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Bear's Restaurant (Video Game)

 Bear's Restaurant (Video Game)
type
TVTItem
 Bear's Restaurant (Video Game)
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Bear's Restaurant (Video Game)
 Bear's Restaurant (Video Game)
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BearsRestaurant
 Bear's Restaurant (Video Game)
comment
Bear's Restaurant is an Adventure Game developed and published by Odencat. Originally released for mobile devices in 2019 (and winning a Google Play award), a PC and Nintendo Switch Updated Re-release came out in October 2021, adding a widescreen display option and a post-game epilogue chapter.In the game, you play as Cat, an anthropomorphic cat that has just been hired at Bear's Restaurant, the coziest eatery in the afterlife. It's your job to dive into the memories of the recently-deceased and serve them a proper last meal before they have to rest in peace.A sequel to this game, Fishing Paradiso, released in May 2022.
 Bear's Restaurant (Video Game)
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2024-05-09T02:18:03Z
 Bear's Restaurant (Video Game)
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2024-05-09T02:18:03Z
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DBTropes
 Bear's Restaurant (Video Game) / int_15b09af9
type
Heel–Face Door-Slam
 Bear's Restaurant (Video Game) / int_15b09af9
comment
Heel–Face Door-Slam: One of the Memory Shards is from a gangster with a strict code of honor, refusing to deal drugs when the gang gets new management, and taking out the two Sinister Silhouettes sent to kill him before succumbing to his wounds. Later, we see the Memory of one of the goons, who sympathized with the gangster and was about to go turncoat before his partner shot the gangster and they were both killed in retaliation. Once he arrives in Hell, the goon vows to work hard to redeem his soul and better himself for his next reincarnation. Another Memory Shard depicts a creeper that murdered the girl he loved finish the end of his fifteen-year prison sentence and vow to live a better life...only for the father of the girl to meet him right outside the prison entrance and shoot him dead, claiming he'd never be able to atone for his sins. The creeper is later seen on the train to hell, upset at being denied a chance to be better and returning to his own ways, stalking the soul of the Black Widow.
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Voluntary Shapeshifting
 Bear's Restaurant (Video Game) / int_238ea4c6
comment
Voluntary Shape Shifting: Cat and Bear are actually humans, but their souls have chosen to look like animals. But towards the end of the game, as they're being dissolved by Nihility, they resume their true human forms. The post-game reveals their animal forms are based on how Cat depicted them both in her sketchbook when she was alive.
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Death of a Child
 Bear's Restaurant (Video Game) / int_269e82c1
comment
Death of a Child: The game's cast of dead souls includes two children: a pickpocket that's nine years old, and Cat, who died before graduating elementary school.
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Hidden in Plain Sight
 Bear's Restaurant (Video Game) / int_41a3e267
comment
Hidden in Plain Sight: Bear set up his restaurant in order to reunite with the soul of his daughter, who he heard had yet to pass on to the afterlife. At the Halfway Plot Switch, it turns out that Cat, the waitress with Ghost Amnesia he recently hired, is Bear's daughter.
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Cessation of Existence
 Bear's Restaurant (Video Game) / int_4a0f839d
comment
Cessation of Existence: Any soul judged too impure to repent in Hell will be sent to Nihility, a realm where their soul breaks down into base components like despair and fades away rather than returning to a reincarnation cycle.
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Our Demons Are Different
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Our Demons Are Different: Hell is basically a prison where people atone for their sins, and demons are essentially wardens/guards. Truly irredeemable souls are sent to the Nihility before they can reach it.
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Inn Between the Worlds
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Inn Between the Worlds: Is set in a restaurant between Earth and Heaven where souls can have a final meal before moving on.
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Kids Are Cruel
 Bear's Restaurant (Video Game) / int_63389b0b
comment
Kids Are Cruel: Cat's death was caused by her "friends" at elementary school trapping her on the roof of a building. You learn this on the train to Hell, where it turns out the primarily responsible kid grew up to be so irredeemable that he's sentenced to Cessation of Existence in Nihility.
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Driven to Suicide
 Bear's Restaurant (Video Game) / int_6d332aea
comment
Driven to Suicide: The old man, exhausted from the treatments due to his disease and tired of being a burden on his family, shot himself. Although at first Bear thought his daughter Cat jumped off the school roof due to being bullied and neglected, it turns out she was trying to get down after eating lunch on the roof and being locked up there by her bullies.
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 Bear's Restaurant (Video Game) / int_738d1a0f
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Because You Were Nice to Me
 Bear's Restaurant (Video Game) / int_738d1a0f
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Because You Were Nice to Me: At the end of the game, the Demon of the Nihility sacrifices itself, including its very existence, to restore everyone it's recently consumed because Cat (and the player) became its first friend.
