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Beacon Pines (Video Game)

 Beacon Pines (Video Game)
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TVTItem
 Beacon Pines (Video Game)
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Beacon Pines (Video Game)
 Beacon Pines (Video Game)
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BeaconPines
 Beacon Pines (Video Game)
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Beacon Pines is an Adventure Game by Hiding Spot Games, distributed by Fellow Traveller. It follows the summer adventures of three kids — brash Rolo, street-smart Beck, and introspective Luka — in the eponymous mountain town. Mysterious things have been happening in the abandoned warehouse nearby, so like any good protagonist, Luka goes to investigate!......and is murdered by a mysterious stranger in a hazmat suit.Luckily, Beacon Pines is just as much a storybook as it is a game. By interacting with his environment, Luka collects "charms", keywords that can be inserted at vital points in the narrative. The right charm can change everything, and it's your job to provide one. Does Luka [escape] from the murderer? Does he [struggle], leaving traces of his identity behind? All choices lead to a different story, but which story is the best is for you to decide.Following a successful Kickstarter campaign, which can be seen here, Beacon Pines released on September 22, 2022. It is currently available for PC, via Steam and itch.io, as well as Nintendo Switch.
 Beacon Pines (Video Game)
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2023-10-19T12:00:47Z
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2023-10-19T12:00:48Z
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Dropped link to CallBack: Not a Feature - ITEM
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DBTropes
 Beacon Pines (Video Game) / int_1045c71a
type
Dying Town
 Beacon Pines (Video Game) / int_1045c71a
comment
Dying Town: Most of Beacon Pines' buildings are boarded up, because of its defunct fertilizer factory. The mayor's attempt to revitalize the town amounts to little more than a unnecessarily fancy sign and a telephone box that nobody uses.
 Beacon Pines (Video Game) / int_1045c71a
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 Beacon Pines (Video Game) / int_170128e9
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Right Behind Me
 Beacon Pines (Video Game) / int_170128e9
comment
Right Behind Me: On their trek through town, Rolo stops for a bit to catch his breath, so Luka goes on ahead at which point he turns a corner and encounters Rolo's sister, Roxy, who tells him in an annoyed tone that she is looking for Rolo. Luka nervously claims he hasn't seen him, just in time for Rolo to catch up with Luka again, to warn him that he they better stay try to stay clear of his sister, because she is currently mad at him. Luka repeatedly tries to convey to Rolo that he ought to shut up, but Rolo continues to boast that they have nothing to fear from Roxy, because she is "useless" and "a chump", and, finally catching Luka's drift, adds "And... she is standing right around the corner, isn't she?"
 Beacon Pines (Video Game) / int_170128e9
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 Beacon Pines (Video Game) / int_19ec6e63
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Tube Travel
 Beacon Pines (Video Game) / int_19ec6e63
comment
Tube Travel: The new telephone box in Beacon Pines is actually an access point to a tube transit system set up by Perennial Harvest to quickly travel to the old Beacon Pines and back.
 Beacon Pines (Video Game) / int_19ec6e63
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Beacon Pines (Video Game) / int_19ec6e63
 Beacon Pines (Video Game) / int_1aa08f77
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Multiple Endings
 Beacon Pines (Video Game) / int_1aa08f77
comment
Multiple Endings: The narrator's goal is to find the best ending to the story, with the charms changing the story's course with a single word, so these naturally result. The demo version of the game has the following endings: Death ending: Luka is investigating the warehouse alone when a hazmat worker grabs him and drags him off to a terrible fate. Tainted ending: Beck is splashed with toxic waste, turning a lock of her hair grey. She flees the scene. Peaceful ending: Everyone survives the confrontation at the warehouse, and a significantly chastened Luka decides not to go poking around anymore. The mystery is never solved, but the narrator congratulates you for finding a route where everyone is safe and happy.
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 Beacon Pines (Video Game) / int_1bae1961
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TheHeist
 Beacon Pines (Video Game) / int_1bae1961
comment
The Heist: Breaking into Perennial Harvest HQ is described as this, complete with the trio getting help from their friends and family.
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 Beacon Pines (Video Game) / int_1e1d10ee
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Fishing Minigame
 Beacon Pines (Video Game) / int_1e1d10ee
comment
Fishing Minigame: One of the activities that Luka can do is go fishing, which has a chance of reeling up new "charms" to affect the story. It's presented as flashbacks of Luka fishing with his father.
