Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Artifacts and Antiquity (Video Game)

 Artifacts and Antiquity (Video Game)
type
TVTItem
 Artifacts and Antiquity (Video Game)
label
Artifacts and Antiquity (Video Game)
 Artifacts and Antiquity (Video Game)
page
ArtifactsAndAntiquity
 Artifacts and Antiquity (Video Game)
comment
Artifacts and Antiquity is a short first-person horror game created by Zed_TechnicianGracie has not had the best of luck lately. The computer company she worked for went under after it turned out they used extremely volatile materials for their products. However, after 38 rejections from various jobs, she was hired at Stahl & Co. Shipping Company, and things finally seemed to be looking up......at least until an Egyptian goddess came out of one of the artifacts warning Gracie and her co-workers, the fairy Faye and the shadowman Mike, that several important artifacts they received were stolen from her fellow deities, and they were angry.Now, the trio need the goddess, who introduces herself as Nameless, to find the stolen artifacts and return them to the gods before the mortal world is destroyed by their wrath. To accomplish this task, Gracie will need to receive visions from Nameless to find the artifacts while using the cameras to guide Faye and Mike to their locations, dodging the servants of the gods and avoiding divine traps.
 Artifacts and Antiquity (Video Game)
fetched
2023-07-18T22:58:25Z
 Artifacts and Antiquity (Video Game)
parsed
2023-07-18T22:58:25Z
 Artifacts and Antiquity (Video Game)
processingComment
Dropped link to BewareTheShadowCatcher: Not a Feature - UNKNOWN
 Artifacts and Antiquity (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Artifacts and Antiquity (Video Game)
processingComment
Dropped link to TheVermanderCurse: Not a Feature - ITEM
 Artifacts and Antiquity (Video Game)
processingUnknown
BewareTheShadowCatcher
 Artifacts and Antiquity (Video Game)
isPartOf
DBTropes
 Artifacts and Antiquity (Video Game) / int_1aa08f77
type
Multiple Endings
 Artifacts and Antiquity (Video Game) / int_1aa08f77
comment
Multiple Endings: What happens when all seven artifacts are collected depends on who is alive at the time. If everyone is alive, Sekhmet attempts one last attack, but Nameless combines the artifacts to create The Protector, who easily defeats Sekhmet's servants. Thoth and Sekhmet appear to taunt the workers, but ultimately withdraw from the conflict. Nameless and The Protector hang around, becoming Vitriolic Best Buds and the company's top security guard respectively. If anyone dies, Nameless simply returns the artifacts to the gods, appeasing them and preventing humanity's destruction before leaving, while the survivors mourn the losses caused by the ordeal. If everyone dies or time runs out, the army of the ancients is unleashed, bringing the end of the world.
 Artifacts and Antiquity (Video Game) / int_1aa08f77
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_1aa08f77
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_1aa08f77
 Artifacts and Antiquity (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Artifacts and Antiquity (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: If you lose both Faye and Mike, you get to play as Nameless, who has unique abilities that remove some of the game's challenge. The problem is that if you reached this point, your only possible ending is the worst one.
 Artifacts and Antiquity (Video Game) / int_1be7d298
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_1be7d298
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_1be7d298
 Artifacts and Antiquity (Video Game) / int_2c06d796
type
A Lizard Named "Liz"
 Artifacts and Antiquity (Video Game) / int_2c06d796
comment
A Lizard Named "Liz": Faye the fae.
 Artifacts and Antiquity (Video Game) / int_2c06d796
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_2c06d796
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_2c06d796
 Artifacts and Antiquity (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Artifacts and Antiquity (Video Game) / int_40cc0c7e
comment
If anyone dies, Nameless simply returns the artifacts to the gods, appeasing them and preventing humanity's destruction before leaving, while the survivors mourn the losses caused by the ordeal.
 Artifacts and Antiquity (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_40cc0c7e
 Artifacts and Antiquity (Video Game) / int_47e4f5f5
type
Golden Ending
 Artifacts and Antiquity (Video Game) / int_47e4f5f5
comment
If everyone is alive, Sekhmet attempts one last attack, but Nameless combines the artifacts to create The Protector, who easily defeats Sekhmet's servants. Thoth and Sekhmet appear to taunt the workers, but ultimately withdraw from the conflict. Nameless and The Protector hang around, becoming Vitriolic Best Buds and the company's top security guard respectively.
 Artifacts and Antiquity (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_47e4f5f5
 Artifacts and Antiquity (Video Game) / int_4e3d253b
type
Downer Ending
 Artifacts and Antiquity (Video Game) / int_4e3d253b
comment
If everyone dies or time runs out, the army of the ancients is unleashed, bringing the end of the world.
 Artifacts and Antiquity (Video Game) / int_4e3d253b
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_4e3d253b
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_4e3d253b
 Artifacts and Antiquity (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Artifacts and Antiquity (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Discussed. Multiple characters (including the narrator if time runs out) point out how it seems like an overreaction to destroy all of humanity over the theft, and Nameless decides to help the workers because she agrees with this line of thinking. If nobody dies, Thoth tells Gracie his and Sekhmet's motive: pushing up the schedule on creating a new world. They've done it quite a few times, apparently.
 Artifacts and Antiquity (Video Game) / int_50b05d30
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_50b05d30
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_50b05d30
 Artifacts and Antiquity (Video Game) / int_66f763c0
type
Interface Screw
 Artifacts and Antiquity (Video Game) / int_66f763c0
