| Back to the Future (1989) (Video Game) |
type |
TVTItem |
| Back to the Future (1989) (Video Game) |
label |
Back to the Future (1989) (Video Game) |
| Back to the Future (1989) (Video Game) |
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BackToTheFuture1989 |
| Back to the Future (1989) (Video Game) |
comment |
Back to the Future is a 1989 video game for the NES that was developed by Beam Software and published by LJN. It is loosely based off the plot of the first film of the Back to the Future trilogy.The game begins with the plot of young Marty McFly being stranded in 1955, needing not only to get back to 1985, but also to get his parents George and Lorraine together before he goes back home. However, most of the game is spent traveling through the streets of Hill Valley collecting clocks to keep his family photo from vanishing entirely while avoiding bees, hula hoop girls, workmen, bullies, and even the natural obstacles of the streets. There are three places in Hill Valley that Marty needs to visit — Lou's Cafe, where he must throw milkshakes at Biff's gang to keep them from reaching the counter and throwing Marty out the door; the high school, where Marty must block Lorraine's hearts of affection that she sends towards him; and the dance, where Marty must catch flying musical notes with his guitar to build up the Love Meter so that George and Lorraine can have their first kiss. The final goal of the game is to get to the DeLorean and dodge lightning bolts while trying to get enough speed so Marty can travel back to 1985.A sequel, Back to the Future Part II & III, based on the second and third films in the franchise, followed in 1990.For the Telltale game, see Back to the Future: The Game. |
| Back to the Future (1989) (Video Game) |
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2024-04-23T10:17:29Z |
| Back to the Future (1989) (Video Game) |
parsed |
2024-04-23T10:17:29Z |
| Back to the Future (1989) (Video Game) |
processingComment |
Dropped link to EverythingIsTryingToKillYou: Not a Feature - UNKNOWN |
| Back to the Future (1989) (Video Game) |
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Dropped link to InNameOnly: Not a Feature - ITEM |
| Back to the Future (1989) (Video Game) |
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Dropped link to ShootEmUp: Not a Feature - IGNORE |
| Back to the Future (1989) (Video Game) |
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EverythingIsTryingToKillYou |
| Back to the Future (1989) (Video Game) |
isPartOf |
DBTropes |
| Back to the Future (1989) (Video Game) / int_1a417805 |
type |
Three-Quarters View |
| Back to the Future (1989) (Video Game) / int_1a417805 |
comment |
Three-Quarters View: The street levels. |
| Back to the Future (1989) (Video Game) / int_1a417805 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_1a417805 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_1a417805 |
| Back to the Future (1989) (Video Game) / int_259d5879 |
type |
Anachronism Stew |
| Back to the Future (1989) (Video Game) / int_259d5879 |
comment |
Anachronism Stew: Presumably, those hula hoop girls are included because it's 1955, and hula hoops are an iconic '50s fad. The problem with that is that hula hoops are a late '50s fad, invented in 1958. Whoops. |
| Back to the Future (1989) (Video Game) / int_259d5879 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_259d5879 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_259d5879 |
| Back to the Future (1989) (Video Game) / int_27b418da |
type |
A Winner Is You |
| Back to the Future (1989) (Video Game) / int_27b418da |
comment |
A Winner Is You: Upon successfully clearing the final Event Stage (the Delorean), all you are rewarded with is a "Congratulations, Marty" text screen and that's it. |
| Back to the Future (1989) (Video Game) / int_27b418da |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_27b418da |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_27b418da |
| Back to the Future (1989) (Video Game) / int_3c9b7d54 |
type |
Driving Game |
| Back to the Future (1989) (Video Game) / int_3c9b7d54 |
comment |
Driving Game: The final part of the game is driving the DeLorean to the clock tower. |
| Back to the Future (1989) (Video Game) / int_3c9b7d54 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_3c9b7d54 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_3c9b7d54 |
| Back to the Future (1989) (Video Game) / int_3e370c5e |
type |
Delayed Ripple Effect |
| Back to the Future (1989) (Video Game) / int_3e370c5e |
comment |
Delayed Ripple Effect: As you progress toward your goals, you must collect clocks to keep the family photo from fading completely, which is a visual reminder of how your future is being affected by your disruption of the past. Once you complete the mission of getting your parents to kiss at the dance, the picture stops fading for the rest of the game. |
| Back to the Future (1989) (Video Game) / int_3e370c5e |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_3e370c5e |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_3e370c5e |