 Beacon Pines (Video Game) / int_1e1d10ee
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 Beacon Pines (Video Game) / int_22cf50f9
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Chekhov's Gag
 Beacon Pines (Video Game) / int_22cf50f9
comment
Chekhov's Gag: Iggy and Tish are shown early on shooting off fireworks to prank the Clipboards from Perennial Harvest. When they need to break into the Perennial Harvest building, Luka asks Iggy and Tish for their help to use the same firework prank to make the Clipboard in the reception let a disguised Rolo in so he can investigate. If you used the "Shit" charm when confronting Roxy, Luka will kick her in the shins, distracting her long enough for both him and Rolo you run past. Roxy uses the same tactic to allow her and Fitz to escape after William Kerr and the Clipboards corner them in a hallway. He even reacts in the exact same way.
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 Beacon Pines (Video Game) / int_22cf536c
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Chekhov's Gun
 Beacon Pines (Video Game) / int_22cf536c
comment
Chekhov's Gun: Beck's "Unlucky Penny" is used early when she meets Luka in one branch on to make a decision opposite on what it lands on. In the final branching point, she mixes it into Solomon's potion intended to age him up before giving it back to him, resulting in him being turned into a baby instead.
 Beacon Pines (Video Game) / int_22cf536c
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 Beacon Pines (Video Game) / int_23330a99
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Immediate Self-Contradiction
 Beacon Pines (Video Game) / int_23330a99
comment
Immediate Self-Contradiction: After telling his grandmother that he is going to hang out with Rolo for the day, Luka turns to leave and his grandmother tells him to try and stay out of trouble. Luka promises that he will. Immediately afterwards the player is presented with the next objective: "Get into trouble with Rolo."
 Beacon Pines (Video Game) / int_23330a99
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 Beacon Pines (Video Game) / int_2cf5eb14
type
Endless Winter
 Beacon Pines (Video Game) / int_2cf5eb14
comment
Endless Winter: The original Beacon Pines is trapped in one due to the Source, with everyone having unknowingly relocated to an exact replica at some point in the past. In some of the Non-Standard Game Overs, Gran unwittingly plunges the replica Beacon Pines into one trying to destroy the Source on the day of the festival.
 Beacon Pines (Video Game) / int_2cf5eb14
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 Beacon Pines (Video Game) / int_2e8441c9
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The Bad Guy Wins
 Beacon Pines (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: The conclusion of the story should Luka explore the warehouse alone: Sharper Valentine has aged back up, attaining eternal life — the town is helpless as the Clipboards are capable of bringing the worst fears of the town to life should anyone try to defy him, and Sharper's fertilizer business makes a comeback, with no signs of it stopping anytime soon, even as the overuse of the Source causes the world's winters to grow longer and colder. Fortunately, given the game's main mechanic, it doesn't have to end that way.
 Beacon Pines (Video Game) / int_2e8441c9
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 Beacon Pines (Video Game) / int_3687d605
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Rapid Aging
 Beacon Pines (Video Game) / int_3687d605
comment
Rapid Aging: What the factory's toxic waste causes. Hitting a branch, it makes that branch bloom into flowers within a minute...and then wither away completely. Hitting fur, it turns the fur grey. A more refined version of it results in both Rolo and Eleanor significantly aging.
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 Beacon Pines (Video Game) / int_4fa637b0
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Surprisingly Creepy Moment
 Beacon Pines (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: "Aw, lookit the pastel-colored world populated with fuzzy animals- did Luka just die?"
 Beacon Pines (Video Game) / int_4fa637b0
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 Beacon Pines (Video Game) / int_52db461d
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Significant Anagram
 Beacon Pines (Video Game) / int_52db461d
comment
Significant Anagram: The letters in "Perennial Harvest", the chemical company managed by William Kerr, can be rearranged to spell Sharper Valentine, the founder of Beacon Pines that's truly in charge of the company. This is foreshadowed by Solomon convincing Ylsun to rearrange the letters on the "Perennial Harvest Festival" sign to read "Sharper Valentine Festival".
 Beacon Pines (Video Game) / int_52db461d
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 Beacon Pines (Video Game) / int_5313c266
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Bookends
 Beacon Pines (Video Game) / int_5313c266
comment
Book Ends: The story starts with Luka visiting his father's grave, and on the Golden Ending route, ends with him visiting his father's actual grave in old Beacon Pines.
