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Armored Warfare (Video Game)
- 24 statements
- 3 feature instances
- 6 referencing feature instances
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Armored Warfare is a free-to-play multiplayer online shooter video game developed by Obsidian Entertainment until early 2017. The game will be operated by My.com in North American and Europe, and by Mail.Ru in Russia and Central Asia. The game features tanks from the 1950s through modern day and includes fully destructible environments. It's similar to World of Tanks, but with modern tanks, the inclusion of other types of vehicles (wheeled IFVs and tank destroyers) and more advanced battlefield technologies (smoke grenades, guided anti-tank missiles, explosive-reactive armour) to the formula.It's currently in public beta. In February 2018, it was given a beta release on the Playstation 4. | |
Armored Warfare (Video Game) | fetched |
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Dropped link to WorldOfTanks: Not a Feature - ITEM | |
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Armored Warfare (Video Game) / int_b6e1d40b | type |
Acceptable Breaks from Reality | |
Armored Warfare (Video Game) / int_b6e1d40b | comment |
Acceptable Breaks from Reality: Since the players are running their own PMCs, any semblance to 'normal' military doctrine is probably accidental at best (see No OSHA Compliance below). That aside, the gameplay itself also naturally has its own breaks: Like World of Tanks, penetrating hits remove hit points instead of obliterating the tank in a single shot. This is particularly noticeable when a HEAT round from the M551 Sheridan'snote also the M60A2 Starship's and MBT-70's 152mm Gun/Launcher smacks into a thin-skinned target like, say, a CVR(T) Scorpion, which in real life would probably cause the poor little AFV to be smeared across the surrounding area like butter. Mixed male and female crews are common. Although, the game's setting is 20 Minutes into the Future, and the players are members/owners of a PMC as opposed to a regular military force. Some of the ATGMs in the game, or currently planned, are fire-and-forgetnote aim, fire, and the missile will guide itself towards the target or Manual Command to Line Of Sightnote manually steer the missile yourself (MCLOS) missiles in real life. However, all missiles in the game require that the player maintain line of sight and keep their aiming reticle on the target in order to hit them, functionally making them all Semi-Automatic Command to Line Of Sightnote the missile steers itself at whatever you are currently aiming at(SACLOS) missiles (in fairness, most of the ATGMs ingame are SACLOS to begin with).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Armored Warfare (Video Game) / int_b6e1d40b | featureApplicability |
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Mixed male and female crews are common. Although, the game's setting is 20 Minutes into the Future, and the players are members/owners of a PMC as opposed to a regular military force. | |
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