comment
Interface Screw: In-universe. When Sekhmet enters the warehouse, she'll interfere with your camera feed, necessitating the Ankh to restore the signal.
 Artifacts and Antiquity (Video Game) / int_66f763c0
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_66f763c0
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_66f763c0
 Artifacts and Antiquity (Video Game) / int_6ca9144b
type
Restart the World
 Artifacts and Antiquity (Video Game) / int_6ca9144b
comment
If nobody dies, Thoth tells Gracie his and Sekhmet's motive: pushing up the schedule on creating a new world. They've done it quite a few times, apparently.
 Artifacts and Antiquity (Video Game) / int_6ca9144b
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_6ca9144b
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_6ca9144b
 Artifacts and Antiquity (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Artifacts and Antiquity (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: If Faye and Mike both die, the POV changes to Nameless while Gracie handles artifact collection.
 Artifacts and Antiquity (Video Game) / int_7bf14666
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_7bf14666
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_7bf14666
 Artifacts and Antiquity (Video Game) / int_8c9e724c
type
Big Beautiful Woman
 Artifacts and Antiquity (Video Game) / int_8c9e724c
comment
Big Beautiful Woman: Played straight with Gracie, Nameless, and Faye, but averted with Sekhmet.
 Artifacts and Antiquity (Video Game) / int_8c9e724c
featureApplicability
-1.0
 Artifacts and Antiquity (Video Game) / int_8c9e724c
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_8c9e724c
 Artifacts and Antiquity (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Artifacts and Antiquity (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: Thoth and Sekhmet are the deities who are the most determined to bring the end of humankind, and the ones directly attempting to stop the protagonists.
 Artifacts and Antiquity (Video Game) / int_978a82e6
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_978a82e6
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_978a82e6
 Artifacts and Antiquity (Video Game) / int_9e943076
type
One-Man Army
 Artifacts and Antiquity (Video Game) / int_9e943076
comment
One-Man Army: The Protector can one-shot The Sentinel, The Assassin, and The Priest. Even Thoth and Sekhmet, gods, Know When to Fold 'Em from his presence.
 Artifacts and Antiquity (Video Game) / int_9e943076
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_9e943076
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_9e943076
 Artifacts and Antiquity (Video Game) / int_a24670a4
type
Benevolent Boss
 Artifacts and Antiquity (Video Game) / int_a24670a4
comment
Benevolent Boss: The Stahl brothers may not be the most moral individuals (Faye points out how they deal in things "nobody else wants to deal with" and run a moonshine racket on weekends), but they care for their workers, and one of the bad endings mentions them hunting down the people who gave them the stolen artifacts and endangered their employees.
 Artifacts and Antiquity (Video Game) / int_a24670a4
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_a24670a4
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_a24670a4
 Artifacts and Antiquity (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 Artifacts and Antiquity (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": Exaggerated. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.
 Artifacts and Antiquity (Video Game) / int_a3509d95
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_a3509d95
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_a3509d95
 Artifacts and Antiquity (Video Game) / int_bb48f8ba
type
Timed Mission
 Artifacts and Antiquity (Video Game) / int_bb48f8ba
comment
Timed Mission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity. This is exacerbated by Thoth, who set eye traps that elapse a little time in the warehouse containers that don't contain an artifact and will eventually slip into your office to directly manipulate the hourglass himself.
 Artifacts and Antiquity (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_bb48f8ba
 Artifacts and Antiquity (Video Game) / int_befc25d4
type
Viler New Villain
 Artifacts and Antiquity (Video Game) / int_befc25d4
comment
Viler New Villain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from the previous game was particularly vile, even he wasn't an Omnicidal Maniac.
 Artifacts and Antiquity (Video Game) / int_befc25d4
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_befc25d4
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_befc25d4
 Artifacts and Antiquity (Video Game) / int_c042eee9
type
Invisible to Normals
 Artifacts and Antiquity (Video Game) / int_c042eee9
comment
Invisible to Normals: The Priest cannot be seen by Gracie without the help of Nameless's ankh.
 Artifacts and Antiquity (Video Game) / int_c042eee9
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_c042eee9
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_c042eee9
 Artifacts and Antiquity (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Artifacts and Antiquity (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: While controlling Nameless, her power to detect the artifacts will cause the camera they're on to sparkle, and she will be able to see the Priest without using the ankh.
 Artifacts and Antiquity (Video Game) / int_e6630c8b
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_e6630c8b
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_e6630c8b
 Artifacts and Antiquity (Video Game) / int_name
type
ItemName
 Artifacts and Antiquity (Video Game) / int_name
comment
 Artifacts and Antiquity (Video Game) / int_name
featureApplicability
1.0
 Artifacts and Antiquity (Video Game) / int_name
featureConfidence
1.0
 Artifacts and Antiquity (Video Game)
hasFeature
Artifacts and Antiquity (Video Game) / int_name
 Artifacts and Antiquity (Video Game) / int_name
itemName
Artifacts and Antiquity (Video Game)

The following is a list of statements referring to the current page from other pages.

 Artifacts and Antiquity (Video Game)
hasFeature
Easy-Mode Mockery / int_4de9a31f