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Assassin's Creed: Freedom Cry (Video Game)

 Assassin's Creed: Freedom Cry (Video Game)
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TVTItem
 Assassin's Creed: Freedom Cry (Video Game)
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Assassin's Creed: Freedom Cry (Video Game)
 Assassin's Creed: Freedom Cry (Video Game)
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AssassinsCreedFreedomCry
 Assassin's Creed: Freedom Cry (Video Game)
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Assassin's Creed: Freedom Cry chronicles the adventures of Adéwalé in the slave-run colony of Saint-Domingue (present-day Haiti).Originally a DLC for Assassin's Creed IV: Black Flag, it has since been released as a stand-alone digital release on PlayStation 3, PlayStation 4 and PC.
 Assassin's Creed: Freedom Cry (Video Game)
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Dropped link to AssassinsCreedIIILiberation: Not a Feature - ITEM
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 Assassin's Creed: Freedom Cry (Video Game) / int_14beeefd
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Darker and Edgier
 Assassin's Creed: Freedom Cry (Video Game) / int_14beeefd
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Darker and Edgier: If the main game was Lighter and Softer compared to Assassin's Creed III, Freedom Cry is far bleaker than that or any other entry in the franchise, dealing head-first with human cruelty with no varnish, with almost none of the series' Assassins v. Templarsnote upon seeing an enslaved woman being chased by an overseer, Adéwalé outright decides that the Templar pursuit can wait, and none of the Magic from Technology hijinks, to back away from it.
 Assassin's Creed: Freedom Cry (Video Game) / int_14beeefd
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 Assassin's Creed: Freedom Cry (Video Game) / int_15d8e4f5
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Slave Liberation
 Assassin's Creed: Freedom Cry (Video Game) / int_15d8e4f5
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Slave Liberation: Type A, B, and C, all played straight. Adéwalé, coming from a runaway slave background himself, actively liberates people enslaved to others. He can also go to slave auctions and buy the freedom of those being sold. In the end, those liberated wage asymmetric warfare to free yet more, going on to become one of the most successful slave rebellions in history.
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Not-So-Harmless Villain
 Assassin's Creed: Freedom Cry (Video Game) / int_171ef47c
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Not-So-Harmless Villain: Governor La Fayet seems like a complete nonentity right up until he demonstrates the lives of those underneath him mean nothing.
 Assassin's Creed: Freedom Cry (Video Game) / int_171ef47c
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 Assassin's Creed: Freedom Cry (Video Game) / int_21d70919
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Crapsack World
 Assassin's Creed: Freedom Cry (Video Game) / int_21d70919
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Crapsack World: Port-au-Prince in Colonial Haiti is a rather hard and bleak place.
 Assassin's Creed: Freedom Cry (Video Game) / int_21d70919
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Not in This for Your Revolution
 Assassin's Creed: Freedom Cry (Video Game) / int_25a6c734
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Not in This for Your Revolution: Adéwalé gets this, which he is aware is wrong on a level he can't put into words. He has to do some mental gymnastics to justify fighting for slave liberation over fighting Templars. Then again, the one Templar he encounters has more important matters to handle than trifling with a stranded Assassin.
 Assassin's Creed: Freedom Cry (Video Game) / int_25a6c734
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Scary Black Man
 Assassin's Creed: Freedom Cry (Video Game) / int_3036294e
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Scary Black Man: Adéwalé invokes this to the French slavers.
 Assassin's Creed: Freedom Cry (Video Game) / int_3036294e
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Beef Gate
 Assassin's Creed: Freedom Cry (Video Game) / int_30bf3ff4
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Beef Gate: Once Adéwalé acquires the Experto Crede, the entire map is unlocked, and there's nothing stopping the player from sailing to Wellington Harbor in Jamaica. It's guarded by some very powerful British dreadnoughts, including a Level 60 Man o' War. It is suicide to engage them at this point, and your crew encourage you to retreat until the ship can receive proper upgrades.
 Assassin's Creed: Freedom Cry (Video Game) / int_30bf3ff4
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Kick the Dog
 Assassin's Creed: Freedom Cry (Video Game) / int_34dcfc96
comment
Kick the Dog: Damn near constantly in places like Port-au-Prince. Adéwalé does not have to go out of his way to notice runaway slaves being chased down to be executed, slaves tied up against a wall to be beaten, slaves locked in iron cages, slaves being sold as livestock at an auction, etc. The slavers, aside from being bad guys in principle, go about being oppressive bastards with almost sadistic openness.
