, the game is difficult. |
| Ardy Lightfoot (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_62259825 |
| Ardy Lightfoot (Video Game) / int_6439de78 |
type |
Heroic Sacrifice |
| Ardy Lightfoot (Video Game) / int_6439de78 |
comment |
Heroic Sacrifice: Don Jacoby covers for Ardy's escape when the exit is collapsing after the latter recovers the third fragment. Though it turns out to be a Disney Death. In Scene 17, Jacoby intervenes to help Ardy defeat Visconti but at the cost of being knocked down into a wall. Like the previous scene, he survives. |
| Ardy Lightfoot (Video Game) / int_6439de78 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_6439de78 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_6439de78 |
| Ardy Lightfoot (Video Game) / int_66f763c0 |
type |
Interface Screw |
| Ardy Lightfoot (Video Game) / int_66f763c0 |
comment |
Interface Screw: The potions in the Mouse Trap level, which reverse left and right— the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom. |
| Ardy Lightfoot (Video Game) / int_66f763c0 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_66f763c0 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_66f763c0 |
| Ardy Lightfoot (Video Game) / int_71538259 |
type |
Token Human |
| Ardy Lightfoot (Video Game) / int_71538259 |
comment |
Token Human: Nina and the old man are the only humans seen in this game. |
| Ardy Lightfoot (Video Game) / int_71538259 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_71538259 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_71538259 |
| Ardy Lightfoot (Video Game) / int_77414bc2 |
type |
Action Prologue |
| Ardy Lightfoot (Video Game) / int_77414bc2 |
comment |
Action Prologue: The game opens with Ardy and Pec finding the tablet in a cave. |
| Ardy Lightfoot (Video Game) / int_77414bc2 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_77414bc2 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_77414bc2 |
| Ardy Lightfoot (Video Game) / int_81a1960f |
type |
Silence Is Golden |
| Ardy Lightfoot (Video Game) / int_81a1960f |
comment |
Silence Is Golden: There's no dialogue in this game. |
| Ardy Lightfoot (Video Game) / int_81a1960f |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_81a1960f |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_81a1960f |
| Ardy Lightfoot (Video Game) / int_8967e17f |
type |
Back from the Dead |
| Ardy Lightfoot (Video Game) / int_8967e17f |
comment |
Back from the Dead: At the end of the game, Nina is revived thanks to the power of the fragments. |
| Ardy Lightfoot (Video Game) / int_8967e17f |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_8967e17f |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_8967e17f |
| Ardy Lightfoot (Video Game) / int_9255105a |
type |
To Be Continued |
| Ardy Lightfoot (Video Game) / int_9255105a |
comment |
To Be Continued: The phrase appears verbatim at the end of the credits. |
| Ardy Lightfoot (Video Game) / int_9255105a |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_9255105a |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_9255105a |
| Ardy Lightfoot (Video Game) / int_970c790a |
type |
Big Bad |
| Ardy Lightfoot (Video Game) / int_970c790a |
comment |
Big Bad: Visconti is the main antagonist of the game. |
| Ardy Lightfoot (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_970c790a |
| Ardy Lightfoot (Video Game) / int_9a5ae2a2 |
type |
More Teeth than the Osmond Family |
| Ardy Lightfoot (Video Game) / int_9a5ae2a2 |
comment |
More Teeth than the Osmond Family: Pec has a lot of teeth in his mouth. |
| Ardy Lightfoot (Video Game) / int_9a5ae2a2 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_9a5ae2a2 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_9a5ae2a2 |
| Ardy Lightfoot (Video Game) / int_9afa05c7 |
type |
Family-Unfriendly Death |
| Ardy Lightfoot (Video Game) / int_9afa05c7 |
comment |
Family-Unfriendly Death: A beta version has Catry, the vulpine boss of the fourth level, sporting a ninja costume (and a slightly more pronounced bustline). On the flip side, her final fate in the bowels of the next level's giant worm is as a half-digested corpse (as opposed to a skeleton in the final Japanese version and just lying prone on the ground in the U.S. version). |
| Ardy Lightfoot (Video Game) / int_9afa05c7 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_9afa05c7 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_9afa05c7 |
| Ardy Lightfoot (Video Game) / int_a4c37cbe |
type |
Mood Whiplash |
| Ardy Lightfoot (Video Game) / int_a4c37cbe |
comment |
Mood Whiplash: For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, you get eaten by a giant worm and your opponent is digested, door-nail dead. ) |
| Ardy Lightfoot (Video Game) / int_a4c37cbe |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_a4c37cbe |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_a4c37cbe |
| Ardy Lightfoot (Video Game) / int_abcb9af1 |
type |
