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Aura (Video Game)
- 28 statements
- 4 feature instances
- 8 referencing feature instances
Aura (Video Game) | type |
TVTItem | |
Aura (Video Game) | label |
Aura (Video Game) | |
Aura (Video Game) | page |
Aura | |
Aura (Video Game) | comment |
Aura is a pre-rendered panoramic Point-and-Click Game series developed by Streko Graphics and published by The Adventure Company. Its first game, Fate of the Ages was made in 2004, followed by The Sacred Rings in 2006.Fate of the Ages follows the story of Umang, a member of the Keepers' clan, old wise men who have the power to travel to other worlds using the titular Sacred Rings. Legend has it that whoever can unite the rings with the sacred artifacts of these hidden worlds can gain unimaginable power and eternal life. When an uprising in the clan is about to ensue, Umang's master Arakon tasks him to find a man named Grifit and gather the rings and artifacts to protect them.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The Sacred Rings follows from the first, with the uprising in full swing and Umang being followed by Durad's army, alongside the warmongering Shadow Legion. It's up to Umang to find out where the rings came from and look for a means to thwart the Legion's plans once and for all. | |
Aura (Video Game) | fetched |
2021-09-24T05:39:37Z | |
Aura (Video Game) | parsed |
2021-09-24T05:39:37Z | |
Aura (Video Game) | isPartOf |
DBTropes | |
Aura (Video Game) / int_77e8d49d | type |
Clingy MacGuffin | |
Aura (Video Game) / int_77e8d49d | comment |
Clingy MacGuffin: Halfway through the first game, Umang recieves a strange amulet from an NPC, which he can't get rid of until the second. It turns out later that the amulet is a tracking device that Durad and the Legion are using to follow him. | |
Aura (Video Game) / int_77e8d49d | featureApplicability |
1.0 | |
Aura (Video Game) / int_77e8d49d | featureConfidence |
1.0 | |
Aura (Video Game) | hasFeature |
Aura (Video Game) / int_77e8d49d | |
Aura (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Aura (Video Game) / int_8d2f6f03 | comment |
Backtracking: Both games contain this, often requiring crossing from one end of a level to the other just to flip a switch or interact with something. | |
Aura (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Aura (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Aura (Video Game) | hasFeature |
Aura (Video Game) / int_8d2f6f03 | |
Aura (Video Game) / int_bb03c099 | type |
Cool Gate | |
Aura (Video Game) / int_bb03c099 | comment |
Cool Gate: How the Keepers get from world to world using the rings. Umang travels through one at the end of the first game, uses another in the second to reach the Keepers' palace, and has to configure one in the palace to send the Shadow Legion back to their homeworld. | |
Aura (Video Game) / int_bb03c099 | featureApplicability |
1.0 | |
Aura (Video Game) / int_bb03c099 | featureConfidence |
1.0 | |
Aura (Video Game) | hasFeature |
Aura (Video Game) / int_bb03c099 | |
Aura (Video Game) / int_name | type |
ItemName | |
Aura (Video Game) / int_name | comment |
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Aura (Video Game) / int_name | featureApplicability |
1.0 | |
Aura (Video Game) / int_name | featureConfidence |
1.0 | |
Aura (Video Game) | hasFeature |
Aura (Video Game) / int_name | |
Aura (Video Game) / int_name | itemName |
Aura (Video Game) |
The following is a list of statements referring to the current page from other pages.
Aura (Video Game) | hasFeature |
Bookcase Passage / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Cool House / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Dismantled MacGuffin / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Point-and-Click Game / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Secret Room / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Spinventory / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Towers of Hanoi / int_e5d48bf6 | |
Aura (Video Game) | hasFeature |
Video Games of 2000-2004 / int_e5d48bf6 |
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