 Assassin's Creed: Freedom Cry (Video Game) / int_34dcfc96
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La Résistance
 Assassin's Creed: Freedom Cry (Video Game) / int_34dd5f3
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La Résistance: The Maroon, runaway slaves on West Indian plantations who formed communities, are this in Haiti, with Adéwalé joining up with them and being inspired by their struggle.
 Assassin's Creed: Freedom Cry (Video Game) / int_34dd5f3
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Wretched Hive
 Assassin's Creed: Freedom Cry (Video Game) / int_40cbee83
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Wretched Hive: If you thought Nassau was bad, it's nothing compared to Port-au-Prince under the tyranny of a French governor who enforces some of the worst racist laws in the world, with slaves sold in the market and runaways hunted down openly by overseers who kill with impunity. More than half of the city is made up of plantations.
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Cold-Blooded Torture
 Assassin's Creed: Freedom Cry (Video Game) / int_424c9a9b
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Cold-Blooded Torture: The Governor engages in a bit of this. Adéwalé pays him back.
 Assassin's Creed: Freedom Cry (Video Game) / int_424c9a9b
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Big Good
 Assassin's Creed: Freedom Cry (Video Game) / int_4a852458
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Big Good: The leader of the Resistance, Augustin Dieufort. Amusingly, this is the rare case of a Big Good having The Dragon as he increasingly learns to rely on Adéwalé as The Heavy.
 Assassin's Creed: Freedom Cry (Video Game) / int_4a852458
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Sudden Sequel Death Syndrome
 Assassin's Creed: Freedom Cry (Video Game) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: Not a character from either game but the Jackdaw, your ship in the Vanilla Game sank at some point after Black Flag, in some unexplained Noodle Incident. You can dive down below as Adéwalé, its former quartermaster, and salvage its figurehead. For those who bonded with the ship in the main game or acquired all the Elite Upgrades, this will be quite a Wham Episode and a Tear Jerker.
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Meaningful Name
 Assassin's Creed: Freedom Cry (Video Game) / int_6bda9a30
comment
Meaningful Name: The H.M.S. Fortressnote The names of enemy ships are randomly generated, but every playthrough will christen a British Man o' War with this name, which is literally a floating fortress.
 Assassin's Creed: Freedom Cry (Video Game) / int_6bda9a30
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Guide Dang It!
 Assassin's Creed: Freedom Cry (Video Game) / int_6ec989d8
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Guide Dang It!: The Mission "A Scientific Inquiry" has an optional objective of not killing anyone. It does not show the player this objective until all other mission objectives have been complete, if the player managed to kill someone before the objective ever came up.
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I Gave My Word
 Assassin's Creed: Freedom Cry (Video Game) / int_6fb5cb83
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I Gave My Word: Subverted:
 Assassin's Creed: Freedom Cry (Video Game) / int_6fb5cb83
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Politically Incorrect Villain
 Assassin's Creed: Freedom Cry (Video Game) / int_729c69f3
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Politically Incorrect Villain: To say that the antagonists of the game are politically incorrect would be a massive understatement.
 Assassin's Creed: Freedom Cry (Video Game) / int_729c69f3
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The Savage South
 Assassin's Creed: Freedom Cry (Video Game) / int_77f47fea
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The Savage South: Albeit, a bit further South than usual.
 Assassin's Creed: Freedom Cry (Video Game) / int_77f47fea
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Violence is the Only Option
 Assassin's Creed: Freedom Cry (Video Game) / int_7a7ec1e8
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Violence is the Only Option: Adéwalé is like this with slavery. It's a bad idea.
 Assassin's Creed: Freedom Cry (Video Game) / int_7a7ec1e8
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And Now for Someone Completely Different
 Assassin's Creed: Freedom Cry (Video Game) / int_7bf14666
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And Now for Someone Completely Different: The DLC to Black Flag stars Edward's first mate Adéwalé in his own story set 15 years after Black Flag.
 Assassin's Creed: Freedom Cry (Video Game) / int_7bf14666
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Asshole Victim
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Asshole Victim: Governor de Fayet is not allowed a gentle passing; canonicallynote due to the optional objectives being the canonical outcome Adéwalé struck him down with his own branding iron, then slashed him open with a machete for good measure.
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Rule of Symbolism
 Assassin's Creed: Freedom Cry (Video Game) / int_916c72b3
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Rule of Symbolism: A machete as a slave liberator's weapon is about as on the nose as a hammer and sickle for Communist revolutionaries.