| Back to the Future (1989) (Video Game) / int_5490360d |
type |
Foodfight! |
| Back to the Future (1989) (Video Game) / int_5490360d |
comment |
Food Fight: Marty throws milkshakes at Biff's goons at Lou's Cafe. Eventually they throw milkshakes back at Marty, which you must avoid. |
| Back to the Future (1989) (Video Game) / int_5490360d |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_5490360d |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_5490360d |
| Back to the Future (1989) (Video Game) / int_5cb87beb |
type |
Sheet of Glass |
| Back to the Future (1989) (Video Game) / int_5cb87beb |
comment |
Sheet of Glass: Two guys carrying a sheet of glass appear as your enemies on the street levels. Oddly, the pane itself is invisible until you crash into it. |
| Back to the Future (1989) (Video Game) / int_5cb87beb |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_5cb87beb |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_5cb87beb |
| Back to the Future (1989) (Video Game) / int_7228d0cb |
type |
Game Over |
| Back to the Future (1989) (Video Game) / int_7228d0cb |
comment |
Game Over: The game ends either when you run out of lives or you complete the last goal. Can also happen if you FAIL the last goal. |
| Back to the Future (1989) (Video Game) / int_7228d0cb |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_7228d0cb |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_7228d0cb |
| Back to the Future (1989) (Video Game) / int_725a8243 |
type |
Bar Slide |
| Back to the Future (1989) (Video Game) / int_725a8243 |
comment |
Bar Slide: Fail to stop Biff's goons from reaching the counter at Lou's Cafe and Marty will get picked up and slid down the counter and straight toward the door. |
| Back to the Future (1989) (Video Game) / int_725a8243 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_725a8243 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_725a8243 |
| Back to the Future (1989) (Video Game) / int_a00f2ac9 |
type |
First Kiss |
| Back to the Future (1989) (Video Game) / int_a00f2ac9 |
comment |
First Kiss: The objective of the dance is to get George and Lorraine to have their first kiss by catching musical notes. |
| Back to the Future (1989) (Video Game) / int_a00f2ac9 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_a00f2ac9 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_a00f2ac9 |
| Back to the Future (1989) (Video Game) / int_a9c1bc0c |
type |
Bee Afraid |
| Back to the Future (1989) (Video Game) / int_a9c1bc0c |
comment |
Bee Afraid: One of the most common enemies of the street level. |
| Back to the Future (1989) (Video Game) / int_a9c1bc0c |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_a9c1bc0c |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_a9c1bc0c |
| Back to the Future (1989) (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Back to the Future (1989) (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Each section of the street levels must be completed before time runs out or Marty's family picture fades completely. |
| Back to the Future (1989) (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_bb48f8ba |
| Back to the Future (1989) (Video Game) / int_f142aaf5 |
type |
Diner Brawl |
| Back to the Future (1989) (Video Game) / int_f142aaf5 |
comment |
Diner Brawl: The part of the game where you fight off Biff's goons at Lou's Cafe with milkshakes. |
| Back to the Future (1989) (Video Game) / int_f142aaf5 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_f142aaf5 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_f142aaf5 |
| Back to the Future (1989) (Video Game) / int_fb09db1f |
type |
Video-Game Lives |
| Back to the Future (1989) (Video Game) / int_fb09db1f |
comment |
Video-Game Lives: The game gives you four to start with. |
| Back to the Future (1989) (Video Game) / int_fb09db1f |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_fb09db1f |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_fb09db1f |
| Back to the Future (1989) (Video Game) / int_ffac0279 |
type |
Heart Symbol |
| Back to the Future (1989) (Video Game) / int_ffac0279 |
comment |
Heart Symbol: Lorraine sends hearts toward Marty that he must block to keep her from falling in love with him. |
| Back to the Future (1989) (Video Game) / int_ffac0279 |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_ffac0279 |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_ffac0279 |
| Back to the Future (1989) (Video Game) / int_name |
type |
ItemName |
| Back to the Future (1989) (Video Game) / int_name |
comment |
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| Back to the Future (1989) (Video Game) / int_name |
featureApplicability |
1.0 |
| Back to the Future (1989) (Video Game) / int_name |
featureConfidence |
1.0 |
| Back to the Future (1989) (Video Game) |
hasFeature |
Back to the Future (1989) (Video Game) / int_name |
| Back to the Future (1989) (Video Game) / int_name |
itemName |
Back to the Future (1989) (Video Game) |