 Beacon Pines (Video Game) / int_5313c266
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 Beacon Pines (Video Game) / int_564caaae
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Plot-Mandated Friendship Failure
 Beacon Pines (Video Game) / int_564caaae
comment
Plot-Mandated Friendship Failure: In one story branch, Beck invites Luka to her house, and between this and a massive storm coming in, Luka is unable to keep a promised meeting with Rolo, resulting in a heated argument that ends with the two renouncing their friendship. Unlike most instances of the trope, the aftermath of this argument and the events that lead to their reconciliation cause them to miss the third act entirely.
 Beacon Pines (Video Game) / int_564caaae
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 Beacon Pines (Video Game) / int_605cf3f
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Something Only They Would Say
 Beacon Pines (Video Game) / int_605cf3f
comment
Something Only They Would Say: Gran reveals that she is actually Luka's aged-up mother when she refers to him by a nickname that only she and her husband used for him. Rolo, also aged up, quickly proves his identity to Luka by reminding him about the flaming chicken coop.
 Beacon Pines (Video Game) / int_605cf3f
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 Beacon Pines (Video Game) / int_6293c185
type
Sequel Hook
 Beacon Pines (Video Game) / int_6293c185
comment
Sequel Hook: In one ending, a character informs Luka that he is destined for greater adventures that will be told in future installments. Subverted when the narrator gets upset at this cliffhanger and scraps it immediately.
 Beacon Pines (Video Game) / int_6293c185
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 Beacon Pines (Video Game) / int_6439de78
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Heroic Sacrifice
 Beacon Pines (Video Game) / int_6439de78
comment
Heroic Sacrifice: At the end of one path, Iggy in order to take Kerr with him, with his fireworks supply triggering the Source *just* enough to fill the hole in behind him.
 Beacon Pines (Video Game) / int_6439de78
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 Beacon Pines (Video Game) / int_65acf9db
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He Knows Too Much
 Beacon Pines (Video Game) / int_65acf9db
comment
He Knows Too Much: In one version of Chapter 4, this is potentially stated verbatim by Mr. Nuncreed as he hands Luka over to the men in hazmat suits, causing a Non Standard Game Over.
 Beacon Pines (Video Game) / int_65acf9db
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 Beacon Pines (Video Game) / int_67711aa
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Company Town
 Beacon Pines (Video Game) / int_67711aa
comment
Company Town: Beacon Pines was founded as one for the Valentines' fertilizer company. These days, it's less so.
 Beacon Pines (Video Game) / int_67711aa
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 Beacon Pines (Video Game) / int_6bda9a30
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Meaningful Name
 Beacon Pines (Video Game) / int_6bda9a30
comment
Meaningful Name: Perennial Harvest, essentially means a harvest that lasts for a long or apparently infinite amount of time. The company's true goal is to allow Sharper Valentine the ability to live forever via the chemicals from the Source.
 Beacon Pines (Video Game) / int_6bda9a30
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 Beacon Pines (Video Game) / int_7464705c
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Arc Words
 Beacon Pines (Video Game) / int_7464705c
comment
Arc Words: Change. It's the charm you're forced to use as Luka is inevitably killed when exploring the warehouse alone the first time around, and it's the charm that concludes the story in a way that lets you access the epilogue. The true substance contained in the Source is described as "a physical manifestation of change".
 Beacon Pines (Video Game) / int_7464705c
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 Beacon Pines (Video Game) / int_8077793f
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Open Secret
 Beacon Pines (Video Game) / int_8077793f
comment
Open Secret: Mission Control, the secret treehouse where Luka and Rolo regularly meet, is known about by every other person in Beacon Pines.
 Beacon Pines (Video Game) / int_8077793f
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 Beacon Pines (Video Game) / int_8341ccb1
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World of Funny Animals
 Beacon Pines (Video Game) / int_8341ccb1
comment
World of Funny Animals: Families are the same species, like Rolo and Roxy both being Maine Coon cats.
 Beacon Pines (Video Game) / int_8341ccb1
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 Beacon Pines (Video Game) / int_89dcd4e
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Small-Town Tyrant
 Beacon Pines (Video Game) / int_89dcd4e
comment
Small-Town Tyrant: Sharper Valentine used to be this, and his daughter Heiress is trying to continue the tradition, though she's somewhat ineffectual in dealing with the people. In the timelines where The Bad Guy Wins, Sharper becomes one more powerful than before.