 Assassin's Creed: Freedom Cry (Video Game) / int_916c72b3
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Shady Lady of the Night
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Shady Lady of the Night: Bastienne Josephe is the local madame who runs an informant network comprised of her prostitutes on behalf of the Maroon rebellion.
 Assassin's Creed: Freedom Cry (Video Game) / int_93a55c24
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Faux Affably Evil
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Faux Affably Evil: The veneer of French culture over the absolute evil being practiced openly is hard to ignore.
 Assassin's Creed: Freedom Cry (Video Game) / int_95b7c400
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Shotguns Are Just Better
 Assassin's Creed: Freedom Cry (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Adéwalé's signature firearm is a blunderbuss, which indeed functions like a shotgun. Being the first area-based ballistic weapon in the series other than Connor's duckfoot pistol (as opposed to the single-target pistols, throwing knives, bows/arrows, etc...), the tutorial for it is Adéwalé approaching a group of four enemies at a campfire, and fatally blasting them all down with a single shot! Notably, unlike the pistols in the main game its shots cause a One-Hit KO against any enemy in the DLC.
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Big Bad
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Big Bad: Gouverneur le Fayetnote Pierre, marquis de Fayet. It's a spoiler due to the fact he initially seems to be a politician trying to reduce the violence and less racist than most. No, he's much much worse.
 Assassin's Creed: Freedom Cry (Video Game) / int_970c790a
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Luck-Based Mission
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Luck-Based Mission: The stealth missions, especially towards the end of the game, as the random spawning of jailers or slave-saving events (with their associated guards) can make a trailing mission literally impossible.
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Wardens Are Evil
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Wardens Are Evil: Overseers are very, very evil.
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Greater-Scope Villain
 Assassin's Creed: Freedom Cry (Video Game) / int_9b06e314
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Greater-Scope Villain: With Adéwalé deciding that pursuing the Templars can wait in light of the oppression in Port-au-Prince, their involvement in the plot is minimal. Their fingerprints are all over the Geodesic Expedition (which features future member Antonio de Ulloa), but their precise involvement in it is never spelled out. The British Empire have little bearing on the plot, but their ships patrol the waters near Jamaica, and are stronger than their French and Spanish counterparts.
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Death by Irony
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comment
Death by Irony: If you want, you can kill the Governor with the brand he was using to torture a slave a couple of minutes ago. There is even an optional objective for it — meaning that canonically this is how Adéwalé defeated him — and an achievement for doing so.
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Took a Level in Badass
 Assassin's Creed: Freedom Cry (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Adéwalé is pretty tough in the main game, but years as an Assassin have made him even more tough than he was as a young man, to the point of being Made of Iron.
 Assassin's Creed: Freedom Cry (Video Game) / int_9bcd82c0
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Foreshadowing
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comment
Foreshadowing: Governor de Fayet talks about trying to make peace with the rebels but, when you deliver a message, you find a small army attacking the Maroon headquarters.
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One-Man Army
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One-Man Army: Adéwalé, more than any previous heroes, gets this treatment. He canonically slaughters hundreds of Overseers as part of his slave liberations.
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Doomed by Canon
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Doomed by Canon: A case of Delayed By History. Adéwalé hopes to incite a slave revolution before leaving to rejoin the Brotherhood. The revolution he strives for does happen, forming the nation of Haiti as the result, but not until decades later. As per Initiates, Adéwalé's actions did lay the foundation for the revolution, and in fact his grandson Eseosa (whose father was the result of a post-game one-night stand between Adéwalé and Bastienne) plays a behind-the-scenes role in the Haitian revolution, much as Edward's grandson did in The American Revolution.
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Assassin's Creed: Freedom Cry (Video Game) / int_a1e5faab
 Assassin's Creed: Freedom Cry (Video Game) / int_a4c37cbe
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Mood Whiplash
 Assassin's Creed: Freedom Cry (Video Game) / int_a4c37cbe
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Mood Whiplash: A truly epic case of it given this is the darkest Assassin's Creed story ever, and that comes right after the lightest.
 Assassin's Creed: Freedom Cry (Video Game) / int_a4c37cbe
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 Assassin's Creed: Freedom Cry (Video Game) / int_a6c69bd
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MacGuffin
 Assassin's Creed: Freedom Cry (Video Game) / int_a6c69bd
comment
MacGuffin: The Templar package that Adéwalé steals at the beginning, then uses as a bargaining chip to get Bastienne to help. The game never says what it is, or why the Governor wants it, or why it is more important than Adéwalé's entire crew, as Adéwalé claims. Rogue rectifies this.