Eaten Alive |
| Ardy Lightfoot (Video Game) / int_abcb9af1 |
comment |
Eaten Alive: After Catry escapes with the second fragment, she is eaten alive by a giant worm. Ardy and Pec are eaten as well, but they make it out alive. |
| Ardy Lightfoot (Video Game) / int_abcb9af1 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_abcb9af1 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_abcb9af1 |
| Ardy Lightfoot (Video Game) / int_ac781948 |
type |
Cartoon Creature |
| Ardy Lightfoot (Video Game) / int_ac781948 |
comment |
Cartoon Creature: It's a little unclear what species Ardy is exactly, but he looks mostly like a cat. |
| Ardy Lightfoot (Video Game) / int_ac781948 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_ac781948 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_ac781948 |
| Ardy Lightfoot (Video Game) / int_ad1db87c |
type |
Oh, Crap! |
| Ardy Lightfoot (Video Game) / int_ad1db87c |
comment |
Oh, Crap!: Ardy when the mining town is set on fire by Grounder. Ardy again in Scene 17 when Nina is killed. |
| Ardy Lightfoot (Video Game) / int_ad1db87c |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_ad1db87c |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_ad1db87c |
| Ardy Lightfoot (Video Game) / int_ad4a45be |
type |
Final Boss |
| Ardy Lightfoot (Video Game) / int_ad4a45be |
comment |
Final Boss: Visconti is the last enemy Ardy has to encounter after infiltrating the castle. |
| Ardy Lightfoot (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_ad4a45be |
| Ardy Lightfoot (Video Game) / int_b5b4b077 |
type |
The Ace |
| Ardy Lightfoot (Video Game) / int_b5b4b077 |
comment |
The Ace: Don Jacoby |
| Ardy Lightfoot (Video Game) / int_b5b4b077 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_b5b4b077 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_b5b4b077 |
| Ardy Lightfoot (Video Game) / int_bf927e82 |
type |
Non-Human Sidekick |
| Ardy Lightfoot (Video Game) / int_bf927e82 |
comment |
Non-Human Sidekick: Although Ardy himself isn't human, Pec is a super-deformed animal. |
| Ardy Lightfoot (Video Game) / int_bf927e82 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_bf927e82 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_bf927e82 |
| Ardy Lightfoot (Video Game) / int_c03860d2 |
type |
Womb Level |
| Ardy Lightfoot (Video Game) / int_c03860d2 |
comment |
Womb Level: Scene 6, "Eaten!", which is exactly what it sounds like. |
| Ardy Lightfoot (Video Game) / int_c03860d2 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_c03860d2 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_c03860d2 |
| Ardy Lightfoot (Video Game) / int_c1986472 |
type |
Projectile Platforms |
| Ardy Lightfoot (Video Game) / int_c1986472 |
comment |
Projectile Platforms |
| Ardy Lightfoot (Video Game) / int_c1986472 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_c1986472 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_c1986472 |
| Ardy Lightfoot (Video Game) / int_da4cec2d |
type |
Would Harm a Senior |
| Ardy Lightfoot (Video Game) / int_da4cec2d |
comment |
Would Harm a Senior: Beecroft knocks the old man unconscious before kidnapping Nina. Thankfully he does not kill him. |
| Ardy Lightfoot (Video Game) / int_da4cec2d |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_da4cec2d |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_da4cec2d |
| Ardy Lightfoot (Video Game) / int_e3ab9e00 |
type |
Turns Red |
| Ardy Lightfoot (Video Game) / int_e3ab9e00 |
comment |
Turns Red: Every boss turns red when they are close to being defeated, except for Beecroft. |
| Ardy Lightfoot (Video Game) / int_e3ab9e00 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_e3ab9e00 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_e3ab9e00 |
| Ardy Lightfoot (Video Game) / int_eb81c601 |
type |
Big Damn Heroes |
| Ardy Lightfoot (Video Game) / int_eb81c601 |
comment |
Big Damn Heroes: In the final level, Don Jacoby intervenes to stop Visconti's attacks but gets knocked out. He survives, however. |
| Ardy Lightfoot (Video Game) / int_eb81c601 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_eb81c601 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_eb81c601 |
| Ardy Lightfoot (Video Game) / int_fd1f1a63 |
type |
Ridiculously Cute Critter |
| Ardy Lightfoot (Video Game) / int_fd1f1a63 |
comment |
Ridiculously Cute Critter: Pec. |
| Ardy Lightfoot (Video Game) / int_fd1f1a63 |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_fd1f1a63 |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_fd1f1a63 |
| Ardy Lightfoot (Video Game) / int_name |
type |
ItemName |
| Ardy Lightfoot (Video Game) / int_name |
comment |
|
| Ardy Lightfoot (Video Game) / int_name |
featureApplicability |
1.0 |
| Ardy Lightfoot (Video Game) / int_name |
featureConfidence |
1.0 |
| Ardy Lightfoot (Video Game) |
hasFeature |
Ardy Lightfoot (Video Game) / int_name |
| Ardy Lightfoot (Video Game) / int_name |
itemName |
Ardy Lightfoot (Video Game) |