 Beacon Pines (Video Game) / int_89dcd4e
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 Beacon Pines (Video Game) / int_91495e52
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Heads or Tails?
 Beacon Pines (Video Game) / int_91495e52
comment
Heads or Tails?: Inverted with Beck's "Unlucky Penny", where she does the opposite of what the coin "tells" her to do. The use of this coin actually results in Solomon's potion doing the opposite of what it was meant to do (age him up) when she mixes it in.
 Beacon Pines (Video Game) / int_91495e52
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Beacon Pines (Video Game) / int_91495e52
 Beacon Pines (Video Game) / int_9aa17eb0
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Story Branching
 Beacon Pines (Video Game) / int_9aa17eb0
comment
Story Branching: There is a key point in each chapter called a Turning Point where you have to choose which "charm" to insert into the story, with different charms resulting in different branches. Each Turning Point can be returned to at any time, and sometimes the player will need a charm only obtainable in one branch to gain access to a different branch.
 Beacon Pines (Video Game) / int_9aa17eb0
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 Beacon Pines (Video Game) / int_9d12bbc1
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Foreshadowing
 Beacon Pines (Video Game) / int_9d12bbc1
comment
Foreshadowing: The constant mention of the weather being unusually cold despite approaching summer, such as one child noting the disappearance of insects and Luka wearing a sweater. It's a consequence of the Source causing an Endless Winter in the original Beacon Pines that in many of the bad endings leads to the town freezing over because of Eleanor trying to destroy the Source.
 Beacon Pines (Video Game) / int_9d12bbc1
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 Beacon Pines (Video Game) / int_9e86e227
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The End... Or Is It?
 Beacon Pines (Video Game) / int_9e86e227
comment
The End... Or Is It?: In the Stinger of the initial version of the game, 10 years after the events of the game, a re-aged Sharper Valentine rediscovers The Source while playing in Old Beacon Pines. Since he has no recollection of his past wrongdoings, it is implied that he would go down the same path as before. However, this scene is not present in current versions of the game; the Beacon Pines wiki states that it was considered too confusing and undermined the epilogue's tone.
 Beacon Pines (Video Game) / int_9e86e227
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 Beacon Pines (Video Game) / int_ab5eea65
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Dramatic Irony
 Beacon Pines (Video Game) / int_ab5eea65
comment
Dramatic Irony: Everything about Luka's interactions with Solomon at the Founder's office in Perennial Harvest becomes this, especially as Luka makes jabs about the Founder, since in order to access this point, the player already has fully seen the branch from Luka exploring the factory alone and therefore knows Solomon is the de-aged Sharper Valentine.
 Beacon Pines (Video Game) / int_ab5eea65
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 Beacon Pines (Video Game) / int_bc00493f
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Precision F-Strike
 Beacon Pines (Video Game) / int_bc00493f
comment
Precision F-Strike: The person in the hazmat suit at the Valentine Warehouse says "Shit" after they see Luka snooping around in the scenario where he goes alone, the very first one you CAN get. In the version where Rolo goes with you and goes missing, when you talk to Mr. Nuncreed, he says "Shit" when he realizes Luka knows more than he should to reveal that HE was the person in the hazmat suit.
 Beacon Pines (Video Game) / int_bc00493f
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 Beacon Pines (Video Game) / int_beca6919
type
Empty Chair Memorial
 Beacon Pines (Video Game) / int_beca6919
comment
Empty Chair Memorial: Luka's father's old fishing chair still stands by Old Pickler's Pound, where the two of them used to fish. Jetson, the local angler, offers Luka to bring it home with him, since it he does most of his fishing standing up any way, but Luka doesn't like the idea.
 Beacon Pines (Video Game) / int_beca6919
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 Beacon Pines (Video Game) / int_c044f854
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Speak in Unison
 Beacon Pines (Video Game) / int_c044f854
comment
Speak in Unison: The Clipboards do so, or nearly so, when there are multiple around. This is slightly odd, because they're apparently ordinary, but perhaps it's just part of the act.
 Beacon Pines (Video Game) / int_c044f854
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 Beacon Pines (Video Game) / int_dbca2c99
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Red Herring
 Beacon Pines (Video Game) / int_dbca2c99
comment
Red Herring: You'd be forgiven for thinking something truly supernatural was going on with William Kerr and his army of identical employees, with their cult-like mannerisms and ominous catch phrases. It turns out to be nothing of the sort; he's just an actor paid to be the CEO of a puppet company and his employees are apparently normal red pandas.
