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Aurora (4X) (Video Game)
- 49 statements
- 8 feature instances
- 14 referencing feature instances
Aurora (4X) (Video Game) | type |
TVTItem | |
Aurora (4X) (Video Game) | label |
Aurora (4X) (Video Game) | |
Aurora (4X) (Video Game) | page |
Aurora4x | |
Aurora (4X) (Video Game) | comment |
Aurora is a freeware 4X space game designed by Steve Walmsley and released in 2004. It is constantly being updated and the latest version is V7.1.Originally just a simple program to augment pen and paper space battles and role-playing, it has since evolved to something more, with the game being playable with the addition of AI, and many other features.Aurora allows the player to create a procedurally generated galaxy, consisting of detailed, accurately scaled star systems connected to each other via warp points. A player starts off as a space faring nation, discovering the secrets of Trans-Newtonian technology and uses it to expand and create an interstellar empire. Aurora is a sandbox game, with no goals, but nearly every setting can be edited in a designer mode for creating custom scenarios. The game is played in increments, where time is advanced from between 5 seconds to 30 days as chosen by the player. So it is a mix between real-time and turn based gameplay.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })The game takes great attention to detail, with vast star systems many billions of kilometers wide across along with orbiting planets, moons, asteroids and secondary stars. The game also has a complex combat system, with minor stats such as radar resolution, missile tracking speed, turret rotation speed and custom, programmable missiles all playing vital roles in battle. The game also comes with a fully functioning private economy with private freighters and colony ships carrying goods and colonists between your planets.This game is complex. Very complex. Like, NetHack complex. Not quite Dwarf Fortress complex yet, but getting there. You are warned.Here is the link to the fan-made Wiki and Forums.The creator of this game is also currently working on a sequel, called Newtonian Aurora which is to faithfully follow Newtonian physics and laws of inertia.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); }) | |
Aurora (4X) (Video Game) | fetched |
2019-06-08T11:47:21Z | |
Aurora (4X) (Video Game) | parsed |
2020-06-25T09:40:07Z | |
Aurora (4X) (Video Game) | processingComment |
Dropped link to FourX: Not a Feature - IGNORE | |
Aurora (4X) (Video Game) | isPartOf |
DBTropes | |
Aurora (4X) (Video Game) / int_109b036e | type |
Abusive Precursors | |
Aurora (4X) (Video Game) / int_109b036e | comment |
Abusive Precursors: The Invaders are more involved than most. | |
Aurora (4X) (Video Game) / int_109b036e | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_109b036e | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_109b036e | |
Aurora (4X) (Video Game) / int_7976e429 | type |
2-D Space | |
Aurora (4X) (Video Game) / int_7976e429 | comment |
2-D Space: The entire game is 2D, and is played through a 2D display map. | |
Aurora (4X) (Video Game) / int_7976e429 | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_7976e429 | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_7976e429 | |
Aurora (4X) (Video Game) / int_83364794 | type |
Asteroid Miners | |
Aurora (4X) (Video Game) / int_83364794 | comment |
Asteroid Miners: Mining Moons, Asteroids and Comets is necessary for your empire to avoid a mineral crunch. | |
Aurora (4X) (Video Game) / int_83364794 | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_83364794 | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_83364794 | |
Aurora (4X) (Video Game) / int_9acca54a | type |
ArbitraryMaximumRange | |
Aurora (4X) (Video Game) / int_9acca54a | comment |
Arbitrary Maximum Range - All weapons have maximum ranges, even missiles, which explode after running out of fuel. This even occurs for long range missile drones that don't carry warheads. | |
Aurora (4X) (Video Game) / int_9acca54a | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_9acca54a | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_9acca54a | |
Aurora (4X) (Video Game) / int_b8d4a6e1 | type |
Archaeological Arms Race | |
Aurora (4X) (Video Game) / int_b8d4a6e1 | comment |
Archaeological Armsrace: Xenological excavations are a steady and relatively safe source of applied technology... But as mentioned above, remember to bring a competent military unit with you. | |
Aurora (4X) (Video Game) / int_b8d4a6e1 | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_b8d4a6e1 | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_b8d4a6e1 | |
Aurora (4X) (Video Game) / int_bbd8d3f4 | type |
Adventurer Archaeologist | |
Aurora (4X) (Video Game) / int_bbd8d3f4 | comment |
Adventurer Archaeologist: If you want to research alien ruins and survive, you'd better carry a big sidearm on you! Because of this, xenologists and their staff actually tend to have a bigger Ground Combat Bonus than most military commanders... | |
Aurora (4X) (Video Game) / int_bbd8d3f4 | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_bbd8d3f4 | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_bbd8d3f4 | |
Aurora (4X) (Video Game) / int_d547387c | type |
A.I.-Generated Economy | |
Aurora (4X) (Video Game) / int_d547387c | comment |
A.I.-Generated Economy: The game lets private companies transport civilian passengers, mine planets and asteroids and buy and sell goods, alongside the Empire, who can actually subsidize them. | |
Aurora (4X) (Video Game) / int_d547387c | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_d547387c | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_d547387c | |
Aurora (4X) (Video Game) / int_name | type |
ItemName | |
Aurora (4X) (Video Game) / int_name | comment |
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Aurora (4X) (Video Game) / int_name | featureApplicability |
1.0 | |
Aurora (4X) (Video Game) / int_name | featureConfidence |
1.0 | |
Aurora (4X) (Video Game) | hasFeature |
Aurora (4X) (Video Game) / int_name | |
Aurora (4X) (Video Game) / int_name | itemName |
Aurora (4X) (Video Game) |
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