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And Now for Someone Completely Different
 Bear's Restaurant (Video Game) / int_7bf14666
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And Now for Someone Completely Different: After the Halfway Plot Switch, the player controls Bear in order to get Cat back.
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Outliving One's Offspring
 Bear's Restaurant (Video Game) / int_95c2a9dd
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Outliving One's Offspring: Around the Halfway Plot Switch, the player learns that Bear's daughter died before him, and he created his restaurant in the hopes of reuniting with her.
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Sinister Silhouettes
 Bear's Restaurant (Video Game) / int_98e87f7
comment
One of the Memory Shards is from a gangster with a strict code of honor, refusing to deal drugs when the gang gets new management, and taking out the two Sinister Silhouettes sent to kill him before succumbing to his wounds. Later, we see the Memory of one of the goons, who sympathized with the gangster and was about to go turncoat before his partner shot the gangster and they were both killed in retaliation. Once he arrives in Hell, the goon vows to work hard to redeem his soul and better himself for his next reincarnation.
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Black Widow
 Bear's Restaurant (Video Game) / int_a734c20
comment
Another Memory Shard depicts a creeper that murdered the girl he loved finish the end of his fifteen-year prison sentence and vow to live a better life...only for the father of the girl to meet him right outside the prison entrance and shoot him dead, claiming he'd never be able to atone for his sins. The creeper is later seen on the train to hell, upset at being denied a chance to be better and returning to his own ways, stalking the soul of the Black Widow.
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Parting-Words Regret
 Bear's Restaurant (Video Game) / int_aa79bac
comment
Parting-Words Regret: Bear regrets rushing off to work instead of stopping to listen to Cat when she had something to tell them.
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 Bear's Restaurant (Video Game) / int_ace24b2c
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Halfway Plot Switch
 Bear's Restaurant (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: The game starts with Cat managing Bear's restaurant, borrowing Memory Fragments from customers in order to serve them a proper final meal based on their favorite experience, and dealing with a demonic intruder. Then the Demon of Nihility kidnaps Cat, and Bear has to ride the train to Hell in order to get her back, having to help a demon judge the souls of the damned along the way.
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Our Spirits Are Different
 Bear's Restaurant (Video Game) / int_c307bd40
comment
Our Spirits Are Different: Once a Spirit reaches the afterlife, they tend to take on a form that evokes their most significant memory. While these are usually how they were at some point in their life, Bear and Cat are notably Anthropomorphic Animals, and some are constant Sinister Silhouettes with fancy or gangster apparel.
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Shout-Out
 Bear's Restaurant (Video Game) / int_c75df49a
comment
Shout-Out: One man in the In-Between is a gamer who passed away before finishing his collection. Talking to him in the post-game has him talk about some of his favorite titles, such as Last Fantasy VI, Overtale, and Bearsona 5.
 Bear's Restaurant (Video Game) / int_c75df49a
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Ghost Amnesia
 Bear's Restaurant (Video Game) / int_d07e8fde
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Ghost Amnesia: Cat doesn't have any memories of what they were like when they were alive, including what her own favorite meal is. She turns out to be Bear's deceased daughter.
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Refusing Paradise
 Bear's Restaurant (Video Game) / int_d11a344d
comment
Refusing Paradise: Bear could've moved on to Heaven immediately after passing away because of the purity of his soul, but waited in the In-Between to find his daughter. In the post-game, even after they're reunited, they choose to remain in the In-Between to help other souls move on.
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Afterlife Antechamber
 Bear's Restaurant (Video Game) / int_d72929ed
comment
Afterlife Antechamber: The game mainly takes place in the "In-Between", the realm where recently-deceased souls spend time before the trains to Heaven and Hell arrive to take them to their final destination.
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Mercy Kill
 Bear's Restaurant (Video Game) / int_f3626b09
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Mercy Kill: One of the Memory Shards depicts the trial and execution of a nurse that killed one hundred terminally ill patients, with her genuinely believing that it was more merciful than letting their lives end naturally.
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Memory Jar
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Memory Jar: In order to learn enough about each customer to serve them a proper last meal, Cat is given a Memory Shard from each of them, which can be tapped to see their most significant memories of life.
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Bear's Restaurant (Video Game)

The following is a list of statements referring to the current page from other pages.

 Bear's Restaurant (Video Game)
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Inn Between the Worlds / int_9f2b4f69
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