 Beacon Pines (Video Game) / int_dbca2c99
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 Beacon Pines (Video Game) / int_e83f211c
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O.O.C. Is Serious Business
 Beacon Pines (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: A brief bit of foreshadowing in one path that Luka is too distracted to catch: Rolo absolutely insists that their hideout be called "Mission Control". At one point, though, in a shaky walkie-talkie transmission he just says something about "the treehouse". He was trying to warn Luka to stay away from the treehouse, because the Clipboards are headed there to catch a mutated Iggy. It ends up being a Bad End.
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 Beacon Pines (Video Game) / int_ee7fca3d
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Silver Fox
 Beacon Pines (Video Game) / int_ee7fca3d
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Silver Fox: Luka's grandmother is a surprisingly attractive elderly doe, with lush, wavy silver hair flowing across her back. However, she's actually his mother who was aged due to a large exposure to the aging chemicals.
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Anti-Climax
 Beacon Pines (Video Game) / int_eeb4a5eb
comment
Anti-Climax: When cornered alongside Iggy by Kerr and the Clipboards, Luka can choose to "Fight" them using the Mission Control Defense Cannon (MCDC), a plunger gun set up by Rolo to defend the treehouse. The situation is set up like Luka making a defiant Last Stand, even giving Kerr a "Facing the Bullets" One-Liner. He moves on to pull the trigger on the MCDC... only to discover that since Rolo didn't test the thing beforehand, the plunger just harmlessly slides out of the gun and lands on the ground. This causes Kerr to briefly grumble at Luka's "unsanitary" threat, before he nonchalantly sics his army of Clipboards on him and Iggy, who make short work of them.
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 Beacon Pines (Video Game) / int_f16da697
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Undying Loyalty
 Beacon Pines (Video Game) / int_f16da697
comment
Undying Loyalty: Rolo towards Luka. When they were younger, Luka spontaneously took the blame for a chicken coop Rolo set on fire (though Iggy reveals in one route that it was actually him using illegal fireworks), and ever since then Rolo has been trying to show the same loyalty to him. For this reason, "flaming-chicken-coop moment" is a term Rolo uses to remind Luka that he won't let him do dangerous stuff alone.
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 Beacon Pines (Video Game) / int_f51c5f3c
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Never Say "Die"
 Beacon Pines (Video Game) / int_f51c5f3c
comment
Never Say "Die": Zig-Zagged. Though it's stated quite plainly that Luka's dad had died, every bad ending Luka gets caught in stops short of stating his death outright. Even the ones where we see him and others frozen to death on screen will simply state they've been frozen forever.
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Cruelty Is the Only Option
 Beacon Pines (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: As a part of learning the function of Charms, the player is at first restricted to only be able to use the Charm "Chill" once Luka and Rolo encounters Roxy the first time. This leads Luka to decide that the best way to deal with Roxy is to "be a little chill", resulting in him telling Roxy to relax and not be too hard on Rolo. This outcome, however, ends up triggering the first Bad Ending. But the first Bad Ending also unlocks the Charm new "Shit", which becomes the player's only avenue to continue the story. In this other version of events, Luka decides that the best way to deal with Roxy is to "be a little shit", resulting in him kicking Roxy in the shin and telling Rolo to make a break for it while she is distracted.
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 Beacon Pines (Video Game) / int_fe0330fb
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Brick Joke
 Beacon Pines (Video Game) / int_fe0330fb
comment
Brick Joke: Early in the game, when you go to the library, you can find a book titled "A Peek Behind the Curtain: The Methods and Ruminations of Patrick C. Montesquieu, One of the Greatest Acting Minds of our Time", written by...Patrick C. Montesquieu. As we learn, William Kerr, who acts as the CEO of Perennial Harvest, is actually Patrick C. Montesquieu himself, giving a VERY good explanation as to why the book ended up there to begin with.
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Beacon Pines (Video Game)

The following is a list of statements referring to the current page from other pages.

 Beacon Pines (Video Game)
hasFeature
Cruelty Is the Only Option / int_b110512c
 Beacon Pines (Video Game)
hasFeature
Empty Chair Memorial / int_b110512c
 Beacon Pines (Video Game)
hasFeature
Furry Lens / int_b110512c
 Beacon Pines (Video Game)
hasFeature
Right Behind Me / int_b110512c
 Beacon Pines (Video Game)
hasFeature
World of Funny Animals / int_b110512c