 Assassin's Creed: Freedom Cry (Video Game) / int_a6c69bd
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 Assassin's Creed: Freedom Cry (Video Game) / int_aabe2fb
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Deliberate Values Dissonance
 Assassin's Creed: Freedom Cry (Video Game) / int_aabe2fb
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Deliberate Values Dissonance: All over the place. Much like Liberation, Freedom Cry is about a protagonist fighting the institution of slavery.
 Assassin's Creed: Freedom Cry (Video Game) / int_aabe2fb
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 Assassin's Creed: Freedom Cry (Video Game) / int_aabe2fb
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 Assassin's Creed: Freedom Cry (Video Game) / int_b8e3f20a
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Demoted to Extra
 Assassin's Creed: Freedom Cry (Video Game) / int_b8e3f20a
comment
Demoted to Extra: One of the few times in the franchise that the Templars do not have a major role in the story. Adéwalé's quest at the beginning of the game is supposed to be hunting Templars but he gets caught up in the Maroon rebellion and decides to postpone his quest for the time being.
 Assassin's Creed: Freedom Cry (Video Game) / int_b8e3f20a
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 Assassin's Creed: Freedom Cry (Video Game) / int_c1fffb62
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Industrialized Evil
 Assassin's Creed: Freedom Cry (Video Game) / int_c1fffb62
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Industrialized Evil: One of the most terrible Real Life examples thereof. Port-au-Prince has slavery and oppression down to a science.
 Assassin's Creed: Freedom Cry (Video Game) / int_c1fffb62
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Playing Both Sides
 Assassin's Creed: Freedom Cry (Video Game) / int_c2d5b652
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Playing Both Sides: Bastienne seems to be doing this. She's actually just trying to help the slaves as much as possible.
 Assassin's Creed: Freedom Cry (Video Game) / int_c2d5b652
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What the Hell, Hero?
 Assassin's Creed: Freedom Cry (Video Game) / int_d39e327f
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What the Hell, Hero?: Bastienne gives Adéwalé one of these. She says that his open murder of Frenchmen and Overseers is inciting retaliation. Adéwalé shrugs it off. So the Governor destroys a slave ship in retaliation, killing hundreds.
 Assassin's Creed: Freedom Cry (Video Game) / int_d39e327f
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Despair Event Horizon
 Assassin's Creed: Freedom Cry (Video Game) / int_dda99fa8
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Despair Event Horizon: Adéwalé has a downplayed one. The events of the game convince him to retire.
 Assassin's Creed: Freedom Cry (Video Game) / int_dda99fa8
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 Assassin's Creed: Freedom Cry (Video Game) / int_dfe57573
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Historical In-Joke
 Assassin's Creed: Freedom Cry (Video Game) / int_dfe57573
comment
Historical In-Joke: The Governor makes numerous ludicrous charges at Louis Godin from ridiculous demands to spending a quarter of his expedition's funds on a diamond for his black prostitute mistress. The crazy thing? All of these charges were true and come from recorded real-life history.
 Assassin's Creed: Freedom Cry (Video Game) / int_dfe57573
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 Assassin's Creed: Freedom Cry (Video Game) / int_e9e35e8f
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Exact Words
 Assassin's Creed: Freedom Cry (Video Game) / int_e9e35e8f
comment
Exact Words: After Bastinenne requests the parcel again after helping Adewale and he states he will keep it a little longer, Bastinenne states he is not a man of his word. Adewale reminds her he said "perhaps".
 Assassin's Creed: Freedom Cry (Video Game) / int_e9e35e8f
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Fascist, but Inefficient
 Assassin's Creed: Freedom Cry (Video Game) / int_eb04f8d5
comment
Fascist, but Inefficient: Slaves are constantly trying to undermine their masters, escape, or sabotage their efforts. Truth in Television and a major rebuttal to the idea slaves were passive in their oppression.
 Assassin's Creed: Freedom Cry (Video Game) / int_eb04f8d5
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Assassin's Creed: Freedom Cry (Video Game)

The following is a list of statements referring to the current page from other pages.

 Assassin's Creed: Freedom Cry (Video Game)
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And Now for Someone Completely Different / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Beat Them at Their Own Game / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Experienced Protagonist / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Gotta Rescue Them All / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Historical Fiction / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Machete Mayhem / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Nostalgia Level / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Pirate Stories / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Shady Lady of the Night / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Shotguns Are Just Better / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Slave Liberation / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Stealth-Based Game / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Throwing the Distraction / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Video Games of 2010–2014 / int_a052932e
 Assassin's Creed: Freedom Cry (Video Game)
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Wide-Open Sandbox / int_a052932e